oooohh, I need to hear how gt7 looks. Anyone know if it looks better? I know its unpatched at the moment but if the flat mode has some bumps I hope the VR mode does as well.
@Dampsponge its just because the biggest jump is how these performances modes on the pro at times have graphics settings and/or image quality that either exceeds or matches the original quality mode at 30fps.
Simply put its the best way to compare and give the wow factor between performance modes
Ah yes, the worst part of the REMAKE series. UE4 and its texture issues. Hopefully 7RE3 will make the jump to UE5. Just hope they don't go overboard with graphical features.
@Chrisathickson not quite what I meant, but the performance mode presumably has lower graphics settings (occlusion, shadow resolution etc) whereas as the 40fps is the best settings the PS5 can do. So if that mode can be reach 40+ already it should be easy to reach max ps5 settings at 60.
Makes sense, scrolled over my FF7 remake and it was talking about how rebirth launches tomorrow. Kinda figured something was off if that was supposed to be an ad. Same with gt7 it was pulling out of date news.
A real shame for me, loved seeing certain world like the jurassic world pack in VR. Never thought PSVR support was something that would need to be taken away. However seeing as my VR1 is packed away and my VR2 is out, I guess I'm part of the reason they can drop support lol.
Hopefully VR2 compatibility is in the works, but seeing as it too could be removed what's the point.
@NEStalgia My comment wasn't really about value it was just about how the "improvements" the pro introduces are just what generally differs the price points between components for pc hardware.
As for value my honest opinion is that until I see actual analysed footage of pro enabled games (console in hand of say DF) throwing numbers is theoretical. Example for me is how MH wilds will work with pro and what difference it will make versus base ps5 and equivalent PC builds. I also want to see what VR improvements it brings.
I'm largely trying avoid bias these days, noticed people are using this news to either sell people crap, or to justify their own purchases. No disrespect to anyone but I want a collection of data from reliable sources before I pass any judgment on the PRO.
Its kinda funny, but in a way, all the no difference beef pretty much clowns the whole high end pc market at the same time as, aside from the very rare path tracing, the upgrades the pro offers are very much what the PC hardware market is.
@TrickyDicky99 yeah, never said they were good numbers lol. The recent sale is what gave it that push. Things look a bit poor for VR headsets at the moment, even the MQ3 isnt doing that well if estimates are accurate.
Probably the best game for the pro, seeing as looked like it was vasaline smeared at 60fps (it was during my playthrough at least). So bad I opted to play it at 30fps.
@PloverNutter made up by fans is pretty harsh, when its from sources that also estimate meta quest 2,3 sales, seeing as meta don't officially report units sold.
Don't know why, but I thought a wireless accessory pack could be a thing. No idea how it would work lol. Unless sony are trying a new much cheaper revision of VR2 (given most peoples mindsets on this site sub £200) can't see this being a thing tbh. Although it seems sony are happy with the roughly 2 mil they've sold already.
I gotta be honest, even if i get hate, those that would only pay £25 more is just delusional and ignorant at the cost of such technology. Though I do wonder what the reasoning would be.
I'm hoping the current success of astrobot and flop of concord, will lead them to invest more in astro and produce a PSVR2 version of rescue mission, with some extra levels added.
@LN78 I wish bud, I think I'm on the younger side as far as commenting on this site goes, but I've got an old 3D harry potter blu ray that I'd like to try from back when my dad had a 3D tv. But given what companies are like these days can't see it happening unless it prints fortnite money lol.
I've stayed largely out of PSVR discussions for a while, but I have seen people's views. While I too am very annoyed at sony for lack of 1st party support (namely at least some type of astro bot content) I have noticed some things. It seems that a lot of people are just anti-VR in general and very clearly even if they won't admit it, wanted it to fail from the start. I mean have you seen the reception to the batman Arkam VR game? I knew it would be niche, I didn't think it would sell more than 5 mil but I would've considered it a success if it did. I like my VR headset for what is worth (obviously even more of if I got it at this price lol). I prefer it wired, means I don't have to bother with a battery which is especially useful for my extended GT7 plays and never had any issue with tripping over a cable, as honestly if your moving that much I think your overdoing it a bit.
Both excited and furious at the same time as this to me does mean that the whole Jim Ryan being against PSVR2 from the start rings true. Makes me feel quite betrayed to be honest.
