@BeerIsAwesome - Indeed, Kojima Production praised the Decima Engine for being quite advanced while still being easy to use. And according to Guerrilla Games themselves, when developing Horizon Zero Dawn, the world & assets were mostly pre-generated, and they worked on top of the pre-generated world & assets until it became what it is now. Apparently, the Decima Engine is great for speedy development, hence why Death Stranding & Until Dawn only took 2 years to make.
Never touched the Warhammer series, and based on what I've seen of this and past games, I can't see that changing anytime soon, just not for me I guess.
I've always secretly wanted a movie/series based on Dark Souls and/or Bloodborne, and just as @Ravix said; Guillermo Del Toro would be prefect for just such a project.
@Humaniac - Sony makes movies too y'know? Like Men in Black, Ghostbusters, Bad Boys, Spider-Man Into the Spider-Verse, Cloudy with a Chance of Meatballs, Mitchells Vs The Machines, Angry Birds, Hotel Transylvania etc. PlayStation has a lot of Gaming IP's, why wouldn't they want to adapt those into Movies & TV Series? Capcom, SEGA, Microsoft, they all do it.
@Areus - Supposedly Live-Action too, I hope not, should be animated, and would probably work better as an Animated TV Show, much like Sly Cooper & Ratchet & Clank. Tom Holland even expressed interest in playing Jak, I seriously hope that doesn't happen, Tom Holland just would not fit Jak's tough, gritty and dangerous demeanor & presence.
@KidBoruto - I only experienced one crash during my entire playthrough, during the Kojira Boss Fight defeat cutscene, thankfully autosave loaded me right into the end fight cutscene. However I noticed that if I played it for 8 hours or more, even if I put my PS5 into Rest Mode, occasionally the framerate would drop pretty badly ESPECIALLY during really action-packed segments, but closing the game down and loading up the game seemed to fix this issue. Other than those two issues, I had a smooth experience.
Man I can't wait to play The Calisto Protocol! I still remember my first-time playing Dead Space 2, I was such a jumpy easily-frightened wimp back then, but I'm hoping The Calisto Protocol can recapture the absolute fear I felt playing Dead Space 2.
18 Days to go! MY HYPE FOR THIS GAME CANNOT BE CONTAINED!!! First A Plague Tale: Requiem in October, and then God of War Ragnarok in November, and then The Calisto Protocol in December. Three months of back-to-back AWESOME games to play!
Weird how they never Remastered/Ported Rayman Origins but Rayman Legends got all the love. Unpopular opinion but I WISH they had Remastered Splinter Cell Blacklist for current & next-gen systems, me and my friends absolutely adored Co-Op Wave Mode. We sunk over 200-300 hours daily into it. I remember my still best friend would come over every week from Friday (right after school) to Sunday, on Friday from 5 to 11, then Saturday from 2 to 11, and Sunday from 2 to 11, for almost 2 months, we were addicted to the game, I was the Sniper who covered his a$$ while he went in head-first guns-a-blazing, surprisingly great team we were. (Sighs) Fond memories.
Despite having platinumed Cuphead AND the Delicious Last Course DLC, you can bet your bottom dollar that I'm absolutely getting this game physically on both PS4 & Switch, no hesitation whatsoever.
With Nickelodeon All-Star Brawl & Multiversus rising in popularity (Mostly Multiversus), Sony really should greenlight PlayStation All-Stars 2, get Insomniac Games, Santa Monica Studios, Team Asobi, Bluepoint & XDev on the case and I think we could get the dream PlayStation All-Star Battle Royale experience we should have gotten back in 2012.
@kyleforrester87 - Loved The Evil Within 1 & 2, The Evil Within 2 was damn near close to perfection, but I still prefer The Last of Us for having better characters and more emotional storytelling. Not to mention I have very little faith in The Evil Within 3 being anywhere near as good as the first 2 especially if the rumors of the third game incorporating Battle Royale are to be believed, which makes zero sense given the type of games these are.
Also I just bought a The Last of Us poster for $20 off of ebay, the poster itself is the cover image they went with for the PS3 version, without the PS3 labeling obviously. Can't wait to hang it up on my wall in my Gaming Room.
I think The Last of Us Part 2 from a story-perspective has some issues, BUT it was incredibly blown out of proportion, it really wasn't as bad as most people made it out to be. I was one of the idiots that fell for all the hate the game received, and didn't end up playing it until January of 2021, and when I finally did play it, I understand why some might resent the game because of Joel's death, but after what Joel did what he did at the end of the first game, I truly believed at the time, IF they were to ever make a Sequel, there was no way Joel was going to make it out of that game alive, but I think the problem was, they killed him too soon into the start of the game, BUT I think this was done to reflect how Sarah died at the start of the game. That being said, I thoroughly enjoyed the game from start to finish, and I plan on replaying again soon. I still love and adore The Last of Us Par 1, it's my 2nd favorite game of all time for a reason, but The Last of Us Part 2 is still a great game despite it's issues. (Donkey Kong Country 2 is my number 1 game of all time, if you're wondering)
@JJ2 - Thanks, and I agree, yeah I wanna know what Sony First-Party Studios have in store for us, but 2022 is still jam-packed with games to play, and even without First-Party games, 2023 is also jam-packed with games to play, it would be a different story if we had nothing to look forward to in the coming year, but we do, a bit of everything in fact. I'd rather they show us what they have cooking ONLY when they're ready to, or risk ending up with half-assed Showcases like many of the Showcases we got this year from Third-Party Studios.
