It looks okay kind of looks a little generic in terms of gameplay design and I really do hope they fix the balance issues because that Cannon weapon you can use in the game breaks it by infinitely staggering the mini boss and to be able to do that in the demo is pretty nuts.
Honestly good. There needs to be a special quarantined island to put all of these absolutely pathetic morons. Such a ridiculous field to wage a meaningless war on. Take away the electronics they hide behind, expose them to the light, and let them burn.
@Northern_munkey I'm not 100%t sure but many have really liked it, including some that don't like survival/build gimmicks. Which I definitely don't.
You know when you just get a feeling that a game is one you will like. For some reason I get that feeling with this one. Just haven't caught up enough on backlog yet to get to it, however I plan to pick this one up before the sale ends.
Absolutely Loved Returnal, despite really finding most rogue lite/likes pretty lame and lazy
I actually think returnal is the best ps5 exclusive to have come out at all.
That being said, Lmfao, it's no wonder why bloated development budgets have skyrocketed and yet the advancements in gaming have stagnated....
These ridiculous studios being prioritized is a bit much especially when the reality is, all that's needed is strong tech dev workstations and a talented unthusiastic team. The rest is waste in favor of opulence. We all know where that can go with a dev like bungie as an example or even Google for that matter.
This is obvious. However it still remains that the pro was a terrible mid gen upgrade primarily because they cheaped out on the cpu. Sure it helped out a few games look less blurry and provided some different crutches to makeup for technically unfinished releases, however that cpu is a major flaw in improving games that rely on a decent cpu for asset streaming.
No amount of excuse making to justify your overpriced fomo purchase is going to change that reality. As time goes on and modern day Sony treats this as they have every post gen hardware release, these shortcomings will not only be proven to be true, but also be unaddressed.
@MrPeanutbutterz I hear ya, I do. I think we just have different versions of finished versus polished.
I will say it's a little bit of a bummer for me personally though because I haven't touched the game beyond the demo; specifically because of its level of technical polish. I love the series and 7 holds a very special nostalgic place in my heart. However, I don't want to play it in that state and I certainly don't think it's valid to have to buy an overpriced midgen upgrade console to makeup for a game that is technically unfinished in my opinion.
I consider a game unfinished even if what's unfinished is on the technical front. Many others do as well.
You two keep making excuses around performance and fidelity modes. However this game is by no means pushing graphical limits. The fact that it has random low res textures, terrible pop in, and is a blurry mess has nothing to do with resolution. It is entirely the choices, engine, and level of technical polish they put in.
Release finished games. That demo was a disaster visually which didn't help. Yet, it Still hasn't been corrected. No game at that level of visuals should be the blurry unfinished mess this was at launch.
I say again: Release finished games. Many of us are no longer accepting the idea of giving you full asking price for an unfinished, corners cut, rushed out the door product.
I would say considering the field this year, much of which is greatly overrated, this is about right. It's decent but feels unpolished and greatly unoptomized in terms of technical performance but also gameplay balance.
If you explore the sandbox that beckons just that, you are overpowered and the gameplay thus gets repetitive long before The credits roll. Combat is the main draw here, As the game has little in terms of story and even that is essentially a retread. Yet, despite it's mechanics being good They really wiffed it in terms of Combat balance and for me the game became the typical open world slog because of it about 2/3 through. It's such a shame because the game doesn't hold your hand and there is tons to uncover organically much like elden ring, however it essentially breaks the game doing so unless you enjoy just destroying the same 5-10 spongey enemies with padded health bars over and over again with no real challenge after about the 15 - 20 hr mark
They really had the opportunity to expand the bones of the original, yet instead just essentially made a remake without refinement and feels unfinished just as it's original did. Turns out it's really Capcom leadership to blame, and I'm guessing that's why the game leads jumped ship post release. This game was a 6-7 for me, but had the potential to be far More had it been Given the resources and time to manifest as intended.
@Northern_munkey 100% agreed on morrowind. Especially considering it's age.
That being said I'm all over this as well unless they just haphazardly use AI to do the conversion. That worked so well for that garbage gta trilogy.....
@Almost_Ghostly bought it last month, it's next up on my list to play. Looking forward to it! Shame it didn't do better and their overlords publishing Umbrella already made cuts to the talented team merely because it didn't gain the traction or get the time it deserved in mainstream hive minds.
