Comments 312

Re: Your Opportunity to Pre-Order a Physical PS5 Copy of Lollipop Chainsaw Is Now

jrt87

Did LRG ever replace the rom images burnt onto off the shelf CD-Rs they sold as the 'D' (3D0) reissue? Or will they take a year to ship those like everything else they sell?*

They were taken over by a billion dollar company and their order fulfilment and customer service got even worse!

You got to be deep down the physical collecting rabbit hole to ever consider giving these guys your cash.

Re: Poll: Are You Sick of Soulslike Games?

jrt87

It's just another subgenre of gaming that began with a seminal title/series and set a trend. It's happened time and time again. If it's not your thing, maybe you are fed up with them.

Personally I'm not sick of them because I love the format and have been selective about what to play (all of Fromsoft's, all of Team Ninjas and a few indies like Mortal Shell, Lies of P and Thymesia). I also haven't replayed any of them aside from Bloodborne (three times) which is one of my favourite games of all time.

Re: Yakuza / Like a Dragon Starter Packs Up on PS Store Now, for New Players Ahead of Amazon TV Show

jrt87

Going to take a good while to catch up!

I started the series in July 2022 with Yakuza 0 and have thus far played Kiwami, Kiwami 2, 3 & 4 Remastered. Average about 40-45 hrs per game doing Main and most Side Stories without going too completionist. Did also play Judgement and Lost Judgement at about 60-80 hrs each.

I've still got five games to go, and most of the longest ones at that.

Re: Deals: PSVR2 Price Gets a Hefty Cut at Numerous UK Retailers

jrt87

@OneWingedFantasy

It doesn't for me and many others. That doesn't invalidate your own experience.

I've no interest in racing sims and I've already completed the Resident Evil games in pancake mode. I really liked Rush of Blood on PSVR but the VR2 sequel is meant to be a hot mess.

So £350...£250...£150. Not a price I'd buy this at with such little software to use it with.

The thing is by all metrics a failed product.

Re: Armored Core 6 Crashes Through 3 Million Sales as First Anniversary Approaches

jrt87

@Orochilocka I was the same.

I know this is a totally different genre of game, but I've platinumed pretty much every From game since Demon's Souls so I can handle difficulty, repeated dying, and banging up against the same wall for several hours in a row until I knock it down.

I found this game way, way too hard and didn't feel like I was getting any better with sustained tries in tough spots. I definitely need to try it again and be more patient in learning its mechanics and systems because I love mecha and the aesthetic of AC.

Re: Marvel Rivals' Closed Beta Is Putting Concord's Player Numbers into Perspective

jrt87

Concord was a poor decision and is, at this point already, a write-off. There was a time when an obviously signposted failure was accepted as such, but these days there is always this 'please think of the developers' angle that leads to some to be more sympathetic and look for any modicum of positivity.

So you get a few comments on a hardcore dedicated Playstation site like here giving the benefit of the doubt: 'I enjoyed my time on the beta', 'people just need to give it a chance', but the overwhelming majority didn't care enough to try the open beta or did and weren't impressed.

Re: You'll Need to Clear Everything to Get PS1 Classic Tomba!'s Platinum on PS5, PS4

jrt87

@Jenny_Jones Along with Kula World, it was a game that eleven year old me played over and over through its OPM demo, but never found at any of my small southern UK town game sources (indie trade-in store, Woolies and Blockbuster).

Occasionally I'd pester my Dad to order something over the phone through the Gameplay catalogue, but must never have spotted it in there, either.

These days I have a MiSTer, so I can satisfy all those old demo disc curiosities.

Re: Capcom Says It Won't Give Up on Physical Games, Despite Utter Domination of Digital Sales

jrt87

I only buy physical for one-playthrough single player console games. Otherwise, I've about 400 digital titles across my Steam, Playstation and Nintendo accounts.

Started with Steam over ten years ago for obvious reasons, then six months into the Switch's life I realised that digital was best for a portable console. By the point of the PS5 release it just felt logical I'd go down that route with it, too.

I'm as deep down the digital collection rabbit hole as the person with a wall of hundreds of physical games is that one. Time will tell whether it was a really stupid mistake, or whether it ultimately won't really matter.

Re: Ubisoft Responds to Assassin's Creed Shadows Criticism, Apologises to Japanese Players

jrt87

@Jacko11

To play devil's advocate, that argument could go both ways.