@twitchtvpat - Exactly, we pretty much know Ghost of Tsushima 2 from Sucker Punch is a guarantee. It's only a matter of time before Naughty Dog reveals Factions 2 and I could see it being a 2023 game to coincide with the show, plus we know they're also working on two other games as well. Team Asobi is working on a big AAA game which I think could be a full-fledged Astrobot game, much like Sackboy: A Big Adventure. Insomniac Games has one unannounced AAA Multiplayer game in the works. Guerrilla Games has an unannounced game, supposedly a Multiplayer game, rumored to be SOCOM or Horizon. Firesprite has 3 unannounced games, one is a AAA Single-Player Horror Game, the second is supposedly a Twisted Metal revival game, and the third is an unannounced Multiplayer Game. Bluepoint is supposedly working on 2 unannounced games. Bend Studio is working on a AAA Single-Player Game WITH a Multiplayer Component. San Diego Studios is working on a AAA Single-Player Action Adventure Game rumored to be a new Uncharted game, also the yearly releases of MLB the Show. PixelOpus is working on a AAA Game. Santa Monica Studios has an unannounced AAA Game in Development since 2020, with Cory Barlog at the helm of the project. London Studios has a AAA Multiplayer Game in the works. Haven Studios has an 'ambitious' AAA Multiplayer Game in Development, and according to recent Job Listings, may have a Single-Player Campaign. There's more that I'm probably forgetting about, plus there's multiple unannounced games from Second-Party Studios we've yet to hear about.
People seem to want PlayStation to show their entire hand for the next 2-3 years the way they did back in 2016, and then complain for the next 2-3 years that they 'showed those games too soon', like some people already are about Wolverine & the KOTOR Remake.
While I do agree we need to see what Sony First-Party Studios have up their sleeves, 2023 looking like another jam-packed year for PlayStation even with a lack of First Party reveals, however they do need one BIG game from Sony First-Party Studios for 2023, and it's looking likely Insomniac's Spider-Man 2 will be that game, on top of Forspoken, FF16, Stellar Blade, Helldivers 2, FFVII Rebirth (Maybe), Factions 2 (Seems VERY likely), among other games I'm blanking on atm, and a plethora of PSVR2 Games like Horizon: Call of the Mountain, Firewall Ultra, Firmament, RE8 & RE4, Star Wars: Tales from the Galaxy's Edge, The Walking Dead: Saints & Sinners Chapter 2, No Man's Sky & Among Us. Also the Devs behind Lost Souls Aside said a month ago (I think) that we can expect big news to drop before the end of the year, so maybe Lost Souls Aside could be a 2023 title as well.
My point is that is a lot to look forward to on PlayStation in 2023, regardless of a lack of First-Party titles, as such I'm content waiting until PlayStation themselves are ready to show us what their First-Party Studios are working on, I don't want them to rush-out a half-assed showcase like every other studio (That isn't PlayStation or Nintendo) has been doing since 2018.
Just going to Copy-and-Paste my last comment on this 'PS Hates Indies" BS here because I'm sick of retyping the same thing every time. Whenever Sony does a State of Play or PlayStation Showcase (Not with the last 2 however), the most common complaint I see in these Comment Sections is "They showed too many Indies & AA Games", and let's not forget how much flack Sony got during the first 3 years of the PS4's lifecycle for how heavily they relied and supported Indies, but I guess people have selective memories and forgot the barrage of 'IndieStation' hate comments that were made. So we love Indies and then we hate Indies depending on which one benefits everyone's dumba$$ narrative of the week, good to know.
The length of a game doesn't matter to me, as long as the Gameplay is fun, the World is a joy to explore and traverse, and the Story & Characters are engaging, and Forspoken looks to have all of the above based on the Hands-On Preview Footage I've seen. Also the gameplay is giving me serious InFAMOUS vibes... and I LOVE it for that!
@Pikki - Yeah games are $100 or more over here in Australia, I remember buying Sackboy: A Big Adventure for $99.95 on PS4, and eventually I bought it on PS5 for $124.95.
@awp69 - Except it was Activision & 2K that started this $70 Games situation with Call of Duty: Black Ops Cold War & NBA 2K21, but I guess the truth would be an inconvenience to your false narrative huh?
This $70 Games situation really proves how quick people are to blame Sony/PlayStation for every little thing, it also proves how uninformed some of you people are, but I'm glad to see people like @AdamNovice and @Flaming_Kaiser who know that it was Activision & 2K that started this $70 Games situation with Call of Duty: Black Ops Cold War & NBA 2K21.
Don't want to be THAT guy but I miss the days when Saints Row felt like a genuine GTA competitor, just slightly more wacky and zany but still grounded in some sense of reality, but since Saints Row the Third, the series has strayed further and further from the series roots.
I still bought the new Saints Row day one, I do want to experience it for myself, but having seen a lot of the game's flaws & issues first-hand at a mate's place, Saints Row may have to settle into the backlog for a while, until I finish Destroy All Humans 2 Reprobed, Tinykin, A Hat in Time, Kao the Kangaroo, Steelrising, Pac-Man World RE-PAC and quite a few other games. .
Could be a difference of opinion, could be his duties with Deviation have been fulfilled, thus is moving on. Honestly there's a plethora of potential reasons for his sudden departure, my only hope is that there was no bad blood between everyone/anyone involved.
@Neverwild - Sadly that's a possibility, naturally the AI isn't going to be anything special on Easy Mode, but on Moderate Difficulty, I believe I've died perhaps 14 times so far, and I think I've died as few as 3-4 time each playthrough on the same difficulty on the PS3 & PS4 versions. The AI has definitely been improved; I play through The Last of Us once a year every year, there's no way I wouldn't notice, plus some of the tactics I used in certain sections of the game, are no longer viable in the Remake, if I stumble upon a tactic that works, I tend to exploit it on repeat playthroughs, but I really had to change how I approach each encounter this time around with the Remake, which is a good thing.
