@Lup What does a 3-day-early access for AAA games really mean? It means that the game gets a discount only three days after release. The actual release date is August 27, not August 30. But I‘m happy for you.
@Atreus97 @get2sammyb I agree. And I think most of the critical voices here don’t conplain about the Why, but the How: Sony has such a great heritage of IPs, and they embrace them with Astro Bot. But here, they made a generic looking copy. Or they could create a completely new artstyle, as Nintendo did with Splatoon. But here, they made a generic looking copy. What a waste of creative potential!
Maybe there’s just NO reason for most people to spend money for a copy of unknown success while they can get the original for free with a vital player base. Not that hard, right? Why did Big Jimbo and Hermen Hulst decide to make Concord at all?
Why this malice here? Sony earns a lot with PS here in Europe, with very high sales at PSN, so of course there is steam in the machine. On the other side Xbox, which never was as successful here, even in the best 360 / worst PS3 times. As a big company, you just put that much money into marketing if the ground is not fertile enough.
And don’t forget, this guy Michael Flatt is probably loosing his job, so maybe he exaggerates.
The only situation in the footage were the player had something like a choice was to hit the hanging barrel or not, which I wouldn’t consider elaborate. All the other stuff was „Go there, do that“, and the player follows.
If being a follower is so popular these days, then happy days for dictators.
These regular Wednesday announcements for price reductions show what I regard the normal prices I am willing to spend for digital games. Only very few of them are usually really remarkable.
@glennthefrog For me, CP2077 is a cyberpunk world set in the American Dream. You could also create a cyberpunk world with a totalitarian society, connected by cyber implantations, suppressing individuals who want to think their own way and to use any kind of modification. Some kind of 1984. But in CP2077, total individualism (incl. body modification) and freedom is celebrated, farmers defending their homes with guns, commerce rules, culture is replaced by kitsch, giant dildos everywhere. Technology on its own is never interesting, it becomes interesting as part of individual decisions and social behavior.
Well, Rockstar North from Edinburgh created a great satire of LA in GTA5, it didn’t need an American studio for it. Maybe this distant view helped to make this satire edgier.
So the main question for me is: What kind of place should Night City be? A wonderful sandbox, or an edgy satire of the American Dream?
@Northern_munkey Maybe it got lost in translation: I think he is a very humble person who sells himself short. And he wants to encourage players to use all the means the game offers, because this would be the way the game is designed. You shouldn’t feel ashamed to be reliant on that, as he is as well. I like his attitude and message!
I think he totally exaggerates, given he can at least solve the game, which is probably better than most of the passionate gamers in the world.
There are gaming gods out there, speedrunners and people who use Donkey Kongas etc., and their videos are very prominent (which often show one success after dozens of hours of failure, btw). So if they are the benchmark, and you are a humble person, you cannot feel but being intimidated and pretend to suck in gaming.
This game will have an impact, no doubt. But will it stop or even reverse the current trend for big publishers?
The trend seems to me to be towards big Western studios and cinematic AAA games with very safe gameplay mechanics. We lament here for several years now, but the closures or shrinking at PS Studios (Japan Studio, London Studio, Media Molecule, Pixelopus) and Xbox (Tango, Arkane Austin) points in a different direction.
Embracer seems to be in a bad state financially wise right now, and necessity begets ingenuity.
People here complain about both 70 dollar price tags and long waiting for new games due to long development times. Maybe AI can not only be considered a „job killer“, but also a new tool which helps to accelerate development processes and to enhance productivity of the given staff.
@Americansamurai1 Yes, I totally agree. I just wanted to demonstrate that the industry is going crazy right now, and even artistical and commercial success (at least Xbox claimed that) can sometimes not be enough to preserve a studio with history.
@Americansamurai1 As Hi-Fi Rush was for Xbox in 2023, at least from the critical reception. Now, Tango closed with a pizza party. I hope that Asteo will do phenomenally well!
@Jackpaza0508 @AdamNovice I think the reason why it’s running so well on Switch is:
It was developed for Switch in the first place!
Yes, when the SIE heads (including Hermen Hulst) decided to make this game, I think they told Guerilla and Gobo to target Switch as primary platform, with PS5 getting a beefed up version. Because SIE knows that Switch will account for 50% of all sales for this game, and it will help to make the IP more popular in the gaming space.
That‘s a shame. Too sad for the developers who already put a lot of effort into this. If even a simulation games publisher like Paradox can’t handle this, then there’s low hope for a The Sims competitor.
@waynesworld If it relies that much on the DualSense, than I find it very unlikely that Sony would risk of ruining the (potentially) very good image of this game.