Just feels like they are milking it at this point. Almost a disservice to elden ring merely to further capitalize off of its fame.
As has been the case with nearly all Fromsoft fair post dark souls; it will get rave reviews despite its shortcomings that often are criticized in other games. Even so I doubt I will jump into a fortnite style time sensitivity mechanic within Co-op focused rogue like spinoff of this IP and it's very aged hand me down engine.
I really wish from soft would take the boatloads of money they made from Elden ring and Shadow of their tree likely and actually invest in upgrading the technical front of their operation and perhaps the development process as a whole.
@LogicStrikesAgain The best way I describe it is something like a peanut butter and jelly sandwhich. You may or may not like it when younger and then feel the opposite as you age. I assume you're asking this to see if there's an angle to have a rebuttal or argue this notion but this really can't be that surprising a take can it?
I mean you look at a game like astrobot or yes even Mario and you're telling me you can't fathom that there are certain Gamers that just find that those games as they grow older to be too simplistic whether that be on the gameplay front story front or yes even visually in terms of art style. whatever the reasoning, this is not that crazy a take to have.
I'm glad you may or may not like it, however I would hope that if you set your personal biases aside you can see how a game like astrobot or let's say Lego Horizon, or Pokémon, or even many jrpg games may have gamers that either love it or don't and that sentiment could have changed as ones tastes evolve over time.
@GymratAmarillo wow, I can't even bring myself to respond to that list, as it seems your being serious in suggesting that's a strong slate of releases. There is clearly no sense in continuing this discussion with you . Have a good one and I'm glad you are satisfied with that 👍
@OldGamer999 agreed. I genuinely wonder now if perhaps a great deal more of what Sony was cooking on the fp front had to be canceled and rebooted as the gamer audience continues to reject like 90% of new live service schemes. It's pretty insane to me that we still don't know what most of their Studios are even working on 2/3 into this generation.
@GymratAmarillo Astrobot was just more ASTRO bot. If it's not your thing, it really doesn't matter how well that thing is crafted. As I've matured, that type of game is 100% not my thing, and despite its hype and acclaim, I suspect that is the case with a lot of others.
Despite individual tastes, I still don't get your point. 2024 was a terrible year on the Fp front and was largely carried by elden ring dlc, a few good and many OK third party games, albeit most of which released technically unfinished.
Astrobot of all things did not somehow make it some banger year from Sonys studios even if I was into that type/tone of game at this stage of my life.
Such an overhyped release. It's not even containing half the promised content. I get supporting devs and all but I have zero interest paying for a half completed game likely a year or more early. especially with its loot system still so grindy and the 3 locales being so mid in an unfinished campaign you have to play through twice to get to endgame.
Early access is what it is, but to pay to beta test and title with such a large chunk unfinished is just not the initial experience I want to have.
Takes fomo out of it completely so it's an easy wait.
I have so much nostalgia with the good movies of this series as well As The Fate of Atlantis pc game, that this is a no Brainer buy for me when it comes our way, despite it's potential flaws.
Looking forward to it. Glad for Xbox to have a solid hit day and date release on its admittedly far superior sub svc, and also glad it's releasing on Ps5.
This is a tough one to gauge. something about it just views like a VR game. I think a lot of this game will live or die on its exploration and story, As the combat and stealth look pretty generic.
I'm a huge Indy fan, However, I'm not sold on the first-person format and gameplay we have seen thus far. I think an Indy game would have been better served in a different perspective and/or going full immersive Sim. who knows though, if the exploration isn't also super simplified due to the perspective, it could be decent. modern gaming doesn't really take the risks with big Ip games that would be needed for something like the Buther Bay Riddick comparisons going around. It was a different time, and now everything is unfortunately dumbed down and simplified to appeal to the widest audience.
Hope it's good as Indy has been done dirty via the Disney overlord factory, maybe they gave machine games a long leash.
"Ripoff" of elements aside, it kind of looks awesome lol. I mean Horizon has problems and the sequel was pretty mid and ignored what could have been fixed from feedback on the original in terms of gameplay. This looks to have far different combat focus.
If this copycat learns and evolves, I'd give it a go. You know what they say about imitation. Let's also be real hear, no one is now calling the myriad of souls likes out there ripoff now and many are great.
It kind of feels like this is being framed as a rip off because this site is dedicated to promoting and defending all that is Sony and their profit margin, above actual unbiased video game reporting...