Taking a break from The Last of Us Part 1 Remake for today. Just arrived at the University of Eastern Colorado in search of Monkeys & Fireflies.
I gotta admit, the human AI has been drastically improved, I'm playing on Moderate Difficulty and I've been dying a LOT more than I ever did in the PS3 & PS4 Remastered version, it's no longer just one enemy trying to get to your position, it's four or five enemies at once from multiple directions. Additionally, if a Human or Infected are silent AND motionless, you can no longer detect where they are with the Listen Mode, that part in the Sewer when you're stuck with Sam in a room with multiple Stalker Infected & 2 Clickers is even more creepy now because you can't rely on Listen Mode, they're so fast and quiet they can't be detected. Another area that deserves praise is the goddamn lighting, I thought Ghost of Tsushima had some next-level lighting, but boy oh boy the lighting in The Last of Us Part 1 Remake truly breathes new life into already breathtaking environments of the original, it's amazing. Love that they included the TLOUP2 animations when upgrading your weapons at the workbench, small touch but a welcome addition.
However, I've noticed a few graphical issues, mostly just the occasional texture pop-ins in some of the more open areas like Bill's Town and the Suburban Town by the Radio Tower, nothing too severe but considering this issue was non-existent in the PS3 & PS4 Remastered versions, I thought it necessary to mention. ALSO much like The Last of Us Part 2, some of the dialogue is far too quiet in some scenes, however this is mostly related to conversations happening in the background, but again this was a non-existent issue with the PS3 & Ps4 Remastered versions, and I don't understand why they felt the need to mess with the sound/audio when it was perfected in the PS3 / PS4 versions.
@Darude84 - It's called 'Steelrising' and it releases on the 8th September, think of it as combination between Bloodborne & Devil May Cry with a dash of Code Vein.
@KidBoruto - Destroy All Humans 2 was a classic back in the day, no way was I missing out on the Remake, just arrived at Takoshima today, glad to hear I'm not the only one enjoying the game.
@nookie_egg - Look to Microsoft acquiring Rare and you'll understand people's concern when they make an acquisition, Rare was once a top-tier developer before being acquired by Microsoft, now they're basically a joke, a mere shell of what they once were. Hell so far every acquisition Microsoft has made in the last 4-5 years has barred no fruit for its players, and yes games take time to make, but considering PlayStation was not given the same courtesy from 2013-2015, I see why people don't want to give Xbox/Microsoft the same courtesy, especially considering Xbox's so-so track record since 2016.
@JAMes-BroWWWn - If Sony could outright acquire FromSoftware / Kadokowa, I'm sure they would have done so already, maybe FromSoftware / Kadokawa doesn't want to be acquired, so acquiring stake in the company is the closest thing Sony & Tencent can get to an acquisition.
@CapGod - I agree, The Calisto Protocol studio would be a great get for Sony / PlayStation, and I'm sure they'll acquire Deviation Games sometime soon, maybe both Deviation & Sony want to see how both fair collaborating together before deciding whether to commit long-term.
And people wanna give The Last of Us Remake flack, Mortal Kombat 11 has been repackaged & rereleased 3 or 4 times since it's original release in 2019, and MK11 not even that great IMO. Why not a Mortal Kombat Komplete Kollection? From the first ever Mortal Kombat to the latest entry, if it can be done with the TMNT Cowabunga Collection, there's no excuse why it can't be done for Mortal Kombat.
God of War Ragnarok & A Plague Tale: Requiem are my two most hyped games for the remainder of 2022. The first A Plague Tale was the hidden gem of 2019 for me, and it ended up being my Game of the Year, sadly so many people overlooked this masterpiece, and it baffles me how few people I see talking about it or singing this game's praises, when it well and truly deserves every bit of praise it gets and MORE.
@Pikki - THANK YOU! Someone who understands that there are those out there like us that actually enjoy zombie-centric games and media. (Though I think Days Gone should be a TV Show, instead of a Movie, but regardless more Days Gone is always welcome)
@Shstrick - I think we'll see a Days Gone 2 regardless, just because a sequel wasn't immediately greenlighted, doesn't mean a sequel will never happen. After 6 years working on Days Gone, creating a new IP is probably exactly what Sony Bend needs, that way they can come up with new fresh ideas while garnering more experience that they then can apply to a Days Gone Sequel.
I don't try to aim for the Platinum, unless I manage to surpass 70% of Trophies earned by the end of the game AND I enjoyed the game so much I want to continue playing more of it even if I've completed the game, such games that come to mind are Days Gone, A Plague's Tale, Cuphead, Bloodborne, Spider-Man, Dragon Quest 11, Persona 4 & Persona 5, Kingdom Hearts 1, 2 & Birth by Sleep, MediEvil Remake, Concrete Genie, Little Nightmares 1 & 2, Sly 3 and Infamous 1, 2, Second Son & First Light.
But in most cases I don't go out of my way to get the Platinum Trophy, I just play a game until I've finished the main campaign, and then I might play a bit longer (Completing Side-Quests & Gathering Collectibles) until I decide I've played enough of the game and are ready to move on to the next game.
Whenever Team Asobi is mentioned, you can bet someone is going to come in here simply to whinge and whine about Sony closing Japan Studio. WE GET IT ALREADY! It's old news at this point, it happened and yes it's sad but people really need to move on.
