@Shepherd_Tallon I will say, it got a little better with firmware updates. At launch, the Portal held the 1080p staunchly which resulted in more skipped frames. Later, they added variable res and it got a lot better but directly comparing it to third party solutions, it is still lackluster imo. That said, I still consider the Portal the best overall package for remote play but it bugs me a little, because I was hoping it would be the same experience performance wise with a bigger screen and better haptics.
@Max_the_German Skipped frames with the Portal drives me mad. Also, boggles me how people don't notice them. Doesn't happen via PSPlay at all. Also, not the case with Chiaki on Steam Deck apparently.
The reason I love the Dualsense is a feature that is barely talked about: Gyro aiming, especially when it's well done like in HFW. It's just so precise when dialed in and really feels like playing with a mouse. No way I could have hit those tiny weak spots in the heat of the battle without it. And no, you do not need to flail your arms around, lol. Most of the time it's just a slight flick with the wrist.
@HonestTruth I don't think anyone's really being triggered by it but do you seriously think it's a great way to have a discussion instead of exchanging arguments rather than making weird assumptions about bubbles, freedom of speech, fanboyism, confirmation bias etc.? That's usually the stuff you see on the sh*thole that is Twitter/X. I guess you can find a lot of like-minded people there for this sort of talk.
@HonestTruth I think very few people here are against diverging opinions but the way they are expressed. Maybe stop hitting every button on the assumption bingo with this freedom of speech/triggered/fanboy nonsense and it'll lead to an actual discussion.
What amazes me even more is the typical "WhO iS tHiS fOr?! JuSt UsE a CoNtRoLleR aNd A tAbLeT" comment. Gotta love people who deem anything that doesn't fit their use case worthless trash.
@Bigtuna515 "Upon its official announcement in October of 2022, it was confirmed the PS5 version will have Creation Club content, a 4K mode, and bonus bug fixes."
@zekepliskin It was certainly one of my worries before the Portal arrived here. I consider myself somewhat "techy", but I am certainly not an expert when it comes to streaming technologies. My hope was that the Portal would use another protocol or something like that which sets itself apart in some way referring to that, does not seem to be the case. However, otherwise, I think this device offers a lot actually due to screen size and comfort alone. My other remote play options do not offer that at all. Backbone + phone works well enough but screen size is an issue, the tablet takes care of screen size but the portability just isn't there. As you said: The Portal could have nailed it but the outcome with micro stutters isn't satisfying, which makes it all the more frustrating.
As for future updates: I could see it go both ways honestly. With Sony, you never know if they care enough. This is definitely something that can be patched though. My dilemma is that you have to see it for yourself. Obviously, I could send it back and wait for updates and check various socials whether the issue has been resolved. But then what? Buy it again to realize it hasn't changed anything on my end and send it back yet again? I might just keep it and hope for the best.
@Luigia I truly hope so, so that it will improve. I was planning to play the sh*t out of this thing. Reality right now is that I am not using it at all because of it, lol.
I was thinking about sending it back but something inside of me tells me they have to do something about it. Single third party devs offering a better experience is quite embarrassing if you think about it. Let's just hope it is not wishful thinking. You never know with Sony.
@Luigia Not necessary. Sony has all the data available from the people using the device. A post on socials probably won't even be seen. 100% sure they are aware of the matter. The question is whether they will take action.
@MasterEMFG If you don't care about the handheld aspect and don't mind putting a tablet beside you and use a controller, the Portal is pretty much useless imo.
@ear_wig It's reassuring to hear, as negative as it is for consumers at large. I've been able to replicate this issue in TLOU Part I. I've played the exact same section with the Portal, then with my phone with the official remote play app and then with my phone and the PSPlay app. After each run, I reloaded the save file. Only with the portal and my phone with the official remote play app, I've been able to replicate stutters in the exact same moments whereas phone + PSPlay didn't show any micro stutters at all. As you said: It's specifically frustrating because it is the only thing that bothers me in an otherwise excellent device. Fingers crossed it will be addressed by Sony! This thing could be the ultimate handheld experience with the PS5.
I like the Portal but imo it has one major issue: Bitrate. In my case, this leads to frequent micro stutters which do not make it unplayable but are certainly annoying to me. I have the same issue via the official remote play app with both my phone and my tablet. This does not happen at all with the PSPlay app which lets you set the bitrate to auto or manually. I've done some digging and found out that the Portal/ remote play app uses a rather high bitrate which is fixed (also shows in my router). According to the PSPlay dev on Reddit, this is generally disadvantageous, even with blazing fast internet and Wi-Fi connections. Digital Foundry has pointed this out as well which gave me some relief because I was thinking I'm seeing things, lol.
