Isnt this also going to Game Pass day one as well? Intresting...that would probably be the first time thats ever happened. Besides the point, this looks awesome.
@Alexface thats a shame, Policenauts/Snatcher would make for a awesome double bill collection to play on a portable console - one can dream that Konami does it. Out of curosity, which game is your favorite of his so far - mine has go be MGS 3 Subsistence.
@BrotherFilmriss wow, been a while since i heard about Jerhico. It was the first game i played through on the 360, and remember being blown away, not understanding all the negative reviews - i didnt have alot of game experience at the time though. How does it hold up?
@Alexface that sounds like quite a journey going through his whole catalogue. Ive played all his stuff over the years, asides from Policenauts and Snatcher. Are those available on modern stuff, or emulation the only option? Stick with DS btw, it is difficult to digest at first, but once it clicks, it really is incrediable, it actually became my 2nd favorite of his titles.
PS5
Cyberpunk 2077
Have finally really sunk my teeth into this one. Probably the most impressive and atmospheric openworld ive played in a good while. Story is way more gripping then usual tickbox excersize too. It feels so lovingly and carefully created, its crazy to think at launch it was polar opposite.
PSVR 2
The Light Brigade
Tampered a little at launch, but put aside after a bug killed a lengthy run. Now with Synapse releasing soon, im determined to wrap this one - cant have 2 VR shooter roguelikes in the backlog! Just maxed my Rifle stats, and made it to the final boss last night but died on his 2nd phase. Will dust myself off and try again tonight.
Xbox Game Pass
Persona 5 Royal
Still chipping away, am near the end of Palace 6, so am begining to see the light at the tunnel.
Wonder if this is what soured the companies relationship? Square currently avoids releasing on Xbox like the plague, and rumor is there is internal bad blood.
Jurassic and NBA aren't my cup of tea. I played Trek to Yomi on launch via Game Pass, i loved it though, gorgeous and atmospheric, the combat packs a punch once it clicks. Not much for me this month then, but happy to add that last one to the libarary.
@PenguinLtd DS2 is an intresting one, probably the only Soulsborne game that feels cookie cutter over innovative in my opiniin. It has its fans, and the DLC is pretty good, am intrested to see your thoughts on it...
@Nem my assumption, if this is true, is that it would be in the same format as the Silent Hill revival. They basically let external studios pitch their ideas, then greenlite the idea if they like it and are just working at an executive level. From my memory they dont even have internal developers anymore, so if this IP comes back, it will be as good as the devs attatched, not necessarily Konami
Quest 2 (via PC)
Serious Sam: The First Encounter
This is some fun, if ridculously challenging, old school shooting iin VR. Not for the easily quesy, as it moves at a break neck pace. About 3/4s in, so hopefully can finish over weekend.
Vertigo: Remastered
The sequels release reminded me i have this sitting in my Steam library. Really cool and intresting game, plays like Half Life meets Rick and Morty. Great game design, pacing and world...and all created by a solo dev!
PS5
Horizon Burning Shores
Yep, pretty much more of the same, but good lord is this game likely the most beautiful thing thats ever been on a console, visually. Missions and plot good so far, been playing round 2 hours.
@Flaming_Kaiser i get your point, but the reason we dont get smaller games from them is because the market is literally drowning with smaller games, so there is no need to make them, simply get a year exclusive contract for ps plus (or as with Xbox, game pass) and thats all that is needed nowadays, whereas pre-Xbox Arcade this market didnt exist so it had to be internal. Addtionally, Nintendo is really the smaller game hub with indies exploding on the Switch only in a third party capacity, but we never argue they should also be making smaller games internally outside their Zeldas and Marios, instead they are applauded for giving those games a thriving console platform. Sony at least will publish and spotlight smaller creative games on their subscription service, but they have also just proven they will crush them if they own them...so better for us, they keep them seperate.