@Northern_munkey I hear you, it's just strange because it was very recently rumored sequel was going open world and the devs themselves shared artwork and that the sequel would be going unreal 5. I wonder if they abandoned that and turned what they had into a dlc and instead are choosing to do a surv horror game in unreal 5 for some reason.
More is good, however I'm not a huge fan of dlc. It's rarely done well and often feels too tacked and doesn't have the same appeal as the main adventure. There have been a very few gems in the dlc dept.
Survival horror is increasingly very simplistic and one note and mundane so that's less appealing, but who knows, maybe they can surprise in that genre as well.
Lmfao and yet we still have the devs being blamed..... As PSSR misfires stack up over and over again for this overpriced mid gen cash grab. How Many more until we start admitting that PSSR was not entirely ready for release, and certainly not for such a ridiculous asking price considering the cpu limitations the pro has in terms of improvements for games to come.
700 dollars to play old games as alpha testers for an AI upscaler. Good times
I have been a dedicated playstation Platform player for 30 years. I simply call out what I've seen for the last 4 years with that context.
It doesn't mean I don't love gaming. It is no Measure of health to be profoundly well adjusted to a sick system. Criticism is not hate. I would argue it is wisdom. Making excuses in the name of corporate allegiance, I would argue is the opposite....
@PuppetMaster @LiamCroft
I hear you
Nostalgia is fun. However look at Sony's current trajectory. Regardless of his historical and anecdotal goodness, he has been a part of this new version of PS, just as much as the rest of them. Perhaps that's why he's really leaving, and that's great, however I genuinely wish those leaving the company based on that pretense be honest about it.
However it doesn't take him out of the movers and shakers that created this mess. If you don't see where the platform is now, as a mess and far cry from playstations height, that's just delusion and a far bigger issue thinking-wise for those in which that shoe fits.
Thank God, now get rid of the rest of the old guard. Sony needs a new set of eyes and new trajectory led by individuals passionate about gaming first. Not merely engaging in the predatory, eventually doomed to fail, endless growth model regardless of the consequences to the medium and artists creating in it.
The execs and shareholder overlords have done a great deal of damage to the gamer faced aspect of the brand this gen in favor of greed.
Well good for Microsoft then? Don't understand the point of making an article about this. Most COD players, Or even other groups addicted to a single live service scheme, aren't gamers at all and should be considered a completely seperate demographic and industry partition. It's this lumping together that has led to so many failures and poor decisions by the gaming sector in recent years. Seperate them out and make your garbage addiction schemes for that crowd with a dedicated team of whatever you would call them, working for that, and then have your actual game development teams make actual games.
Instead we have talented game devs being forced to make and promote this garbage or lifeless sequels and remasters cash grabs and then fired when they inevitably fail. Such a shame
Nope
Not really in the habit of wanting to or needing to game on the go or in other circumstances. I can just play on my TV at home when I set aside time to do so. Not one to need a screen to stare at and distract me from this reality everywhere I go, or share specific screen time amongst competing household members.
However, The latter I do get as a selling point for those that share one large screen amongst many.
The sad reality is that they missed the real issues paying attention to a loud vocal minority. The forces stealth is nothing of an issue compared to combat/stealth as a whole because of terrible enemy AI. From what I've widely seen reported this was the primary issue gameplay wise.
I wouldn't touch this for anything more than 20 bones. The black Friday sale is only down to 40 physical, probably worse on ps store.
Looking forward to playing through this and the nostalgia it will conjure. Too bad they released it unfinished. Likely ran out of resources to delay it even more.
I don't know man something's not adding up with those numbers like there's got to be a bunch of costs they aren't including in the supposed budgets because needing to sell three to four million for control two at a minimum of 60 bucks or we can even say 50 bucks like that's hundreds of millions of dollars.
I'm also one of the few that just really bounced off control I played you know double digit hours into that game and it just started to feel so repetitive in terms of encounter design World design I mean I get it all in one building and all of that but it just had such solid combat but such a boring and repetitive gameplay Loop the only thing that kept me going for as long as I did was lore but that only goes so far if like getting from point A to point B is so repetitive and boring.
If they can really take the bones of what they put into control and really expand that in a sequel it could be amazing. I wish them the best because in a current climate of gaming that is so stale aside from what the folks over at Larian and some of the indy scene are doing, it's nice to have a developer that is willing to not be so generic and safe in the name of greed.
