Comments 1,355

Re: Final Fantasy 7 Rebirth's PS5 Graphics Enhanced, Here Are the Patch Notes

KilloWertz

@Pranwell @jt887 @carlos82 A PS5 Pro shouldn't be needed to improve the graphics of the game in performance mode. When a port of a PS4 game looks better than this does in performance mode (Remake), it's all on the developer and not the hardware. They didn't optimize this properly at all for a PS5 exclusive.

Given how well they actually made the game in Graphics mode, just upping the speed of camera movement is a good enough solution to having to switch from 60 FPS. The camera panning isn't anywhere near as noticeable and the characters already move with enough weight that you don't notice it much in character movement either.

Re: Marvel 1943: Rise of Hydra the Official Name of Amy Hennig's Marvel Game, Out in 2025

KilloWertz

@NEStalgia I was not aware of that as I stopped following the game after a while, so thanks. Kind of weird to do that when they had to undoubtedly pay the others as well, but whatever I suppose.

Yeah, another Marvel game may not sound exciting on the surface, but I'm more looking forward to it as a chance for Hennig to get some "redemption" even though she didn't write much of Forspoken. Even if it is just another Marvel game, I'll take another game done by her over some of the other crap.

Re: Dragon's Dogma 2 (PS5) - This Could Be the Apex of RPG Adventuring

KilloWertz

Other games that look beautiful are much better optimized. The problems with this game are not the PS5 or the Series X. It's the developer failing to optimize the game properly. Yes, Guerrilla is a first party developer, but still, there's no reason why other developers are struggling. Put in the work instead of being lazy and maybe fixing the game someday. Square Enix and now Capcom are the two latest companies to fail on that front.

I'm glad the actual game itself seems to have turned out to be really good, but even if I wasn't going to be knee deep in Rebirth for quite some time, I wouldn't be buying this game at launch. No way I'd be paying $70 and playing what is essentially a broken game when I could play something that isn't broken from a technical perspective. Developers being lazy and then some people blaming it on the hardware is getting extremely old.

Re: Talking Point: What Are You Playing This Weekend? - Issue 520

KilloWertz

@The_Pixel_King Yeah, it strangely doesn't feel that much different outside of the camera panning being a bit choppy in 30. That's why I adjusted the camera speed, as it brings it as close to the camera panning in 60 as you can get. The characters move somewhat heavily or whatever you want to call it, so I barely noticed any difference in that regard when I switched.

Re: Talking Point: What Are You Playing This Weekend? - Issue 520

KilloWertz

Final Fantasy VII Rebirth

I started this much later than most people, so I'm only about 12 hours in right now, but I'm loving it. Not surprising given how much I loved Remake, but it's still a good thing regardless.

@The_Pixel_King In Graphics mode, the game looks fantastic overall. Performance mode is a blurry mess though. Yes, it still looks ok, but a game for the PS5 should not look blurry like that. They are working on it, so if they can fix the resolution, it will look great in both modes. I just switched to Graphics mode and adjusted the camera speed, so it looks great and still moves close enough to 60 for now.

Re: New PS5 Firmware Update Available to Download Now

KilloWertz

@LifeGirl As far as firmware goes, I'd say we have gone backwards for the most part. It looks nice, but when they forced the activity cards on us, it took away the nice artwork a lot of games had for their backgrounds on the Home screen. A real shame that they never gave us the option to revert back if we wanted to, especially if you're somebody like me who has never used an activity card.

The fact that we are this far into the PS5's life cycle and certain things that should be considered crucial are either still missing (folders, news feed from the PS4, etc.) or aren't fixed (the playtime tracking for games, etc.) is pretty bad.

I don't feel the PS5 has been a waste by any means though as there's been plenty of great experiences (Rebirth being the latest), but the team in charge of the system's firmware has been a massive step down from whoever worked on the PS4. There's no way it's all the same people given how reliable the firmware was and the team was at fixing issues.