Don't get me wrong: Aside from that, I absolutely adore this device but once you see it, it is impossible to unsee. Apparently, a lot of people do not even notice them. And I do not claim to be a know-it-all and pretend that everyone has them and simply does not see them, in my case there is a crystal clear pattern that always links back to issues with the official remote play, even after exhausting all the options (unlplugging HDMI, prioritizing the Portal in my network, dedicating a specific 5 Ghz channel for it, interference measures, PS5 system settings changes...and many more).
I seriously hope Sony is aware of that and a patch with additional options referring to bitrate will be introduced. Because I wanna love this device, it's just that one issue that dampens my enjoyment a bit.
@DonkeyFantasy Colin Moriarty commented on this on one of his podcasts that he has some info on how much this game bombed. He did not provide any specific data but said something along the lines of "completely bombed, like not even 50.000 copies sold bombed".
I got a code around launch via a friend for very cheap. I haven't finished it yet, about half way through but imo, it's a very competent first person shooter with an interesting setting.
@BNAG_Gamer That's what a lot of people have. And some of those still buy one. Maybe, just maybe they have a use case for such a device that you do not seem to have.
@Shepherd_Tallon You don't even need super fast internet. Most important is a stable Wi-Fi connection. I got mine yesterday and I can see myself using this a ton. Absolutely no issues so far. Obviously, some games tend to lend themselves more to remote play than others but that's fine for me. It's an accessory and not there to replace playing on a big screen entirely. I tested a lot of games just for the sake of testing which ones make sense for me and which don't. The results were surprising to say the least. In Alan Wake 2 I noticed next to nothing in terms of input lag, the same for Ratchet and even Elden Ring and Demon's Souls. Spidey 2 was perfectly playable as well. For some reason Uncharted 4 was one where I thought "doable but certainly not optimal". I would assume the same for FPS games. But then again, some of those are more tanky by nature than others. I guess that's what makes the most difference. Very responsive games can probably all be enjoyed with remote play.
@Shepherd_Tallon I find it way easier to adapt to a slight input delay, but when you hit an enemy or fire a gun and the sound comes out 100 ms later, it throws me off so much more. I'll use my wired headphones until the Pulse Elite comes out. I'd love to get the earbuds but I'm worried because my ear canals tend to get sweaty/greasy when not properly ventilated which sometimes resulted in residue on the earbuds, which can be hard to clean at the grills and such. But they are obviously a top notch solution for the device. Enjoy them, mate!
I get the complaint about the lack of Bluetooth support. That said, I cannot imagine anyone using it in the first place. While it does not matter as much when listening to music, I personally could never take audio delay in games. For me, it is so much harder to adjust to than a slight control delay.
Obviously, you'll have a much better time with very responsive games when there's a little input lag added. In fact, with some games, it doesn't feel like delay at all whereas other games with more "tanky" controls can really become unplayable with remote play.
Looking forward to using it excessively over the next couple of weeks. If it does not live up to my standards, it is going back for a refund. Simple. Fingers crossed.
@Shepherd_Tallon it's wild how immersive VR can be with horror games in particular. Unfortunately, I'm not scared at all when playing flat. I do notice eerie atmosphere and enjoy it but I'm never scared. In VR though... Good lord, when playing Paradise Hotel yesterday, I literally stood in a hallway for a minute and didn't dare to go round the corner.
@Shepherd_Tallon I've been waiting with RE4 because I wanted to experience it in VR first but it is so hard, I want to play it really badly. Capcom, do not let us wait too much longer.
Comments 1,064
Re: The Latest PS5 Firmware Update Is Available to Download Now
@Shepherd_Tallon I will say, it got a little better with firmware updates. At launch, the Portal held the 1080p staunchly which resulted in more skipped frames. Later, they added variable res and it got a lot better but directly comparing it to third party solutions, it is still lackluster imo. That said, I still consider the Portal the best overall package for remote play but it bugs me a little, because I was hoping it would be the same experience performance wise with a bigger screen and better haptics.
Re: The Latest PS5 Firmware Update Is Available to Download Now
@Max_the_German Skipped frames with the Portal drives me mad. Also, boggles me how people don't notice them. Doesn't happen via PSPlay at all. Also, not the case with Chiaki on Steam Deck apparently.
Re: Baldur's Gate 3 on PS Plus Is Probably Never Going to Happen
@TheEnygma Fair!
Re: Baldur's Gate 3 on PS Plus Is Probably Never Going to Happen
Someone get this man a cape asap.