@dskatter To be fair, Ubisoft has studios of different approach and ambition. Ubi Montpellier made the great Rayman games and the latest Prince of Persia. Ubi Mainz is responsible for the Anno, Ubi Milan for the Mario + Rabbits games.
@Areus The problem is: You need somebody who wants to buy these studios. The staff members want paychecks every month, and their product is ready in four years (or later). The studio heads usually don’t get the required credits from banks to buy the studios and keep operating them. Therefore, only existing publishers with solid financials can afford them. If Nintendo or Sony or SE or Capcom had directly worked with Tango in the recent past, there could be a chance, but…
I see it as false advertising, no matter how widespread 8k displays are these days. Sony just didn‘t implement the software for it. The hardware should be capable of presenting an 8k image. And with 8k capabilities, games like Prince of Persia or Penny’s Big Breakaway should offer modes with more than 4k resolution.
The main question is: Would people really prefer an 8k image without HDR over a 4k image with HDR?
Because the PS5’s low HDMI bandwidth of only 32 Gbps can’t deliver 8k with HDR, according to this tool here: https://www.extron.com/product/videotools.aspx The 8k configuration would be 8k, 60 Hz, 8 bits, 4:2:0 chroma subsampling.
Meanwhile, the Xbox Series X with its 40 Gbps could deliver 8k with HDR (= 10 bits). Maybe it’s better for Sony not to start the competion on this front.
@get2sammyb Fully agree to your argument that it makes no sense from Sony‘s perspective. You can focus on only so many things, while other things (must) get deprioritised.
SIE is focusing on PS5, PC conversions, live service games and high-level single player games. This gets supported by PS Portal.
Meanwhile, SIE dropped support for PS Vita, PS4 and basically PSVR2. And now a new PS4 handheld?
Oh no, now I must skip this game, because its world is too small for my ego.
Seriously, good entertainment is not limited by technical limitations. And limited tools can be inspiring for making art. But in regard of video games, we obviously live in a more mundane world.
If the clear highlight of an E3-like PlayStation show is an Astro Bot game (don’t get me wrong, I love it), it’s a testament of the poor output of PS Studios.
Why is Hermen Hulst not only still in charge but even promoted?
@glennthefrog Why shouldn’t they ask 70 bucks for it? Ubi is doing it for their games, and while they may last for 30+ hours, maximum only half of them is fun. Here you will get an maybe 15 hours game, but with almost every second of fun, on a higher level than what Ubi usually achieve.
This game will be an intense ride, one to remember!
@tropeful I haven’t tested the Quest 3 yet. In the last couple of weeks, John Linneman from Digital Foundry has mentioned his experiences with the Quest 3 several times in the DF Direct podcast. He says that he owns or tested various VR headsets from different vendors for many years now, and the Quest 3 would be tremendously better than anything else, PSVR2 included, a general leap. The wireless PC connection would work incredibly well, without any noticeable latency (and he’s a pro at that), and he wouldn’t go back to wired headsets because of the much higher comfort. I‘m still convinced that PC won’t save PSVR2.
This move to PC won’t „save“ PSVR2. Why should I buy a PSVR2 for PC when I can buy a Quest 3 instead? It’s wireless and can also work as a standalone system.
No, IF PSVR2 can be saved, then by good PS5 games!
Comments 1,038
Re: UK Sales Charts: Prince of Persia, Cyberpunk Jump Back into Top 10
Many great games in the charts, restores my faith in humanity (a bit).
Re: 'Unpolished' Star Wars Outlaws Gameplay Gets Blasted, But Ubisoft Insists on August Release Date
@Lup What does a 3-day-early access for AAA games really mean? It means that the game gets a discount only three days after release. The actual release date is August 27, not August 30. But I‘m happy for you.
Re: Star Wars Outlaws Boasts Ubisoft's Biggest Ever Marketing Budget, Strong Launch Expected
Probably the new prime example for AAA: high price, high production value, shallow gameplay, several patches after release to fix the worst problems.
Re: Concord's Free Open Beta Is Performing Abysmally on PC
@Atreus97 @get2sammyb I agree. And I think most of the critical voices here don’t conplain about the Why, but the How: Sony has such a great heritage of IPs, and they embrace them with Astro Bot. But here, they made a generic looking copy. Or they could create a completely new artstyle, as Nintendo did with Splatoon. But here, they made a generic looking copy. What a waste of creative potential!
