@dskatter You‘re right, I was in a bad mood and used this as a channel.
What I wanted to say: I couldn’t tell you by the prices which offers require PS Plus and which won’t. Do the publishers get a bigger share of the price from Sony when it is a PS Plus exclusive offer? Or why do they do this?
These (for me) unremarkable offers in combination with unremarkable monthly „free“ games and the ability to play non-F2F games online make it harder and harder to justify the rising PS Plus subscription price.
The difference is tremendous, but mainly because SE did a bad job with the original version.
FF7R in performance mode has a similar (typically higher) resolution and the same framerate as Returnal (which is fixed 1080p60). Both are UE4 games, based on late, mature versions of the UE4 SDK.
But why does Returnal look so much sharper and better than FF7R on base PS5?
@Frmknst This „base PS5 not yet fully utilized“ is just wrong, and you know it. There are plenty of games (also from Sony, e.g. SM2) which uses the CPU and the memory system effectively and get a lot out of the boxes, while other games like BMW are certainly showing the system‘s limits.
Please stop telling this story. It sounds nice, but it just isn’t true.
The comparisons with the PS3 launch model are a bit flawed:
You could watch Blurays for the first time, and you haven’t had a cheaper PS3 you wanted to replace. Now, almost everyone interested in PS5 has already got one, the base model was not cheap either, and most people usually have little use for two consoles of the same system (guys with holiday cottages like this EA guy aside).
And while I get the price based on the high manufacturing costs: Making the PS5 Pro was a mistake!
@Gaia093 I guess they want to get rid of the term „Showcase“ entirely and replace it with the catchier „State of Play“ for all regular video formats. „Showcase“ is so unspecific, I wouldn’t be surprised to see an „Tesla Showcase“ or an „Xiaomi Showcase“, and even Nintendo uses it for its „Partner Showcase“. And calling it all „State of Play“ allows for positive surprises (and disappointments).
@BrettAwesome ??? I know that the CPU will be the limit. And with „will NOT notice“ I meant that they will not notice that it’s fake 60 fps, they will deem it for real 60 fps.
Meaningful additions. I’m still hoping for an improved volume control for DualSense-attached headphones (R1/L1 to increase/decrease while holding the mute button). And a better Remote Play quality would also be nice.
@The_Wailing_Doom Yes, great prospect for Sony: digital-only (with PS6) means no share for retailers and higher average game prices, and direct hardware sales help them both with higher profits and less dependency on retailers, see Apple. And other premium hardware companies (Dyson) will follow. The end of classical electronics retailers?
For me it‘s not about the price, but the lack of a version with an already installed disk drive. When I buy a premium machine, I don‘t want to buy and attach a disk drive, and other people are maybe not even capable of performing that.
Ergo: I don’t want to be a Pro to get a real Pro-version of the PS5 Pro.
I will buy it. But my backlog is just too big to pay full-price when on Black Friday I will get it 25% off (at least I hope so). And to be clear: I do it that way because Sony allows me so. If they would adopt the Nintendo model of almost no discount in the first two years, then it would be day one for me.
„Small game“. I‘ve started DG and found it pretty tedious. Then I read that the real fun starts when you can battle these giant hordes this game is famous for, after 30 hours or so. Well, you have probably achieved Platinum in Astro in less then 30 hours. But it is fun from the first to the last second. If a long playtime is what Garvin sees as a requirement for a great game, I get why SIE didn’t allow development for DG2.
@Legacy2K The perversity of this live service strategy is: Sony is developing several games, knowing that most of them will fail hard (tbf, Concord failed even harder), and devs will get the feeling of wasting several years of their lives. But as long as one or two games stick to the wall, Sony‘s expectations are met.
Please help me, I’m not sure that I get this right: You collect XP by committing suicide? Is this normal in these Hero shooters, or just bad game design? If this would be the case with Soulslikes, I‘d be maxed out in a blink.
