Comments 383

Re: Stellar Blade Difficulty Designed to Be 'Challenging' Yet Approachable

FinneasGH

Story mode for me. Unpopular opinion but Souls games are ruined by their difficulty. I’m middle aged with a family, I don’t have time to die 8 times in a row on a game, I just wanted to have fun in the limited time available. It’s the devs prerogative to make games to whatever difficulty they want of course, but unless a game has an easy mode then it’s not for me.

Re: Baldur's Gate 3's Gigantic Patch 3 Has Been Delayed a Day

FinneasGH

@Jaz007 The only turn slowdown I’ve seen is when I’ve counterspelled an enemy. They just freeze for a good few seconds, but I roleplay that as the enemy being utterly flabbergasted that their nova spell has just countered and they just stand still in disbelief rethinking their life choices.

Re: EA Sports UFC 5 Is the First M-Rated Release in the Series

FinneasGH

@Fiendish-Beaver not really, each of the face buttons is a specific arm/leg and then you have modifiers on the should buttons for body/head/jab etc and then you can combine that with wildcard type moves like spinning kicks etc To an extent you make your own combos just like a real fight, but if you want you can have a more nimble single strike style taking into account blocking and countering. Surprisingly deep and tactical once you recognise telegraphed moves.

Re: EA Sports UFC 5 Is the First M-Rated Release in the Series

FinneasGH

Touting alter-egos as a new feature - isn’t it just a different skin? A feature in games across all genres that we’ve seen for 20+ years.

And a redesigned grapple system, which they redesign every year.

I feel like this suffers from the same fatigue that all EA games suffer from which is that they basically never change. You might as well play 3 or 4 unless you’re desperate for 60fps.