@PegasusActual93 - For some people, like myself for example, have difficulty reading subtitles AND watching what's happening on screen at the same time, especially considering I often have to strain / squint my eyes to read the subtitles, and doing that for a prolonged period of time results in headaches, and some days I suffer from bouts of slight double vision, which makes reading subtitles almost like deciphering a convoluted message.
Plus there's the issue that Subbed Anime often has that I've no doubt a fully Japanese film will have, and that is that what the characters say is always abbreviated poorly through subtitles, by which I mean the subtitles give you the gist of what's being said but not exactly what's being said.
Granted I often rely on Subtitles when watching/playing movies, shows & games, because of my poor hearing, however that's just in case I miss-hear the occasional words spoken and need the subtitles to show me exactly what I didn't hear or simply miss-heard.
I'm just going to jump onboard the hate train and pretend I'm mad that Sony would DARE discontinue a feature I (and apparently many others) completely forgot existed... how DARE they!
Hard to take this 'criticism' seriously for whenever Sony does a State of Play or PlayStation Showcase, the most common complaint I see in these Comment Sections is "They showed too many Indies & AA Games", and let's not forget how much flack Sony got during the first 3 years of the PS4's lifecycle for how heavily they relied and supported Indies, but I guess people have selective memories and forgot the barrage of 'IndieStation' hate comments that were made. So we love Indies and then we hate Indies depending on which one benefits everyone's dumba$$ narrative of the week, good to know.
@IOI - Not that I particularly care for Jim Ryan, but Phil Spencer has lied on more than one occasion too, this is the same guy that said at E3 2018 "We're no longer going to announce games that are more than a year away", keep in mind that was the same year Halo Infinite & Battletoads were announced / teased.
"Single-Player Games don't have the same impact as they once did" during the same year as Breath of the Wild, Super Mario Odyssey, Persona 5, Horizon Zero Dawn & Resident Evil 7 were released. No doubt at the time it was clearly damage control for Xbox's lack of Single-Player Story-Driven Games, and then proceeded to backtrack just 6 months after making such a dumb statement.
And let's not forget his most recent most blatant lie that "We're not trying to take games away from PlayStation", not a good look especially when Sony is allowing Bungie to remain multiplatform while Phil is taking Bethesda's games away from PlayStation and then blatantly lying that he's not taking games away from PlayStation.
Phil Spencer lies just as much, if not more than Jim Ryan, but for whatever reason he constantly gets a pass, much like Nintendo often gets a pass for some of their questionable practices.
@Danloaded - I enjoyed watching Space Jam 2, it's certainly not a good movie, and it's certainly not as good as the first Space Jam, but a fun watch nonetheless, beside there are certainly worse movies to watch than Space Jam 2.
I remember there being a 'leak' with 20 - 30 Characters revealed, and LeBron James, Rick & Morty were mentioned in that leak, doesn't make the leak true, but does give it some plausibility, and given how many IP's WB has, I've no doubt they're gonna want to continue adding more iconic characters to the roster to keep players coming back, from Lord of the Rings, to Wizard of Oz, to Matrix, to Cartoon Network, to more DC & Looney Tunes reps, and so on and so forth.
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Re: Guerrilla's Delectable Decima Engine Being Used in Several PS5 Projects
@BeerIsAwesome - Indeed, Kojima Production praised the Decima Engine for being quite advanced while still being easy to use. And according to Guerrilla Games themselves, when developing Horizon Zero Dawn, the world & assets were mostly pre-generated, and they worked on top of the pre-generated world & assets until it became what it is now.
Apparently, the Decima Engine is great for speedy development, hence why Death Stranding & Until Dawn only took 2 years to make.
Re: Glory to the Emperor! Warhammer 40,000 Inquisitor - Martyr to Get Native PS5 Release
Never touched the Warhammer series, and based on what I've seen of this and past games, I can't see that changing anytime soon, just not for me I guess.
Re: Bloodborne Movie, TV Show Could Be a Thing in the Future
I've always secretly wanted a movie/series based on Dark Souls and/or Bloodborne, and just as @Ravix said; Guillermo Del Toro would be prefect for just such a project.
Re: Bloodborne Movie, TV Show Could Be a Thing in the Future
@Humaniac - Sony makes movies too y'know? Like Men in Black, Ghostbusters, Bad Boys, Spider-Man Into the Spider-Verse, Cloudy with a Chance of Meatballs, Mitchells Vs The Machines, Angry Birds, Hotel Transylvania etc.
PlayStation has a lot of Gaming IP's, why wouldn't they want to adapt those into Movies & TV Series? Capcom, SEGA, Microsoft, they all do it.
Re: Bloodborne Movie, TV Show Could Be a Thing in the Future
@Areus - Supposedly Live-Action too, I hope not, should be animated, and would probably work better as an Animated TV Show, much like Sly Cooper & Ratchet & Clank.
Tom Holland even expressed interest in playing Jak, I seriously hope that doesn't happen, Tom Holland just would not fit Jak's tough, gritty and dangerous demeanor & presence.
Re: Google Stadia Exclusive GYLT Likely Getting Ported to PS5, PS4
Please let this be true, Gylt looked awesome! Gave me those Little Nightmare vibes, and I adore those games.
Re: Talking Point: What Are You Playing This Weekend? - Issue 442
@KidBoruto - I only experienced one crash during my entire playthrough, during the Kojira Boss Fight defeat cutscene, thankfully autosave loaded me right into the end fight cutscene. However I noticed that if I played it for 8 hours or more, even if I put my PS5 into Rest Mode, occasionally the framerate would drop pretty badly ESPECIALLY during really action-packed segments, but closing the game down and loading up the game seemed to fix this issue.
Other than those two issues, I had a smooth experience.