@SoulsBourne128 it looks like the current trend will continue though. PixelOpus was really their attemp at an 'indie' style studio internally, and they were formed as that scene was booming, but it didnt pay off after 2 games, and the third game they were developing was something supposedly out of their scope and we can see what happened. We got to remember that when playstation got into the creative, experimental phase at the end of PS1, there was no indie scene at all, so experimentation had to happen internally. Now you have endless creative experimental games coming out every month, so its ripe for picking. They seem to cut a deal to help publish promising ones at second party, and put them on a pedistool with PS Plus Extra. We've seen it with Stray, Tchia, and now (the very Japan Studio looking) Humanity. I see your point and am nostalgic about the old era, but the industry and Sony hsve changed, and im fine with getting those type of games via second party, instead of them being overly pressurised within house. You can imagine the young PixelOpus had a rough time sitting next to giants like Naughty Dog or Insomniac, whereas indepently they wouldnt have that same comparison and could be judged on their own merits.
@3Above very true, his regime saw lots of cool stuff emerge, but also alot of odd stuff that didnt click. Even worse, say at the end of PS3 era, one of the most creative periods, they pumped out cool stuff like Puppeteer or Rain, but they got lost due to no marketing and bigger first party stuff taking spotlight.
Surprising, it feels like they just started and were about to step up to bat with their next game to finally prove their worth, after 2 average, if intresting, efforts. Like said above, looks like Sony wasnt impressed with what they were developing. This, along with the closure of Dreams, feels like an end to Shuhei's left over experiments.
Yeah, i mean, i am one of those stats. I pretty much bought all first-party and second-party titles from day one from about end of 2018 till the price increase. A Sony published title is a true seal of quality, but as a working dad of 2 kids, spending 70 pounds for a game that will eventually go on sale...is just too much for me. Its no longer just a Sony issue though, as the rest of the industry has now followed suit. Its fine, im just patient to pick games up later, or wait for them to show up on subscription.
@czDante92 they were definetly on the path to being bought by Sony; as they were made up of ex-Naughty Dog members, and had a succussful and exclusive second party relationship with PlayStation from the jump, but...the flopping of Order basically threw a spanner into those works, and Sony severed there ties right afterwards. They got bought by Meta after making the fantastic Lone Echo for Rift in the aftermath.
@BlackMayge great to hear your diving into Miller, everything up to 300 is incrediable...then after that the quality falls off a cliff, just be warned. On a side note, Jeph Loeb's Batman: A Long Halloween, and Haunted Knight, are great sequels to Batman Year One...worth a read as well.
@NEStalgia for sure, if this sounds good to you, dont let me scare you off. The reason ill skip is cause i already played it last gen. It has some really slick production value, and is fun, espcially as a Rocky/Creed fan, but some of the design choices (at least in the PSVR1 version) were offputting, like having to do a ski movement to move at all, and an irratating stamina bar that really just interferes with the momentum.Thrill of the Fight is develpoped by one guy who is also an experienced boxer. You basically go into a ring and fight a series of well developed AI, no weird developer choices are implemented, and it has cool additions, like tracking speed and power of your hits, so if you can throw a real punch actually well, it will majorly help you in the fight. It sounds like they did a stellar job of improving Creed, so check it out if your intrested in VR boxing, it will be lots of fun im sure...im just going to skip cause i just really found the TotF experience a lot more stronger so will wait for the sequel.
@Anti-Matter your spot on, i frankly dont have any idea what your looking for, good luck waiting for your ideal game to materialize out of thin air. Also a little tip, if you want third person combat fighter, dont be surprised when a VR boxing sim doesnt fit your needs, its sortve like getting aggro that a sushi restaurant won't serve you burgers and fries 😉
Creed was fun, and this sounds like it fixed alot of the last gens version's flaws, but for VR boxing sims, theres really Thrill of the Fight...then theres everything else. Its not getting a next-gen port, but the sequel is confirmed for PSVR2, so ill be holding off for that one for my VR boxing fix.
@Anti-Matter on PSVR1/Quest 2 you have Knockout League...which is basically Punchout VR. You have some really outlandish opponents, you even fight a Octopus at one point.