Re: Join Earth's Last Line of Offence with Helldivers 2 PS5 Gameplay Launch Trailer
@Kanji-Tatsumi Wouldn't put too much weight on the statement. The dude is the Grumpy Cat of Pushsquare.
Re: Hope as Elden Ring Steam DLC Backend Is Updated for First Time Since Launch
When it releases, anything else will have to wait. Top priority.
Re: Free Rise of the Ronin PS5 Avatars Available Now
@Shepherd_Tallon Aaaah, how could I forget? This had happened to me before. Thanks mate!
Re: Free Rise of the Ronin PS5 Avatars Available Now
I claimed them all, PSN says they're invalid though.
Re: Sony's Third-Party Chief Explains How PlayStation Makes PS5 the Best Place to Play
The reason I love the Dualsense is a feature that is barely talked about: Gyro aiming, especially when it's well done like in HFW. It's just so precise when dialed in and really feels like playing with a mouse. No way I could have hit those tiny weak spots in the heat of the battle without it. And no, you do not need to flail your arms around, lol. Most of the time it's just a slight flick with the wrist.
Re: Konami PS5 Remakes Silent Hill 2 and Snake Eater Scheduled for 2024, Says Sony
@Dr_ENT I do if it's good. That aside, you asked the wrong question then if you're not satisfied with my reply.
Re: Konami PS5 Remakes Silent Hill 2 and Snake Eater Scheduled for 2024, Says Sony
@Dr_ENT Concord which we've only got a teaser trailer for so far.
Re: Days Gone Dev on New PS5 Exclusive: We're Cooking
@OmegaStriver Most likely not unfortunately, their time was wasted for roughly two years on a project that they ultimately were withdrawn from.
Re: Game of the Year: Best PSVR2 Game of 2023
Shoutout to Propagation: Paradise Hotel. Great game, especially for the price point.
Re: Talking Point: What Are You Playing This Weekend? - Issue 508
@thefourfoldroot1 Right there with you.
Re: Sony Officially Confirms PS5 Has Passed the 50 Million Units Milestone
@HonestTruth Pat on the back. I salute you for those heroic achievements of exposing society.
Re: Sony Officially Confirms PS5 Has Passed the 50 Million Units Milestone
@HonestTruth I don't think anyone's really being triggered by it but do you seriously think it's a great way to have a discussion instead of exchanging arguments rather than making weird assumptions about bubbles, freedom of speech, fanboyism, confirmation bias etc.? That's usually the stuff you see on the sh*thole that is Twitter/X. I guess you can find a lot of like-minded people there for this sort of talk.
Re: Sony Officially Confirms PS5 Has Passed the 50 Million Units Milestone
@HonestTruth I think very few people here are against diverging opinions but the way they are expressed. Maybe stop hitting every button on the assumption bingo with this freedom of speech/triggered/fanboy nonsense and it'll lead to an actual discussion.
Re: Talking Point: What Are You Playing This Weekend? - Issue 507
Avatar: Frontiers of Pandora and Resident Evil 4 VR Mode.
Re: PS Portal Was the USA's Fourth Best-Selling System in November
@naruball Never ceases to amaze me.
What amazes me even more is the typical "WhO iS tHiS fOr?! JuSt UsE a CoNtRoLleR aNd A tAbLeT" comment. Gotta love people who deem anything that doesn't fit their use case worthless trash.
Re: Is the PS5 Getting a Spider-Verse Game? Fans Think So
Insomniac turning into a Marvel only studio is one of my biggest fears honestly. But I guess it's unstoppable at this point.
Re: Bethesda Has Delayed Fallout 4's PS5 Version to Next Year
@Bigtuna515 "Upon its official announcement in October of 2022, it was confirmed the PS5 version will have Creation Club content, a 4K mode, and bonus bug fixes."
Re: PlayStation Wrap-Up 2023 Available Now, Check Out Your Gaming Stats
Apparently, I have played 154 games this year. Uhm, no, just no.
Re: Rumour: PS5 Pro Specs Could Leak Very Soon as Dev Kits Go Out to Studios
Bundle it with GTA VI and see that thing flying off the shelves.
Re: Talking Point: What Are You Playing This Weekend? - Issue 506
Avatar - Frontiers of Pandora and Resident Evil 4 Remake VR Mode. Good times.
Re: Poll: Are You Playing Avatar: Frontiers of Pandora?
I'm only a couple of hours in, but I'm really liking it so far.
Re: Free Avatars, PS Stars Points, PS5 to Win in PS Plus Season of Play
@rjejr You can check what's missing for the next rank on your PS Stars profile page
Re: Upcoming PS5 Games for December 2023 and January 2024
I'll be playing Avatar, the RE4 VR Mode and Arizona Sunshine 2. Bring it on, I am pumped for all of them.
