@Legacy2K The perversity of this live service strategy is: Sony is developing several games, knowing that most of them will fail hard (tbf, Concord failed even harder), and devs will get the feeling of wasting several years of their lives. But as long as one or two games stick to the wall, Sony‘s expectations are met.
Please help me, I’m not sure that I get this right: You collect XP by committing suicide? Is this normal in these Hero shooters, or just bad game design? If this would be the case with Soulslikes, I‘d be maxed out in a blink.
The internal chatter might be positive, but this was probably also the case for Concord. And now seeing the reaction by the market (and in comment sections like this) and Sony’s move, I’d be very surprised if Raymond and her team are not intimidated.
@DennisReynolds „Cheaping art“: Most of the entertainment products out there, especially video games, are not art but kitsch. AI is great to create kitsch, it‘s quick and cheap. I see the main problem in that studios are fine with creating kitschy video games. Generic woodlands, cities, enemies, bland dialogs. AI can help to create these parts, and the devs can improve them to get something more artistic and original than without AI. And for the other studios which already create games of high artistic value by hand, nothing changes.
I think, they missed the chance after the beta tests to make a longer break, to rework stuff and keep the public impression that they are in control of their product. Now the public disaster is complete, and both the devs and SIE look helpless and out of control. What’s clear: They have to do something. This current limbo is highly dangerous to the future prospects of this game and rhe studio in total.
@Thumper A physical is not yet announced, but I find it very likely, as a typical Chrismas gift game. And these copies will prominently sit in a shelf in the stores where grandma will get her gifts.
To all the stinkers here in the comments: You are not the target group for this re-release. There are many new 8-year-olds every year who haven’t played this game in the past and ask their parents and grandparents for a PS5 game for Christmas. This game is perfect for this!
@Ssimsim Please correct me if I’m wrong. Studios like Firewalk usually don’t have the money to start development of these big scale games. They need a publisher who funds it, and the publisher pushes the game in a commercial viable direction.
Did Firesprite start development without publisher, was Sony the publisher from the beginning?
I made some harsh comments on this game. But actually, I feel pity for the devs, being forced to make a copycat and haven’t been able to give it a soul and identy.
Great lineup. But I will stick to my PS5 backlog and the new Switch games Zelda and Animal Well (my LRG physical edition announced for October 7). I assume that Astro Bot will drop in price quite significantly on Black Friday, so waiting herefor is hard but reasonable.
@TheTraditional The whole setup and presentation of this monstrosity called „Fairgame$“ makes me want to avoid any articles, videos and other media surrounding it.
I know, my following statement is not political mainstream these days, and so I ask you not to outrage:
Having restrictions can have a special charm. That‘s why people buy two Pokemon editions or start a MH game for a second time. Restrictions and the successful mastering to overcome them are an important part of art. It’s not always appreciative to have all the opportunities all the time.
I would even prefer if games would only include an original dub, to reduce the localisation costs. But then it should be very authentic, e.g. A Plague Tale in 15th century Provence dialect. And subtitles should be readable, i.e. much larger than they are today in most games.
Yes, the competition for core games is tough, they are expensive to make, and core gamers are demanding.
And the worst thing: There is no save formula for success! The closest kind for that is the „Ubi formula“, and even that doesn’t always work.
No, I think you need teams of very talented people and the patience to finance them for many years, plus the absence of commands like „create the next entry of this or that IP“ and „play it save“. Probably the opposite of what Lars Wingefors is willing to do.
Imagine this show would only consist of the top 30-45 min. People would consider it a good or even great show. But it is plagued by mediocre filling stuff. And Geoff earns quite a pile of cash with this filler stuff. Too sad!
@KundaliniRising333 They did an analysis, and they guess it is FSR2 upscaling (more specifically FSR3.1 upscaling, and not TSR due to performance) PLUS FSR3 frame generation from 30 to 60 fps!!
I don’t want to imagine playing a fast Soulslike with basically 30 fps and extra lag due to frame generation, and with bad picture quality.
Maybe there is Until Dawn 2 in the making. And this remake served as an entry point for the devs to create the engine, the aesthetics and the mechanics, after so many years. UD2 would be a full-price title, so UDR should also be (unlike Metroid Prime Remastered).
@Intr1n5ic Agreed, but a price is principly independent of the production costs. It is what people are willing to pay for it. So even if it would be only a remaster, Sony could demand 60 quids, and there would be people willing to pay.