The internal chatter might be positive, but this was probably also the case for Concord. And now seeing the reaction by the market (and in comment sections like this) and Sony’s move, I’d be very surprised if Raymond and her team are not intimidated.
@DennisReynolds „Cheaping art“: Most of the entertainment products out there, especially video games, are not art but kitsch. AI is great to create kitsch, it‘s quick and cheap. I see the main problem in that studios are fine with creating kitschy video games. Generic woodlands, cities, enemies, bland dialogs. AI can help to create these parts, and the devs can improve them to get something more artistic and original than without AI. And for the other studios which already create games of high artistic value by hand, nothing changes.
I think, they missed the chance after the beta tests to make a longer break, to rework stuff and keep the public impression that they are in control of their product. Now the public disaster is complete, and both the devs and SIE look helpless and out of control. What’s clear: They have to do something. This current limbo is highly dangerous to the future prospects of this game and rhe studio in total.
@Thumper A physical is not yet announced, but I find it very likely, as a typical Chrismas gift game. And these copies will prominently sit in a shelf in the stores where grandma will get her gifts.
To all the stinkers here in the comments: You are not the target group for this re-release. There are many new 8-year-olds every year who haven’t played this game in the past and ask their parents and grandparents for a PS5 game for Christmas. This game is perfect for this!
@Ssimsim Please correct me if I’m wrong. Studios like Firewalk usually don’t have the money to start development of these big scale games. They need a publisher who funds it, and the publisher pushes the game in a commercial viable direction.
Did Firesprite start development without publisher, was Sony the publisher from the beginning?
I made some harsh comments on this game. But actually, I feel pity for the devs, being forced to make a copycat and haven’t been able to give it a soul and identy.
Great lineup. But I will stick to my PS5 backlog and the new Switch games Zelda and Animal Well (my LRG physical edition announced for October 7). I assume that Astro Bot will drop in price quite significantly on Black Friday, so waiting herefor is hard but reasonable.
@TheTraditional The whole setup and presentation of this monstrosity called „Fairgame$“ makes me want to avoid any articles, videos and other media surrounding it.
I know, my following statement is not political mainstream these days, and so I ask you not to outrage:
Having restrictions can have a special charm. That‘s why people buy two Pokemon editions or start a MH game for a second time. Restrictions and the successful mastering to overcome them are an important part of art. It’s not always appreciative to have all the opportunities all the time.
Comments 1,038
Re: PS Plus Members Get Hundreds of PS5, PS4 Discounts in New PS Store Sale
@dskatter You‘re right, I was in a bad mood and used this as a channel.
What I wanted to say: I couldn’t tell you by the prices which offers require PS Plus and which won’t. Do the publishers get a bigger share of the price from Sony when it is a PS Plus exclusive offer? Or why do they do this?
These (for me) unremarkable offers in combination with unremarkable monthly „free“ games and the ability to play non-F2F games online make it harder and harder to justify the rising PS Plus subscription price.
Re: PS Plus Members Get Hundreds of PS5, PS4 Discounts in New PS Store Sale
And what will I do when my PS Plus subscription expires on Chrismas? I will buy and enjoy my physical games as I did before.
Re: Final Fantasy 7 Rebirth's Huge PS5 Pro Enhancements Are a 'Vast Improvement'
The difference is tremendous, but mainly because SE did a bad job with the original version.
FF7R in performance mode has a similar (typically higher) resolution and the same framerate as Returnal (which is fixed 1080p60). Both are UE4 games, based on late, mature versions of the UE4 SDK.
But why does Returnal look so much sharper and better than FF7R on base PS5?
Re: Horizon Zero Dawn's PS5, PC Remaster Is Very Much the Real Deal
@PaperAlien And even that wouldn’t be true, with a PC version releasing in the presumably same time window.
Re: Vince Zampella Defends PS5 Pro Price, Says 'It's Actually Not That Bad'
@Frmknst This „base PS5 not yet fully utilized“ is just wrong, and you know it. There are plenty of games (also from Sony, e.g. SM2) which uses the CPU and the memory system effectively and get a lot out of the boxes, while other games like BMW are certainly showing the system‘s limits.