Re: Rediscovered Patent Suggests PS Portal Was In the Works Since at Least 2015
@zekepliskin It was certainly one of my worries before the Portal arrived here. I consider myself somewhat "techy", but I am certainly not an expert when it comes to streaming technologies. My hope was that the Portal would use another protocol or something like that which sets itself apart in some way referring to that, does not seem to be the case.
However, otherwise, I think this device offers a lot actually due to screen size and comfort alone. My other remote play options do not offer that at all. Backbone + phone works well enough but screen size is an issue, the tablet takes care of screen size but the portability just isn't there. As you said: The Portal could have nailed it but the outcome with micro stutters isn't satisfying, which makes it all the more frustrating.
As for future updates: I could see it go both ways honestly. With Sony, you never know if they care enough. This is definitely something that can be patched though. My dilemma is that you have to see it for yourself. Obviously, I could send it back and wait for updates and check various socials whether the issue has been resolved. But then what? Buy it again to realize it hasn't changed anything on my end and send it back yet again? I might just keep it and hope for the best.
Re: Rediscovered Patent Suggests PS Portal Was In the Works Since at Least 2015
@Luigia I truly hope so, so that it will improve. I was planning to play the sh*t out of this thing. Reality right now is that I am not using it at all because of it, lol.
I was thinking about sending it back but something inside of me tells me they have to do something about it. Single third party devs offering a better experience is quite embarrassing if you think about it. Let's just hope it is not wishful thinking. You never know with Sony.
Re: Rediscovered Patent Suggests PS Portal Was In the Works Since at Least 2015
@Luigia Not necessary. Sony has all the data available from the people using the device. A post on socials probably won't even be seen. 100% sure they are aware of the matter. The question is whether they will take action.
Re: Rediscovered Patent Suggests PS Portal Was In the Works Since at Least 2015
@MasterEMFG If you don't care about the handheld aspect and don't mind putting a tablet beside you and use a controller, the Portal is pretty much useless imo.
Re: Bulletstorm VR Drop-Kicked into January 2024 on PSVR2
Please let it be good! Don't f this one up.
Re: Rediscovered Patent Suggests PS Portal Was In the Works Since at Least 2015
@ear_wig It's reassuring to hear, as negative as it is for consumers at large. I've been able to replicate this issue in TLOU Part I. I've played the exact same section with the Portal, then with my phone with the official remote play app and then with my phone and the PSPlay app. After each run, I reloaded the save file. Only with the portal and my phone with the official remote play app, I've been able to replicate stutters in the exact same moments whereas phone + PSPlay didn't show any micro stutters at all. As you said: It's specifically frustrating because it is the only thing that bothers me in an otherwise excellent device. Fingers crossed it will be addressed by Sony! This thing could be the ultimate handheld experience with the PS5.
Re: Rediscovered Patent Suggests PS Portal Was In the Works Since at Least 2015
I like the Portal but imo it has one major issue: Bitrate. In my case, this leads to frequent micro stutters which do not make it unplayable but are certainly annoying to me. I have the same issue via the official remote play app with both my phone and my tablet. This does not happen at all with the PSPlay app which lets you set the bitrate to auto or manually. I've done some digging and found out that the Portal/ remote play app uses a rather high bitrate which is fixed (also shows in my router). According to the PSPlay dev on Reddit, this is generally disadvantageous, even with blazing fast internet and Wi-Fi connections. Digital Foundry has pointed this out as well which gave me some relief because I was thinking I'm seeing things, lol.
Don't get me wrong: Aside from that, I absolutely adore this device but once you see it, it is impossible to unsee. Apparently, a lot of people do not even notice them. And I do not claim to be a know-it-all and pretend that everyone has them and simply does not see them, in my case there is a crystal clear pattern that always links back to issues with the official remote play, even after exhausting all the options (unlplugging HDMI, prioritizing the Portal in my network, dedicating a specific 5 Ghz channel for it, interference measures, PS5 system settings changes...and many more).
I seriously hope Sony is aware of that and a patch with additional options referring to bitrate will be introduced. Because I wanna love this device, it's just that one issue that dampens my enjoyment a bit.
Re: Poll: Did You Buy a PS Portal?
@obiwan3001 no, it's not. Exact same technology.
Re: Magical PS5 FPS Immortals of Aveum Is Probably Coming to PS Plus at Some Point
@DonkeyFantasy Colin Moriarty commented on this on one of his podcasts that he has some info on how much this game bombed. He did not provide any specific data but said something along the lines of "completely bombed, like not even 50.000 copies sold bombed".
