@PuppetMaster That was the point. I was talking about something totally irrelevant.
That's the problem. I haven't misunderstood - at all - how a visual novel works. I play loads of them. I'm playing one right now. But just being a visual novel doesn't give you free reign to write whatever you want. This isn't a controversial opinion. Books can be too long can't they? Too much unnecessary dialogue? So why can't that apply to a visual novel?
All I'm saying is that these games - and the Ace Attorney series, generally - could use a little trimming of the fat to maintain the pace of the storytelling.
To clarify, since it's been mentioned a few times - the too much talking thing.
Yes, it's a visual novel. But you can still have too much talking! I play a lot of visual novels so it's not like I'm expecting Halo and I'm sat here thinking hang on why are all these people talking at each other?
The problem this one has - also a problem in other Ace Attorney games, but less so the first trilogy, moreso the Great Ace Attorney games - is that the games have a tendency to get bogged down in conversations that don't propel the plot forward much. Like, you know if Die Hard was four hours long and the extra two hours was just conversations between characters about what their favourite foods are, or which football team they support?
You'd say why is this conversation in here? Yeah, I might be interested to know that Hans Gruber likes Dairylea Dunkers and supports Crystal Palace but what about that fella we can't remember the name of who gets shot in the knees? Or that one who was also the painting from Ghostbusters 2? We don't need to know who the Ghostbusters 2 painting supports do we?
And when Die Hard is four hours it loses it's momentum. The plot has been lost, buried in middling, irrelevant chat. We didn't need it all. We gotta say what needs to be said to get things moving and you know add a bit of flavour and then get the hell out.
It all seems a bit superfluous, doesn't it? We just don't need all that information. And so I guess what I'm saying is, that when you've got a detective story, you've got to have an amount of chit chat as you're finding clues and discussing the case etc. but once you start drifting into less relevant topics over and over, and then repeating yourself again and again and again, and then repeating yourself again and again and again and again, there's just too much talking.
TL;DR ^^ That was too talky. I'm just saying that even visual novels can be too talky if they take too long to get to the point, and the momentum of the story can be lost in the process.
@Coolmusic For what it's worth, I'd played Investigations years ago but couldn't be bothered with emulating/translating the sequel, and I do think the second one is the better of the two. So if you liked Investigations hopefully you'll like Prosecutor's Gambit.
I'm blown away by how quickly they've acted on this. Fair play to them. They could have left it and then put it on PS Plus and crossed their fingers. Refunds is the right move.
The only thing that's really odd about this is that usually things are just exclusive. Like Stellar Blade was once coming to everything, and then it was just exclusive because of Sony Bucks. But here they said it was technical difficulties with the Xbox that made it a defacto exclusive until they sorted it out. Really weird.
From the outside looking in - I'm someone that doesn't play any multiplayer games at all outside of Final Fantasy XIV and games I play co-op with my partner - I think this one is cooked. By far the biggest problem with the game - again, I don't play these games - is the hideous character design.
Outside of the fun pink haired girl with the pointy ears I haven't seen a single character in this game that didn't make me grimace. It's not that they're ugly. It's that they seem so uninspired. No joke, when I first saw this game without sound on the video, and I saw one of the dudes, I thought this game had a character creator and they were showing me the generic male model before the player made their avatar.
Overwatch has cool characters, even if you don't want to play the game. Even Fortnite has a style that pops. Think of iconic character select screens. Street Fighter II, Tekken, even Twisted Metal. Every character has a theme, an appeal, something.
This looks like a bunch of people wearing garish clothes and little else. Oh, and there's a big yellow cylinder robot.
It's unpleasant to look at. It's unfathomable to me that these characters made it past first draft. I have no idea how anyone signed off on this. You couldn't market a single one of these people. You couldn't make a Funko Pop out of them. It's a mess.
Even if the game played badly, or it was mediocre, characters that people wanted to play as would get people playing. People play all sorts of rubbish for cool character designs. This is the inverse of that. Mechanically sound but utterly bereft of a single moment of aesthetic wonder. It looks like a hero shooter designed by A.I.
I don't think even a stint on PlayStation Plus could save it.
I'm completely over Star Wars now as an IP and what little attraction I had to the Ubisoft formula has long since dwindled so I won't be buying this. I'll probably end up getting it for Christmas in a few years when it's less than £20 and I can't think of anything else I want for my dad to get me.