Please stop telling this story. It sounds nice, but it just isn’t true.
Re: Vince Zampella Defends PS5 Pro Price, Says 'It's Actually Not That Bad'
The comparisons with the PS3 launch model are a bit flawed:
You could watch Blurays for the first time, and you haven’t had a cheaper PS3 you wanted to replace. Now, almost everyone interested in PS5 has already got one, the base model was not cheap either, and most people usually have little use for two consoles of the same system (guys with holiday cottages like this EA guy aside).
And while I get the price based on the high manufacturing costs: Making the PS5 Pro was a mistake!
Re: State of Play Rumoured for This Month As Sony Looks Set to Skip PS Showcase in 2024
@Gaia093 I guess they want to get rid of the term „Showcase“ entirely and replace it with the catchier „State of Play“ for all regular video formats.
„Showcase“ is so unspecific, I wouldn’t be surprised to see an „Tesla Showcase“ or an „Xiaomi Showcase“, and even Nintendo uses it for its „Partner Showcase“.
And calling it all „State of Play“ allows for positive surprises (and disappointments).
Re: Poll: What Review Score Would You Give Astro Bot?
This is one of those games which come every three to five years and REALLY feel like a 10.
Re: PS5 Pro Probably Won't Run GTA 6 at 4K 60FPS, Tech Expert Claims
@BrettAwesome ??? I know that the CPU will be the limit. And with „will NOT notice“ I meant that they will not notice that it’s fake 60 fps, they will deem it for real 60 fps.
Re: Astro Bot PS5 Sales Trending Ahead of Ratchet & Clank: Rift Apart in the UK
My backlog is too long to buy at full price.
Re: PS5 Pro Probably Won't Run GTA 6 at 4K 60FPS, Tech Expert Claims
GTA 6 will probably get a 60 fps mode with FSR3 frame generation, the same 60 fps mode as Black Myth: Wukong has. And most players will NOT notice.
Re: Latest PS5 Firmware Adds Welcome Hub, Adaptive Controller Charging, Much More
Meaningful additions. I’m still hoping for an improved volume control for DualSense-attached headphones (R1/L1 to increase/decrease while holding the mute button). And a better Remote Play quality would also be nice.
Re: Lack of Competition from Xbox Partly Why PS5 Pro Is $700, Says Analyst
Game Pass was the reason why we got the PS Plus Collection. The PS5 is my first PlayStation, so I‘ve benefited a lot. Thank you, Microsoft!
Re: PS5 Pro Pre-Orders Will Be Exclusive to PS Direct for Two Weeks
@The_Wailing_Doom Yes, great prospect for Sony: digital-only (with PS6) means no share for retailers and higher average game prices, and direct hardware sales help them both with higher profits and less dependency on retailers, see Apple. And other premium hardware companies (Dyson) will follow.
The end of classical electronics retailers?
Re: Talking Point: Is PS5 Pro Way Too Expensive?
For me it‘s not about the price, but the lack of a version with an already installed disk drive. When I buy a premium machine, I don‘t want to buy and attach a disk drive, and other people are maybe not even capable of performing that.
Ergo: I don’t want to be a Pro to get a real Pro-version of the PS5 Pro.
Re: Astro Bot PS5 Sales 'Aren't Huge' in UK, But There's Still Hope
I will buy it. But my backlog is just too big to pay full-price when on Black Friday I will get it 25% off (at least I hope so).
And to be clear: I do it that way because Sony allows me so. If they would adopt the Nintendo model of almost no discount in the first two years, then it would be day one for me.
Re: PS5 Pro Showcase Set for Tomorrow, Hosted by Mark Cerny
I don’t know what will bore me more: this or the Apple presentation.