@CWill97 4 & 5 are both accquaried taste. I loved 4, thought it did a great job at shaking up the formula with an appealing lean multinarrative. I hated 5, although it has its fans...but it just felt like a bloated tedious version of 4. Will be curious on your take...
Was doing some tech stuff with the Quest 2 and got airlink working decent, so have taken a break from PSVR2 and diving into the PCVR backlog:
Quest 2 Wilson's Heart An early Rift exclusive that i never tried. It is badass, yes the teleport only movement is beyond dated, but otherwise this is a fantastic pulpy horror game with an A list budget and voice cast. Sortve like an old school ep of Twlight Zone with an R rating. I burned through a third of the game last night and am enjoying, the puzzles, the chills and the plot twists.
The Climb Man...this is how you do a VR climbing sim! No doubt Horizon CoM took inspiration, but after playing this, i really wished they wouldve copied it closer even, it would improved it. Crytek has given their setpieces consequence and suspense missing in the other game (although its rivalled in visual spectacle). Ill burn through this one and check out the sequel straight after.
PC Game Pass Persona 5 Royal Been neglecting this one this week, family and work have been demanding. Will try to reach the fourth palace this weekend and grind a little bit of those remaining Mementos requests.
PSVR2 Resident Evil 8 Just got the last hour left when Chris becomes playable, but having to delay cause in laws visiting. Will wrap tonight probably. Such a stellar experience, Capcom really outdid themselves with making this a custom experience to the headset, plus as a game it really does a great job of touching the series greatest hits, from the terrifying survival horror of House Benevieto, to the blockbuster blitz of the Heisenberg battle...really great stuff.
PC GAME PASS Persona 5 Royal My fav of the series by far. Just wrapped the third Palace, and am busy catching up on my neglected social links...im not much for long games, but this one has its hooks in me.
Man im really getting tired of the medias constant doom and gloom articles around the headset...its been a little over a month, it has a great launch line up and the 'report' numbers are from a source that has been proven inaccurate not once...but twice, about sony manufactoring. Im not saying lets pop the champagne, but at least give the thing a chance...stop chasing clicks pls.
This was a 9/10 for me on PSVR1, despite some clunky tracking and dated tech, can imagine it will be 10/10 for me on the new headset...got the upgrade and part 2 waiting for me once i finish RE8...cant wait!
If we re talking flatscreen, Dino Crisis all the way. If it was VR though, id love to see the first RE updated to first person in a headset. That would really be something special.
@RunGMhx i see your point, but certainly a port or remake is an artform in itself? A mediocre job would result in a lesser metacritic, shouldnt a quality job then count? Its not like they are copy pasting games to other consoles, they put a lot of care into PC versions of Spiderman & GoW, and LoU remake.
Comments 475
Re: PS Plus Extra, Premium Members Get This Anticipated PS5, PS4 RPG on Day One Next Month
Isnt this also going to Game Pass day one as well? Intresting...that would probably be the first time thats ever happened. Besides the point, this looks awesome.
Re: Talking Point: What Are You Playing This Weekend? - Issue 483
@spakai well done mate! Im right with u, its a hell of a memorable experience.
Re: Talking Point: What Are Your Favourite PS5, PS4 Games of 2023 So Far?
Resident Evil Village VR for me, what a absolutely jaw dropping, white knuckle experience!
Re: Talking Point: What Are You Playing This Weekend? - Issue 483
@Alexface thats a shame, Policenauts/Snatcher would make for a awesome double bill collection to play on a portable console - one can dream that Konami does it.
Out of curosity, which game is your favorite of his so far - mine has go be MGS 3 Subsistence.
Re: Talking Point: What Are You Playing This Weekend? - Issue 483
@BrotherFilmriss wow, been a while since i heard about Jerhico. It was the first game i played through on the 360, and remember being blown away, not understanding all the negative reviews - i didnt have alot of game experience at the time though. How does it hold up?
