@Daleaf And in hind sight was a smart thing. Licensing IP are expensive and aren’t worth the investment unless you hit it out of the park sales wise. Considering at the time of that deal Microsoft was mostly focused on Xbox/PC/Game Pass… Realistically, they would have probably never really made their money back, and Disney/Marvel would have forced them to go multi platform. Plus you don’t want to build a subscription service off licensed IP. That what hurt Netflix when companies decided to pull all their licensed content of the platform to start their own streaming services. Microsoft would have spent years making licensed Spider Man games for them to up and vanish after the license agreement expired.
@The_Wailing_Doom Nope. Bungie was fine with being purchased by Microsoft. Microsoft wasn’t willing to pay the ridiculously high price that bungie was asking for… They considered them a “high burn-rate risk”. Luckily for Bungie, a sucker is born every day
@StrickenBiged There quite a few developers that big, but it mostly independent companies. A lot of that bloat with Bungie probably comes from the fact they were independent for a while, so was managing their own self-publishing and marketing, Internal IT, Servers, merchandising/store front... etc.
@BearsEatBeets That why Bungie kept jumping around from investor to investor. They went from Activision to Net ease to Sony. But you need that many employees to keep a live service game running, to pump major DLC out every year.
7th gen was crazy. The gaming industry was firing on all cylinders, and no matter what platform you got. You were getting some fantastic legendary games.
@PuppetMaster There will be other souls like elements. It not just the world… also just cause you change the combat, that doesn’t stop the fact that everything else surrounding it isn’t soul like.
Why would I mention the other games? My comment was to just correct you about PBZ.
@PuppetMaster Phantom Blade Zero look like just another soul like…And the game director even state that they took inspiration from Fromsoftware game for their game, so mentioning that game doesn’t exactly help your case.
@UltimateOtaku91 You make what sells and makes profit. With all the restrictions that china has on gaming, you can’t generally just throw ideas at the wall and hope they stick. They need a guarantee return on development. That generally why all the Chinese publishers have spent so much money on western studios. It leads to more verified games releasing in china, and publishers don’t have to worry about their studios going belly up if china announces more restrictions.
@NEStalgia Booth Babes never went away. So there is no reviving needed. Asian countries are the places that still do it, so it makes sense for them to show in china.
@Xeno_Aura You don't exactly need a fairly good GPU. People have been playing VR on potato PC for the last decade. Steam Deck will probably easily handle most of the lighter games like Beat Saber, Job simulator... etc If you are expecting to play Half Life Alyx or sims then no the Steam Deck wouldn't handle that well.
You can find plenty of videos of Steam Deck running VR. The real issue is that setup to get it running is not going to worth it.
Fairgame$ is developed by Haven Studio, a studio founded by Jade Raymond and a bunch of other ex-Ubisoft developers. The Creative Director for the game is an ex-watch dog 1 & 2 developer, so that will explain memey $ at the end of the name... Cause early 2010 meme culture is totally still hip with the kids... XD XD $?
The game look pretty, and all. But I have grown sick of the Breath of the Wild aesthetic the WuWa and a ton of other recent Gacha have gone for. It was cool when Genshin did it... But it now played out. ZZZ was a nice breath of fresh air. Can't wait for the next 20 something clone of that...
@KoopaTheGamer Splintered Fate is excellent. I’ve been playing through it on my M4 iPad Pro, and it definitely a great hades rogue lite. I just don’t know if I would play $30 for it tho. Maybe $20 max, $15 on sale… etc
I loved how much attention TMNT has gotten in the gaming industry over the last 4 years, but where is the mature TMNT stuff for the older fans? Wasn’t we supposed to be getting a game based off The Last Ronin graphic novel?
@TruestoryYep Yeah. I enjoy Eurojank as much as the next guy, and they were kings of Eurojank. But I never understood how they survived a day past Gothic.
Give it a day, and most people won't even remember this studio once the news articles are over.
This comment section is how you know the developers made a good guy. People only get this butt hurt when others are having fun and enjoying something they dislike
@rjejr the last time I checked… They had 5k employees across 9 locations. How many are actually working on the games. Idk.