Re: Concord's Free Open Beta Is Performing Abysmally on PC
Maybe there’s just NO reason for most people to spend money for a copy of unknown success while they can get the original for free with a vital player base. Not that hard, right? Why did Big Jimbo and Hermen Hulst decide to make Concord at all?
Re: 'PlayStation's Blessed with Marketing Budgets We're Not Able to Enjoy,' Xbox Bigwig Bemoans
Why this malice here? Sony earns a lot with PS here in Europe, with very high sales at PSN, so of course there is steam in the machine. On the other side Xbox, which never was as successful here, even in the best 360 / worst PS3 times. As a big company, you just put that much money into marketing if the ground is not fertile enough.
And don’t forget, this guy Michael Flatt is probably loosing his job, so maybe he exaggerates.
Re: Check Out a Full 10 Minute Star Wars Outlaws Quest on PS5
The only situation in the footage were the player had something like a choice was to hit the hanging barrel or not, which I wouldn’t consider elaborate. All the other stuff was „Go there, do that“, and the player follows.
If being a follower is so popular these days, then happy days for dictators.
Re: Over 4,500 Massive PS5, PS4 Games Discounted in Sizzling Summer Sale
These regular Wednesday announcements for price reductions show what I regard the normal prices I am willing to spend for digital games. Only very few of them are usually really remarkable.
Re: CDPR Says Boston-Based Dev Studio Will Make Cyberpunk 2077 Sequel More Authentically American
@glennthefrog For me, CP2077 is a cyberpunk world set in the American Dream. You could also create a cyberpunk world with a totalitarian society, connected by cyber implantations, suppressing individuals who want to think their own way and to use any kind of modification. Some kind of 1984.
But in CP2077, total individualism (incl. body modification) and freedom is celebrated, farmers defending their homes with guns, commerce rules, culture is replaced by kitsch, giant dildos everywhere.
Technology on its own is never interesting, it becomes interesting as part of individual decisions and social behavior.
Re: CDPR Says Boston-Based Dev Studio Will Make Cyberpunk 2077 Sequel More Authentically American
Well, Rockstar North from Edinburgh created a great satire of LA in GTA5, it didn’t need an American studio for it. Maybe this distant view helped to make this satire edgier.
So the main question for me is: What kind of place should Night City be? A wonderful sandbox, or an edgy satire of the American Dream?
Re: Talking Point: What's Your Most Anticipated PS5 Game for the Second Half of 2024?
Previews for The Plucky Squire are very positive.
Re: FromSoftware Boss Uses Every Elden Ring Advantage: 'I Absolutely Suck at Video Games'
@Northern_munkey Maybe it got lost in translation: I think he is a very humble person who sells himself short. And he wants to encourage players to use all the means the game offers, because this would be the way the game is designed. You shouldn’t feel ashamed to be reliant on that, as he is as well. I like his attitude and message!
Re: Dataminer Tips Terminator T-1000, Conan the Barbarian DLC for Mortal Kombat 1
@DennisReynolds Sorry, now I got your message. I think what irritated me was the „as well“.
Re: FromSoftware Boss Uses Every Elden Ring Advantage: 'I Absolutely Suck at Video Games'
I think he totally exaggerates, given he can at least solve the game, which is probably better than most of the passionate gamers in the world.
There are gaming gods out there, speedrunners and people who use Donkey Kongas etc., and their videos are very prominent (which often show one success after dozens of hours of failure, btw). So if they are the benchmark, and you are a humble person, you cannot feel but being intimidated and pretend to suck in gaming.
Re: Dataminer Tips Terminator T-1000, Conan the Barbarian DLC for Mortal Kombat 1
@DennisReynolds You know that the T-1000 is NOT Arnie? The Arnie-Terminator is the T-800, while the T-1000 is the liquid-metal one.
Re: Astro Bot PS5 Took 60 Developers Around Three Years to Make
This game will have an impact, no doubt. But will it stop or even reverse the current trend for big publishers?
The trend seems to me to be towards big Western studios and cinematic AAA games with very safe gameplay mechanics. We lament here for several years now, but the closures or shrinking at PS Studios (Japan Studio, London Studio, Media Molecule, Pixelopus) and Xbox (Tango, Arkane Austin) points in a different direction.
Re: Sony Is Allegedly Pulling PSVR2 Funding, Report Claims
I miss the option „ I own PSVR2 but lost hope a long time ago“.
Re: Embracer Claims Newly Adopted AI Policy Will 'Massively Enhance Game Development'
Embracer seems to be in a bad state financially wise right now, and necessity begets ingenuity.
