Comments 437

Re: BioWare Will 'Finally' Return to Its Roots with Dragon Age: The Veilguard's Storytelling

Mythologue

I'm looking forward to it. I'm not expecting it to be anything like Origins, 2 (but who would want that anyway?) or Inquisition, but from what I've seen, it could be solid.

If it's just a step or two ahead of Andromeda, and absolutely nothing like Anthem, then I'm happy with that. Just want to see Tevinter and Minrathous. Anything like the wilds of the Storm Coast would be a huge plus.

Re: Talking Point: What Are You Playing This Weekend? - Issue 534

Mythologue

I can't get started on Shadow of the Erdtree yet, as badly as I want to.

I've been playing Demon's Souls and enjoying it a lot. I sense that I'll probably clock up at least 30 hours in that game. It's not as hard as I thought it would be but the boss runs are unforgiving, the run up to the Tower Knight in particular.

A lot like Dark Souls fundamentally, but the intricacies make it seem like an entirely different game altogether once you really get into it.

Re: Sony Is Allegedly Pulling PSVR2 Funding, Report Claims

Mythologue

I would say it was always doomed to failure (or mediocrity, which I guess is a couple of steps ahead of failure).

The way I see it, VR is expensive hardware. Costly peripherals are usually more closely associated with PC gaming. So I think that VR would have found its place within the PC community, but not so much the console community.

Nascent and innovative ideas are usually better realised within a community that not only has enough money to spend on the things, but also has a far broader suite of tools (FOSS, SDKs, IDEs, CLIs, and so on) to play around with. PSVR is good for playing games. PCVR is good for games, as well as design, simulation, modeling, and more.

If VR is going to be an unequivocal success, it needs to find its footing on PC first. I think Sony maybe jumped in a little too early, or maybe console VR is just generally a non starter.

Re: Embracer Claims Newly Adopted AI Policy Will 'Massively Enhance Game Development'

Mythologue

AI is good for STEM fields (medicine, astronomy, engineering, computer science, etc.), where those fields can employ technologies that academics, doctors, nurses, and so on, can use to enhance their work.

I don't think it's so good for artistic fields, never mind the ethical implications. When it comes to creativity, everything is better done by a human.

Here, they seem to be talking about management rather than the creative process itself. I don't know how to feel about that, personally.

Re: Poll: How Would You Rate Summer Game Fest and Its Surrounding Shows as a Whole?

Mythologue

This is the sea change that is usually expected every console generation or two. MS have shown that they're gearing up to be competitive following the release of their next console, which will probably be around November, 2027 or 2028.

They've sown the seeds and they're preparing for a tentative victory in the tenth generation. I personally think it's coming. These showcases are beginning to demonstrate the cost of Sony's complacency and neglect for their own audience.

Re: Talking Point: What PS5 Game Had the Best Showing Across All the Summer Gaming Events?

Mythologue

Dragon Age was the big one that stood out for me. Civilisation 7 is obviously up there. Outside of the rest, none really stand out to me, but I'm hopeful that SH2 will be good. That's wishful thinking though.

Honourable mentions to PoE2, a game I've been keeping my eye on for a while, and AC Shadows, which looked better than I thought it would.

Outside of PlayStation, Gears of War, Fable and Perfect Dark all caught my attention.

Re: Reaction: You Said You Were Sick of PS5's Sad Dad Sims, So You Better Put Your Money Where Your Mouth Is

Mythologue

I like the look of Astro, but refusing to acknowledge the dearth of games is becoming frustrating. There seem to be two genres in Sony's arsenal; 3D mascot platformer, and third person action-adventure.

I don't know what happened to racing games and RPGs, or FPS games. A revival of Motorstorm and another deal with From would absolutely win me over again, but both seem pretty unlikely.

Re: Preview: Gran Turismo Meets NFS in Test Drive Unlimited: Solar Crown

Mythologue

If only developers started moving away from vehicle brands and returned to the design of Burnout and Split/Second, with fictional brands. Damage models are entirely uninteresting when using real brands and the restrictions that come with them.

That being said, decent racing games are few and far between these days. I'll keep my eye on it.

Re: Poll: What Was Your Favourite Game from State of Play?

Mythologue

Silent Hill 2 first, if it's as good as I hope. Which it probably won't be, in all honesty.

Either Astrobot or Path of Exile 2 for second place. I played the first of the latter on PC. It's tough as nails but a lot of fun when you get deep into it and acquire more advanced powers.

Re: Feature: Revisiting PlayStation Showcase 2023, an Event Sony Must Improve Upon

Mythologue

@Hyena_socks Yes. The risk is that there's a wall that every technological advancement is eventually going to hit. I actually think that graphics have gone as far as they need to, presently.

A more productive focus could go to NPC scripting, physics, and optimisation, among other things. The problem being that it's hard to market an entire console on the premise of better physics and AI pathing, frame rate, resolution, etc.

Thanks for noticing the PFP

Re: Feature: Revisiting PlayStation Showcase 2023, an Event Sony Must Improve Upon

Mythologue

@Hyena_socks This seems to be a case of diminishing returns. Compare the PS1 to the PS2 or the NES to the SNES, or the 2600 to the NES. The differences are visible and immediate.

Compare the PS4 to the PS5, however, and it's almost impossible to see any real evolution. Sony need to prove that the PS5 is an actual step above the PS4.

Unfortunately, I'm convinced at this point that the PS5 isn't really capable of all that much more than what the PS4 has already given us.