Comments 475

Re: Talking Point: What Are You Playing This Weekend? - Issue 483

ThorsHammer

@Alexface that sounds like quite a journey going through his whole catalogue. Ive played all his stuff over the years, asides from Policenauts and Snatcher. Are those available on modern stuff, or emulation the only option? Stick with DS btw, it is difficult to digest at first, but once it clicks, it really is incrediable, it actually became my 2nd favorite of his titles.

Re: Talking Point: What Are You Playing This Weekend? - Issue 483

ThorsHammer

PS5
Cyberpunk 2077
Have finally really sunk my teeth into this one. Probably the most impressive and atmospheric openworld ive played in a good while. Story is way more gripping then usual tickbox excersize too. It feels so lovingly and carefully created, its crazy to think at launch it was polar opposite.

PSVR 2
The Light Brigade
Tampered a little at launch, but put aside after a bug killed a lengthy run. Now with Synapse releasing soon, im determined to wrap this one - cant have 2 VR shooter roguelikes in the backlog! Just maxed my Rifle stats, and made it to the final boss last night but died on his 2nd phase. Will dust myself off and try again tonight.

Xbox Game Pass
Persona 5 Royal
Still chipping away, am near the end of Palace 6, so am begining to see the light at the tunnel.

Re: Rumours About PS5 Exclusive Metal Gear Solid, Silent Hill, and Castlevania Send the Web Potty

ThorsHammer

@Nem my assumption, if this is true, is that it would be in the same format as the Silent Hill revival. They basically let external studios pitch their ideas, then greenlite the idea if they like it and are just working at an executive level. From my memory they dont even have internal developers anymore, so if this IP comes back, it will be as good as the devs attatched, not necessarily Konami

Re: Talking Point: What Are You Playing This Weekend? - Issue 475

ThorsHammer

Quest 2 (via PC)
Serious Sam: The First Encounter
This is some fun, if ridculously challenging, old school shooting iin VR. Not for the easily quesy, as it moves at a break neck pace. About 3/4s in, so hopefully can finish over weekend.

Vertigo: Remastered
The sequels release reminded me i have this sitting in my Steam library. Really cool and intresting game, plays like Half Life meets Rick and Morty. Great game design, pacing and world...and all created by a solo dev!

PS5
Horizon Burning Shores
Yep, pretty much more of the same, but good lord is this game likely the most beautiful thing thats ever been on a console, visually. Missions and plot good so far, been playing round 2 hours.

Re: Concrete Genie Developer PixelOpus Is Shutting Down

ThorsHammer

@Flaming_Kaiser i get your point, but the reason we dont get smaller games from them is because the market is literally drowning with smaller games, so there is no need to make them, simply get a year exclusive contract for ps plus (or as with Xbox, game pass) and thats all that is needed nowadays, whereas pre-Xbox Arcade this market didnt exist so it had to be internal. Addtionally, Nintendo is really the smaller game hub with indies exploding on the Switch only in a third party capacity, but we never argue they should also be making smaller games internally outside their Zeldas and Marios, instead they are applauded for giving those games a thriving console platform. Sony at least will publish and spotlight smaller creative games on their subscription service, but they have also just proven they will crush them if they own them...so better for us, they keep them seperate.

Re: Concrete Genie Developer PixelOpus Is Shutting Down

ThorsHammer

@SoulsBourne128 it looks like the current trend will continue though. PixelOpus was really their attemp at an 'indie' style studio internally, and they were formed as that scene was booming, but it didnt pay off after 2 games, and the third game they were developing was something supposedly out of their scope and we can see what happened. We got to remember that when playstation got into the creative, experimental phase at the end of PS1, there was no indie scene at all, so experimentation had to happen internally. Now you have endless creative experimental games coming out every month, so its ripe for picking. They seem to cut a deal to help publish promising ones at second party, and put them on a pedistool with PS Plus Extra. We've seen it with Stray, Tchia, and now (the very Japan Studio looking) Humanity. I see your point and am nostalgic about the old era, but the industry and Sony hsve changed, and im fine with getting those type of games via second party, instead of them being overly pressurised within house. You can imagine the young PixelOpus had a rough time sitting next to giants like Naughty Dog or Insomniac, whereas indepently they wouldnt have that same comparison and could be judged on their own merits.

Re: Concrete Genie Developer PixelOpus Is Shutting Down

ThorsHammer

@3Above very true, his regime saw lots of cool stuff emerge, but also alot of odd stuff that didnt click. Even worse, say at the end of PS3 era, one of the most creative periods, they pumped out cool stuff like Puppeteer or Rain, but they got lost due to no marketing and bigger first party stuff taking spotlight.

Re: Concrete Genie Developer PixelOpus Is Shutting Down

ThorsHammer

Surprising, it feels like they just started and were about to step up to bat with their next game to finally prove their worth, after 2 average, if intresting, efforts. Like said above, looks like Sony wasnt impressed with what they were developing. This, along with the closure of Dreams, feels like an end to Shuhei's left over experiments.