@NotTelevision My free time is more valuable to me than a 5er. There are too many great games out there to waste your time (and money) with mediocre or bad ones.
They should shift the Gamescom to the old June E3 time slot to become more relevant.
But this is probably easier said than done, because there are other, well established trade fairs in this venue which protect their traditional time slots.
That‘s the new AA standard these days. People here often complain about 70 USD price tags, iterations of the same IPs over and over again, super safe gameplay mechanics, and long development times. And here comes a game which uses UE5 to its fullest to hide its limited budget, and people start complaining about its janky look.
Comments 1,020
Re: Soapbox: I Spent 3 Days with the Concord Trophy Hunters Who Dedicated Their Lives to Unlocking the PS5, PC Platinum
Removed
Re: PS5, PC Disaster Concord Is Now Officially Offline Indefinitely
@Legacy2K The perversity of this live service strategy is: Sony is developing several games, knowing that most of them will fail hard (tbf, Concord failed even harder), and devs will get the feeling of wasting several years of their lives. But as long as one or two games stick to the wall, Sony‘s expectations are met.
Re: PS5, PC Disaster Concord Is Now Officially Offline Indefinitely
@OldGamer999 Yeah, lesson learned. Hermen will certainly kill Fairgame$, won’t he?
Re: PS5, PC Disaster Concord Is Now Officially Offline Indefinitely
Now it’s a dead PlayStation IP, so we can finally get a DaVeers cameo in Astro Bot.
Re: Black Myth: Wukong's Xbox Delay Isn't Due to Platform Limitations, Says Microsoft
This statement from Microsoft is remarkable, because one party is lying or at least pouring petrol into the fire.
Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself
@madmaxrules Your comment painfully hit my heart.
Re: Players Take the Easy Way Out in Pursuit of Concord's Coveted Platinum Trophy
Please help me, I’m not sure that I get this right:
You collect XP by committing suicide? Is this normal in these Hero shooters, or just bad game design?
If this would be the case with Soulslikes, I‘d be maxed out in a blink.
Re: Internal Sony Fairgame$ Chatter Is Reportedly Quite Positive
The internal chatter might be positive, but this was probably also the case for Concord.
And now seeing the reaction by the market (and in comment sections like this) and Sony’s move, I’d be very surprised if Raymond and her team are not intimidated.
Re: PS5, PC Shooter Concord Dead on Arrival, Is Being Taken Offline This Week as Dev 'Explores Options'
Helldivers 2 was a great success. The first and only success for Big Jimbo‘s Live Service strategy?
Re: PS5, PC Shooter Concord Dead on Arrival, Is Being Taken Offline This Week as Dev 'Explores Options'
@Cherip-the-Ripper You mean, also a physical pain?
Re: Jennifer Hale Says AI Is Coming for All of Us
@DennisReynolds „Cheaping art“: Most of the entertainment products out there, especially video games, are not art but kitsch. AI is great to create kitsch, it‘s quick and cheap.
I see the main problem in that studios are fine with creating kitschy video games. Generic woodlands, cities, enemies, bland dialogs. AI can help to create these parts, and the devs can improve them to get something more artistic and original than without AI.
And for the other studios which already create games of high artistic value by hand, nothing changes.
Re: LEGO Harry Potter Collection Will Be Re-Released for a Third Time on PS5
@hoffa007 ???
Re: Concord Devs Maintain Radio Silence, Which Isn't Helping Matters
I think, they missed the chance after the beta tests to make a longer break, to rework stuff and keep the public impression that they are in control of their product.
Now the public disaster is complete, and both the devs and SIE look helpless and out of control.
What’s clear: They have to do something. This current limbo is highly dangerous to the future prospects of this game and rhe studio in total.
Re: LEGO Harry Potter Collection Will Be Re-Released for a Third Time on PS5
@Thumper A physical is not yet announced, but I find it very likely, as a typical Chrismas gift game. And these copies will prominently sit in a shelf in the stores where grandma will get her gifts.
Re: LEGO Harry Potter Collection Will Be Re-Released for a Third Time on PS5
To all the stinkers here in the comments: You are not the target group for this re-release. There are many new 8-year-olds every year who haven’t played this game in the past and ask their parents and grandparents for a PS5 game for Christmas. This game is perfect for this!
