This trailer represents perfectly the trailers in the show themselves: a series of unrelated cinematic footages, and gameplay only there where it is unavoidable (Super Mario Wonder).
Yes, this great (because highly profitable) Live Service Games future of PlayStation Hermen and the gang are dreaming about. Seems that not many of us are looking forward to it. PS6 will be adorably all-digital. And PS7 will be subscription-based-only, because, who is still buying songs at the iTunes Store?
„Original creative vision“, probably the devs themselves found the original design too much. In my opinion, their new design is more acceptable for mature people and so a more mature design.
@stefan771 I thought I’m the only one who finds this game too long and therefore ill-paced. But for some gamers longer means better, and publishers want to advertise with superlatives.
@DualWielding I‘m optimistic that SIE will add more capabilities over time via firmware updates both for the PS5 and the Portal. PS Plus Premium cloud gaming is almost a given, improvements for the streaming itself (picture quality and especially latency) could likely follow. But I don’t believe in PS1, PS2 and PSP games running natively on the Portal. Not because it wouldn’t be possible, but because it would make the product too complex; people would be disappointed that not PS3/4/5/Vita games would run at it. And putting emulators and an ISO management system onto the Portal with complete PSN integration would require an enormous amount of software development, while you could also easily stream them like all the other games. So no, no native software.
Sony could also need some more VR dev teams. Otherwise its PSVR efforts will remain on a low level. Apple will enter the MR market and will probably give it a major boost. And now we’re laughing about the metaverse, but it could really be a thing in the future (okay, maybe not the one from Meta).
It looks practically like the PS4 version with the PS5 patch. And that was such a long linear experience that I think the devs had a reason to cut content. There are so many new fantastic games out there, I will play them instead.
@MrGawain Fortunately there are many great third-party games which are interesting and not already smoothed out like a pepple. I see the PS5 as a platform which offers a few great exclusives and PSVR2, compared to Xbox, but it is not groundbreaking at the moment. And sadly the most new IPs will be for Live Service BS.
I assume this is the result of the OG model phasing out while the Slim model not being available yet. This is a trend for several weeks now. And it shows bad planning of SIE, they should always serve the demand.
@Shepherd_Tallon I know, and here we talk about devs from Insomniac, Bluepoint, Santa Monica, Naughty Dog etc., spoiled by success. Their single-player games of the past, with physical releases and without the need for active servers, will last. GaaS though?
@get2sammyb True, and I feel sorry for the devs. They know that they are working on a game for several years, and the probability that this game will be shut down after 18 months or so is higher than 50%. How can you motivate a team with this perspective?
@get2sammyb An overtake by Christmas is likely, but not guaranteed at all. For the last generation, Christmas sales seemed to be much more important than they are now:
GTA6 will be the biggest „conventional“ video game in the world, by budget and sales targets. It also aims on the casual console gamers, who almost only buy their CoD and FC/Madden each and every year, and almost nothing else. And many of these casual gamers still play on their PS4 and Xbox One. So definitely YES.
Why this negativity here? Of course he wants our money. And if the product is worth it to me, I‘m happy to spend it. And yes, he acts hypocritical, because he wouldn’t allow Sony to bring PS Plus to Xbox, as Sony will not allow MS to bring GP. Just standard marketing speech, nothing to complain too much.
@Constable_What Thank you for this interesting insight! It’s understandable that most of these hundreds of fixes are encountered by only a small fraction of the consumers. As long as the game doesn’t crash often and there are no irreversible locks or game-breaking bugs, it’s fine.
@Constable_What Every studio and publisher can decide whether to use that „modern“ dev cycle work or the classic one instead. Nobody stops you to have a long and thorough QA phase. And a polished product at release receives better initial critis, which is key for a high Metacritics score and therefore high initial sales for a high price. I don’t get why someone releases a game half-baked after 4 years of development when it could be released in a great state after 4.25 years.
I hope for a physical release which includes all important updates. This seems to me to be the way forward for physical games: Release them digital-only, patch them over several months, and then print the „bug-free“ version.
This looks like a great strategy to me. You can revive a brand like Atari with a very good new game based on an older IP, but the chances for success are not high. Or you start with making the best out of your rich legacy and make your old IPs interesting again, and rhen you launch a new game, which seems to be the way Atari has chosen.
I see some hypocrisy here in the comments. Let’s assume that Witcher 4 will offer completely free chatter with NPCs, with realtime AI-generated lines of text and voice, and it all works fantastically and gives us a new sense of immersion. Then the commenters here will applaud, like „Sad for the professional VAs, but without AI this all here would be impossible. Realtime AI is the future for speech, assets and world building in gaming.“
In the business in which I work, getting and holding experts is generally a must these days due to demographic change. I wonder whether these layoffs are too shortsighted, because these experts are lost for the companies to competitors. But maybe the labour market for software developers and software marketing in Washington state is different, who knows?