Re: Talking Point: What Are You Playing This Weekend? - Issue 483
@spakai best of luck with that last Biome, the light is at the end of the tunnel!
Re: Talking Point: What Are You Playing This Weekend? - Issue 483
@Alexface that sounds like quite a journey going through his whole catalogue. Ive played all his stuff over the years, asides from Policenauts and Snatcher. Are those available on modern stuff, or emulation the only option? Stick with DS btw, it is difficult to digest at first, but once it clicks, it really is incrediable, it actually became my 2nd favorite of his titles.
Re: Talking Point: What Are You Playing This Weekend? - Issue 483
PS5
Cyberpunk 2077
Have finally really sunk my teeth into this one. Probably the most impressive and atmospheric openworld ive played in a good while. Story is way more gripping then usual tickbox excersize too. It feels so lovingly and carefully created, its crazy to think at launch it was polar opposite.
PSVR 2
The Light Brigade
Tampered a little at launch, but put aside after a bug killed a lengthy run. Now with Synapse releasing soon, im determined to wrap this one - cant have 2 VR shooter roguelikes in the backlog! Just maxed my Rifle stats, and made it to the final boss last night but died on his 2nd phase. Will dust myself off and try again tonight.
Xbox Game Pass
Persona 5 Royal
Still chipping away, am near the end of Palace 6, so am begining to see the light at the tunnel.
Re: Microsoft Planned to Conquer Japan with Square Enix Buyout, Eye-Opening Documents Reveal
Wonder if this is what soured the companies relationship? Square currently avoids releasing on Xbox like the plague, and rumor is there is internal bad blood.
Re: Poll: Are You Happy with Your PS Plus Essential Games for June 2023?
@Mgene15 can you buy GoW Ragnarok then pls? 😉
Re: Poll: Are You Happy with Your PS Plus Essential Games for June 2023?
Jurassic and NBA aren't my cup of tea. I played Trek to Yomi on launch via Game Pass, i loved it though, gorgeous and atmospheric, the combat packs a punch once it clicks. Not much for me this month then, but happy to add that last one to the libarary.
Re: Talking Point: What Are You Playing This Weekend? - Issue 479
@PenguinLtd DS2 is an intresting one, probably the only Soulsborne game that feels cookie cutter over innovative in my opiniin. It has its fans, and the DLC is pretty good, am intrested to see your thoughts on it...
Re: Virtual Reality Assassin's Creed Incoming, But No Word on PSVR2 Yet
This was anounced as Oculus exclusive intially, not sure why that would change?
Re: PSVR2 Sales at 600,000 Six Weeks After Launch, Sony Confirms
Oh look at that, the guy from Bloomberg who got Sony stats wrong twice before, got it wrong again? Who would've thunk it? 🤔
Re: Poll: How Hyped Are You for the PlayStation Showcase?
Super duper hyped. Cannot wait, only 1 day to go.
Re: After Transformative Gran Turismo 7 Update, F1 23 Will Not Support PSVR2
Who needs it? I'll still be too busy playing GT7 anyhow 😉.
Re: Sony, Capcom, CD Projekt Red, and Many More Confirmed for Summer Game Fest
Props to Keighley, he saw the oppertunity and pretty much hijacked E3. Lets hope this showcase is more quality over quantity reveals.
Re: Poll: What's the Best PlayStation Startup Sequence?
Man the PS1 is a classic, but im most nostalgic about the PS3 orchastra, had such great gaming memories with console, and the intro felt so quality.
Re: Rumours About PS5 Exclusive Metal Gear Solid, Silent Hill, and Castlevania Send the Web Potty
@Nem my assumption, if this is true, is that it would be in the same format as the Silent Hill revival. They basically let external studios pitch their ideas, then greenlite the idea if they like it and are just working at an executive level. From my memory they dont even have internal developers anymore, so if this IP comes back, it will be as good as the devs attatched, not necessarily Konami
Re: Talking Point: What Are You Playing This Weekend? - Issue 475
Quest 2 (via PC)
Serious Sam: The First Encounter
This is some fun, if ridculously challenging, old school shooting iin VR. Not for the easily quesy, as it moves at a break neck pace. About 3/4s in, so hopefully can finish over weekend.