Multiplayer?! Lmfao not on console you aren't. what in 540p, With a one foot draw distance? The game can't run consistent as is lmfao. Even the pro can't fix it because Sony chose to leave the CPU in the same dated state.
Didn't the game creator leave capcom because he didn't get the support to fully flesh out DD2 anyways?
My only concern with this is the sequel purgatory Sony seems to put all of their most talented devs in.
I would hate to see Fromsoft just churn out dated engine fueled games like multiple elden ring sequels. I thought Sekiro was such a refreshing take on their formula that it's kind of stale when they just go back to what amounts to just Demon Souls with a different skin. That aside though Fromsoft needs some serious technical upgrading to occur.
Sony seems so overtly focused on boring iterative sequels based on board room decided "safe bets," that they've lost so much of the diverse gaming catalogue and unique experiences that once made them great. Now it's sequels that are essentially the same game over and over again, taking 7 years to make, alongside shameless cash grab hardware releases and squeezeing extra cash out of their fan base in any slimey way possible.
While I enjoyed Erdtree, I don't think it should be on here. I am just glad Veilguard isn't. I half expected it to be as it's quite clear the nominations are often suspect with these Ad Fests marketed as award or expo type shows.
Comments 2,533
Re: PS5's Super Promising Phantom Blade Zero Confirms New Gameplay Deep Dive
It looks okay kind of looks a little generic in terms of gameplay design and I really do hope they fix the balance issues because that Cannon weapon you can use in the game breaks it by infinitely staggering the mini boss and to be able to do that in the demo is pretty nuts.
Re: PS5's Super Promising Phantom Blade Zero Confirms New Gameplay Deep Dive
@Weebleman I think you may be thinking of The first Berserker Kazan demo coming soon. I believe this already had one?
Re: Square Enix Vows to Deny Toxic Fans Its Wonderful Games, Services
Honestly good. There needs to be a special quarantined island to put all of these absolutely pathetic morons. Such a ridiculous field to wage a meaningless war on. Take away the electronics they hide behind, expose them to the light, and let them burn.
Re: Vampire Action Game V Rising Claims 5 Million Victims and Counting
@Northern_munkey I'm not 100%t sure but many have really liked it, including some that don't like survival/build gimmicks. Which I definitely don't.
You know when you just get a feeling that a game is one you will like. For some reason I get that feeling with this one. Just haven't caught up enough on backlog yet to get to it, however I plan to pick this one up before the sale ends.
Re: Vampire Action Game V Rising Claims 5 Million Victims and Counting
Nice. Been considering picking up the castlevania edition.
Re: Housemarque's Swanky New Office Is Ready for Business, Complete with Awesome Returnal Spacesuit
Absolutely Loved Returnal, despite really finding most rogue lite/likes pretty lame and lazy
I actually think returnal is the best ps5 exclusive to have come out at all.
That being said, Lmfao, it's no wonder why bloated development budgets have skyrocketed and yet the advancements in gaming have stagnated....
These ridiculous studios being prioritized is a bit much especially when the reality is, all that's needed is strong tech dev workstations and a talented unthusiastic team. The rest is waste in favor of opulence. We all know where that can go with a dev like bungie as an example or even Google for that matter.
Re: PS5 Pro Bettered as Final Fantasy 7 Rebirth Reveals PC Specs, Features
This is obvious. However it still remains that the pro was a terrible mid gen upgrade primarily because they cheaped out on the cpu. Sure it helped out a few games look less blurry and provided some different crutches to makeup for technically unfinished releases, however that cpu is a major flaw in improving games that rely on a decent cpu for asset streaming.
No amount of excuse making to justify your overpriced fomo purchase is going to change that reality. As time goes on and modern day Sony treats this as they have every post gen hardware release, these shortcomings will not only be proven to be true, but also be unaddressed.
Re: 34 Under the Radar PS5 Games to Watch Out for in 2025
No rest for the wicked looks awesome.
Re: Game of the Year: #1 - Astro Bot
@Gr8VngnzN4esAngr 100%.
Re: Square Enix Insists Final Fantasy 7 Rebirth Hasn't Been the PS5 Sales Disaster It's Been Painted As
@MrPeanutbutterz I hear ya, I do. I think we just have different versions of finished versus polished.