And what Eric Lempel thinks: „To ensure this quality, we pass on new, enticing gameplay mechanics and IPs and incrementally improve our proven concepts instead. God of War: Ragnarok and Marvel’s Spider-Man 2 are just the most recent examples for that highly profitable, if somewhat boring strategy SIE brought to perfection.“
I doubt that improving game preservation is the general route of the business right now. On the one hand I see physical releases like HFW Complete Edition with all updates and DLCs, perfectly playable in the future without any online service. On the other hand there will be „adorably all-digital“ console platforms, the biggest threat for game preservation. I‘m still optimistic, though!
@NattyKing Guesstimates, of course. Marketing for Spidey could be north of 100m USD, while development costs could be in the 200m ballpark. Wonder lacks motion capturing, long dialog, high resolution textures, a model of NYC. So yes, definitely much lower production costs than 100m.
Comments 1,020
Re: PS5 Will 'Attack' the Holidays As It Seeks to Take Control of Generation
@MidnightDragonDX PS4 was more successful than you might think:
https://www.vgchartz.com/article/459106/ps5-vs-ps4-sales-comparison-ndash-october-2023/
Re: Three New PS Plus Essential Games Can Be Downloaded Now
Unfortunately, none of these games is essential.
Re: Cyberpunk 2077 Update 2.1 Patch Notes Are Massive, Featuring Metro, Expanded Romance, and More
Does the Ultimate Edition include this version 2.1? If not, what’s the point of the Ultimate Edition at all?
Re: Get Hyped for The Game Awards with Official Geoff Keighley Hype Trailer
This trailer represents perfectly the trailers in the show themselves: a series of unrelated cinematic footages, and gameplay only there where it is unavoidable (Super Mario Wonder).
Re: Upcoming PS5 Games for December 2023 and January 2024
RE4 VR for me. 45 min of that is exhausting and satisfying and feels like 2 hours of other games. So I will basically save valuable time!
Re: GTA 6 Leaks Allegedly Go Viral on Social Media Days Prior to Full Reveal
I saw that footage, not remarkable at all. Could be a Spider-Man 2 footage, and most people wouldn’t know.
Re: Resident Evil 4's Free VR Mode Is Out Next Week, PSVR2 Demo Available
This looks really intense … and fantastic! If there is just one PSVR2 game per year on that level, I would be totally happy with my goggles.
Re: The Game Awards Will Get Rid of Iconic World Premiere Banners
So THAT‘s a World Premiere!
Re: US Children Want Subscriptions and Currencies for Christmas, Not Games
Yes, this great (because highly profitable) Live Service Games future of PlayStation Hermen and the gang are dreaming about. Seems that not many of us are looking forward to it. PS6 will be adorably all-digital. And PS7 will be subscription-based-only, because, who is still buying songs at the iTunes Store?
Re: Zenless Zone Zero Fans Are Aggrieved by Alleged Censorship in Upcoming Gacha Game
Removed
Re: Zenless Zone Zero Fans Are Aggrieved by Alleged Censorship in Upcoming Gacha Game
„Original creative vision“, probably the devs themselves found the original design too much. In my opinion, their new design is more acceptable for mature people and so a more mature design.
Re: The Last of Us 2 PS5 Remaster's Anxiety-Inducing Lost Levels Revealed
@stefan771 I thought I’m the only one who finds this game too long and therefore ill-paced. But for some gamers longer means better, and publishers want to advertise with superlatives.
Re: We Predict a Riot! PS5 Down to $350 in Black Friday Doorbuster
@Mostik Remember that these US prices typically don’t include VAT.
Re: Video: Why Sony Will Never Make the PS Vita 2
@DualWielding I‘m optimistic that SIE will add more capabilities over time via firmware updates both for the PS5 and the Portal. PS Plus Premium cloud gaming is almost a given, improvements for the streaming itself (picture quality and especially latency) could likely follow. But I don’t believe in PS1, PS2 and PSP games running natively on the Portal. Not because it wouldn’t be possible, but because it would make the product too complex; people would be disappointed that not PS3/4/5/Vita games would run at it. And putting emulators and an ISO management system onto the Portal with complete PSN integration would require an enormous amount of software development, while you could also easily stream them like all the other games. So no, no native software.