Re: The Callisto Protocol Hints at the Hideous Truth in Blood-Drenched Black Iron Story Trailer
Man I can't wait to play The Calisto Protocol! I still remember my first-time playing Dead Space 2, I was such a jumpy easily-frightened wimp back then, but I'm hoping The Calisto Protocol can recapture the absolute fear I felt playing Dead Space 2.
Re: A Plague Tale: Requiem Harnesses the Power of the PS5 to Bring Your Nightmares to Life
18 Days to go! MY HYPE FOR THIS GAME CANNOT BE CONTAINED!!! First A Plague Tale: Requiem in October, and then God of War Ragnarok in November, and then The Calisto Protocol in December. Three months of back-to-back AWESOME games to play!
Re: Dead Space PS5 Remake Will Be One Shot Like God of War
I can't wait for a back-to-back month of The Calisto Protocol and the Dead Space Remake, assuming no delays happen.
Re: Last Call on Those Older Ubisoft Titles, Online Services to Get the Kibosh on Saturday
Weird how they never Remastered/Ported Rayman Origins but Rayman Legends got all the love.
Unpopular opinion but I WISH they had Remastered Splinter Cell Blacklist for current & next-gen systems, me and my friends absolutely adored Co-Op Wave Mode. We sunk over 200-300 hours daily into it. I remember my still best friend would come over every week from Friday (right after school) to Sunday, on Friday from 5 to 11, then Saturday from 2 to 11, and Sunday from 2 to 11, for almost 2 months, we were addicted to the game, I was the Sniper who covered his a$$ while he went in head-first guns-a-blazing, surprisingly great team we were.
(Sighs) Fond memories.
Re: Knockout! Cuphead Celebrates Fifth Anniversary with Physical Version
Despite having platinumed Cuphead AND the Delicious Last Course DLC, you can bet your bottom dollar that I'm absolutely getting this game physically on both PS4 & Switch, no hesitation whatsoever.
Re: Hires for AAA Live Service Game from a 'Flagship' Sony IP Are Underway
With Nickelodeon All-Star Brawl & Multiversus rising in popularity (Mostly Multiversus), Sony really should greenlight PlayStation All-Stars 2, get Insomniac Games, Santa Monica Studios, Team Asobi, Bluepoint & XDev on the case and I think we could get the dream PlayStation All-Star Battle Royale experience we should have gotten back in 2012.
Re: Video: Here's Why The Last of Us: Part 2 Is Better Than Part 1, But It's Nothing Without It
@kyleforrester87 - Loved The Evil Within 1 & 2, The Evil Within 2 was damn near close to perfection, but I still prefer The Last of Us for having better characters and more emotional storytelling. Not to mention I have very little faith in The Evil Within 3 being anywhere near as good as the first 2 especially if the rumors of the third game incorporating Battle Royale are to be believed, which makes zero sense given the type of games these are.
Re: Video: Here's Why The Last of Us: Part 2 Is Better Than Part 1 - But It's Nothing Without It
Also I just bought a The Last of Us poster for $20 off of ebay, the poster itself is the cover image they went with for the PS3 version, without the PS3 labeling obviously. Can't wait to hang it up on my wall in my Gaming Room.
Re: Video: Here's Why The Last of Us: Part 2 Is Better Than Part 1 - But It's Nothing Without It
I think The Last of Us Part 2 from a story-perspective has some issues, BUT it was incredibly blown out of proportion, it really wasn't as bad as most people made it out to be. I was one of the idiots that fell for all the hate the game received, and didn't end up playing it until January of 2021, and when I finally did play it, I understand why some might resent the game because of Joel's death, but after what Joel did what he did at the end of the first game, I truly believed at the time, IF they were to ever make a Sequel, there was no way Joel was going to make it out of that game alive, but I think the problem was, they killed him too soon into the start of the game, BUT I think this was done to reflect how Sarah died at the start of the game.
That being said, I thoroughly enjoyed the game from start to finish, and I plan on replaying again soon.
I still love and adore The Last of Us Par 1, it's my 2nd favorite game of all time for a reason, but The Last of Us Part 2 is still a great game despite it's issues.
(Donkey Kong Country 2 is my number 1 game of all time, if you're wondering)
Re: Talking Point: Is a PlayStation Showcase Really Happening This Year?
@JJ2 - Thanks, and I agree, yeah I wanna know what Sony First-Party Studios have in store for us, but 2022 is still jam-packed with games to play, and even without First-Party games, 2023 is also jam-packed with games to play, it would be a different story if we had nothing to look forward to in the coming year, but we do, a bit of everything in fact.
I'd rather they show us what they have cooking ONLY when they're ready to, or risk ending up with half-assed Showcases like many of the Showcases we got this year from Third-Party Studios.
Re: Talking Point: Is a PlayStation Showcase Really Happening This Year?
@twitchtvpat - Exactly, we pretty much know Ghost of Tsushima 2 from Sucker Punch is a guarantee. It's only a matter of time before Naughty Dog reveals Factions 2 and I could see it being a 2023 game to coincide with the show, plus we know they're also working on two other games as well. Team Asobi is working on a big AAA game which I think could be a full-fledged Astrobot game, much like Sackboy: A Big Adventure. Insomniac Games has one unannounced AAA Multiplayer game in the works. Guerrilla Games has an unannounced game, supposedly a Multiplayer game, rumored to be SOCOM or Horizon. Firesprite has 3 unannounced games, one is a AAA Single-Player Horror Game, the second is supposedly a Twisted Metal revival game, and the third is an unannounced Multiplayer Game. Bluepoint is supposedly working on 2 unannounced games. Bend Studio is working on a AAA Single-Player Game WITH a Multiplayer Component. San Diego Studios is working on a AAA Single-Player Action Adventure Game rumored to be a new Uncharted game, also the yearly releases of MLB the Show. PixelOpus is working on a AAA Game. Santa Monica Studios has an unannounced AAA Game in Development since 2020, with Cory Barlog at the helm of the project. London Studios has a AAA Multiplayer Game in the works. Haven Studios has an 'ambitious' AAA Multiplayer Game in Development, and according to recent Job Listings, may have a Single-Player Campaign.
