Comments 437

Re: Poll: Are You Playing Final Fantasy 16?

Mythologue

The one thing that JRPGs never seem to get right are the side quests. I always find them rather tedious. Even Yakuza 0 and Judgment, which are both stellar titles, are packed with needless filler. That's the one thing that's putting me off at this time. I'm going to wait for a substantial price drop.

Re: No Plans for a Marvel's Spider-Man 2 PS5 Demo, Says Insomniac

Mythologue

I would just like to know how similar it is to the first two. There are things I enjoyed (story, character development, combat, motion) and things I heavily disliked (collectibles and needless busy work, certain characters, generic open world filler).

After Elden Ring, I believe my standards for games have shot right up. Nothing as of yet has even touched it.

Re: Sony Says Not Making PS5, PS4 Exclusives Free with PS Plus on Day One Is a Strategy That's Working

Mythologue

Most seem to be overlooking the rather obvious side effect of subscription services: you don't own the game. That means that you could spend hundreds on a service over more than a year / two years, play several dozen games or more, but then have to buy those games anyway if you terminate the service. So it's the cost of the games on top of whatever you spent on the subscription model.

That could, theoretically, mean that you either spend £100 plus, say, £35 (given sales and such) multiplied by the number of games you might still want to play, or £70 straight up, multiplied the same way.

Re: No, Final Fantasy 7 Rebirth Is Definitely Not Releasing on PS4

Mythologue

I might be in the minority here but I can't imagine this is going to be the boost that people expect it to be (or hope it to be). The jump from the PS4 to the PS5 is arguably the least noticeable of any console generation. I've yet to play a game on the PS5 that matches the graphics of, say, RDR2.

Re: Preview: The Crew Motorfest Is Forza Horizon on PS5, and It's Brilliant

Mythologue

Looks fine. I'm just tired of the whole "festival" trope. The Crew had a pretty tacky story but at least it was different from most other racing games at the time. There was actually something beneath all of the driving, some kind of incentive beyond the vacuous "be the best" goal.

Now, all racing games (FH, The Crew, Test Drive, Grid, etc.) have some homogeneous aim. Guess I just miss the days of corny stories like in NFS MW and mad combat racing like in Burnout 3. It all feels so safe today.

Re: Reaction: Solid Xbox Showcase Should Give Sony Some Incentive to Stop Being So Damn Cloak and Daggers About PS5, PS4

Mythologue

I've been with PlayStation for over a decade now, but this Xbox showcase was possibly the first time that I've genuinely thought I might be on the wrong platform. They absolutely crushed it: the much anticipated Fable, leaning into comfortable territory with Forza, then Payday, Avowed, Starfield, and those are just the ones I recall. Sony need to up their game for sure. It's clear Xbox aren't playing around anymore.

Re: The Crew Motorfest PS5 Footage Is Leaking Ahead of Big Reveal

Mythologue

I'm a little more excited about Test Drive, assuming that shapes up well and doesn't end up in development hell. I've heard this game is more of an expansion type deal with TC2, including most of the same vehicles and allowing a transfer of your vehicles from that game.

I thought The Crew was quite revolutionary back when it was announced but, like most Ubisoft franchises such as Far Cry, Trials, Watch_Dogs, Rocksmith, Assassin's Creed, etc., it ended up becoming quite derivative down the line. Right down to the whole racing festival thing.

Re: Sony: Cloud Gaming Is an Amazing Business Model, But There Are Big Challenges

Mythologue

Latency is one of the reasons why I stopped with PSNow a few years back. It was fun playing PS3 games on PS4 but really just uncomfortable, and a little bit anxiety inducing considering the fact that a single drop out could erase a not insubstantial amount of progress. It seems like Sony have lofty goals that don't much align with the broader gaming community. I suppose time will tell if that's correct.

Re: Instant Character Swapping in Marvel's Spider-Man 2 Is Unlimited in the Open World

Mythologue

The character swapping mechanic in GTAV was very well implemented and quite forward thinking for its time. I'm hoping it's implemented just as well here, maybe introduce a new layer of creativity to the level design and allow for players to pick multiple approaches.

The first couple of games established some great foundations. I'm really hoping this game builds on it in more than just superfluous ways.

Re: Speculation Claims Sony Opted Not to Include Some Major PS5 Games During PS Showcase

Mythologue

I'm starting to wonder if there's really much point in following these showcases in the first place. If a game releases, and is good, then you get a good game. If a game is announced and looks good, that doesn't really say anything. If a game isn't announced at all, you torture yourself wondering if it does, in fact, exist. Take it from someone who's been waiting on Half Life the Third for roughly a decade and a half: it's not really worth it.

Re: Reaction: Sony Flubs First Proper PS5 Presentation in Over 18 Months

Mythologue

I'm not so much upset by the lack of heavy hitters so much as I'm perturbed by the emphasis on multi-player titles. Sony is supposed to be an innovator, heavy emphasis on world building and ingenuity and flavour, why are they now leaning so heavily into clichés? It feels like the days of TLoU, God of War, Uncharted, Motorstorm, etc., are well and truly behind us.