Re: One of PSVR2's Biggest Developers, nDreams, Has Been Bought Up for $110 Million
Sony could also need some more VR dev teams. Otherwise its PSVR efforts will remain on a low level. Apple will enter the MR market and will probably give it a major boost. And now we’re laughing about the metaverse, but it could really be a thing in the future (okay, maybe not the one from Meta).
Re: The Last of Us 2 PS5 Remaster Announced, Has a Brand New Survival Mode, $10 Upgrade Path
It looks practically like the PS4 version with the PS5 patch. And that was such a long linear experience that I think the devs had a reason to cut content. There are so many new fantastic games out there, I will play them instead.
Re: Japan Sales Charts: PS5 Rockets to the Top as 'Slim' Model Arrives
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Re: Japan Sales Charts: PS5 Rockets to the Top as 'Slim' Model Arrives
Removed
Re: Video: PS Portal Unboxing Gives Us Our First Look at Sony Handheld
@LordVile To ensure posting the first comment, do a very quick and short post, and then edit it.
Re: Sony Takes Control of UK as PS5 Climbs to 51% Market Share
@MrGawain Fortunately there are many great third-party games which are interesting and not already smoothed out like a pepple. I see the PS5 as a platform which offers a few great exclusives and PSVR2, compared to Xbox, but it is not groundbreaking at the moment. And sadly the most new IPs will be for Live Service BS.
Re: Stop the Presses: Xbox Actually Outsold PlayStation in Japan Last Week, But There's a Big Catch
I assume this is the result of the OG model phasing out while the Slim model not being available yet. This is a trend for several weeks now. And it shows bad planning of SIE, they should always serve the demand.
Re: Sony Delays Six Live Service PS5 Games, But Company Remains Committed to Model
@Shepherd_Tallon I know, and here we talk about devs from Insomniac, Bluepoint, Santa Monica, Naughty Dog etc., spoiled by success. Their single-player games of the past, with physical releases and without the need for active servers, will last. GaaS though?
Re: Sony Delays Six Live Service PS5 Games, But Company Remains Committed to Model
@get2sammyb True, and I feel sorry for the devs. They know that they are working on a game for several years, and the probability that this game will be shut down after 18 months or so is higher than 50%. How can you motivate a team with this perspective?
Re: PS5's Install Base Closes on 50 Million As Sony Gets Increasingly Aggressive
@get2sammyb An overtake by Christmas is likely, but not guaranteed at all. For the last generation, Christmas sales seemed to be much more important than they are now:
https://www.vgchartz.com/article/458789/ps5-vs-ps4-sales-comparison-ndash-september-2023/
Re: Marvel's Spider-Man 2 PS5 Sales Swing Past Amazing 5 Million Units Milestone
Would love to see a comparison with the sales numbers of the first MSM, after one week and total sales.
Re: Poll: Do You Think GTA 6 Will Release on PS4?
GTA6 will be the biggest „conventional“ video game in the world, by budget and sales targets. It also aims on the casual console gamers, who almost only buy their CoD and FC/Madden each and every year, and almost nothing else. And many of these casual gamers still play on their PS4 and Xbox One. So definitely YES.
Re: Secret PS5 Firmware Feature Makes a Change to Reflect PS5 Slim
Keep calling it „Slim“ PushSquare, because everyone immediately knows what it means.
Re: The Latest PS5 Firmware Update Is Available to Download Now
Speculation: Maybe it includes an updated Bad Words list. While the Switch needs a full restart, here it could be realised without.
Re: GTA 6 Could Be Announced Later This Week for PS5
Dunkey was spot on with this video:
https://youtu.be/qq8d5jvjarA?si=dO_4FO3LQa-kNXU8
Re: PlayStation Users to Be Considered 'Part of the Xbox Community', Says Xbox Boss
Why this negativity here? Of course he wants our money. And if the product is worth it to me, I‘m happy to spend it. And yes, he acts hypocritical, because he wouldn’t allow Sony to bring PS Plus to Xbox, as Sony will not allow MS to bring GP. Just standard marketing speech, nothing to complain too much.
Re: Reminder: It's Your Last Chance to Grab Three Great PS Plus Essential Games
@Chapapa Don’t feel ashamed, it’s actually from Zürich.
Re: Poll: Are You Happy with Your PS Plus Essential Games for November 2023?
„None of them, to be honest“
Re: Another Baldur's Gate 3 Patch, Another 1,000+ Fixes on PS5
@Constable_What Thank you for this interesting insight! It’s understandable that most of these hundreds of fixes are encountered by only a small fraction of the consumers. As long as the game doesn’t crash often and there are no irreversible locks or game-breaking bugs, it’s fine.