That probably also why they moved away from the open world with HSR and ZZZ. And went back to a much more limited scope. Some will say that also why there so little actual “gameplay” in ZZZ
@Malaise It also help that they’re easily accessible. Like it or not, not everyone has a PS5 or a decent PC, but everyone definitely has a mobile phone. Mix that in with the massive performance increase we’ve seen from mobile chip over the last couple years. These game have become the go to for anyone slightly interested in mobile gaming due to the high quality content and optimization it receives on mobile.
@Dalamar RE should have ended after 4… Then we wouldn’t gotten 5 and 6, and all the other random nonsense they’ve given us. I still don’t consider 7 and 8 RE games.
@Vdweller "We live in a world where only 32% of gamers actually finish the game
But this is Gamepass/PSpremium thing right?"
No. This has nothing to do with Game pass/PS premium. Not everything in the industry is the fault those service.
People have been saying this for ages that gamers aren't completing games well those services existed. Games are selling "xxx" millions of copies per year, but if you look at achievement/trophies. Games that have achievement/trophies for the final level or beating the game. The % are extremely low. Most people aren't even finishing first level or tutorials based of %.
@Porco Sakaguchi literally stated that in multiple interviews for the game that there was no plans for it prior to Apple. Whether or not Apple was looking for “big names”. This game only spawn because of that… We would have probably ended up with a vastly different game had they went with someone, or they would continue supporting Terra.
Who to say it was a bad fit? The only people who had problems with it. Are those who holds a grudge against mobile gaming in general or Apple.
@Porco "the apple arcade version (which nobody wanted)."
If it wasn't for Apple or Apple Arcade... This game wouldn't exist period. It was a game that only came into existence due Sakaguchi meeting with some Apple employees, who were fans of both Final Fantasy and Uematsu's work, and the funding that provided to them through Apple Arcade.
@Nem The only issue isn’t that other two games aren’t completely self contained… If I remember correctly, the main player character, Hawke, from 2 shows up in Inquisition. Which means you’re missing out the relationship building between Hawke and Varric.
@UltimateOtaku91 "Reasons vary by each person, for me it's not the Xbox games or the Xbox console as both look great, it's Microsoft and their business strategy that I don't like and do not want to give my money to help them (in my opinion) consolidate the market even more.
If they ever become just a Publisher then il probably buy their games."
What kind of backwards statement is this... If you don't like their business strategy of consolidating the industry. That means you don't support them period. Cause you supporting them as a publisher sound like you just don't like Xbox consoles.
It definitely looks interesting… I probably only pick since they are releasing a version for iPad. But Ghost of Tsushima will continue to be king of Japan/Samurai games. I
@UltimateOtaku91 "Titanfall 1 full exclusive, GTA 4 DLC timed exclusive, Dead Rising and Ryse full exclusive etc etc" Phil wasn't even in charge of Xbox when these happened... Also, Xbox had some stake in the studio that did DR3 and DR4. So, they had contractual rights to the franchise, and was probably the only reason we gotten the sequels that we did.
@UltimateOtaku91 More like the usual. "We're a small devs team, and can't make work on multiple platforms at the same time, so are focusing on the biggest player base first".
We saw the same thing last gen. Xbox is just not a priority.
@MegaManX-7 If this comparison between the old and remake are real. The game need more than just 60FPS... The visual jump looks like jump from a Switch to PC, and that probably was the PS4 version. I can't imagine playing that on PS5 even with 60FPS.
@Frmknst Nah. A P2P model is better… Should hopefully keep micro transactions low, and at least will keep some toxic players at bay especially if the game doesn’t blow up in popularity.
@Gamer_X The Xbox Showcase hasn't leaked yet. Come Friday or Saturday there will be leaks. It happens every year, but also, I'm pretty sure the Xbox showcases are live events... They aren't just pre-recorded and uploaded to Youtube like the State of Plays.