Would there be as many liberal minded Westerners vigorously defending it online saying "it doesn't matter, the series has always taken historical liberties" if one of the protagonists was instead a contemporary Chinese or Korean character? Or would they think 'yeah, that's a bit silly. Should have just made all playable protagonists native to the setting like every previous game in the series'.

Re: Concord's Free Open Beta Is Performing Abysmally on PC

jrt87

@Atreus97

I just want 10-20 hour single player games with serviceable voice acting and just enough cinematic exposition to provide context to the gameplay loop. Graphics don't necessarily have to push the envelope all the time either. Inspired art direction over bleeding edge graphical featuresets every time.

The industry wants everything to be 80 hour open worlds voiced by household names/the most expensive voice actors in the business + dozens of hours of photorealistic in-engine cinematics driving their often waffling plot along.

We get it: the industry has had to fight to be considered as a serious narrative medium to rival filmmaking and literature, but you're still making a video game at the end of the day. Less can be more.

Re: Concord's Free Open Beta Is Performing Abysmally on PC

jrt87

There's no point beating on something that is already circling the drain. This will fail harder than Anthem and go to f2p and then forgotten about in less than six months.

Hopefully lessons will be learned and the devs get another shot at a project that can be more inspired and less trend chasing.

Re: Boba, Bare Feet, and Bins Headline Honkai: Star Rail's Big PS5 Update

jrt87

Characters have been barefoot in games before.

No interest in these Chinese anime live services, but watched the trailer and there is nothing remotely suggestive about the character who is not wearing anything on her feet whilst swinging a big sword around.

What a bizarre thing to moralise over. Have I gone back to the mid-90s?

Re: Doubt Cast Over PS5 Pro Actually Releasing This Year

jrt87

@Northern_munkey

I actually agree with you, but I don't have faith in the majority of publishers/devs going forward to prioritise optimisation.

My rather cynical view of the industry is that, a few dedicated, talented and financially resourced dev teams aside, it's either AI upscaling solutions or 30fps/blurry slop going forward on console.

Re: Doubt Cast Over PS5 Pro Actually Releasing This Year

jrt87

@Northern_munkey Rebirth cannot lock to 60fps, and even when it is in that range, it is of a noticeably poor and blurry image quality, and that's not even UE5. Going forward, a lot of games are going to be making big sacrifices to image quality and graphical settings if they are to include a 60fps targeting performance mode that for many is essential these days.

If PS5 Pro's 'PlayStation Spectral Resolution' feature makes a noticeable difference to this situation over the next two to three years, it'll be well worth the couple hundred quid upgrade cost of selling the launch PS5 and picking up a Pro.

Re: Feature: The 10 Best PS5 Games of 2024 So Far

jrt87

Looking forward to playing Rebirth when we're able to play it at 60fps without blurry visual quality. Hoping the PS5 Pro can clean it up.

The constant comments about bloat and bad minigames do concern me though. Played through Intergrade in about 52 hours over the course of a week and it felt the perfect length.

Re: CYGNI: All Guns Blazing Set to Light a Fire Under Shoot-Em-Ups on PS5

jrt87

@PaperAlien

I accept I live in a bit of a shooter bubble, and most people don't have 'play Senjin Aleste at Taito Hey!' on their Japan trip itinerary — as I did when I visited in May — but the subgenre's healthier than it's been in years.

Re-release after re-release on modern systems of genre classics and many new iterations of classic shooter IPs in the past five years or so.

Re: Ys X: Nordics Carves Out an October Release Date on PS5, PS4

jrt87

@Ainu20 I came to the series late, too. Did actually buy Celceta for my Vita back in 2014, but only played the first few hours.

Was 2021 when I got a PSP that I played Oath in Felghana for the first time and was floored by it. Have since played Celceta, Origin, Ys I & II (PSP versions) and VIII, with Ark of Napishtim, Seven and XI on my to-do list (though will likely play X first at this point).

Such a great series.

Re: Dragon Age: The Veilguard's In-Depth Difficulty Settings Even Have a No Death Option

jrt87

I think games had it right for decades when they typically offered two to three preset difficulties from the New Game menu. Nobody used to care which you picked to see you through to the end credits, so long as you got there.