Re: $70 Games Could Be Hurting PS5, PS4 Sales, But There's More to the Story

ThorsHammer

Yeah, i mean, i am one of those stats. I pretty much bought all first-party and second-party titles from day one from about end of 2018 till the price increase. A Sony published title is a true seal of quality, but as a working dad of 2 kids, spending 70 pounds for a game that will eventually go on sale...is just too much for me. Its no longer just a Sony issue though, as the rest of the industry has now followed suit. Its fine, im just patient to pick games up later, or wait for them to show up on subscription.

Re: The Order 1886's Dev Ripped Apart by Facebook Owner After Acquisition

ThorsHammer

@czDante92 they were definetly on the path to being bought by Sony; as they were made up of ex-Naughty Dog members, and had a succussful and exclusive second party relationship with PlayStation from the jump, but...the flopping of Order basically threw a spanner into those works, and Sony severed there ties right afterwards. They got bought by Meta after making the fantastic Lone Echo for Rift in the aftermath.

Re: Mini Review: Creed Rise to Glory: Championship Edition (PSVR2) - Boxing Upgrade Bests Predecessor

ThorsHammer

@NEStalgia for sure, if this sounds good to you, dont let me scare you off. The reason ill skip is cause i already played it last gen. It has some really slick production value, and is fun, espcially as a Rocky/Creed fan, but some of the design choices (at least in the PSVR1 version) were offputting, like having to do a ski movement to move at all, and an irratating stamina bar that really just interferes with the momentum.Thrill of the Fight is develpoped by one guy who is also an experienced boxer. You basically go into a ring and fight a series of well developed AI, no weird developer choices are implemented, and it has cool additions, like tracking speed and power of your hits, so if you can throw a real punch actually well, it will majorly help you in the fight. It sounds like they did a stellar job of improving Creed, so check it out if your intrested in VR boxing, it will be lots of fun im sure...im just going to skip cause i just really found the TotF experience a lot more stronger so will wait for the sequel.

Re: Mini Review: Creed Rise to Glory: Championship Edition (PSVR2) - Boxing Upgrade Bests Predecessor

ThorsHammer

@Anti-Matter your spot on, i frankly dont have any idea what your looking for, good luck waiting for your ideal game to materialize out of thin air. Also a little tip, if you want third person combat fighter, dont be surprised when a VR boxing sim doesnt fit your needs, its sortve like getting aggro that a sushi restaurant won't serve you burgers and fries 😉

Re: Talking Point: What Are You Playing This Weekend? - Issue 471

ThorsHammer

Was doing some tech stuff with the Quest 2 and got airlink working decent, so have taken a break from PSVR2 and diving into the PCVR backlog:

Quest 2
Wilson's Heart
An early Rift exclusive that i never tried. It is badass, yes the teleport only movement is beyond dated, but otherwise this is a fantastic pulpy horror game with an A list budget and voice cast. Sortve like an old school ep of Twlight Zone with an R rating. I burned through a third of the game last night and am enjoying, the puzzles, the chills and the plot twists.

The Climb
Man...this is how you do a VR climbing sim! No doubt Horizon CoM took inspiration, but after playing this, i really wished they wouldve copied it closer even, it would improved it. Crytek has given their setpieces consequence and suspense missing in the other game (although its rivalled in visual spectacle). Ill burn through this one and check out the sequel straight after.

PC Game Pass
Persona 5 Royal
Been neglecting this one this week, family and work have been demanding. Will try to reach the fourth palace this weekend and grind a little bit of those remaining Mementos requests.

Re: Talking Point: What Are You Playing This Weekend? - Issue 470

ThorsHammer

PSVR2
Resident Evil 8
Just got the last hour left when Chris becomes playable, but having to delay cause in laws visiting. Will wrap tonight probably. Such a stellar experience, Capcom really outdid themselves with making this a custom experience to the headset, plus as a game it really does a great job of touching the series greatest hits, from the terrifying survival horror of House Benevieto, to the blockbuster blitz of the Heisenberg battle...really great stuff.

PC GAME PASS
Persona 5 Royal
My fav of the series by far. Just wrapped the third Palace, and am busy catching up on my neglected social links...im not much for long games, but this one has its hooks in me.

Re: Soapbox: PSVR2 Already Feels Like It's on Course for Failure

ThorsHammer

Man im really getting tired of the medias constant doom and gloom articles around the headset...its been a little over a month, it has a great launch line up and the 'report' numbers are from a source that has been proven inaccurate not once...but twice, about sony manufactoring. Im not saying lets pop the champagne, but at least give the thing a chance...stop chasing clicks pls.

Re: Metacritic Crowns Sony the Best Games Publisher of 2022

ThorsHammer

@RunGMhx i see your point, but certainly a port or remake is an artform in itself? A mediocre job would result in a lesser metacritic, shouldnt a quality job then count? Its not like they are copy pasting games to other consoles, they put a lot of care into PC versions of Spiderman & GoW, and LoU remake.