Re: Concord PS5, PC Sales Estimates Are Somehow Even Worse Than We Thought
@Ssimsim Please correct me if I’m wrong. Studios like Firewalk usually don’t have the money to start development of these big scale games. They need a publisher who funds it, and the publisher pushes the game in a commercial viable direction.
Did Firesprite start development without publisher, was Sony the publisher from the beginning?
Re: Concord PS5, PC Sales Estimates Are Somehow Even Worse Than We Thought
@get2sammyb No. 250k is a disaster, 25k is a nightmare and bitchslap.
Re: Concord PS5, PC Sales Estimates Are Somehow Even Worse Than We Thought
I made some harsh comments on this game. But actually, I feel pity for the devs, being forced to make a copycat and haven’t been able to give it a soul and identy.
Re: Upcoming PS5 Games for September and October 2024
Great lineup. But I will stick to my PS5 backlog and the new Switch games Zelda and Animal Well (my LRG physical edition announced for October 7).
I assume that Astro Bot will drop in price quite significantly on Black Friday, so waiting herefor is hard but reasonable.
Re: Let the Astro Bot PS5 Launch Trailer Tide You Over Until Release
When people will discuss the PS5 in ten years, they will say „The defining game for PS5 was Astro Bot.“ So remarkable is this game in so many aspects.
Re: Rumour: PS5 Pro Design Seemingly Leaked
So it basically looks the same as the standard model, but bigger?
Re: Fill the Advance Wars-Shaped Hole in Your Heart with Warside on PS5, PS4
@yazzika That‘s a polite euphemism.
Re: Talking Point: Can PS5, PC Shooter Concord Be Saved?
@TheTraditional The whole setup and presentation of this monstrosity called „Fairgame$“ makes me want to avoid any articles, videos and other media surrounding it.
Re: Talking Point: Can PS5, PC Shooter Concord Be Saved?
F2P would be too drastic imo. The game’s substance seems too be very solid, and that’s what counts in the long run.
Instead, Sony could push its higher PS Plus tiers by bringing Concord to them.
The poor people out there who already spent money on it could get free cosmetics and 3 months of PS Plus Premium access.
Re: Round Up: Star Wars Outlaws PS5 Reviews Are Hit and Miss
And I won’t waste my time with it.
Re: PS5, PC FPS Concord's Poor Player Numbers Have Predictably Gone Viral
Dear Hermen,
Step down.
Best
Max
Re: Black Myth: Wukong Has Sold an Astonishing 10 Million Copies in Three Days on PS5, PC
That‘s a real surprise to me. 10m is massive, most devs and publishers would kill for these numbers.
Re: Photorealistic The Sims Rival inZOI Will Eventually Settle on PS5
Killzone 2 was claimed photorealistic. So this game must be literally indistinguishable from reality.
Re: Floatopia Could Surpass Animal Crossing on PS5
This game will surpass AC, same as Foamstars did with Splatoon and Immortal Fenyx Rising did with Breath of the Wild.
Re: Reaction: It's Time for Xbox to Tell Us Which Games It's Bringing to PS5, and Which Games It Isn't
Correct, Microsoft MUST tell me NOW. I bought a PS5, it’s my f*cking right. Or maybe not.
Re: PS5, PC Hero Shooter Concord Was in Development for 8 Years
No wonder Sony doesn’t make it F2P. But the customers don’t care how much it costed to develop, they pay what it is worth it to them.
Re: Joy as Capcom Ditches Gendered Armour in Monster Hunter Wilds, a Series First
I know, my following statement is not political mainstream these days, and so I ask you not to outrage:
Having restrictions can have a special charm. That‘s why people buy two Pokemon editions or start a MH game for a second time. Restrictions and the successful mastering to overcome them are an important part of art. It’s not always appreciative to have all the opportunities all the time.
Re: Incredibly, Mafia: The Old Country Will Feature a Full Sicilian Dub on PS5
I would even prefer if games would only include an original dub, to reduce the localisation costs. But then it should be very authentic, e.g. A Plague Tale in 15th century Provence dialect. And subtitles should be readable, i.e. much larger than they are today in most games.
Re: Embracer CEO Says PC, Console Segment the 'Bad Guy', Video Games a 'Volatile' Business
Yes, the competition for core games is tough, they are expensive to make, and core gamers are demanding.
And the worst thing: There is no save formula for success! The closest kind for that is the „Ubi formula“, and even that doesn’t always work.