Re: Days Gone Director Roasts 'Small Game' Astro Bot PS5 for Deacon St John Cameo
„Small game“. I‘ve started DG and found it pretty tedious. Then I read that the real fun starts when you can battle these giant hordes this game is famous for, after 30 hours or so.
Well, you have probably achieved Platinum in Astro in less then 30 hours. But it is fun from the first to the last second. If a long playtime is what Garvin sees as a requirement for a great game, I get why SIE didn’t allow development for DG2.
Re: Soapbox: I Spent 3 Days with the Concord Trophy Hunters Who Dedicated Their Lives to Unlocking the PS5, PC Platinum
Removed
Re: PS5, PC Disaster Concord Is Now Officially Offline Indefinitely
@Legacy2K The perversity of this live service strategy is: Sony is developing several games, knowing that most of them will fail hard (tbf, Concord failed even harder), and devs will get the feeling of wasting several years of their lives. But as long as one or two games stick to the wall, Sony‘s expectations are met.
Re: PS5, PC Disaster Concord Is Now Officially Offline Indefinitely
@OldGamer999 Yeah, lesson learned. Hermen will certainly kill Fairgame$, won’t he?
Re: PS5, PC Disaster Concord Is Now Officially Offline Indefinitely
Now it’s a dead PlayStation IP, so we can finally get a DaVeers cameo in Astro Bot.
Re: Black Myth: Wukong's Xbox Delay Isn't Due to Platform Limitations, Says Microsoft
This statement from Microsoft is remarkable, because one party is lying or at least pouring petrol into the fire.
Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself
@madmaxrules Your comment painfully hit my heart.
Re: Players Take the Easy Way Out in Pursuit of Concord's Coveted Platinum Trophy
Please help me, I’m not sure that I get this right:
You collect XP by committing suicide? Is this normal in these Hero shooters, or just bad game design?
If this would be the case with Soulslikes, I‘d be maxed out in a blink.
Re: Internal Sony Fairgame$ Chatter Is Reportedly Quite Positive
The internal chatter might be positive, but this was probably also the case for Concord.
And now seeing the reaction by the market (and in comment sections like this) and Sony’s move, I’d be very surprised if Raymond and her team are not intimidated.
Re: PS5, PC Shooter Concord Dead on Arrival, Is Being Taken Offline This Week as Dev 'Explores Options'
Helldivers 2 was a great success. The first and only success for Big Jimbo‘s Live Service strategy?
Re: PS5, PC Shooter Concord Dead on Arrival, Is Being Taken Offline This Week as Dev 'Explores Options'
@Cherip-the-Ripper You mean, also a physical pain?
Re: Jennifer Hale Says AI Is Coming for All of Us
@DennisReynolds „Cheaping art“: Most of the entertainment products out there, especially video games, are not art but kitsch. AI is great to create kitsch, it‘s quick and cheap.
I see the main problem in that studios are fine with creating kitschy video games. Generic woodlands, cities, enemies, bland dialogs. AI can help to create these parts, and the devs can improve them to get something more artistic and original than without AI.
And for the other studios which already create games of high artistic value by hand, nothing changes.
Re: LEGO Harry Potter Collection Will Be Re-Released for a Third Time on PS5
@hoffa007 ???
Re: Concord Devs Maintain Radio Silence, Which Isn't Helping Matters
I think, they missed the chance after the beta tests to make a longer break, to rework stuff and keep the public impression that they are in control of their product.
Now the public disaster is complete, and both the devs and SIE look helpless and out of control.
What’s clear: They have to do something. This current limbo is highly dangerous to the future prospects of this game and rhe studio in total.
Re: LEGO Harry Potter Collection Will Be Re-Released for a Third Time on PS5
@Thumper A physical is not yet announced, but I find it very likely, as a typical Chrismas gift game. And these copies will prominently sit in a shelf in the stores where grandma will get her gifts.
Re: LEGO Harry Potter Collection Will Be Re-Released for a Third Time on PS5
To all the stinkers here in the comments: You are not the target group for this re-release. There are many new 8-year-olds every year who haven’t played this game in the past and ask their parents and grandparents for a PS5 game for Christmas. This game is perfect for this!