Vertigo: Remastered
The sequels release reminded me i have this sitting in my Steam library. Really cool and intresting game, plays like Half Life meets Rick and Morty. Great game design, pacing and world...and all created by a solo dev!
PS5
Horizon Burning Shores
Yep, pretty much more of the same, but good lord is this game likely the most beautiful thing thats ever been on a console, visually. Missions and plot good so far, been playing round 2 hours.
Re: Former PlayStation Boss Saddened by PixelOpus Studio Closure
takes a break from counting Tencent bag 'oh...that sucks.' * goes back to counting cash.
Re: Concrete Genie Developer PixelOpus Is Shutting Down
@Flaming_Kaiser i get your point, but the reason we dont get smaller games from them is because the market is literally drowning with smaller games, so there is no need to make them, simply get a year exclusive contract for ps plus (or as with Xbox, game pass) and thats all that is needed nowadays, whereas pre-Xbox Arcade this market didnt exist so it had to be internal. Addtionally, Nintendo is really the smaller game hub with indies exploding on the Switch only in a third party capacity, but we never argue they should also be making smaller games internally outside their Zeldas and Marios, instead they are applauded for giving those games a thriving console platform. Sony at least will publish and spotlight smaller creative games on their subscription service, but they have also just proven they will crush them if they own them...so better for us, they keep them seperate.
Re: Concrete Genie Developer PixelOpus Is Shutting Down
@SoulsBourne128 it looks like the current trend will continue though. PixelOpus was really their attemp at an 'indie' style studio internally, and they were formed as that scene was booming, but it didnt pay off after 2 games, and the third game they were developing was something supposedly out of their scope and we can see what happened. We got to remember that when playstation got into the creative, experimental phase at the end of PS1, there was no indie scene at all, so experimentation had to happen internally. Now you have endless creative experimental games coming out every month, so its ripe for picking. They seem to cut a deal to help publish promising ones at second party, and put them on a pedistool with PS Plus Extra. We've seen it with Stray, Tchia, and now (the very Japan Studio looking) Humanity. I see your point and am nostalgic about the old era, but the industry and Sony hsve changed, and im fine with getting those type of games via second party, instead of them being overly pressurised within house. You can imagine the young PixelOpus had a rough time sitting next to giants like Naughty Dog or Insomniac, whereas indepently they wouldnt have that same comparison and could be judged on their own merits.
Re: Concrete Genie Developer PixelOpus Is Shutting Down
@3Above very true, his regime saw lots of cool stuff emerge, but also alot of odd stuff that didnt click. Even worse, say at the end of PS3 era, one of the most creative periods, they pumped out cool stuff like Puppeteer or Rain, but they got lost due to no marketing and bigger first party stuff taking spotlight.
Re: Concrete Genie Developer PixelOpus Is Shutting Down
@SoulsBourne128 like with PixelOpus, it looks like it all depends on what they develop next, and if the head office likes it.
Re: Concrete Genie Developer PixelOpus Is Shutting Down
Surprising, it feels like they just started and were about to step up to bat with their next game to finally prove their worth, after 2 average, if intresting, efforts. Like said above, looks like Sony wasnt impressed with what they were developing. This, along with the closure of Dreams, feels like an end to Shuhei's left over experiments.
Re: $70 Games Could Be Hurting PS5, PS4 Sales, But There's More to the Story
Yeah, i mean, i am one of those stats. I pretty much bought all first-party and second-party titles from day one from about end of 2018 till the price increase. A Sony published title is a true seal of quality, but as a working dad of 2 kids, spending 70 pounds for a game that will eventually go on sale...is just too much for me. Its no longer just a Sony issue though, as the rest of the industry has now followed suit. Its fine, im just patient to pick games up later, or wait for them to show up on subscription.