@reek Cause being weaker then something doesn’t technically make it last gen. The only thing weaker about the S is the GPU, and the fact it has less available memory. It has a significantly better architecture, faster storage, a better CPU, support for Ray tracing… etc.
@Tecinthebrain I don't know where you're getting that PC gamers aren't watching these states of plays. 99% of the game show here are releasing on PC at some point... PC doesn't have a big event where a bunch of AAA game are announced that caters to them. So, these Playstation and Xbox event are literally the only place where a LOT of PC gamer can see announcements for the next big game.
@glennthefrog They are most likely forced to churn them out. Even tho it seem the developers are fine with making the games. But that what happens when you deal with licensed game. You have to churn an “X amount out” or lose the license. It really why Sony have to dump out a bunch of Spider-Man Universe based movies even tho they all suck.
Comments 757
Re: Bungie Accused of Overselling Itself to Sony, Promising Success It Couldn't Deliver
@Daleaf And in hind sight was a smart thing. Licensing IP are expensive and aren’t worth the investment unless you hit it out of the park sales wise. Considering at the time of that deal Microsoft was mostly focused on Xbox/PC/Game Pass… Realistically, they would have probably never really made their money back, and Disney/Marvel would have forced them to go multi platform. Plus you don’t want to build a subscription service off licensed IP. That what hurt Netflix when companies decided to pull all their licensed content of the platform to start their own streaming services. Microsoft would have spent years making licensed Spider Man games for them to up and vanish after the license agreement expired.
Re: Bungie Accused of Overselling Itself to Sony, Promising Success It Couldn't Deliver
@The_Wailing_Doom Nope. Bungie was fine with being purchased by Microsoft. Microsoft wasn’t willing to pay the ridiculously high price that bungie was asking for… They considered them a “high burn-rate risk”. Luckily for Bungie, a sucker is born every day
Re: Bungie Accused of Overselling Itself to Sony, Promising Success It Couldn't Deliver
Not even Microsoft wanted bungie back… So that should tell you something 🤷
Re: Sony Boss Hermen Hulst Allegedly Taking Control of Bungie as Ex-Employees Call for Current CEO to Leave
@AdamNovice That if we still have an Xbox when Marathon decides to show up again…
Re: Bungie to Lay Off 220 Workers, Will Be Further Integrated into Sony
@StrickenBiged There quite a few developers that big, but it mostly independent companies. A lot of that bloat with Bungie probably comes from the fact they were independent for a while, so was managing their own self-publishing and marketing, Internal IT, Servers, merchandising/store front... etc.
Re: Sony to Establish Brand New PS Studios Team for PS5 Sci-Fi Action Game
@BearsEatBeets That why Bungie kept jumping around from investor to investor. They went from Activision to Net ease to Sony. But you need that many employees to keep a live service game running, to pump major DLC out every year.
Re: Random: PS3 Last Seventh Generation Console Standing with Functional Storefront
7th gen was crazy. The gaming industry was firing on all cylinders, and no matter what platform you got. You were getting some fantastic legendary games.
Re: There's Potential in This Anime-Style PS5 Soulslike, But It Needs Work
@PuppetMaster “ The characters / setting / atmosphere clearly doesn't look Soulslike”
You don’t need this to be soul like… Tell that to 100s of soul like we’ve gotten over the last decade.
“ There's no stamina bar”
There is a stamina bar… have you not actually watched game play?
But the 3 “estus flask” health thing js very souls like.
Re: There's Potential in This Anime-Style PS5 Soulslike, But It Needs Work
@PuppetMaster There will be other souls like elements. It not just the world… also just cause you change the combat, that doesn’t stop the fact that everything else surrounding it isn’t soul like.
Why would I mention the other games? My comment was to just correct you about PBZ.
Re: There's Potential in This Anime-Style PS5 Soulslike, But It Needs Work
@GilgaMax96 It most likely is since it also releasing on mobile.
Re: There's Potential in This Anime-Style PS5 Soulslike, But It Needs Work
@PuppetMaster Phantom Blade Zero look like just another soul like…And the game director even state that they took inspiration from Fromsoftware game for their game, so mentioning that game doesn’t exactly help your case.