Certainly feels that way at the moment, nerfs seem to make harder difficulties even more sweaty without fixing other weapons as intended. Hopefully this changes things.
I guess I'm happy the multi billion company is doing all right?
But damn what's happened to push squares' comments section recently. Its become filled with fighting, troll bait, and honestly a bit of tin foil hat theories lol. Can't we all just get along without blowing things out of proportion. I thought games and its relations were meant to be stress relieving not stress inducing.
@GamingFan4Lyf just want to say bud, that nintendo aren't one of the richest in japan..... they ARE the richest in Japan as the company has no debt lol (there was a recent article for it).
But yeah I agree with everything else you say btw nice insight.
Good to hear I liked 16 lacked a bit of variety especially in meaningful sidequests, but overall very good with some of the best boss fight presentation I've seen in modern gaming. Then I played rebirth, beat it and was like they are not going to get new players with that ending IYKYK.
Given how much I hate the direction that game took I'm glad its ending, I knew it was being codified, when they removed being able to zero your weapons, and the terrible map design limited vehicles (seriously 1 jet for 64 man teams) to boot. Looking forward to the next entry however especially if it is like BF4 or BF1.
Granted I don't know if they fixed what I put earlier but thats how put off I was.
@wildcat_kickz Yeah, I only wish the map showed you which planets unlock others would help a bit to see the patch so that I don't waste time on irrelevant planets you know, for democracy!!!
@wildcat_kickz It wasn't a bug, certain planets open a path to others, in this case we needed to take ubanea to get to tibit however, we lost draupnir partway through which closed off ubanea before it was liberated (it was at 93% when I checked it), therefore we needed to quickly retake draupnir to get back on the path.
@Th3solution I agree with you, its downright silly how personal people are trying to make it.
As to the reason, if the comments here are anything to go by, it seems that many are still burned by the Vita flopping, which I feel is why many seem to love to trash on the PSVR2 and its relatively low (not necessarily poor, thats up to sony) sales. And that any similiar kind of hardware must've only been bought by fanboys or idiots for not buying a vita instead.
@EfYI I think you're right on the money about the industry being less than expected, people are making out that VR is this massive behemoth in sales when in reality its still very niche, as I keep pointing out the MQ3 hasn't sold too well at the moment. If the VR industry is doing anything its due to the MQ2 but even then it has retention issues.
I think for the price you're simply not getting enough, although that comparison is largely due to the MQ3 which isn't flying off shelves either.
That being said it, what it does well, it does well but its held back by hardware limitations (PS5 isn't powerful for max res of the headset) and awful lenses which is my biggest gripe as after having to reuse my psvr1 headset even that has better lenses. The wire for me is a non issue as it means I don't need to care for a battery, and I'm yet to trip on it.
@JayCee-007 I think that its not so much the headset but that the PS5's blu ray player doesn't support 3D output, but still hopefully for an update maybe one day. But with the death of mass market 3D media I can't see it happening.
@Mikey856 GT7 in VR is so good, its damn near impossible to go back to the old flat version. Makes me excited to think. a PS5 could improve the visuals further. Its why I'm happy the headset isn't wireless, that way I can race without worrying about the battery dying mid race. Got my first pole position, 1st place, clean race ever using the headset on laguna seca.
@dschons I second that, mine had a weird glare on it (looked like glue?) They changed it no problem, and a buddy of mine couldn't tolerate VR so he returned it no problems.
I think there is of course room for improvement but damn I think people expected this thing to fly of shelves when in reality its done about as well as other VR headsets, in fact the only headset with a modicum of succes (that I think people expect) is the MQ2, cuz even the MQ3 isn't exactly flying off shelves. I think people still haven't realised how niche VR still is.
It also seems that most who enjoy VR (not necessarily VR2) like it and those who were on the fence or don't own one believe its failed horrifically. I honestly think its done about as well as sony expects which probably explains the price.
@TrickyDicky99 I gotta be honest I'm not entirely sure how reliable gamertagVR is (we're on about the youtuber right) I learned a long time ago that people often push their own agendas (background deals etc) they stretch the context a bit. Sales of certain software could fall of a cliff eventually pretty sure that always happens at some point but if its the video or twitter. But he has also given praise to VR2 and certain software recently from memory.