Re: The Order 1886's Dev Ripped Apart by Facebook Owner After Acquisition
@czDante92 they were definetly on the path to being bought by Sony; as they were made up of ex-Naughty Dog members, and had a succussful and exclusive second party relationship with PlayStation from the jump, but...the flopping of Order basically threw a spanner into those works, and Sony severed there ties right afterwards. They got bought by Meta after making the fantastic Lone Echo for Rift in the aftermath.
Re: PlayStation Studios: All Sony First-Party Developers and What They're Working On
Media Molecule section needs an update; Dreams will shut down support this year and they are working on a new IP.
Re: PSVR2 Sales May Actually Be Stronger Than Has Been Suggested
@Futureshark yep, mine came 2 weeks ago and its highly recommended. Its a long wait for arrival, but well worth it.
Re: Talking Point: What Are You Playing This Weekend? - Issue 472
@BlackMayge great to hear your diving into Miller, everything up to 300 is incrediable...then after that the quality falls off a cliff, just be warned. On a side note, Jeph Loeb's Batman: A Long Halloween, and Haunted Knight, are great sequels to Batman Year One...worth a read as well.
Re: Soapbox: Watch Another 20 Minutes of Final Fantasy 16? You Must Be Mad
Solution = dont watch it 😉
Re: Media Molecule to Cease Live Service for Dreams, Now Working on a New Project
It was an intresting idea, but it never caught on. Its sad, but i am looking forward to MM to return to making a traditional game.
Re: Mini Review: Creed Rise to Glory: Championship Edition (PSVR2) - Boxing Upgrade Bests Predecessor
@NEStalgia for sure, if this sounds good to you, dont let me scare you off. The reason ill skip is cause i already played it last gen. It has some really slick production value, and is fun, espcially as a Rocky/Creed fan, but some of the design choices (at least in the PSVR1 version) were offputting, like having to do a ski movement to move at all, and an irratating stamina bar that really just interferes with the momentum.Thrill of the Fight is develpoped by one guy who is also an experienced boxer. You basically go into a ring and fight a series of well developed AI, no weird developer choices are implemented, and it has cool additions, like tracking speed and power of your hits, so if you can throw a real punch actually well, it will majorly help you in the fight. It sounds like they did a stellar job of improving Creed, so check it out if your intrested in VR boxing, it will be lots of fun im sure...im just going to skip cause i just really found the TotF experience a lot more stronger so will wait for the sequel.
Re: Mini Review: Creed Rise to Glory: Championship Edition (PSVR2) - Boxing Upgrade Bests Predecessor
@Anti-Matter your spot on, i frankly dont have any idea what your looking for, good luck waiting for your ideal game to materialize out of thin air. Also a little tip, if you want third person combat fighter, dont be surprised when a VR boxing sim doesnt fit your needs, its sortve like getting aggro that a sushi restaurant won't serve you burgers and fries 😉
Re: Mini Review: Creed Rise to Glory: Championship Edition (PSVR2) - Boxing Upgrade Bests Predecessor
Creed was fun, and this sounds like it fixed alot of the last gens version's flaws, but for VR boxing sims, theres really Thrill of the Fight...then theres everything else. Its not getting a next-gen port, but the sequel is confirmed for PSVR2, so ill be holding off for that one for my VR boxing fix.
Re: Mini Review: Creed Rise to Glory: Championship Edition (PSVR2) - Boxing Upgrade Bests Predecessor
@Anti-Matter on PSVR1/Quest 2 you have Knockout League...which is basically Punchout VR. You have some really outlandish opponents, you even fight a Octopus at one point.
Re: Talking Point: What Are You Playing This Weekend? - Issue 471
@CWill97 4 & 5 are both accquaried taste. I loved 4, thought it did a great job at shaking up the formula with an appealing lean multinarrative. I hated 5, although it has its fans...but it just felt like a bloated tedious version of 4. Will be curious on your take...