Re: There's Potential in This Anime-Style PS5 Soulslike, But It Needs Work
@UltimateOtaku91 You make what sells and makes profit. With all the restrictions that china has on gaming, you can’t generally just throw ideas at the wall and hope they stick. They need a guarantee return on development. That generally why all the Chinese publishers have spent so much money on western studios. It leads to more verified games releasing in china, and publishers don’t have to worry about their studios going belly up if china announces more restrictions.
Re: Sony's Going to Make Damn Sure You Pay Attention to Astro Bot on PS5
@NEStalgia Booth Babes never went away. So there is no reviving needed. Asian countries are the places that still do it, so it makes sense for them to show in china.
Re: PSVR2 App for PC Now Live on Steam
@Xeno_Aura You don't exactly need a fairly good GPU. People have been playing VR on potato PC for the last decade. Steam Deck will probably easily handle most of the lighter games like Beat Saber, Job simulator... etc If you are expecting to play Half Life Alyx or sims then no the Steam Deck wouldn't handle that well.
You can find plenty of videos of Steam Deck running VR. The real issue is that setup to get it running is not going to worth it.
Re: Marvel Rivals' Closed Beta Is Putting Concord's Player Numbers into Perspective
@rjejr "And who names a game w/ a $ at the end"
Fairgame$ is developed by Haven Studio, a studio founded by Jade Raymond and a bunch of other ex-Ubisoft developers. The Creative Director for the game is an ex-watch dog 1 & 2 developer, so that will explain memey $ at the end of the name... Cause early 2010 meme culture is totally still hip with the kids... XD XD $?
Re: Wuthering Waves Officially Confirmed for PS5
The game look pretty, and all. But I have grown sick of the Breath of the Wild aesthetic the WuWa and a ton of other recent Gacha have gone for. It was cool when Genshin did it... But it now played out. ZZZ was a nice breath of fresh air. Can't wait for the next 20 something clone of that...
Re: Teenage Mutant Ninja Turtles: Mutants Unleashed Kickflips onto PS5, PS4 in October
@KoopaTheGamer Splintered Fate is excellent. I’ve been playing through it on my M4 iPad Pro, and it definitely a great hades rogue lite. I just don’t know if I would play $30 for it tho. Maybe $20 max, $15 on sale… etc
Re: Teenage Mutant Ninja Turtles: Mutants Unleashed Kickflips onto PS5, PS4 in October
I loved how much attention TMNT has gotten in the gaming industry over the last 4 years, but where is the mature TMNT stuff for the older fans? Wasn’t we supposed to be getting a game based off The Last Ronin graphic novel?
Re: German Dev Piranha Bytes Latest Studio to Close Under Embracer
@TruestoryYep Yeah. I enjoy Eurojank as much as the next guy, and they were kings of Eurojank. But I never understood how they survived a day past Gothic.
Give it a day, and most people won't even remember this studio once the news articles are over.
Re: German Dev Piranha Bytes Latest Studio to Close Under Embracer
It sad that people are losing their job, but nothing of value was really lost...
Re: Celebrate the Summer with Massive New Open World Map in Genshin Impact on PS5, PS4
@rjejr This is the first time I heard someone compare ZZZ to “Astral chain”.
Everyone and myself included have been comparing it more to Persona, especially Persona 4, with the whole y2k aesthetic and focus on CRTs.
Re: Bleach: Rebirth of Souls Announced for PS5, PS4, and Yes, It's an Arena Fighter
@Nem This doesn't really mean anything. A studio came work on more than one game at a time.
Re: Gacha Sensation Zenless Zone Zero Surpasses 50 Million Downloads Across All Platforms
This comment section is how you know the developers made a good guy. People only get this butt hurt when others are having fun and enjoying something they dislike
Re: Celebrate the Summer with Massive New Open World Map in Genshin Impact on PS5, PS4
@rjejr the last time I checked… They had 5k employees across 9 locations. How many are actually working on the games. Idk.