The biggest concern is the fact that sony themselves have admitted that its more a nascent business than a core business and they expect organic growth rather than an explosion of sales, but hey it's at least made more money than the last of us online am I right lol.
Its also not like the MQ3 has been flying off shelves, current popularity of metas platform is being driven by MQ2. Point is VR still isn't mainstream and sonys PS5 exclusive hardware for now is still a small product in a very niche market.
@TrickyDicky99 I usually agree with a lot of your criticisms as many are fair, but if given by sonys last statement on the product was anything to go on, it seems that Sony priced the hardware so they could maximise profit per unit because many VR players spend a lot on VR software and truth be told I'm one of those, I've probably got more VR software than native PS5 flat games at this point. So sony probably doesn't count it as a flop as they're making money off the software.
@Hamst88 Not being able to buy controllers seperately really bothers me, like what if I get really worn thumbsticks or bad stick drift or break a tracking ring.
@Member_the_game At least its a better point to explain that you don't feel that the price tag is justified by the product. Its like people who brag about their high end PCs and come up with lame crap like "oh just admit you're poor" but for some people, extra frames and resolution isn't worth the price tag, or more specifically a couple grand more.
Am I happy with mine yes, could it be better yes, the lenses do need some improvement and I would say if a PS5 Pro exists it should upgrade some games to use the native resolution of the headset. But I do wish it would have some first party games, even if they were mini games like The Playroom VR, or ports of say wipeout.
Comments 147
Re: Don't Forget PS5 Pro Also Makes Big Improvements to PSVR2
oooohh, I need to hear how gt7 looks. Anyone know if it looks better? I know its unpatched at the moment but if the flat mode has some bumps I hope the VR mode does as well.
Re: 'Mind Boggling' Horizon Forbidden West Has the Best Console Image Quality Ever on PS5 Pro
@Dampsponge its just because the biggest jump is how these performances modes on the pro at times have graphics settings and/or image quality that either exceeds or matches the original quality mode at 30fps.
Simply put its the best way to compare and give the wow factor between performance modes
Re: Hands On: Serious Pop-In the Only Problem with Final Fantasy 7 Rebirth's Massive PS5 Pro Boost
Ah yes, the worst part of the REMAKE series. UE4 and its texture issues. Hopefully 7RE3 will make the jump to UE5. Just hope they don't go overboard with graphical features.
Re: God of War Ragnarok Will Look and Run Better Than Ever on PS5 Pro, And Solve Fewer Puzzles for You
Eyy, the quality mode is now 60fps. Should be good for new game+ when I upgrade all my media stuff.
Re: Boy! God of War Ragnarok Will Be PS5 Pro Enhanced
@Chrisathickson not quite what I meant, but the performance mode presumably has lower graphics settings (occlusion, shadow resolution etc) whereas as the 40fps is the best settings the PS5 can do. So if that mode can be reach 40+ already it should be easy to reach max ps5 settings at 60.
Re: Boy! God of War Ragnarok Will Be PS5 Pro Enhanced
Yay!!! wonder what the upgrade might be, because, tbf the 40fps mode felt fine, surely they can bump that mode to 60.
Re: Sony Product Manager Urges PS5 Fans to 'Settle Down' Over Ads
Makes sense, scrolled over my FF7 remake and it was talking about how rebirth launches tomorrow. Kinda figured something was off if that was supposed to be an ad. Same with gt7 it was pulling out of date news.
Re: Minecraft Is Dropping PSVR Support Early Next Year
A real shame for me, loved seeing certain world like the jurassic world pack in VR. Never thought PSVR support was something that would need to be taken away. However seeing as my VR1 is packed away and my VR2 is out, I guess I'm part of the reason they can drop support lol.
Hopefully VR2 compatibility is in the works, but seeing as it too could be removed what's the point.
Re: State of Play Rumoured for This Month As Sony Looks Set to Skip PS Showcase in 2024
I want to know if those 2 first party VR games are real, hell I'd take a new wipeout that can be played flat.
Re: Feature: PS5 Pro's Been Clowned on By the Entire Internet, and the Memes Will Make You Laugh
@NEStalgia My comment wasn't really about value it was just about how the "improvements" the pro introduces are just what generally differs the price points between components for pc hardware.