There's more that I'm probably forgetting about, plus there's multiple unannounced games from Second-Party Studios we've yet to hear about.
Re: Talking Point: Is a PlayStation Showcase Really Happening This Year?
People seem to want PlayStation to show their entire hand for the next 2-3 years the way they did back in 2016, and then complain for the next 2-3 years that they 'showed those games too soon', like some people already are about Wolverine & the KOTOR Remake.
While I do agree we need to see what Sony First-Party Studios have up their sleeves, 2023 looking like another jam-packed year for PlayStation even with a lack of First Party reveals, however they do need one BIG game from Sony First-Party Studios for 2023, and it's looking likely Insomniac's Spider-Man 2 will be that game, on top of Forspoken, FF16, Stellar Blade, Helldivers 2, FFVII Rebirth (Maybe), Factions 2 (Seems VERY likely), among other games I'm blanking on atm, and a plethora of PSVR2 Games like Horizon: Call of the Mountain, Firewall Ultra, Firmament, RE8 & RE4, Star Wars: Tales from the Galaxy's Edge, The Walking Dead: Saints & Sinners Chapter 2, No Man's Sky & Among Us. Also the Devs behind Lost Souls Aside said a month ago (I think) that we can expect big news to drop before the end of the year, so maybe Lost Souls Aside could be a 2023 title as well.
My point is that is a lot to look forward to on PlayStation in 2023, regardless of a lack of First-Party titles, as such I'm content waiting until PlayStation themselves are ready to show us what their First-Party Studios are working on, I don't want them to rush-out a half-assed showcase like every other studio (That isn't PlayStation or Nintendo) has been doing since 2018.
Re: PlayStation Boss Jim Ryan Demanded Firm Reinvigorate Interest in Indies
Just going to Copy-and-Paste my last comment on this 'PS Hates Indies" BS here because I'm sick of retyping the same thing every time.
Whenever Sony does a State of Play or PlayStation Showcase (Not with the last 2 however), the most common complaint I see in these Comment Sections is "They showed too many Indies & AA Games", and let's not forget how much flack Sony got during the first 3 years of the PS4's lifecycle for how heavily they relied and supported Indies, but I guess people have selective memories and forgot the barrage of 'IndieStation' hate comments that were made.
So we love Indies and then we hate Indies depending on which one benefits everyone's dumba$$ narrative of the week, good to know.
Re: Talking Point: What Are You Playing This Weekend? - Issue 444
Jumping back and forth between Steelrising & Ni No Kuni: Curse of the White Witch Remastered (PS4).
Re: Forspoken Will Reportedly Take 30-40 Hours to Beat, According to Co-Director
The length of a game doesn't matter to me, as long as the Gameplay is fun, the World is a joy to explore and traverse, and the Story & Characters are engaging, and Forspoken looks to have all of the above based on the Hands-On Preview Footage I've seen.
Also the gameplay is giving me serious InFAMOUS vibes... and I LOVE it for that!
Re: Ubisoft Joins $70 Game Train, Skull and Bones the First
@Pikki - Yeah games are $100 or more over here in Australia, I remember buying Sackboy: A Big Adventure for $99.95 on PS4, and eventually I bought it on PS5 for $124.95.
Re: Ubisoft Joins $70 Game Train, Skull and Bones the First
@awp69 - Except it was Activision & 2K that started this $70 Games situation with Call of Duty: Black Ops Cold War & NBA 2K21, but I guess the truth would be an inconvenience to your false narrative huh?
Re: Ubisoft Joins $70 Game Train, Skull and Bones the First
This $70 Games situation really proves how quick people are to blame Sony/PlayStation for every little thing, it also proves how uninformed some of you people are, but I'm glad to see people like @AdamNovice and @Flaming_Kaiser who know that it was Activision & 2K that started this $70 Games situation with Call of Duty: Black Ops Cold War & NBA 2K21.
Re: Talking Point: What Are You Playing This Weekend? - Issue 443
Nearing the end of Destroy All Humans 2 Reprobed, and I'm halfway through A Hat in Time, and I kind of want to go back and finish Dying Light 2.
Re: PS Store Sales Charts: Saints Row Sells Well Despite Mixed Reception
Don't want to be THAT guy but I miss the days when Saints Row felt like a genuine GTA competitor, just slightly more wacky and zany but still grounded in some sense of reality, but since Saints Row the Third, the series has strayed further and further from the series roots.
I still bought the new Saints Row day one, I do want to experience it for myself, but having seen a lot of the game's flaws & issues first-hand at a mate's place, Saints Row may have to settle into the backlog for a while, until I finish Destroy All Humans 2 Reprobed, Tinykin, A Hat in Time, Kao the Kangaroo, Steelrising, Pac-Man World RE-PAC and quite a few other games. .
Re: Deviation Games Co-Founder Jason Blundell Departs Studio
Could be a difference of opinion, could be his duties with Deviation have been fulfilled, thus is moving on. Honestly there's a plethora of potential reasons for his sudden departure, my only hope is that there was no bad blood between everyone/anyone involved.
