LiamCroft

LiamCroft

Push Square's Assistant Editor

Comments 2,438

Re: Game of the Year: #7 - Lumines Arise

LiamCroft

@Uromastryx @MrStark I really don't understand what either of you are expecting from these lower entries in the top 10 list; these positions are always going to come down to more personal taste of the staff. You're both acting like there's some widely agreed upon best seventh and eighth game of 2025 haha

Re: Ghost of Yotei (PS5) - The Greatest Sucker Punch Game Ever

LiamCroft

@rjejr @PuppetMaster There are 5 difficulty options available from the start; there's not an unlockable harder mode after completion. There's an easy mode and then a casual mode below it.

I haven't tested the hardest mode, but the AI poses a fair challenge on medium, which is what I used for the review. I imagine the hardest mode is really quite challenging!

Re: Ghost of Yotei (PS5) - The Greatest Sucker Punch Game Ever

LiamCroft

@KundaliniRising333 You have to flick coins at other coins without them falling off the table or colliding with another to score points. It's simple but I really enjoyed it.

@Rich33 You create your own map markers by identifying landmarks through the spyglass. You have to be very close to something if you stumble upon it completely naturally for it to be marked on your map.

Re: Silent Hill F (PS5) - Brutal Survival Horror Walks a New Path

LiamCroft

@Hyena_socks The game autosaves pretty frequently, and there are little shrines dotted about where you can make additional saves.

Some enemies do respawn, yes.

It's mostly more action and combat-focused in general, but there is a certain point in the story where the gore and action is seriously cranked up. That's in relation to the narrative.