People here complain about both 70 dollar price tags and long waiting for new games due to long development times. Maybe AI can not only be considered a „job killer“, but also a new tool which helps to accelerate development processes and to enhance productivity of the given staff.
Re: PSVR2 Puzzler Infinite Inside Blends AR and VR on 12th July
I am curios how they will handle the monochromatic recording of the outside IR cameras.
Re: Feature: Top 10 Best PS5 Games of 2024's Summer Showcases
@Americansamurai1 Yes, I totally agree. I just wanted to demonstrate that the industry is going crazy right now, and even artistical and commercial success (at least Xbox claimed that) can sometimes not be enough to preserve a studio with history.
Re: Feature: Top 10 Best PS5 Games of 2024's Summer Showcases
@Americansamurai1 As Hi-Fi Rush was for Xbox in 2023, at least from the critical reception. Now, Tango closed with a pizza party. I hope that Asteo will do phenomenally well!
Re: Sony Game LEGO Horizon Adventures Reveals Footage in Nintendo Direct
@Jackpaza0508 @AdamNovice I think the reason why it’s running so well on Switch is:
It was developed for Switch in the first place!
Yes, when the SIE heads (including Hermen Hulst) decided to make this game, I think they told Guerilla and Gobo to target Switch as primary platform, with PS5 getting a beefed up version. Because SIE knows that Switch will account for 50% of all sales for this game, and it will help to make the IP more popular in the gaming space.
Re: Paradox Cancels Sim Life by You After Repeated Early Access Delays
That‘s a shame. Too sad for the developers who already put a lot of effort into this. If even a simulation games publisher like Paradox can’t handle this, then there’s low hope for a The Sims competitor.
Re: Preview: Astro Bot on PS5 Could Be the Best 3D Platformer This Side of Nintendo
@waynesworld If it relies that much on the DualSense, than I find it very unlikely that Sony would risk of ruining the (potentially) very good image of this game.
Re: Preview: Astro Bot on PS5 Could Be the Best 3D Platformer This Side of Nintendo
Certainly a PS5 game which won’t come to PC.
This preview is mouthwatering (or it’s just my appetite for supper…).
Re: Scathing Star Wars Outlaws PS5 Previews Unfavourably Compare Gameplay to PS Vita's Uncharted: Golden Abyss
@dskatter To be fair, Ubisoft has studios of different approach and ambition. Ubi Montpellier made the great Rayman games and the latest Prince of Persia. Ubi Mainz is responsible for the Anno, Ubi Milan for the Mario + Rabbits games.
Re: Xbox Explains Why It Shuttered Beloved Hi-Fi Rush Developer
@Areus The problem is: You need somebody who wants to buy these studios. The staff members want paychecks every month, and their product is ready in four years (or later). The studio heads usually don’t get the required credits from banks to buy the studios and keep operating them. Therefore, only existing publishers with solid financials can afford them. If Nintendo or Sony or SE or Capcom had directly worked with Tango in the recent past, there could be a chance, but…
Re: Some PlayStation Fans Are Losing Their Minds Over LEGO Horizon Being on Switch
Even in a Lego game, Aloy is as talkative as ever. What this has to do with the topic of this article you might ask? Probably nothing…
Re: Black Myth: Wukong's Physical Editions Won't Have Actual Discs at Launch, Just Digital Codes
I get that they sell Switch boxes without cartridges due to high manufacturing costs and small capacities.
But PS5 boxes without comparably dirt cheap discs?
Re: Poll: Was Summer Game Fest 2024 Great or a Letdown?
It‘s a testament of how pathetic this show was that they announced new trailers etc. for Gamescom in August. But Summer Game Fest is NOW.
Re: Poll: Was Summer Game Fest 2024 Great or a Letdown?
As they say: The interesting things weren’t new, and the new things weren’t interesting.
Re: Sony Trolls Bloodborne Stans with Astro Bot PS5 Pre-Order Bonus
@ATaco Yeah, THAT would be a classic Mimbo Jimbo move. Thank god he retired.
Re: PS Plus Premium Gets 6 New PSVR2 Games, Available to Download Now
@StonyKL Go and get RE4, what a blast!
Re: PS Plus Premium Gets 6 New PSVR2 Games, Available to Download Now
Interesting that these PSVR2 games are not coming to the Extra tier! After a poor start of Premium, Sony wants to give it a more distinctive look.
The big question for me is: Will PS Studios game arrive on Premium a few months after release (and much earlier than an Extra)?