Re: UK Sales Charts: The Last of Us 1, Horizon Forbidden West Champion PS5
@Neverwild - Sadly that's a possibility, naturally the AI isn't going to be anything special on Easy Mode, but on Moderate Difficulty, I believe I've died perhaps 14 times so far, and I think I've died as few as 3-4 time each playthrough on the same difficulty on the PS3 & PS4 versions.
The AI has definitely been improved; I play through The Last of Us once a year every year, there's no way I wouldn't notice, plus some of the tactics I used in certain sections of the game, are no longer viable in the Remake, if I stumble upon a tactic that works, I tend to exploit it on repeat playthroughs, but I really had to change how I approach each encounter this time around with the Remake, which is a good thing.
Re: UK Sales Charts: The Last of Us 1, Horizon Forbidden West Champion PS5
Taking a break from The Last of Us Part 1 Remake for today. Just arrived at the University of Eastern Colorado in search of Monkeys & Fireflies.
I gotta admit, the human AI has been drastically improved, I'm playing on Moderate Difficulty and I've been dying a LOT more than I ever did in the PS3 & PS4 Remastered version, it's no longer just one enemy trying to get to your position, it's four or five enemies at once from multiple directions. Additionally, if a Human or Infected are silent AND motionless, you can no longer detect where they are with the Listen Mode, that part in the Sewer when you're stuck with Sam in a room with multiple Stalker Infected & 2 Clickers is even more creepy now because you can't rely on Listen Mode, they're so fast and quiet they can't be detected. Another area that deserves praise is the goddamn lighting, I thought Ghost of Tsushima had some next-level lighting, but boy oh boy the lighting in The Last of Us Part 1 Remake truly breathes new life into already breathtaking environments of the original, it's amazing. Love that they included the TLOUP2 animations when upgrading your weapons at the workbench, small touch but a welcome addition.
However, I've noticed a few graphical issues, mostly just the occasional texture pop-ins in some of the more open areas like Bill's Town and the Suburban Town by the Radio Tower, nothing too severe but considering this issue was non-existent in the PS3 & PS4 Remastered versions, I thought it necessary to mention. ALSO much like The Last of Us Part 2, some of the dialogue is far too quiet in some scenes, however this is mostly related to conversations happening in the background, but again this was a non-existent issue with the PS3 & Ps4 Remastered versions, and I don't understand why they felt the need to mess with the sound/audio when it was perfected in the PS3 / PS4 versions.
Re: Talking Point: What Are You Playing This Weekend? - Issue 442
@Darude84 - It's called 'Steelrising' and it releases on the 8th September, think of it as combination between Bloodborne & Devil May Cry with a dash of Code Vein.
Re: Talking Point: What Are You Playing This Weekend? - Issue 442
@KidBoruto - Destroy All Humans 2 was a classic back in the day, no way was I missing out on the Remake, just arrived at Takoshima today, glad to hear I'm not the only one enjoying the game.
Re: Talking Point: What Are You Playing This Weekend? - Issue 442
Jumping back-and-forth between The Last of Us Part 1 Remake, Destroy All Humans 2 Reprobed, Tinykin and A Hat a Time
Re: UK Government Investigating Xbox's Activision Buyout Further
@nookie_egg - Look to Microsoft acquiring Rare and you'll understand people's concern when they make an acquisition, Rare was once a top-tier developer before being acquired by Microsoft, now they're basically a joke, a mere shell of what they once were.
Hell so far every acquisition Microsoft has made in the last 4-5 years has barred no fruit for its players, and yes games take time to make, but considering PlayStation was not given the same courtesy from 2013-2015, I see why people don't want to give Xbox/Microsoft the same courtesy, especially considering Xbox's so-so track record since 2016.
Re: Sony to Acquire Minority Stake in Elden Ring Dev FromSoftware
@JAMes-BroWWWn - If Sony could outright acquire FromSoftware / Kadokowa, I'm sure they would have done so already, maybe FromSoftware / Kadokawa doesn't want to be acquired, so acquiring stake in the company is the closest thing Sony & Tencent can get to an acquisition.
Re: Sony to Acquire Minority Stake in Elden Ring Dev FromSoftware
@CapGod - I agree, The Calisto Protocol studio would be a great get for Sony / PlayStation, and I'm sure they'll acquire Deviation Games sometime soon, maybe both Deviation & Sony want to see how both fair collaborating together before deciding whether to commit long-term.
Re: Mortal Kombat's 30th Anniversary Bundle for PS5 Gets Over Here
And people wanna give The Last of Us Remake flack, Mortal Kombat 11 has been repackaged & rereleased 3 or 4 times since it's original release in 2019, and MK11 not even that great IMO.
Why not a Mortal Kombat Komplete Kollection? From the first ever Mortal Kombat to the latest entry, if it can be done with the TMNT Cowabunga Collection, there's no excuse why it can't be done for Mortal Kombat.
Re: The Last of Us PS5 Remake Pays Tribute to Some of PlayStation's Greats
Oh I'm definitely playing through the game at least once wearing that Sly Cooper shirt
Re: Anticipated PS5 Game A Plague Tale: Requiem Goes Gold
God of War Ragnarok & A Plague Tale: Requiem are my two most hyped games for the remainder of 2022. The first A Plague Tale was the hidden gem of 2019 for me, and it ended up being my Game of the Year, sadly so many people overlooked this masterpiece, and it baffles me how few people I see talking about it or singing this game's praises, when it well and truly deserves every bit of praise it gets and MORE.
Re: Days Gone Movie Reportedly Being Produced, Outlander Actor Lined Up
@Pikki - THANK YOU! Someone who understands that there are those out there like us that actually enjoy zombie-centric games and media.