Now you have the hardcore crowd who claim there doesn't need to be any choice, and those looking to bark back at them by arguing for these overcorrecting, free of peril "Story Modes". These two camps will never be reconciled.

Re: Feature: Push Square Readers' 20 Most Anticipated PS5 Games for the Second Half of 2024

jrt87

The PS5 has dominated my first half of the year: Rise of the Ronin, Stellar Blade & Shadow of the Erdtree.

Aside from Astro Bot, I'll mostly be gravitating towards PC for the following (barring any major performance issues):

Black Myth: Wukong
Silent Hill 2
Metaphor: ReFantazio
Ys X: Nordics

If a PS5 Pro releases, I may finally play Rebirth if it resolves the blurry image quality @ 60fps.

Re: Golden Order Restored as Elden Ring's Shadow of the Erdtree Recovers from Review Bombing

jrt87

@PuppetMaster

There's two things here.

There's the usual trite clickbaity discourse about the general difficulty of Miyazaki's games. Can be ignored as always.

Then there's the view of many longterm From fans that they are running out of ideas with bosses and leaning into the difficulty memes by programming hyper aggressive ones, who launch themselves from across the arena right out the fog gate, increasingly chain together several 8-hit combos all ending in AOE slams, and instantly run/teleport away when you evade it all and should have a punish window.

Re: Golden Order Restored as Elden Ring's Shadow of the Erdtree Recovers from Review Bombing

jrt87

@Intr1n5ic

I understand subjective difficulty in Souls games. I wrecked Malenia first try because I happened to have ran a high strength/dex bleed build and RNG meant I only saw Waterfowl once, if at all. I couldn't believe the discourse/memes surrounding her when I finished the game and went online.

But have you completed the final DLC boss yourself? You can always find some streamer out there who can do a no hit run at SL0 at NG+7 with a dancepad, I don't find it relevant.

Compared with everything that came before, with my build and experience with the genre, the second phase was a massive difficulty spike plagued by visual clutter, framedrops and aoe spam. It will be nerfed in a few weeks, for sure.

Re: Golden Order Restored as Elden Ring's Shadow of the Erdtree Recovers from Review Bombing

jrt87

@B0udoir Beating Ishin: Sword Saint was one of my favourite moments in gaming. Remember it taking about four hours of getting the patterns down and getting a little closer each time. Nameless King in DS3 was a similar thrill. That to me is the perfect "difficult" Souls boss. Firm but (mostly) fair.

Without saying anymore, what's at the end of this DLC is not that at all. I never want to think about it again.

Re: Golden Order Restored as Elden Ring's Shadow of the Erdtree Recovers from Review Bombing

jrt87

@WhiteRabbit @B0udoir

No spoilers, but it's the artificial difficulty of the final boss of the DLC that is the issue for many long term From fans. Harder than anything they've done before, cheap and badly designed. Took me over 9 hours @ Level 205 and Max Fragments + Mimic Tear, whilst I generally breezed through everything that came before it in a handful of tries (mostly solo, too).

Re: PS5, PS4's New PS2 Emulator Fails to Pass Tech Test

jrt87

@PuppetMaster More than likely they're European as our market is different to North America where Haunting Ground is much rarer.

During my brief two years of buying original PS2 games (2018/19) to catch up on all the survival horror I'd missed back in the day, there were dozens of sealed Haunting Grounds for £15 on Ebay. Meanwhile the US version was like $200/$300 at the time.

Re: PS5, PS4's New PS2 Emulator Fails to Pass Tech Test

jrt87

Sony treat this with minimal interest as it's simply a low effort "feature" used to try and flog the higher PS+ Tiers.

They want you to buy and play new £70+ games. Not spend your time with older titles. They are never going to put in the same time and love as the emulation community.

Just curate your own collection of PS1/PS2 games and find a means to play them on modern hardware.

Re: Elden Ring: Shadow of the Erdtree Reaches 5 Million Sales in First Three Days

jrt87

@Judal27 That's how I played the base game, and how I've played SotE (almost finished).

Ride around on Torrent and uncover as many Sites of Grace, Map Markers and Scadutree Fragments/Revered Spirit Ash as possible — occasionally explore a tomb or mini-dungeon — and then clear whichever self-enclosed "main area" is necessary to access more of the map. Rinse and repeat.