I will say it's a little bit of a bummer for me personally though because I haven't touched the game beyond the demo; specifically because of its level of technical polish. I love the series and 7 holds a very special nostalgic place in my heart. However, I don't want to play it in that state and I certainly don't think it's valid to have to buy an overpriced midgen upgrade console to makeup for a game that is technically unfinished in my opinion.
Re: Square Enix Insists Final Fantasy 7 Rebirth Hasn't Been the PS5 Sales Disaster It's Been Painted As
@MrPeanutbutterz @Carck
I consider a game unfinished even if what's unfinished is on the technical front. Many others do as well.
You two keep making excuses around performance and fidelity modes. However this game is by no means pushing graphical limits. The fact that it has random low res textures, terrible pop in, and is a blurry mess has nothing to do with resolution. It is entirely the choices, engine, and level of technical polish they put in.
Re: Square Enix Insists Final Fantasy 7 Rebirth Hasn't Been the PS5 Sales Disaster It's Been Painted As
Release finished games. That demo was a disaster visually which didn't help. Yet, it Still hasn't been corrected. No game at that level of visuals should be the blurry unfinished mess this was at launch.
I say again: Release finished games. Many of us are no longer accepting the idea of giving you full asking price for an unfinished, corners cut, rushed out the door product.
Re: Game of the Year: #8 - Dragon's Dogma 2
I would say considering the field this year, much of which is greatly overrated, this is about right. It's decent but feels unpolished and greatly unoptomized in terms of technical performance but also gameplay balance.
If you explore the sandbox that beckons just that, you are overpowered and the gameplay thus gets repetitive long before The credits roll. Combat is the main draw here, As the game has little in terms of story and even that is essentially a retread. Yet, despite it's mechanics being good They really wiffed it in terms of Combat balance and for me the game became the typical open world slog because of it about 2/3 through. It's such a shame because the game doesn't hold your hand and there is tons to uncover organically much like elden ring, however it essentially breaks the game doing so unless you enjoy just destroying the same 5-10 spongey enemies with padded health bars over and over again with no real challenge after about the 15 - 20 hr mark
They really had the opportunity to expand the bones of the original, yet instead just essentially made a remake without refinement and feels unfinished just as it's original did. Turns out it's really Capcom leadership to blame, and I'm guessing that's why the game leads jumped ship post release. This game was a 6-7 for me, but had the potential to be far More had it been Given the resources and time to manifest as intended.
Re: Rumour: The Elder Scrolls 4: Oblivion Is Getting an Unreal Engine 5 Remake in 2025
@Northern_munkey 100% agreed on morrowind. Especially considering it's age.
That being said I'm all over this as well unless they just haphazardly use AI to do the conversion. That worked so well for that garbage gta trilogy.....
Re: Sony's Rounding Out 2024 with the Biggest Roster of PS5, PS4 Deals of the Year
@Almost_Ghostly bought it last month, it's next up on my list to play. Looking forward to it! Shame it didn't do better and their overlords publishing Umbrella already made cuts to the talented team merely because it didn't gain the traction or get the time it deserved in mainstream hive minds.
Re: Monster Hunter Wilds Dev Making 'Steady Improvements' to PS5 Performance, PS5 Pro Patch Set for Launch
Lol suuuurreee. Just like they did with Dragons Dogma "2"
Re: Elden Ring: Nightreign Explained, Can Be Played in Single Player and Offline
Just feels like they are milking it at this point. Almost a disservice to elden ring merely to further capitalize off of its fame.
As has been the case with nearly all Fromsoft fair post dark souls; it will get rave reviews despite its shortcomings that often are criticized in other games. Even so I doubt I will jump into a fortnite style time sensitivity mechanic within Co-op focused rogue like spinoff of this IP and it's very aged hand me down engine.
I really wish from soft would take the boatloads of money they made from Elden ring and Shadow of their tree likely and actually invest in upgrading the technical front of their operation and perhaps the development process as a whole.
Re: Naughty Dog's New PS5 Game Is Finally Announced, Sci-Fi Action Title Intergalactic
Glad to see something new. That enough considering modern ps, is reason for hype enough
Re: Rumour: Kadokawa Employees Eager for Sony Buyout and Change in Management
Makes sense. Apparently Fromsoft in particular is a pretty bad employer.
Re: Elden Ring DLC Not Eligible for BAFTA's Best Game Award
As it should be. Great Dlc, for a game released 2.5 yrs ago.