Re: Another Baldur's Gate 3 Patch, Another 1,000+ Fixes on PS5
@Mikey856 Yor are right.
Re: Another Baldur's Gate 3 Patch, Another 1,000+ Fixes on PS5
@Constable_What Every studio and publisher can decide whether to use that „modern“ dev cycle work or the classic one instead. Nobody stops you to have a long and thorough QA phase. And a polished product at release receives better initial critis, which is key for a high Metacritics score and therefore high initial sales for a high price. I don’t get why someone releases a game half-baked after 4 years of development when it could be released in a great state after 4.25 years.
Re: Another Baldur's Gate 3 Patch, Another 1000+ Fixes on PS5
@Mikey856 Oh yes, I remember these weekly patches with hundreds of fixes after the launch of GoW:R and TotK.
Re: Another Baldur's Gate 3 Patch, Another 1000+ Fixes on PS5
@KorsaRaph So if these games are too complex, why can they do it now? This doesn’t make sense.
Re: The Last of Us Season 2 Filming Will Start Early Next Year
So with the release of Season 2 they will release the TLoUP2 remaster in 2025?
Re: Latest Alan Wake 2 PS5 Patch Applies 200+ Fixes
I hope for a physical release which includes all important updates. This seems to me to be the way forward for physical games: Release them digital-only, patch them over several months, and then print the „bug-free“ version.
Re: God of War's Next PS5 Game Could Be Revealed Before the End of the Year
Now THESE are interesting news. I hope that they don’t change the general artstyle completely, just improving it.
Re: Interest in Destiny 2 Reportedly at an All-Time Low
Big Jimbo leaves just in time to avoid the mess when the Live Service house of cards will have been collapsed.
Re: PS Plus Essential Games for November 2023 Announced
Sony tries hard here to temp me extending my PS Plus subscription.
Re: Biggest Gran Turismo 7 Update Ever Adds Cars, Tracks, Modes, Challenges
Was hoping for a 90 fps update for PSVR2, after the 120 fps update for pancake back in April. 90 fps would make it even more immersive.
Re: Atari Ramps Up Retro Ambitions with Digital Eclipse Acquisition
This looks like a great strategy to me. You can revive a brand like Atari with a very good new game based on an older IP, but the chances for success are not high. Or you start with making the best out of your rich legacy and make your old IPs interesting again, and rhen you launch a new game, which seems to be the way Atari has chosen.
Re: The Finals Opted for AI Voices Because 'It Gets Us Far Enough in Terms of Quality'
I see some hypocrisy here in the comments. Let’s assume that Witcher 4 will offer completely free chatter with NPCs, with realtime AI-generated lines of text and voice, and it all works fantastically and gives us a new sense of immersion. Then the commenters here will applaud, like „Sad for the professional VAs, but without AI this all here would be impossible. Realtime AI is the future for speech, assets and world building in gaming.“
Re: Bungie the Next PlayStation-Owned Dev to Suffer Layoffs
In the business in which I work, getting and holding experts is generally a must these days due to demographic change. I wonder whether these layoffs are too shortsighted, because these experts are lost for the companies to competitors. But maybe the labour market for software developers and software marketing in Washington state is different, who knows?
Re: Sony Does a Lot Behind the Scenes to Ensure High Quality PS5 Exclusives
@Intr1n5ic Okay, fair point, but now Housemarque could be forced by PS Studios to make a sequel, which is probably not the way they want to work.
Re: Sony Does a Lot Behind the Scenes to Ensure High Quality PS5 Exclusives
And what Eric Lempel thinks: „To ensure this quality, we pass on new, enticing gameplay mechanics and IPs and incrementally improve our proven concepts instead. God of War: Ragnarok and Marvel’s Spider-Man 2 are just the most recent examples for that highly profitable, if somewhat boring strategy SIE brought to perfection.“
Re: Former PlayStation Boss Shawn Layden Says It's 'Criminal' Industry Isn't Properly Preserving Games
I doubt that improving game preservation is the general route of the business right now. On the one hand I see physical releases like HFW Complete Edition with all updates and DLCs, perfectly playable in the future without any online service. On the other hand there will be „adorably all-digital“ console platforms, the biggest threat for game preservation. I‘m still optimistic, though!
Re: Marvel's Spider-Man 2 Takes Over the World on PS5 Launch Day
@NattyKing Guesstimates, of course. Marketing for Spidey could be north of 100m USD, while development costs could be in the 200m ballpark. Wonder lacks motion capturing, long dialog, high resolution textures, a model of NYC. So yes, definitely much lower production costs than 100m.