Re: Exclusivity Is the Achilles' Heel of Huge Blockbusters, Says Former PlayStation Exec

KilloWertz

Part of the reason PlayStation exclusives are usually so special is because they are exclusives. Do I still think they will be great even if they are multiplatform games? Sure, but again, part of the reason why they are so special is that the developers can focus on whichever PlayStation system they are working on and maximizing that. Look at what they did near the end of last gen. Ghost of Tsushima and The Last of Us Part II looked so good it was like a preview of what the PS5 was going to be.

Re: Unicorn Overlord (PS5) - An Utterly Brilliant Strategy RPG

KilloWertz

The timing of the release is poor for me, but seeing how good this turned out to be, it's definitely on the list of games I want to play that have come out around Rebirth that I can't get to yet.

There's not a ton of really good games like this on non-Switch hardware, so it's nice to see a game like this end up on PlayStation hardware and turn out to be pretty good as well.

Re: Final Fantasy 7 Rebirth's Graphical Problems Are Clear in Digital Foundry Report

KilloWertz

@Th3solution You are right, but in this case, Square Enix definitely deserves to be criticized. While other developers actually optimize their games properly even with costs increasing, Square Enix has released two PS5 exclusives in a row that are poorly optimized. When a PS5 port of a game has less issues than this game does, that says something.

Like I've said multiple times already, this won't change how much I enjoy such a highly anticipated game, but it's still sad.

Re: Final Fantasy 7 Rebirth's Graphical Problems Are Clear in Digital Foundry Report

KilloWertz

@Enuo In people's defense, there is no excuse for this. When a PS5 port of the first game does it better than a game built for the PS5 exclusively, that's pretty sad. Regardless of whether you feel the need to take shots at people complaining about it, which in reality is just somebody wanting to take shots at people without actually thinking it through, Square Enix deserves to be criticized for failing to properly optimize two PS5 exclusives in a row (the other being FF16).

Will this change my enjoyment of a game that's been my most anticipated one in years? No, but again, there's still no excuse for the lack of optimization on the part of Square Enix.

Re: Unannounced Games from PlayStation Studios Have Been Cancelled

KilloWertz

At least we'll still get a steady diet of the same damn thing rather than anything different. Oh, wait, we're not even getting that anytime soon...

Some great games obviously, but this still doesn't really sit well. It basically confirms we will continue to get primarily 3rd person action adventure games with little variety otherwise outside of 2nd party titles they buy the publishing rights for or 3rd party timed exclusives.

Re: 900 PlayStation Employees Laid Off, London Studio Closed

KilloWertz

I can understand smaller companies or companies that bought more than they could afford having downsizing like this, but when it's somebody that's completely dominating the video game industry right now (along with Nintendo), I find it hard to believe this is truly necessary to "future ready ourselves to set the business up for what lies ahead". It comes off as more like "everybody else was doing it, and some of our studios already did it previously, so let's try to line our pockets even more."

Re: Final Fantasy VII Rebirth (PS5) - Strong Sequel Seeks a New Direction

KilloWertz

@ShogunRok I commented yesterday ripping into Square Enix for not being able to properly optimize two straight PS5 exclusives' Performance modes. Then the thought hit me hours later that maybe the review copies were all out without the Performance mode upgrades that the demo patch provides. I've yet to play the demo as I want to wait for the full game, but does that demo patch actually address many of the problems with the Performance mode for Rebirth? A bit long winded, but thanks in advance.

Re: Final Fantasy VII Rebirth (PS5) - Strong Sequel Seeks a New Direction

KilloWertz

This is in no way cooling off my excitement for Rebirth with it still being one of my most anticipated games in a long time, but how Square Enix is struggling with their graphics engines this gen is baffling.

I'm wondering if Remake actually looks just as good as this. That ended up looking pretty nice overall when ported to the PS5, so to see 2 PS5 exclusive games in a row from Square Enix have rough looking performance modes is ridiculous. In no way should this be even discussed about games developed specifically for the PS5 at this point in the console generation.

Re: Reaction: Xbox Is Bringing Some Great Games to PS5, But Rumours Will Remain Rampant About What's Next

KilloWertz

This was about as bad of an announcement as Sony's showcases/SoPs from last year. Probably worse. You don't announce something a week or so in advance, only to literally fail to do what you promised.