Shouldn't be considered for Goty
Re: Sony Highlights Biggest PS5 Games for 2025 in New Trailer
@LogicStrikesAgain The best way I describe it is something like a peanut butter and jelly sandwhich. You may or may not like it when younger and then feel the opposite as you age. I assume you're asking this to see if there's an angle to have a rebuttal or argue this notion but this really can't be that surprising a take can it?
I mean you look at a game like astrobot or yes even Mario and you're telling me you can't fathom that there are certain Gamers that just find that those games as they grow older to be too simplistic whether that be on the gameplay front story front or yes even visually in terms of art style. whatever the reasoning, this is not that crazy a take to have.
I'm glad you may or may not like it, however I would hope that if you set your personal biases aside you can see how a game like astrobot or let's say Lego Horizon, or Pokémon, or even many jrpg games may have gamers that either love it or don't and that sentiment could have changed as ones tastes evolve over time.
Re: Sony Highlights Biggest PS5 Games for 2025 in New Trailer
@GymratAmarillo wow, I can't even bring myself to respond to that list, as it seems your being serious in suggesting that's a strong slate of releases. There is clearly no sense in continuing this discussion with you . Have a good one and I'm glad you are satisfied with that 👍
Re: Sony Highlights Biggest PS5 Games for 2025 in New Trailer
@GymratAmarillo I think you are confusing first party with exclusive/timed exclusive...
On the first party front last year we got Astrobot and a terrible friggin Lego game...
Re: Sony Highlights Biggest PS5 Games for 2025 in New Trailer
@OldGamer999 agreed. I genuinely wonder now if perhaps a great deal more of what Sony was cooking on the fp front had to be canceled and rebooted as the gamer audience continues to reject like 90% of new live service schemes. It's pretty insane to me that we still don't know what most of their Studios are even working on 2/3 into this generation.
Re: Sony Highlights Biggest PS5 Games for 2025 in New Trailer
@GymratAmarillo Astrobot was just more ASTRO bot. If it's not your thing, it really doesn't matter how well that thing is crafted. As I've matured, that type of game is 100% not my thing, and despite its hype and acclaim, I suspect that is the case with a lot of others.
Despite individual tastes, I still don't get your point. 2024 was a terrible year on the Fp front and was largely carried by elden ring dlc, a few good and many OK third party games, albeit most of which released technically unfinished.
Astrobot of all things did not somehow make it some banger year from Sonys studios even if I was into that type/tone of game at this stage of my life.
Re: Sony Highlights Biggest PS5 Games for 2025 in New Trailer
What in the actual F, are Sony's studios doing....
This is getting to be a ridiculous generation on the fp studio front.
Re: Call of Duty: Black Ops 6 Players Fed Up with Activision's 'AI Slop' Artwork
Yet those same addicted marks continue to hand over there money for this garbage.....
The entire scheme is slop, year after year. Yet the flies always flock back to each new steaming pile...
Re: Poll: Are You Playing Path of Exile 2?
Such an overhyped release. It's not even containing half the promised content. I get supporting devs and all but I have zero interest paying for a half completed game likely a year or more early. especially with its loot system still so grindy and the 3 locales being so mid in an unfinished campaign you have to play through twice to get to endgame.
Early access is what it is, but to pay to beta test and title with such a large chunk unfinished is just not the initial experience I want to have.
Takes fomo out of it completely so it's an easy wait.
Re: Round Up: Indiana Jones Reviews Are Live, Mostly Very Strong
I have so much nostalgia with the good movies of this series as well As The Fate of Atlantis pc game, that this is a no Brainer buy for me when it comes our way, despite it's potential flaws.
Looking forward to it. Glad for Xbox to have a solid hit day and date release on its admittedly far superior sub svc, and also glad it's releasing on Ps5.
Re: PlayStation Boss Hermen Hulst: AI Won't Replace the 'Human Touch' in Game Development
That's great Herman, but how do we get you replaced?
Re: Indiana Jones PS5's Launch Trailer Will Make the Spring 2025 Wait That Little Harder
This is a tough one to gauge. something about it just views like a VR game. I think a lot of this game will live or die on its exploration and story, As the combat and stealth look pretty generic.
