Comments 6,027

Re: PS5 Hardware Architect Says It May Take Less Time to Build a Console Than a Game Now

carlos82

At this point generations are basically a thing of the past and there's no chance that a new console doesn't support old games, whilst new ones will be made for both for years.

As for how long game development time is, I just don't think it's worth it anymore. Sure some of these games can end up being great but time is the one thing that we will all run out of.

GTAVI will be at least 12 years after GTAV, Elder Scrolls VI could be closer to 20 years after Skyrim, it's already 4 years since Naughty Dog released a new game and we waited the best part of a decade for Rocksteady to release another game, only for it to be Suicide Squad and one unsuccessful game is now going to shut down a studio given the time and financial commitments required

All for what? I wouldn't say I get anymore enjoyment out of these games. It'd be good for the developers and for us gamers if the big studios started to make smaller budget games as well

Re: Genre Pivot, 'Toxic Positivity' Blamed for Suicide Squad's $200 Million Flop

carlos82

"Are you surprised to learn things were quite chaotic during the development of Rocksteady's Suicide Squad: Kill the Justice League?"

Absolutely not, it's painfully obvious to everyone except those in charge what was going on. It seems they are the only people in the world that can't see how the vast majority of these projects end up, despite the many examples right in front of their faces. All in the pursuit of the mythical live service gravy train which is blind luck as to if your game manages to hop aboard

Re: PS5 Is Sony's Most Profitable Console Generation to Date

carlos82

I'm not surprised that the PS5 is Sony's most profitable console to date, we see similar trends with the Nintendo Switch as these platform holders now make a significant amount of their money through the enormous amount of microtransactions and dlc that flow through their stores, plus their subscription services.

What's crazy to see is how Playstation was in a really bad spot with the PS3 and they're somewhat fortunate that Xbox fumbled the ball with the Xbox One launch

Re: Sony Plans to Convert PC Gamers Through the Power of PlayStation

carlos82

Good luck with that 😂. PC players don't even buy Epic game store exclusives and will just wait for a Steam release, no chance they buy a PS5 instead of waiting for it to come to PC

I'm someone who's always been a console gamer but this recent strategy from Sony has taught me that I don't need their console anymore

Re: Epic Games May Be Sony's Most Important Partner Right Now

carlos82

@MeatyVeg I agree, there have been many issues relating to Unreal engine games recently, some of which persist in Unreal 5 such as traversal stutter. I even saw some getting giddy over Hellblade and celebrating CD Projekt Red moving to it, all whilst Cyberpunk still has by far the best RT implementation I've seen

Re: GTA 5 Makes Up Almost Half of Series' Sales, 200 Million Copies Sold

carlos82

It's an amazing achievement, no matter how you look at it.

I did end up buying this for a couple of platforms myself and I enjoyed it, my personal favourite in the series is still Vice City, so hopefully GTA6 will recapture some of that magic

I've been playing this series since the start when they were DMA Design and the 3D roots of the series are actually on the N64 with the rather good Body Harvest. Funny to think that if Nintendo had liked Body Harvest then GTA likely wouldn't even exist

Re: A Lot of PS4 Owners Have Yet to Upgrade to PS5

carlos82

@ChrisDeku OK a few more and that's including a lot of games released very recently and a PS3 remake, plus Sea of Thieves which was on last gen consoles (albeit Xbox), but still not many considering we're 3 and a half years in. This is certainly the year where this gen seemingly starts properly but it's certainly been disappointing for the first 3 years

Re: A Lot of PS4 Owners Have Yet to Upgrade to PS5

carlos82

Outside of the performance improvements there's basically been no reason to upgrade as pretty much every game has been cross gen anyway. How many genuine exclusives (not on last gen or PS3) does the PS5 really have? 10 maybe.

This isn't just a Playstation problem either, when I think of the games I've enjoyed across platforms that aren't available on last gen hardware, it amounts to Astro Bot, Ratchet & Clank, Starfield and Robocop. Even Nintendo have had to prop up Switch with remakes and Wii U ports

Re: Gaming Subs Like PS Plus, Xbox Game Pass Aren't Growing At All

carlos82

I don't think subscriptions in general are growing whether it be gaming, Disney plus, Netflix or whoever. Most only have PS plus because Sony lock online gaming and cloud saves behind it

We all have a finite amount of time and I've got rid of all my subscriptions. I struggle to find time to play the games I buy, let alone the 100's that are on subscriptions. Whilst for movies, I find those I want to watch are spread across multiple subs so I've long since gone back to buying them on Blu ray. I'll never use another gaming/TV/music subscription

Re: Helldivers 2 PSN Requirement Backtracked on PC After Brutal Review Bombing Campaign

carlos82

@get2sammyb whilst they got it wrong by selling it in regions that couldn't officially create a PSN account, everyone knew up front that a PSN account was required. It's on every single piece of advertising media and lit up like a Christmas tree on the Steam store page. How many online games require an account, whether it be Epic, EA, Xbox, Rockstar, Ubisoft and nobody makes a fuss?

Re: Helldivers 2 PC Is Getting Review Bombed Over PSN Requirement

carlos82

The game has stated since before launch that it requires a PSN account to play, if you buy it knowing you can't make an account for where you live, then sorry but I've got no sympathy for you.

Steam, PSN, Xbox all have plenty of games that require an account of some sort, why is it only such a huge issue for Helldivers?

Re: Alan Wake 2 Yet to Recoup Dev, Marketing Expenses as Tencent Raises Stake

carlos82

@ChrisDeku for games like RDR2 and in general those that are years old, they tend to sell far better digitally due to the sales, whilst things like digital codes aren't a big deal, especially as they don't even exist for Playstation anymore.

When looking at games in their launch windows specifically, they're regularly closely matched, even Sony's own information puts digital at 66% overall including games which are digital only, so it's not just a UK thing

Re: Alan Wake 2 Yet to Recoup Dev, Marketing Expenses as Tencent Raises Stake

carlos82

Despite the hugely misleading digital/physical splits that are regularly reported, new releases often sell at least as well physically in their launch window. Whilst on PC, Epic have a tiny percentage of the market share and releasing exclusively on it is guaranteed to severely impact your sales potential.

Overall it's a good game but no surprise it's struggled to sell given their own self imposed limitations

Re: Fallout 4 (PS5) - Timeless Gameplay Loop Stuck in an Outdated RPG

carlos82

@MikeOrator Force Awakens was great, shame what came afterwards. It's been fun revisiting these old saves and seeing what I built. This was long before many of the updates too, so those lights requires 1 unit of power each and there's 2 huge power stations off to the right to do so. There's a trip wire which lights up the traitor part and activates the flames, I must have had way more free time than I do today

Re: Fallout 4 (PS5) - Timeless Gameplay Loop Stuck in an Outdated RPG

carlos82

Fallout 4 was my most played single player game on the PS4 and by quite some distance, most of that was down to settlement building which if you get into, can be really addictive and surprisingly in depth. Whilst overall I agree that the writing is the weakest of the series, there is still fun to be had role playing as the Silver Shroud and some interesting side quests like Covenant and the Far Harbour dlc is much better in this regard too.

Overall I've really enjoyed revisiting it but I doubt I'll go for the platinum again, though I am really looking forward to the huge Fallout London mod as I really enjoy the core gameplay loop, I even put 100 hours into Starfield which I thoroughly enjoyed

Re: Video: Does Fallout 4 Look Better on PS5?

carlos82

I've played ot on PC at max settings and it's not noticably different to what it was on PS4. I've just given the PS5 version a go and it's nice to have it much smoother, especially as my settlement is well over the build limit