That probably also why they moved away from the open world with HSR and ZZZ. And went back to a much more limited scope. Some will say that also why there so little actual “gameplay” in ZZZ
Re: Gacha Sensation Zenless Zone Zero Surpasses 50 Million Downloads Across All Platforms
@Malaise It also help that they’re easily accessible. Like it or not, not everyone has a PS5 or a decent PC, but everyone definitely has a mobile phone. Mix that in with the massive performance increase we’ve seen from mobile chip over the last couple years. These game have become the go to for anyone slightly interested in mobile gaming due to the high quality content and optimization it receives on mobile.
Re: Legendary Zombie Game Dead Rising Gets a Second Remaster, Out in 2024
@Dalamar RE should have ended after 4… Then we wouldn’t gotten 5 and 6, and all the other random nonsense they’ve given us. I still don’t consider 7 and 8 RE games.
Re: Legendary Zombie Game Dead Rising Gets a Second Remaster, Out in 2024
@Dalamar They killed the studio years ago…
Re: Rumour: Sony's Still Working on PS3 Emulation for PS5
@Splat Even with how cheesy that game is. I boot it up on my pc at least once a year.
Re: Ex-Sony Boss Shawn Layden Explains How to Make Games Faster, Cheaper
@Vdweller "We live in a world where only 32% of gamers actually finish the game
But this is Gamepass/PSpremium thing right?"
No. This has nothing to do with Game pass/PS premium. Not everything in the industry is the fault those service.
People have been saying this for ages that gamers aren't completing games well those services existed. Games are selling "xxx" millions of copies per year, but if you look at achievement/trophies. Games that have achievement/trophies for the final level or beating the game. The % are extremely low. Most people aren't even finishing first level or tutorials based of %.
Re: Final Fantasy Creator's Mobile RPG Fantasian Is Journeying to PS5, PS4 This Year
@Porco Sakaguchi literally stated that in multiple interviews for the game that there was no plans for it prior to Apple. Whether or not Apple was looking for “big names”. This game only spawn because of that… We would have probably ended up with a vastly different game had they went with someone, or they would continue supporting Terra.
Who to say it was a bad fit? The only people who had problems with it. Are those who holds a grudge against mobile gaming in general or Apple.
Re: Final Fantasy Creator's Mobile RPG Fantasian Is Journeying to PS5, PS4 This Year
@Porco "the apple arcade version (which nobody wanted)."
If it wasn't for Apple or Apple Arcade... This game wouldn't exist period. It was a game that only came into existence due Sakaguchi meeting with some Apple employees, who were fans of both Final Fantasy and Uematsu's work, and the funding that provided to them through Apple Arcade.
Re: Final Fantasy Creator's Mobile RPG Fantasian Is Journeying to PS5, PS4 This Year
Great game. Really enjoyed playing it on my iPhone and MacBook. Great that it getting more attention.
Re: Forget About the Cheesy Reveal Trailer with 20 Mins of Dragon Age: The Veilguard Gameplay
@Nem The only issue isn’t that other two games aren’t completely self contained… If I remember correctly, the main player character, Hawke, from 2 shows up in Inquisition. Which means you’re missing out the relationship building between Hawke and Varric.
Re: PS Store Sales Charts: Xbox's Sea of Thieves Is Massive on PS5, Helldivers 2 Finally Starts to Slip
@UltimateOtaku91 "Reasons vary by each person, for me it's not the Xbox games or the Xbox console as both look great, it's Microsoft and their business strategy that I don't like and do not want to give my money to help them (in my opinion) consolidate the market even more.
If they ever become just a Publisher then il probably buy their games."
What kind of backwards statement is this... If you don't like their business strategy of consolidating the industry. That means you don't support them period. Cause you supporting them as a publisher sound like you just don't like Xbox consoles.