I'm a huge Indy fan, However, I'm not sold on the first-person format and gameplay we have seen thus far. I think an Indy game would have been better served in a different perspective and/or going full immersive Sim. who knows though, if the exploration isn't also super simplified due to the perspective, it could be decent. modern gaming doesn't really take the risks with big Ip games that would be needed for something like the Buther Bay Riddick comparisons going around. It was a different time, and now everything is unfortunately dumbed down and simplified to appeal to the widest audience.
Hope it's good as Indy has been done dirty via the Disney overlord factory, maybe they gave machine games a long leash.
Re: Lies of P DLC Scheduled for Early 2025, Developer's Next Game a Sci-Fi Horror
@wildcat_kickz 🤘
Re: Horizon Rip-Off Light of Motiram Will Actually Come to PS5
"Ripoff" of elements aside, it kind of looks awesome lol. I mean Horizon has problems and the sequel was pretty mid and ignored what could have been fixed from feedback on the original in terms of gameplay. This looks to have far different combat focus.
If this copycat learns and evolves, I'd give it a go. You know what they say about imitation. Let's also be real hear, no one is now calling the myriad of souls likes out there ripoff now and many are great.
It kind of feels like this is being framed as a rip off because this site is dedicated to promoting and defending all that is Sony and their profit margin, above actual unbiased video game reporting...
Re: Lies of P DLC Scheduled for Early 2025, Developer's Next Game a Sci-Fi Horror
@Northern_munkey I hear you, it's just strange because it was very recently rumored sequel was going open world and the devs themselves shared artwork and that the sequel would be going unreal 5. I wonder if they abandoned that and turned what they had into a dlc and instead are choosing to do a surv horror game in unreal 5 for some reason.
More is good, however I'm not a huge fan of dlc. It's rarely done well and often feels too tacked and doesn't have the same appeal as the main adventure. There have been a very few gems in the dlc dept.
Survival horror is increasingly very simplistic and one note and mundane so that's less appealing, but who knows, maybe they can surprise in that genre as well.
Re: Lies of P DLC Scheduled for Early 2025, Developer's Next Game a Sci-Fi Horror
Wait what? Last time they said they were doing a sequel. Now it's just dlc and a different genre/ip?
Re: Fans Frustrated with Avatar's Disappointing PS5 Pro Patch
Lmfao and yet we still have the devs being blamed..... As PSSR misfires stack up over and over again for this overpriced mid gen cash grab. How Many more until we start admitting that PSSR was not entirely ready for release, and certainly not for such a ridiculous asking price considering the cpu limitations the pro has in terms of improvements for games to come.
700 dollars to play old games as alpha testers for an AI upscaler. Good times
Re: PlayStation Exec Shuhei Yoshida Will Leave the Company in January
@PuppetMaster not hate, context.
I have been a dedicated playstation Platform player for 30 years. I simply call out what I've seen for the last 4 years with that context.
It doesn't mean I don't love gaming. It is no Measure of health to be profoundly well adjusted to a sick system. Criticism is not hate. I would argue it is wisdom. Making excuses in the name of corporate allegiance, I would argue is the opposite....
Re: PlayStation Exec Shuhei Yoshida Will Leave the Company in January
@UltimateOtaku91 OK awesome.
Re: PlayStation Exec Shuhei Yoshida Will Leave the Company in January
@PuppetMaster @LiamCroft
I hear you
Nostalgia is fun. However look at Sony's current trajectory. Regardless of his historical and anecdotal goodness, he has been a part of this new version of PS, just as much as the rest of them. Perhaps that's why he's really leaving, and that's great, however I genuinely wish those leaving the company based on that pretense be honest about it.
However it doesn't take him out of the movers and shakers that created this mess. If you don't see where the platform is now, as a mess and far cry from playstations height, that's just delusion and a far bigger issue thinking-wise for those in which that shoe fits.
Re: PlayStation Exec Shuhei Yoshida Will Leave the Company in January
Thank God, now get rid of the rest of the old guard. Sony needs a new set of eyes and new trajectory led by individuals passionate about gaming first. Not merely engaging in the predatory, eventually doomed to fail, endless growth model regardless of the consequences to the medium and artists creating in it.
The execs and shareholder overlords have done a great deal of damage to the gamer faced aspect of the brand this gen in favor of greed.