Re: PS5 Packaging No Longer Mentions 8K, Some Fans Accuse Sony of False Advertising
I see it as false advertising, no matter how widespread 8k displays are these days. Sony just didn‘t implement the software for it. The hardware should be capable of presenting an 8k image. And with 8k capabilities, games like Prince of Persia or Penny’s Big Breakaway should offer modes with more than 4k resolution.
The main question is: Would people really prefer an 8k image without HDR over a 4k image with HDR?
Because the PS5’s low HDMI bandwidth of only 32 Gbps can’t deliver 8k with HDR, according to this tool here: https://www.extron.com/product/videotools.aspx
The 8k configuration would be 8k, 60 Hz, 8 bits, 4:2:0 chroma subsampling.
Meanwhile, the Xbox Series X with its 40 Gbps could deliver 8k with HDR (= 10 bits). Maybe it’s better for Sony not to start the competion on this front.
Re: PS5, PC Shooter Concord Appears to Be a $40 Game
For a non-F2P title, they should at least guarantee operating servers for a certain period of time, e. g. until end of 2028.
Re: PS Store Adds Another 1,500 Big PS5, PS4 Deals for Summer Game Fest
@Crispy747 I also saw it. Really tempting!
Re: PlayStation Fans Are Losing Their Heads Over an Iffy Portable PS4 Rumour
@get2sammyb Fully agree to your argument that it makes no sense from Sony‘s perspective. You can focus on only so many things, while other things (must) get deprioritised.
SIE is focusing on PS5, PC conversions, live service games and high-level single player games. This gets supported by PS Portal.
Meanwhile, SIE dropped support for PS Vita, PS4 and basically PSVR2. And now a new PS4 handheld?
Re: It's 'A Truly Exciting Time' for PlayStation as New Sony CEOs Take Control
@TrickyDicky99 And I think PushSquare misspelt ‚Hermen‘.
Re: PSVR2's PC Adapter Available on 7th August, Costs $60
This whole story about PSVR2 is just so sad.
Re: Xbox Series S Specs Limit the Scope of Kingdom Come: Deliverance 2
Oh no, now I must skip this game, because its world is too small for my ego.
Seriously, good entertainment is not limited by technical limitations. And limited tools can be inspiring for making art. But in regard of video games, we obviously live in a more mundane world.
Re: Poll: What Was Your Favourite Game from State of Play?
If the clear highlight of an E3-like PlayStation show is an Astro Bot game (don’t get me wrong, I love it), it’s a testament of the poor output of PS Studios.
Why is Hermen Hulst not only still in charge but even promoted?
Re: Astro Bot Looks Absolutely Glorious, Lands on PS5 This September
@Anti-Matter ???
Re: Reaction: PS5 Livestreams Are No Longer Speaking to the Fans Who Built the Brand
Your link to „Resistance“ is funny. The game behind that link represents the PS games you don’t want to see.
Re: Round Up: What Was Announced During Sony's State of Play Livestream for May 2024?
Totoki lied. He said that there would be no major PS5 game in 2024 on the level of GoW etc. Astro Bot is.
The new mascot for PlayStation!
Re: Astro Bot Looks Absolutely Glorious, Lands on PS5 This September
@glennthefrog Why shouldn’t they ask 70 bucks for it? Ubi is doing it for their games, and while they may last for 30+ hours, maximum only half of them is fun. Here you will get an maybe 15 hours game, but with almost every second of fun, on a higher level than what Ubi usually achieve.
This game will be an intense ride, one to remember!
Re: State of Play Officially Confirmed for 30th May, Updates on PS5, PSVR2 Games
@RBMango 11/10 if it‘s a PSVR2 game.
Re: When Is PlayStation's State of Play?
@Americansamurai1 This number of PSVR2 games would be great, but my gut tells me something different.
Re: PSVR2's Anticipated PC Adaptor Appears Imminent
@tropeful I haven’t tested the Quest 3 yet. In the last couple of weeks, John Linneman from Digital Foundry has mentioned his experiences with the Quest 3 several times in the DF Direct podcast. He says that he owns or tested various VR headsets from different vendors for many years now, and the Quest 3 would be tremendously better than anything else, PSVR2 included, a general leap. The wireless PC connection would work incredibly well, without any noticeable latency (and he’s a pro at that), and he wouldn’t go back to wired headsets because of the much higher comfort.
I‘m still convinced that PC won’t save PSVR2.
Re: PSVR2's Anticipated PC Adaptor Appears Imminent
This move to PC won’t „save“ PSVR2. Why should I buy a PSVR2 for PC when I can buy a Quest 3 instead? It’s wireless and can also work as a standalone system.
No, IF PSVR2 can be saved, then by good PS5 games!