No, I think you need teams of very talented people and the patience to finance them for many years, plus the absence of commands like „create the next entry of this or that IP“ and „play it save“. Probably the opposite of what Lars Wingefors is willing to do.
Re: Poll: What Did You Think of Gamescom Opening Night Live 2024?
Imagine this show would only consist of the top 30-45 min. People would consider it a good or even great show. But it is plagued by mediocre filling stuff. And Geoff earns quite a pile of cash with this filler stuff. Too sad!
Re: Poll: What Did You Think of Gamescom Opening Night Live 2024?
This game with an archaeologist looks promising.
Re: Black Myth: Wukong Is Blowing Up Big Time on PS5, PC
@PaperAlien You description fits to this (btw great) review by Eurogamer:
https://www.eurogamer.net/black-myth-wukong-review
Re: Rumour: Xbox's Indiana Jones Game Coming to PS5 in First Half 2025
@get2sammyb And we will probably see some announcements in that direction at Gamescom. At the moment, Xbox is not the worst publisher of PS5 games.
Re: Poll: What PS5 Games Do You Most Want to See at Gamescom 2024?
Why is nobody talking about Judas? Probably one of the most impactful upcoming games.
Re: Judge for Yourself with Official PS5 Black Myth: Wukong Gameplay
@KundaliniRising333 They did an analysis, and they guess it is FSR2 upscaling (more specifically FSR3.1 upscaling, and not TSR due to performance) PLUS FSR3 frame generation from 30 to 60 fps!!
I don’t want to imagine playing a fast Soulslike with basically 30 fps and extra lag due to frame generation, and with bad picture quality.
Re: Until Dawn PS5 Is Priced at $60 / £60
Here my theory:
Maybe there is Until Dawn 2 in the making. And this remake served as an entry point for the devs to create the engine, the aesthetics and the mechanics, after so many years. UD2 would be a full-price title, so UDR should also be (unlike Metroid Prime Remastered).
Plausible in your eyes?
Re: Until Dawn PS5 Is Priced at $60 / £60
@Intr1n5ic Agreed, but a price is principly independent of the production costs. It is what people are willing to pay for it. So even if it would be only a remaster, Sony could demand 60 quids, and there would be people willing to pay.
Re: Until Dawn PS5 Is Priced at $60 / £60
Where is the problem? Nobody is forced to buy it, and the original is still available at a dirt cheap price.
There are enough people out there who have much more money than time for gaming, and this game is great for them.
Re: Never Has a Game Looked So Good Yet So Jank as PS5's Neo Berlin 2087
@NotTelevision My free time is more valuable to me than a 5er. There are too many great games out there to waste your time (and money) with mediocre or bad ones.
Re: Never Has a Game Looked So Good Yet So Jank as PS5's Neo Berlin 2087
CAUTION! Quality alert
That‘s the studio‘s founder: https://www.xing.com/profile/Ivan_Mirkovikj2
This is a game he was working on as a director: https://m.imdb.com/title/tt11410466/
And here are the critics for this game:
Metacritic: https://www.metacritic.com/game/past-cure/critic-reviews/?platform=playstation-4
PushSquare: https://www.pushsquare.com/reviews/ps4/past_cure
Re: Never Has a Game Looked So Good Yet So Jank as PS5's Neo Berlin 2087
@Jaz007 Both 1st and 3rd person:
https://www.elysiumgamestudio.com/presskit
Re: Poll: Are You Hyped for Gamescom 2024?
They should shift the Gamescom to the old June E3 time slot to become more relevant.
But this is probably easier said than done, because there are other, well established trade fairs in this venue which protect their traditional time slots.
Re: Poll: Are You Hyped for Gamescom 2024?
@BamBamBaklava89 Your assessment is harsh and fair.
Re: Never Has a Game Looked So Good Yet So Jank as PS5's Neo Berlin 2087
@NotTelevision „Honestly the dialogue isn’t much worse than Death Stranding.“
Is that meant as a praise for this game?
Re: Never Has a Game Looked So Good Yet So Jank as PS5's Neo Berlin 2087
That‘s the new AA standard these days. People here often complain about 70 USD price tags, iterations of the same IPs over and over again, super safe gameplay mechanics, and long development times. And here comes a game which uses UE5 to its fullest to hide its limited budget, and people start complaining about its janky look.
Remember, there is no free lunch!