As for value my honest opinion is that until I see actual analysed footage of pro enabled games (console in hand of say DF) throwing numbers is theoretical. Example for me is how MH wilds will work with pro and what difference it will make versus base ps5 and equivalent PC builds. I also want to see what VR improvements it brings.
I'm largely trying avoid bias these days, noticed people are using this news to either sell people crap, or to justify their own purchases. No disrespect to anyone but I want a collection of data from reliable sources before I pass any judgment on the PRO.
Re: Feature: PS5 Pro's Been Clowned on By the Entire Internet, and the Memes Will Make You Laugh
Its kinda funny, but in a way, all the no difference beef pretty much clowns the whole high end pc market at the same time as, aside from the very rare path tracing, the upgrades the pro offers are very much what the PC hardware market is.
Re: PS5 Fans Think Sony's Accidentally Leaked a Wireless PSVR2 Headset
@TrickyDicky99 yeah, never said they were good numbers lol. The recent sale is what gave it that push. Things look a bit poor for VR headsets at the moment, even the MQ3 isnt doing that well if estimates are accurate.
Re: Final Fantasy 7 Rebirth 'Hugely Improved' on PS5 Pro, a 'Night and Day' Difference
Probably the best game for the pro, seeing as looked like it was vasaline smeared at 60fps (it was during my playthrough at least). So bad I opted to play it at 30fps.
Re: PS5 Fans Think Sony's Accidentally Leaked a Wireless PSVR2 Headset
@PloverNutter made up by fans is pretty harsh, when its from sources that also estimate meta quest 2,3 sales, seeing as meta don't officially report units sold.
Re: PS5 Fans Think Sony's Accidentally Leaked a Wireless PSVR2 Headset
Don't know why, but I thought a wireless accessory pack could be a thing. No idea how it would work lol. Unless sony are trying a new much cheaper revision of VR2 (given most peoples mindsets on this site sub £200) can't see this being a thing tbh. Although it seems sony are happy with the roughly 2 mil they've sold already.
Re: Poll: Would You Buy PS5 Pro If It Was Cheaper?
I gotta be honest, even if i get hate, those that would only pay £25 more is just delusional and ignorant at the cost of such technology. Though I do wonder what the reasoning would be.
Re: In Case You Missed It, PS5 Pro Has a 2TB SSD Included
@Arkz I don't know if you missed the joke bud, but say their name out loud and you'll get it "Czar kastic". I like their posts, they can get creative.
Re: PS5 Pro Can Run PS4 Games Better Via Improved Backwards Compatibility
I think the choice to put 2TB of storage might be an expensive choice now tbf
Re: All PS5 Pro Compatible Games
I just wanna now if it improves psvr2 performance for games like GT7 and RE4
Re: Don't Worry, You Can Add an Ultra HD Disc Drive to PS5 Pro
Not including the stand is stupid though let's be honest.
Re: Gallery: Astro Bot Has the Best PS5 Controller Design Yet
Anybody get one if they pre-ordered fom GAME uk? They've taken my money days ago but I haven't received anything from them since, not even an email.
Re: Astro Bot PS5 Is the Best Game of the Year So Far
I'm hoping the current success of astrobot and flop of concord, will lead them to invest more in astro and produce a PSVR2 version of rescue mission, with some extra levels added.
Re: Do You Want Astro Bot on PC? Creative Director Wants to Know
This is probably the only game that I would be completely against releasing on PC, due to the way it uses playstation hardware as in-game mechanics.
Re: Astro Bot PS5 DualSense Controller Pre-Orders Are Now Live
Ordered mine from GAME hate that they charge for delivery, but oh well.
Re: Talking Point: Is It Finally the Right Time to Buy PSVR2?
@LN78 I wish bud, I think I'm on the younger side as far as commenting on this site goes, but I've got an old 3D harry potter blu ray that I'd like to try from back when my dad had a 3D tv. But given what companies are like these days can't see it happening unless it prints fortnite money lol.
Re: Talking Point: Is It Finally the Right Time to Buy PSVR2?
I've stayed largely out of PSVR discussions for a while, but I have seen people's views. While I too am very annoyed at sony for lack of 1st party support (namely at least some type of astro bot content) I have noticed some things. It seems that a lot of people are just anti-VR in general and very clearly even if they won't admit it, wanted it to fail from the start. I mean have you seen the reception to the batman Arkam VR game? I knew it would be niche, I didn't think it would sell more than 5 mil but I would've considered it a success if it did. I like my VR headset for what is worth (obviously even more of if I got it at this price lol). I prefer it wired, means I don't have to bother with a battery which is especially useful for my extended GT7 plays and never had any issue with tripping over a cable, as honestly if your moving that much I think your overdoing it a bit.