Re: Silent Hill 2 Players Decode Ominous Messages from Endless Static
It reads: "PSSR broke our game"
Re: Oct 2024 USA Sales: PS5, PS4 Account for 82% of Call of Duty: Black Ops 6 Sales in the US
Well good for Microsoft then? Don't understand the point of making an article about this. Most COD players, Or even other groups addicted to a single live service scheme, aren't gamers at all and should be considered a completely seperate demographic and industry partition. It's this lumping together that has led to so many failures and poor decisions by the gaming sector in recent years. Seperate them out and make your garbage addiction schemes for that crowd with a dedicated team of whatever you would call them, working for that, and then have your actual game development teams make actual games.
Instead we have talented game devs being forced to make and promote this garbage or lifeless sequels and remasters cash grabs and then fired when they inevitably fail. Such a shame
Re: Talking Point: Would You Want a Steam Deck-Like Portable PlayStation?
Nope
Not really in the habit of wanting to or needing to game on the go or in other circumstances. I can just play on my TV at home when I set aside time to do so. Not one to need a screen to stare at and distract me from this reality everywhere I go, or share specific screen time amongst competing household members.
However, The latter I do get as a selling point for those that share one large screen amongst many.
Re: Star Wars Outlaws PS5 Does Away with Forced Stealth in Major Update
The sad reality is that they missed the real issues paying attention to a loud vocal minority. The forces stealth is nothing of an issue compared to combat/stealth as a whole because of terrible enemy AI. From what I've widely seen reported this was the primary issue gameplay wise.
I wouldn't touch this for anything more than 20 bones. The black Friday sale is only down to 40 physical, probably worse on ps store.
Re: STALKER 2's Technical Troubles Likely Fixed by the Time It Comes to PS5
Looking forward to playing through this and the nostalgia it will conjure. Too bad they released it unfinished. Likely ran out of resources to delay it even more.
Re: Huge PlayStation Black Friday Sales Begin 22nd November
Keep in mind: The deals On games Specifically, Will be astronomically better than whatever Sony does Digitally.
Re: Remedy Offers Control 2 Insight, AAA Action RPG on €50 Million Budget
I don't know man something's not adding up with those numbers like there's got to be a bunch of costs they aren't including in the supposed budgets because needing to sell three to four million for control two at a minimum of 60 bucks or we can even say 50 bucks like that's hundreds of millions of dollars.
I'm also one of the few that just really bounced off control I played you know double digit hours into that game and it just started to feel so repetitive in terms of encounter design World design I mean I get it all in one building and all of that but it just had such solid combat but such a boring and repetitive gameplay Loop the only thing that kept me going for as long as I did was lore but that only goes so far if like getting from point A to point B is so repetitive and boring.
If they can really take the bones of what they put into control and really expand that in a sequel it could be amazing. I wish them the best because in a current climate of gaming that is so stale aside from what the folks over at Larian and some of the indy scene are doing, it's nice to have a developer that is willing to not be so generic and safe in the name of greed.
Re: Rumour: Dragon's Dogma 2 Datamine Reveals Potential Multiplayer Plans
Multiplayer?! Lmfao not on console you aren't. what in 540p, With a one foot draw distance? The game can't run consistent as is lmfao. Even the pro can't fix it because Sony chose to leave the CPU in the same dated state.
Didn't the game creator leave capcom because he didn't get the support to fully flesh out DD2 anyways?
Re: Sony Reportedly in Talks to Acquire Elden Ring Dev's Parent Company Kadokawa Corp
My only concern with this is the sequel purgatory Sony seems to put all of their most talented devs in.
I would hate to see Fromsoft just churn out dated engine fueled games like multiple elden ring sequels. I thought Sekiro was such a refreshing take on their formula that it's kind of stale when they just go back to what amounts to just Demon Souls with a different skin. That aside though Fromsoft needs some serious technical upgrading to occur.
Sony seems so overtly focused on boring iterative sequels based on board room decided "safe bets," that they've lost so much of the diverse gaming catalogue and unique experiences that once made them great. Now it's sequels that are essentially the same game over and over again, taking 7 years to make, alongside shameless cash grab hardware releases and squeezeing extra cash out of their fan base in any slimey way possible.
Re: All The Game Awards 2024 Nominees Revealed, Astro Bot Up for 7 Awards
While I enjoyed Erdtree, I don't think it should be on here. I am just glad Veilguard isn't. I half expected it to be as it's quite clear the nominations are often suspect with these Ad Fests marketed as award or expo type shows.