The Xbox and SEGA marketing thing has always sat badly with me. I know it's marketing. That's all. But most of these games - Persona, Yakuza - have no identity on Xbox. I'm sure SEGA is getting plenty of money out of it but still. Weird.
It suits Xbox to be as vague as possible on this so I'm not expecting clarity any time soon. Why tell the truth knowing that it could sway a potential buyer into buying a PlayStation rather than an Xbox when you can muddy the water and maybe sell a few more boxes?
There's also a good chance that they don't even know what they're doing yet. I mean, that's evident. Xbox is a mess. But I mean, it seems like there's an internal power struggle going on there with Phil Spencer and Co. wanting to win the console war and Microsoft upper management recognising that it ain't happening and just wanting to make money.
Eventually, presumably, Microsoft will win and everything will be on PlayStation. But for now there's probably still of i's that need dotting and t's that need crossing.
It's incredible that Phil Spencer ever managed to cultivate the image that he was the one honest exec in an industry gone bad. The man has been talking utter nonsense for a decade.
For some reason the "Well that was a waste of time" under the headline killed me. It reads so disappointed. Like we're not mad Xbox, we're just disappointed. Ruthless stuff.
I can't imagine ever watching this movie because the only thing I like about Borderlands is the shooting, but I'm glad they toned down Tiny Tina at least. She's probably the worst character in video game history.
@JB_Whiting For what it's worth, I played the game twice and never experienced this issue at all. Unless I'm somehow not seeing it. Maybe I've lost the plot.
@MB81 There's loads to do outside of main story that's optional - harder enemies, raids, extra dungeons, treasure maps, hunts, crafting, fishing, the gold saucer, and more.
It works in that you play in a world with other players in but you play on your own. When you get to a dungeon you can either play on your own with AI party members helping or use matchmaking to find a party of humans.
I wrote a beginner's guide for the game on this very site.
The maths on Gamepass never, ever made any sense. It's a last ditch attempt from Microsoft to brute force relevance in the video game space, and it makes no sense financially for Sony to follow suit.
@Andee Starter Pack requires a sub. Free Trial doesn't but has restrictions. So it depends on how much you care about the restrictions as to whether it's worth the sub.
For me it was always worth it because without a sub you can only hold 300,000 gil, you can't have a house, you can't join a free company etc. So for the sake of £8 a month I just paid it.
But if you don't care about anything like that, then the free trial is a better option because you can play without a sub to level 70.
@NEStalgia You can't, unfortunately. You can do dungeons with A.I. companions but you're required to do trials which you need people for, and the raids between ARR and Heavensward require real people and are mandatory.
And the FF16 thing - in terms of storytelling they're similar. FF14 isn't sweary or bloody, but they both spend a lot of time on political shenanigans etc. and the side-quests/feature quests are basically the same. Obviously the combat is miles apart but FF14 isn't like any other FF in that regard.
@themightyant I personally think it's good from the start. It's just slower at the start. And there's less fully voiced scenes. I think people hear FF14 has one of the best Final Fantasy stories and then they're disappointed because they're not instantly blown away.
That said there's nothing in the A Realm Reborn arc that tells you to expect an all timer. It's just a fine Final Fantasy tale. It keeps getting better as you go and by the time you hit Shadowbringers it's about as good as Final Fantasy has ever been as far as I'm concerned.
So it's not like it's bad for 150 hours and then bang it's amazing. It's good, better, getting really good, and then it's brilliant.
This guide was created for people who've always kinda wondered about Final Fantasy 14, who've maybe thought about giving it a go, but have found the whole thing too overwhelming, or didn't know where to start. It's for Final Fantasy fans that don't know where to start with a multiplayer game, or players that are just curious.
I aimed to cover as much as I could as simply as I could to give you an overview of what to expect, but if there's anything else you want to know, any questions you might have, just @ me and I'll try my best to answer them!
I'd be way more interested in one of these games if they just did away with the whole Mortal Kombat of it and just made a game based on guest fighters. If they can get Conan into Mortal Kombat then why not a fighting game entirely about classic action heroes?
Gimme John Matrix from Commando versus Robocop. Let me see Tango versus Cash. Finally settle the debate over who is tougher - the chef from Under Siege or that shirtless saxophone player from The Lost Boys.
I can't wait for this to end with Max running into that girl from the True Colors one and then they have to team up into a Life Is Strange Avengers but not including the annoying lads from 2.