Re: Astro Bot Looks Absolutely Glorious, Lands on PS5 This September
Both excited and furious at the same time as this to me does mean that the whole Jim Ryan being against PSVR2 from the start rings true. Makes me feel quite betrayed to be honest.
Re: Helldivers 2 Updates Set to Slow Down as Dev Shares Concern Over Patch Quality
Certainly feels that way at the moment, nerfs seem to make harder difficulties even more sweaty without fixing other weapons as intended. Hopefully this changes things.
Re: PS5 Sales Reach 59.3 Million as Sony Falls Just Short of Fiscal Year Forecast
I guess I'm happy the multi billion company is doing all right?
But damn what's happened to push squares' comments section recently. Its become filled with fighting, troll bait, and honestly a bit of tin foil hat theories lol. Can't we all just get along without blowing things out of proportion. I thought games and its relations were meant to be stress relieving not stress inducing.
Re: PS5 Launch Makes Sea of Thieves One of USA's Best-Selling Games
@GamingFan4Lyf just want to say bud, that nintendo aren't one of the richest in japan..... they ARE the richest in Japan as the company has no debt lol (there was a recent article for it).
But yeah I agree with everything else you say btw nice insight.
Re: Final Fantasy 16 Successfully Expanded the Series to New, Younger Players, Says Square Enix
@GamingFan4Lyf They may be referring to how most FF players are over 40 at this point.
I'm in my 20s so I guess I fit their survey funnily enough.
Re: Final Fantasy 16 Successfully Expanded the Series to New, Younger Players, Says Square Enix
Good to hear I liked 16 lacked a bit of variety especially in meaningful sidequests, but overall very good with some of the best boss fight presentation I've seen in modern gaming. Then I played rebirth, beat it and was like they are not going to get new players with that ending IYKYK.
Re: Battlefield 2042 Support to End with Season 7 as Next Game Ramps Up
Given how much I hate the direction that game took I'm glad its ending, I knew it was being codified, when they removed being able to zero your weapons, and the terrible map design limited vehicles (seriously 1 jet for 64 man teams) to boot. Looking forward to the next entry however especially if it is like BF4 or BF1.
Granted I don't know if they fixed what I put earlier but thats how put off I was.
Re: PSVR2 Hit C-Smash VRS Gets Squashed Flat with New Dimension Update on PS5
Can't complain, kinda of wish after the fall had a flat version so I could play with my VR antagonistic buddies
Re: Helldivers 2 Players Secure Symbolic Victory with Anticipated Liberation of Malevelon Creek
@wildcat_kickz Yeah, I only wish the map showed you which planets unlock others would help a bit to see the patch so that I don't waste time on irrelevant planets you know, for democracy!!!
Re: Helldivers 2 Players Secure Symbolic Victory with Anticipated Liberation of Malevelon Creek
@wildcat_kickz It wasn't a bug, certain planets open a path to others, in this case we needed to take ubanea to get to tibit however, we lost draupnir partway through which closed off ubanea before it was liberated (it was at 93% when I checked it), therefore we needed to quickly retake draupnir to get back on the path.
Re: PS Portal Is Proving Everyone's Predictions Wrong
@Th3solution No worries with the "rant". I hope you get a portal soon bud.
Re: PS Portal Is Proving Everyone's Predictions Wrong
@Th3solution I agree with you, its downright silly how personal people are trying to make it.
As to the reason, if the comments here are anything to go by, it seems that many are still burned by the Vita flopping, which I feel is why many seem to love to trash on the PSVR2 and its relatively low (not necessarily poor, thats up to sony) sales. And that any similiar kind of hardware must've only been bought by fanboys or idiots for not buying a vita instead.
Re: Sony Allegedly Pausing PSVR2 Production Due to Surplus of Unsold Stock
@EfYI I think you're right on the money about the industry being less than expected, people are making out that VR is this massive behemoth in sales when in reality its still very niche, as I keep pointing out the MQ3 hasn't sold too well at the moment. If the VR industry is doing anything its due to the MQ2 but even then it has retention issues.