(Though I think Days Gone should be a TV Show, instead of a Movie, but regardless more Days Gone is always welcome)
Re: Days Gone Movie Reportedly Being Produced, Outlander Actor Lined Up
@Shstrick - I think we'll see a Days Gone 2 regardless, just because a sequel wasn't immediately greenlighted, doesn't mean a sequel will never happen. After 6 years working on Days Gone, creating a new IP is probably exactly what Sony Bend needs, that way they can come up with new fresh ideas while garnering more experience that they then can apply to a Days Gone Sequel.
Re: Video: Top 10 PS5 Platinums for Beginners
I don't try to aim for the Platinum, unless I manage to surpass 70% of Trophies earned by the end of the game AND I enjoyed the game so much I want to continue playing more of it even if I've completed the game, such games that come to mind are Days Gone, A Plague's Tale, Cuphead, Bloodborne, Spider-Man, Dragon Quest 11, Persona 4 & Persona 5, Kingdom Hearts 1, 2 & Birth by Sleep, MediEvil Remake, Concrete Genie, Little Nightmares 1 & 2, Sly 3 and Infamous 1, 2, Second Son & First Light.
But in most cases I don't go out of my way to get the Platinum Trophy, I just play a game until I've finished the main campaign, and then I might play a bit longer (Completing Side-Quests & Gathering Collectibles) until I decide I've played enough of the game and are ready to move on to the next game.
Re: Team Asobi's Next Game Its Biggest Yet, Should Feel Japanese
Whenever Team Asobi is mentioned, you can bet someone is going to come in here simply to whinge and whine about Sony closing Japan Studio. WE GET IT ALREADY! It's old news at this point, it happened and yes it's sad but people really need to move on.
Re: Sony on Board with Subtitled, Japanese Language Ghost of Tsushima Movie
@PegasusActual93 - For some people, like myself for example, have difficulty reading subtitles AND watching what's happening on screen at the same time, especially considering I often have to strain / squint my eyes to read the subtitles, and doing that for a prolonged period of time results in headaches, and some days I suffer from bouts of slight double vision, which makes reading subtitles almost like deciphering a convoluted message.
Plus there's the issue that Subbed Anime often has that I've no doubt a fully Japanese film will have, and that is that what the characters say is always abbreviated poorly through subtitles, by which I mean the subtitles give you the gist of what's being said but not exactly what's being said.
Granted I often rely on Subtitles when watching/playing movies, shows & games, because of my poor hearing, however that's just in case I miss-hear the occasional words spoken and need the subtitles to show me exactly what I didn't hear or simply miss-heard.
Re: Talking Point: What Are You Playing This Weekend? - Issue 438
Finally got my hands on a physical copy of Ys 8: Lacrimosa of Dana on PS4, so that's most likely what I'll be playing.
Re: Sony Discontinuing PS5 Accolades As No One Used Them
I'm just going to jump onboard the hate train and pretend I'm mad that Sony would DARE discontinue a feature I (and apparently many others) completely forgot existed... how DARE they!
Re: Sony Strengthens Indie Bond by Loaning PS5 Devkits to Smaller Studios
Hard to take this 'criticism' seriously for whenever Sony does a State of Play or PlayStation Showcase, the most common complaint I see in these Comment Sections is "They showed too many Indies & AA Games", and let's not forget how much flack Sony got during the first 3 years of the PS4's lifecycle for how heavily they relied and supported Indies, but I guess people have selective memories and forgot the barrage of 'IndieStation' hate comments that were made.
So we love Indies and then we hate Indies depending on which one benefits everyone's dumba$$ narrative of the week, good to know.
Re: Random: Xbox Boss Can't Wait for God of War Ragnarok Either
@IOI - Not that I particularly care for Jim Ryan, but Phil Spencer has lied on more than one occasion too, this is the same guy that said at E3 2018 "We're no longer going to announce games that are more than a year away", keep in mind that was the same year Halo Infinite & Battletoads were announced / teased.
"Single-Player Games don't have the same impact as they once did" during the same year as Breath of the Wild, Super Mario Odyssey, Persona 5, Horizon Zero Dawn & Resident Evil 7 were released. No doubt at the time it was clearly damage control for Xbox's lack of Single-Player Story-Driven Games, and then proceeded to backtrack just 6 months after making such a dumb statement.
And let's not forget his most recent most blatant lie that "We're not trying to take games away from PlayStation", not a good look especially when Sony is allowing Bungie to remain multiplatform while Phil is taking Bethesda's games away from PlayStation and then blatantly lying that he's not taking games away from PlayStation.
Phil Spencer lies just as much, if not more than Jim Ryan, but for whatever reason he constantly gets a pass, much like Nintendo often gets a pass for some of their questionable practices.
Re: LeBron James, Rick & Morty Join the Fight in MultiVersus on PS5, PS4
@Danloaded - I enjoyed watching Space Jam 2, it's certainly not a good movie, and it's certainly not as good as the first Space Jam, but a fun watch nonetheless, beside there are certainly worse movies to watch than Space Jam 2.
Re: LeBron James, Rick & Morty Join the Fight in MultiVersus on PS5, PS4
I remember there being a 'leak' with 20 - 30 Characters revealed, and LeBron James, Rick & Morty were mentioned in that leak, doesn't make the leak true, but does give it some plausibility, and given how many IP's WB has, I've no doubt they're gonna want to continue adding more iconic characters to the roster to keep players coming back, from Lord of the Rings, to Wizard of Oz, to Matrix, to Cartoon Network, to more DC & Looney Tunes reps, and so on and so forth.