We can't swear on here so you'll have to use your imagination on this one when I say that this looks BAD WORD dreadful. The art style is BAD WORD hideous. It's like the CG video you see for a mobile free to play game to try and sucker you into downloading it. What on earth were they thinking with this?
I'm tempering my expectations because the phrase "loosely based" worries me whenever one of these things is happening, and I mean c'mon, they're not going to get Yakuza right, are they? But I'm still super excited for it. Like super super excited.
Infinity Nikki. Only really interesting thing in the show. Astro Bot looks cool and I'm sure it'll be good since the PS5 pack in was good. Wasn't fussed on anything else.
I actually liked the CG trailer bit. Like, it didn't look amazing. But I can imagine a fun swashbuckling Uncharted style thing with those characters. The second the gameplay started I was shocked at how generic it looked. It's just Overwatch from ALDI. Awful stuff, but then I don't care about online shooters so I'm not exactly the target audience. Not sure who is.
The only thing I have to say is that the 2016 E3 was better than the 2015 E3.
The only other thing I have to add is that if Sony continues to say so little to its audience then naturally when they decide to address the peasants people are gonna expect them to have something to say. Either speak more and keep people's expectations in check or speak less and only speak when you really got something. They're trying to sit in the middle and pleasing basically nobody.
Comments 2,760
Re: Ace Attorney Investigations Collection (PS4) - Solid Spin-off Series Is Probably Just for Existing Fans
@PuppetMaster That was the point. I was talking about something totally irrelevant.
That's the problem. I haven't misunderstood - at all - how a visual novel works. I play loads of them. I'm playing one right now. But just being a visual novel doesn't give you free reign to write whatever you want. This isn't a controversial opinion. Books can be too long can't they? Too much unnecessary dialogue? So why can't that apply to a visual novel?
All I'm saying is that these games - and the Ace Attorney series, generally - could use a little trimming of the fat to maintain the pace of the storytelling.
Re: Ace Attorney Investigations Collection (PS4) - Solid Spin-off Series Is Probably Just for Existing Fans
@ArcadeHeroes @PuppetMaster @Foxhound
To clarify, since it's been mentioned a few times - the too much talking thing.
Yes, it's a visual novel. But you can still have too much talking! I play a lot of visual novels so it's not like I'm expecting Halo and I'm sat here thinking hang on why are all these people talking at each other?
The problem this one has - also a problem in other Ace Attorney games, but less so the first trilogy, moreso the Great Ace Attorney games - is that the games have a tendency to get bogged down in conversations that don't propel the plot forward much. Like, you know if Die Hard was four hours long and the extra two hours was just conversations between characters about what their favourite foods are, or which football team they support?
You'd say why is this conversation in here? Yeah, I might be interested to know that Hans Gruber likes Dairylea Dunkers and supports Crystal Palace but what about that fella we can't remember the name of who gets shot in the knees? Or that one who was also the painting from Ghostbusters 2? We don't need to know who the Ghostbusters 2 painting supports do we?
And when Die Hard is four hours it loses it's momentum. The plot has been lost, buried in middling, irrelevant chat. We didn't need it all. We gotta say what needs to be said to get things moving and you know add a bit of flavour and then get the hell out.
It all seems a bit superfluous, doesn't it? We just don't need all that information. And so I guess what I'm saying is, that when you've got a detective story, you've got to have an amount of chit chat as you're finding clues and discussing the case etc. but once you start drifting into less relevant topics over and over, and then repeating yourself again and again and again, and then repeating yourself again and again and again and again, there's just too much talking.
TL;DR ^^ That was too talky. I'm just saying that even visual novels can be too talky if they take too long to get to the point, and the momentum of the story can be lost in the process.
Re: Ace Attorney Investigations Collection (PS4) - Solid Spin-off Series Is Probably Just for Existing Fans
@Coolmusic For what it's worth, I'd played Investigations years ago but couldn't be bothered with emulating/translating the sequel, and I do think the second one is the better of the two. So if you liked Investigations hopefully you'll like Prosecutor's Gambit.
Re: PS5, PC Shooter Concord Dead on Arrival, Is Being Taken Offline This Week as Dev 'Explores Options'
I'm blown away by how quickly they've acted on this. Fair play to them. They could have left it and then put it on PS Plus and crossed their fingers. Refunds is the right move.
Re: United Kingdom of Euchronia Calls as Metaphor: ReFantazio Draws Near
I think I've seen half a trailer for this game. That half a trailer and the pedigree of the people making it was I really needed. I'm so in.