Re: Concord PS5, PC Sales Estimates Are Somehow Even Worse Than We Thought
@Ssimsim Please correct me if I’m wrong. Studios like Firewalk usually don’t have the money to start development of these big scale games. They need a publisher who funds it, and the publisher pushes the game in a commercial viable direction.
Did Firesprite start development without publisher, was Sony the publisher from the beginning?
Re: Concord PS5, PC Sales Estimates Are Somehow Even Worse Than We Thought
@get2sammyb No. 250k is a disaster, 25k is a nightmare and bitchslap.
Re: Concord PS5, PC Sales Estimates Are Somehow Even Worse Than We Thought
I made some harsh comments on this game. But actually, I feel pity for the devs, being forced to make a copycat and haven’t been able to give it a soul and identy.
Re: Upcoming PS5 Games for September and October 2024
Great lineup. But I will stick to my PS5 backlog and the new Switch games Zelda and Animal Well (my LRG physical edition announced for October 7).
I assume that Astro Bot will drop in price quite significantly on Black Friday, so waiting herefor is hard but reasonable.
Re: Let the Astro Bot PS5 Launch Trailer Tide You Over Until Release
When people will discuss the PS5 in ten years, they will say „The defining game for PS5 was Astro Bot.“ So remarkable is this game in so many aspects.
Re: Rumour: PS5 Pro Design Seemingly Leaked
So it basically looks the same as the standard model, but bigger?
Re: Fill the Advance Wars-Shaped Hole in Your Heart with Warside on PS5, PS4
@yazzika That‘s a polite euphemism.
Re: Talking Point: Can PS5, PC Shooter Concord Be Saved?
@TheTraditional The whole setup and presentation of this monstrosity called „Fairgame$“ makes me want to avoid any articles, videos and other media surrounding it.
Re: Talking Point: Can PS5, PC Shooter Concord Be Saved?
F2P would be too drastic imo. The game’s substance seems too be very solid, and that’s what counts in the long run.
Instead, Sony could push its higher PS Plus tiers by bringing Concord to them.
The poor people out there who already spent money on it could get free cosmetics and 3 months of PS Plus Premium access.
Re: Round Up: Star Wars Outlaws PS5 Reviews Are Hit and Miss
And I won’t waste my time with it.
Re: PS5, PC FPS Concord's Poor Player Numbers Have Predictably Gone Viral
Dear Hermen,
Step down.
Best
Max
Re: Black Myth: Wukong Has Sold an Astonishing 10 Million Copies in Three Days on PS5, PC
That‘s a real surprise to me. 10m is massive, most devs and publishers would kill for these numbers.
Re: Photorealistic The Sims Rival inZOI Will Eventually Settle on PS5
Killzone 2 was claimed photorealistic. So this game must be literally indistinguishable from reality.
Re: Floatopia Could Surpass Animal Crossing on PS5
This game will surpass AC, same as Foamstars did with Splatoon and Immortal Fenyx Rising did with Breath of the Wild.
Re: Reaction: It's Time for Xbox to Tell Us Which Games It's Bringing to PS5, and Which Games It Isn't
Correct, Microsoft MUST tell me NOW. I bought a PS5, it’s my f*cking right. Or maybe not.
Re: PS5, PC Hero Shooter Concord Was in Development for 8 Years
No wonder Sony doesn’t make it F2P. But the customers don’t care how much it costed to develop, they pay what it is worth it to them.
Re: Joy as Capcom Ditches Gendered Armour in Monster Hunter Wilds, a Series First
I know, my following statement is not political mainstream these days, and so I ask you not to outrage:
Having restrictions can have a special charm. That‘s why people buy two Pokemon editions or start a MH game for a second time. Restrictions and the successful mastering to overcome them are an important part of art. It’s not always appreciative to have all the opportunities all the time.