Where's the strategy they were supposed to lay out? We know little more than we did before this. Weird that they dropped the ball on this so badly after such a great show last month.

Re: Banishers: Ghosts of New Eden (PS5) - Storytelling Great Has Gameplay to Match

KilloWertz

I had forgotten about this game until I saw the review on the front page. I will wait on the game like others since the first few months are pretty stacked, but it might be for the best in the end to give them time to iron out some of the issues with patches.

I would love to buy the game right away to support them in hopes this does well enough to get a sequel, but I can't with Rebirth coming soon. I hope things go good for the game in the meantime though.

Re: The Last of Us 2 Began Life as Open World Melee Epic Heavily Inspired by Bloodborne

KilloWertz

I'm not even sure why they were considering that route. I understand trying something different, but that would have been way too extreme of a departure from the formula. The downtown Seattle part was great, but it was also still very much The Last of Us.

Just keep it like Part 2 in terms of gameplay for Part 3 and it will be golden. I hated how the story progressed, but the gameplay itself was amongst the best I played all last generation.

Re: Rumour: Even More Xbox Exclusives Coming to PS5 Than Already Reported

KilloWertz

If they aren't even going to keep their own exclusives on their own platform/service exclusively, then what's the point? I know some people will say that it shouldn't matter and it's all console war crap, but to make their fans wait all of these years for good exclusives and then have them be multiplatform in the end anyways kind of stinks for them.

Re: Poll: How Would You Rate the Latest State of Play Showcase?

KilloWertz

I thought it was good, but still a bit disappointing considering almost everything that was shown we already knew about. Obviously it's good that we got dates for Rise of the Ronin and Stellar Blade, but it would have been nice to get something from actual 1st party that we didn't already know about.

Also a bit disappointing that Ronin is releasing a month after Rebirth, as I know there's no way I'll finish Rebirth in time, so I'll have to pass for the time being. Given the complete lack of anything coming after Stellar Blade so far, I'm not sure why they are having one big release a month.

Overall, it was their best State of Play in a while (the bar was extremely low), but I just can't bring myself to say it was amazing or anything. Basically anything major we already knew was going to be there. A date for Stellar Blade keeps it from being bad alone, but the last nugget (other than the FF7 Rebirth SoP that I will be skipping) being that Kojima is making an exclusive spiritual successor to MGS was met with a shrug by me as it won't be out until the PS6. Great for at least 6 years from now, but again, that's did little for me now.

Re: Talking Point: What Can We Expect in the Next State of Play Show?

KilloWertz

I'm happy we're getting extended looks at Stellar Blade and Rise of the Ronin (especially the former), but hopefully we at least get something that we didn't already know about (and not just some throwaway game).

I'll still be happier with this show than most of PlayStation's of late even if most of the best games are ones we already knew about, but sadly that's still an improvement over what they've done over the last year or so.

Re: Deus Ex Game Reportedly Cancelled, Almost 100 Devs Laid Off

KilloWertz

They should have never bought all of these studios and IPs if they had no intention of keeping everything as is. Other than layoffs of course since almost everybody is doing it and it would have likely happened anyways.

I've never played a Deus Ex game, but obviously people were looking forward to this. In the end, it still sucks that this is happening as it could happen to more of the things they acquired. Luckily Tomb Raider got picked up by Amazon.

Re: State of Play Announced, Covering More Than 15 PS5, PSVR2 Games

KilloWertz

I'm already interested with an extended look of Stellar Blade being announced as part of it. It was annoyingly absent from everything last year, so it's nice to see that.

On the fence with Rise of the Ronin at the moment as I don't like Souls-like games, but knowing this is going to be made more accessible than other Team Ninja games has me interested in seeing how it turns out at least.

Hopefully the rest of the games aren't just second or third party titles though and we actually get something that we didn't know about already from PlayStation themselves. At the very least, I know it won't be a total bust for me like a lot of their shows over the last year or so.