Re: Sony Allegedly Pausing PSVR2 Production Due to Surplus of Unsold Stock
I think for the price you're simply not getting enough, although that comparison is largely due to the MQ3 which isn't flying off shelves either.
That being said it, what it does well, it does well but its held back by hardware limitations (PS5 isn't powerful for max res of the headset) and awful lenses which is my biggest gripe as after having to reuse my psvr1 headset even that has better lenses. The wire for me is a non issue as it means I don't need to care for a battery, and I'm yet to trip on it.
Re: Proudly Represent Democracy with a Helldivers 2 Clothing Range
I'll take a hoodie for democracy, can wear it while drinking my liber-tea!
Re: Video: One Year Later, Is PSVR2 Doing Enough?
@JayCee-007 I think that its not so much the headset but that the PS5's blu ray player doesn't support 3D output, but still hopefully for an update maybe one day. But with the death of mass market 3D media I can't see it happening.
Re: Video: One Year Later, Is PSVR2 Doing Enough?
@Mikey856 GT7 in VR is so good, its damn near impossible to go back to the old flat version. Makes me excited to think. a PS5 could improve the visuals further. Its why I'm happy the headset isn't wireless, that way I can race without worrying about the battery dying mid race. Got my first pole position, 1st place, clean race ever using the headset on laguna seca.
Re: Video: One Year Later, Is PSVR2 Doing Enough?
@dschons I second that, mine had a weird glare on it (looked like glue?) They changed it no problem, and a buddy of mine couldn't tolerate VR so he returned it no problems.
Re: Video: One Year Later, Is PSVR2 Doing Enough?
I think there is of course room for improvement but damn I think people expected this thing to fly of shelves when in reality its done about as well as other VR headsets, in fact the only headset with a modicum of succes (that I think people expect) is the MQ2, cuz even the MQ3 isn't exactly flying off shelves. I think people still haven't realised how niche VR still is.
It also seems that most who enjoy VR (not necessarily VR2) like it and those who were on the fence or don't own one believe its failed horrifically. I honestly think its done about as well as sony expects which probably explains the price.
Re: Poll: What Do You Think of PSVR2, One Year Later?
@TrickyDicky99 I gotta be honest I'm not entirely sure how reliable gamertagVR is (we're on about the youtuber right) I learned a long time ago that people often push their own agendas (background deals etc) they stretch the context a bit. Sales of certain software could fall of a cliff eventually pretty sure that always happens at some point but if its the video or twitter. But he has also given praise to VR2 and certain software recently from memory.
The biggest concern is the fact that sony themselves have admitted that its more a nascent business than a core business and they expect organic growth rather than an explosion of sales, but hey it's at least made more money than the last of us online am I right lol.
Its also not like the MQ3 has been flying off shelves, current popularity of metas platform is being driven by MQ2. Point is VR still isn't mainstream and sonys PS5 exclusive hardware for now is still a small product in a very niche market.
Re: Poll: What Do You Think of PSVR2, One Year Later?
@TrickyDicky99 I usually agree with a lot of your criticisms as many are fair, but if given by sonys last statement on the product was anything to go on, it seems that Sony priced the hardware so they could maximise profit per unit because many VR players spend a lot on VR software and truth be told I'm one of those, I've probably got more VR software than native PS5 flat games at this point. So sony probably doesn't count it as a flop as they're making money off the software.
Re: Poll: What Do You Think of PSVR2, One Year Later?
@Hamst88 Not being able to buy controllers seperately really bothers me, like what if I get really worn thumbsticks or bad stick drift or break a tracking ring.
Re: Poll: What Do You Think of PSVR2, One Year Later?
@Member_the_game At least its a better point to explain that you don't feel that the price tag is justified by the product.
Its like people who brag about their high end PCs and come up with lame crap like "oh just admit you're poor" but for some people, extra frames and resolution isn't worth the price tag, or more specifically a couple grand more.
Re: Poll: What Do You Think of PSVR2, One Year Later?
Am I happy with mine yes, could it be better yes, the lenses do need some improvement and I would say if a PS5 Pro exists it should upgrade some games to use the native resolution of the headset. But I do wish it would have some first party games, even if they were mini games like The Playroom VR, or ports of say wipeout.