Re: Rumour: Marvel's Wolverine PS5 Release Date Reportedly 2025, Not Next Year
@Exerion76 not a whole lot from first party but quite a bit 2nd and 3rd party exclusives.
Re: Magical PS5 FPS Immortals of Aveum Is Probably Coming to PS Plus at Some Point
I got a code around launch via a friend for very cheap. I haven't finished it yet, about half way through but imo, it's a very competent first person shooter with an interesting setting.
Re: Talking Point: What Are You Playing This Weekend? - Issue 503
Clearing a bit of my PSVR2 backlog and starting Sea of Stars on the Portal (yes, I've been waiting on purpose for that one).
Re: Poll: Did You Buy a PS Portal?
@BNAG_Gamer That's what a lot of people have. And some of those still buy one. Maybe, just maybe they have a use case for such a device that you do not seem to have.
Re: Poll: Did You Buy a PS Portal?
@Member_the_game Easy solution. Try it out with your phone and imagine being the screen and controls much better. Latency will be the same.
Re: Sony Says PS Portal Wasn't Designed to Make a Profit
@Shepherd_Tallon You don't even need super fast internet. Most important is a stable Wi-Fi connection. I got mine yesterday and I can see myself using this a ton. Absolutely no issues so far. Obviously, some games tend to lend themselves more to remote play than others but that's fine for me. It's an accessory and not there to replace playing on a big screen entirely.
I tested a lot of games just for the sake of testing which ones make sense for me and which don't. The results were surprising to say the least. In Alan Wake 2 I noticed next to nothing in terms of input lag, the same for Ratchet and even Elden Ring and Demon's Souls. Spidey 2 was perfectly playable as well. For some reason Uncharted 4 was one where I thought "doable but certainly not optimal". I would assume the same for FPS games. But then again, some of those are more tanky by nature than others. I guess that's what makes the most difference. Very responsive games can probably all be enjoyed with remote play.
Re: Guide: PS Portal FAQ - All Your Questions Answered
@CroCopTeam Apparently yes. At least that's what I got from a video I watched today.
Re: Audio Experts Are in Love with PS5's New Pulse Explore Earbuds
I may be a headphone snob, but whenever reviewers talk about the sound profile and only mention bass, I've read enough.
@ThaBen they will work with VR just like any other non BT headphone. Pretty much the same connection as the Pulse 3D via PS Link.
Re: Here's How PS5 Will Help You Become Na'Vi in Avatar: Frontiers of Pandora
Far Cry games are my guilty pleasure and I like the Avatar universe. Yeah, this one's for me, looking forward to it.
Re: Hardware Review: PS Portal Is the Perfect PS5 Companion (For Some)
@Shepherd_Tallon I find it way easier to adapt to a slight input delay, but when you hit an enemy or fire a gun and the sound comes out 100 ms later, it throws me off so much more. I'll use my wired headphones until the Pulse Elite comes out. I'd love to get the earbuds but I'm worried because my ear canals tend to get sweaty/greasy when not properly ventilated which sometimes resulted in residue on the earbuds, which can be hard to clean at the grills and such. But they are obviously a top notch solution for the device. Enjoy them, mate!
Re: Hardware Review: PS Portal Is the Perfect PS5 Companion (For Some)
I get the complaint about the lack of Bluetooth support. That said, I cannot imagine anyone using it in the first place. While it does not matter as much when listening to music, I personally could never take audio delay in games. For me, it is so much harder to adjust to than a slight control delay.
Obviously, you'll have a much better time with very responsive games when there's a little input lag added. In fact, with some games, it doesn't feel like delay at all whereas other games with more "tanky" controls can really become unplayable with remote play.
Re: Video: PS Portal Unboxing Gives Us Our First Look at Sony Handheld
Looking forward to using it excessively over the next couple of weeks. If it does not live up to my standards, it is going back for a refund. Simple. Fingers crossed.
Re: Talking Point: What Are You Playing This Weekend? - Issue 502
@Shepherd_Tallon it's wild how immersive VR can be with horror games in particular. Unfortunately, I'm not scared at all when playing flat. I do notice eerie atmosphere and enjoy it but I'm never scared. In VR though... Good lord, when playing Paradise Hotel yesterday, I literally stood in a hallway for a minute and didn't dare to go round the corner.
Re: Talking Point: What Are You Playing This Weekend? - Issue 502
@Shepherd_Tallon I've been waiting with RE4 because I wanted to experience it in VR first but it is so hard, I want to play it really badly. Capcom, do not let us wait too much longer.