Re: Assassin's Creed Shadows Emerges with 13 Minutes of Stabby, Smashy Gameplay
It definitely looks interesting… I probably only pick since they are releasing a version for iPad. But Ghost of Tsushima will continue to be king of Japan/Samurai games. I
Re: Xbox Really Wasn't Happy with PlayStation's Call of Duty Marketing Deal
@UltimateOtaku91 "Titanfall 1 full exclusive, GTA 4 DLC timed exclusive, Dead Rising and Ryse full exclusive etc etc" Phil wasn't even in charge of Xbox when these happened... Also, Xbox had some stake in the studio that did DR3 and DR4. So, they had contractual rights to the franchise, and was probably the only reason we gotten the sequels that we did.
Re: Black Myth: Wukong Is Now a PS5 Console Exclusive for an Indefinite Amount of Time
@UltimateOtaku91 More like the usual. "We're a small devs team, and can't make work on multiple platforms at the same time, so are focusing on the biggest player base first".
We saw the same thing last gen. Xbox is just not a priority.
Re: Yooka-Laylee Remaster Confirmed as Yooka-Replaylee, PS5 Version Likely
@MegaManX-7 The Sequel don't look bad... But out curiosity i booted up my PC copy, and yeah... It looks bad.
Re: Yooka-Laylee Remaster Confirmed as Yooka-Replaylee, PS5 Version Likely
@MegaManX-7 If this comparison between the old and remake are real. The game need more than just 60FPS... The visual jump looks like jump from a Switch to PC, and that probably was the PS4 version. I can't imagine playing that on PS5 even with 60FPS.
Re: Batman: Arkham Dev Allegedly Enlisted to Work on Hogwarts Legacy After Suicide Squad Flop
@jorel262 Avalanche Software is probably busy also working on the sequel…
Re: Batman: Arkham Dev Allegedly Enlisted to Work on Hogwarts Legacy After Suicide Squad Flop
@Cjam36 Yeah. It better then laying off half the studio like it used to be.
Re: PS5, PC Shooter Concord Appears to Be a $40 Game
@Frmknst Nah. A P2P model is better… Should hopefully keep micro transactions low, and at least will keep some toxic players at bay especially if the game doesn’t blow up in popularity.
Re: Random: Ikea's Going to Pay Players for Serving Swedish Meatballs in Its Roblox Store on PS5, PS4
@ShadowofSparta It was at one point... Now it trying to be the metaverse
Re: The Latest State of Play Was Completely Leaked, and It's a Growing Problem with YouTube
@Gamer_X The Xbox Showcase hasn't leaked yet. Come Friday or Saturday there will be leaks. It happens every year, but also, I'm pretty sure the Xbox showcases are live events... They aren't just pre-recorded and uploaded to Youtube like the State of Plays.
Re: Xbox Series S Specs Limit the Scope of Kingdom Come: Deliverance 2
@reek Cause being weaker then something doesn’t technically make it last gen. The only thing weaker about the S is the GPU, and the fact it has less available memory. It has a significantly better architecture, faster storage, a better CPU, support for Ray tracing… etc.
Re: Round Up: What Was Announced During Sony's State of Play Livestream for May 2024?
@Tecinthebrain I don't know where you're getting that PC gamers aren't watching these states of plays. 99% of the game show here are releasing on PC at some point... PC doesn't have a big event where a bunch of AAA game are announced that caters to them. So, these Playstation and Xbox event are literally the only place where a LOT of PC gamer can see announcements for the next big game.
Re: God of War Ragnarok PC Officially Confirmed for 19th September
@Orpheus79V I feel that they do this every event. So it something y'all just need to get used to.
Re: Marvel's Spider-Man 2 Swings 11 Million Sales as Sony Calls PS5 Exclusive a 'Great Success'
@glennthefrog They are most likely forced to churn them out. Even tho it seem the developers are fine with making the games. But that what happens when you deal with licensed game. You have to churn an “X amount out” or lose the license. It really why Sony have to dump out a bunch of Spider-Man Universe based movies even tho they all suck.
Re: CD Projekt Red Wants to Release Major Games More Frequently
This is probably why they move from in-house engine to UE5
Re: Rumour: New DOOM Game Reveal at Xbox Showcase, Coming to PS5
@Mikey856 You forgot the GameCube… which was also a failure