Re: Talking Point: What Are You Playing This Weekend? - Issue 471
@Sakisa sounds like a groovy weekend 😉
Re: Talking Point: What Are You Playing This Weekend? - Issue 471
Was doing some tech stuff with the Quest 2 and got airlink working decent, so have taken a break from PSVR2 and diving into the PCVR backlog:
Quest 2
Wilson's Heart
An early Rift exclusive that i never tried. It is badass, yes the teleport only movement is beyond dated, but otherwise this is a fantastic pulpy horror game with an A list budget and voice cast. Sortve like an old school ep of Twlight Zone with an R rating. I burned through a third of the game last night and am enjoying, the puzzles, the chills and the plot twists.
The Climb
Man...this is how you do a VR climbing sim! No doubt Horizon CoM took inspiration, but after playing this, i really wished they wouldve copied it closer even, it would improved it. Crytek has given their setpieces consequence and suspense missing in the other game (although its rivalled in visual spectacle). Ill burn through this one and check out the sequel straight after.
PC Game Pass
Persona 5 Royal
Been neglecting this one this week, family and work have been demanding. Will try to reach the fourth palace this weekend and grind a little bit of those remaining Mementos requests.
Re: Talking Point: What Are You Playing This Weekend? - Issue 470
PSVR2
Resident Evil 8
Just got the last hour left when Chris becomes playable, but having to delay cause in laws visiting. Will wrap tonight probably. Such a stellar experience, Capcom really outdid themselves with making this a custom experience to the headset, plus as a game it really does a great job of touching the series greatest hits, from the terrifying survival horror of House Benevieto, to the blockbuster blitz of the Heisenberg battle...really great stuff.
PC GAME PASS
Persona 5 Royal
My fav of the series by far. Just wrapped the third Palace, and am busy catching up on my neglected social links...im not much for long games, but this one has its hooks in me.
Re: Soapbox: PSVR2 Already Feels Like It's on Course for Failure
Man im really getting tired of the medias constant doom and gloom articles around the headset...its been a little over a month, it has a great launch line up and the 'report' numbers are from a source that has been proven inaccurate not once...but twice, about sony manufactoring. Im not saying lets pop the champagne, but at least give the thing a chance...stop chasing clicks pls.
Re: ESA Director Explains Why E3 2023 Was Cancelled
"Ultimately, there were challenges that proved too large to surmount"
Yeah, like nobody showing up 😉
Re: Mini Review: The Walking Dead: Saints & Sinners - Tourist Edition (PSVR2) Must-Buy VR Survival
@StylesT welcome to world of VR, hope your enjoying Horizon, its a sweet showcase, but for a meaty game S&S is great starter.
Re: Mini Review: The Walking Dead: Saints & Sinners - Tourist Edition (PSVR2) Must-Buy VR Survival
This was a 9/10 for me on PSVR1, despite some clunky tracking and dated tech, can imagine it will be 10/10 for me on the new headset...got the upgrade and part 2 waiting for me once i finish RE8...cant wait!
Re: The Last of Us on PC Attracts 'Mostly Negative' Reviews for Crashes, Poor Performance
I thought the whole point of buying a top tier PC porting studio like Nixxies, was to let them handle these jobs?
Re: Poll: What Game Should Capcom Remake Next?
If we re talking flatscreen, Dino Crisis all the way. If it was VR though, id love to see the first RE updated to first person in a headset. That would really be something special.
Re: Metacritic Crowns Sony the Best Games Publisher of 2022
@RunGMhx i see your point, but certainly a port or remake is an artform in itself? A mediocre job would result in a lesser metacritic, shouldnt a quality job then count? Its not like they are copy pasting games to other consoles, they put a lot of care into PC versions of Spiderman & GoW, and LoU remake.
Re: You Must Beat Horizon Forbidden West to Play PS5 DLC Burning Shores
Good. I prefer this over Frozen Wilds, from my memory that was only accesiable if you hadnt completed the main campaign.
Re: Marvel's Spider-Man 2 PS5 Releasing in September, Massive Ad Campaign Planned
@Americansamurai1 Candyman! Candyman! Can do whatever a candy can!