Re: Sony Accused of Signing Secret PS5 Console Exclusivity Agreement with Black Myth: Wukong
The only thing that's really odd about this is that usually things are just exclusive. Like Stellar Blade was once coming to everything, and then it was just exclusive because of Sony Bucks. But here they said it was technical difficulties with the Xbox that made it a defacto exclusive until they sorted it out. Really weird.
Re: PS Plus Essential Games for September 2024 Announced
I already own Little Nightmares 2, and I don't care about wizard football or silly American rounders so this is no from me.
Re: Online RPG Blue Protocol Shutting Down, Western Release Cancelled
Always weird when the first time you hear about a game is when it's being shut down. Oh well.
Re: Cult Classic Platformer Croc: Legend of the Gobbos Getting the Remaster Treatment
My girlfriend is going to be so excited.
Re: Preview: Metaphor: ReFantazio Won't Blow You Away in Its First Hour
Seems like an odd decision for a demo but this is how Persona games generally start so I won't worry about it too much.
Re: Turn-Based RPG Clair Obscur: Expedition 33 Gets 7 Minutes of Gorgeous New PS5 Gameplay
I'm really into this. Definitely one I'm looking forward to.
Re: A New Day, a New Bloodborne PS5 Rumour
Hermen Hulst hit the "Break Glass In Case Of Emergency" that gives a green light to a Bloodborne PS5 port the second he saw the Concord sales.
Re: Talking Point: Can PS5, PC Shooter Concord Be Saved?
From the outside looking in - I'm someone that doesn't play any multiplayer games at all outside of Final Fantasy XIV and games I play co-op with my partner - I think this one is cooked. By far the biggest problem with the game - again, I don't play these games - is the hideous character design.
Outside of the fun pink haired girl with the pointy ears I haven't seen a single character in this game that didn't make me grimace. It's not that they're ugly. It's that they seem so uninspired. No joke, when I first saw this game without sound on the video, and I saw one of the dudes, I thought this game had a character creator and they were showing me the generic male model before the player made their avatar.
Overwatch has cool characters, even if you don't want to play the game. Even Fortnite has a style that pops. Think of iconic character select screens. Street Fighter II, Tekken, even Twisted Metal. Every character has a theme, an appeal, something.
This looks like a bunch of people wearing garish clothes and little else. Oh, and there's a big yellow cylinder robot.
It's unpleasant to look at. It's unfathomable to me that these characters made it past first draft. I have no idea how anyone signed off on this. You couldn't market a single one of these people. You couldn't make a Funko Pop out of them. It's a mess.
Even if the game played badly, or it was mediocre, characters that people wanted to play as would get people playing. People play all sorts of rubbish for cool character designs. This is the inverse of that. Mechanically sound but utterly bereft of a single moment of aesthetic wonder. It looks like a hero shooter designed by A.I.
I don't think even a stint on PlayStation Plus could save it.
Re: Date More Beautiful Women Out of Your League in Ridiculous PS5 Romance Sim Superscout
Sammy's clearing his review schedule as we speak.
Re: Round Up: Star Wars Outlaws PS5 Reviews Are Hit and Miss
I'm completely over Star Wars now as an IP and what little attraction I had to the Ubisoft formula has long since dwindled so I won't be buying this. I'll probably end up getting it for Christmas in a few years when it's less than £20 and I can't think of anything else I want for my dad to get me.
Re: Atlus Really Doesn't Want You to Know Metaphor: ReFantazio Is Coming to PS5
The Xbox and SEGA marketing thing has always sat badly with me. I know it's marketing. That's all. But most of these games - Persona, Yakuza - have no identity on Xbox. I'm sure SEGA is getting plenty of money out of it but still. Weird.
Re: Poll: Are You Playing Concord?
It couldn't be any less for me. It looks like a game made by AI using the prompt "Make me an ALDI Overwatch."
Re: Reaction: It's Time for Xbox to Tell Us Which Games It's Bringing to PS5, and Which Games It Isn't
It suits Xbox to be as vague as possible on this so I'm not expecting clarity any time soon. Why tell the truth knowing that it could sway a potential buyer into buying a PlayStation rather than an Xbox when you can muddy the water and maybe sell a few more boxes?
There's also a good chance that they don't even know what they're doing yet. I mean, that's evident. Xbox is a mess. But I mean, it seems like there's an internal power struggle going on there with Phil Spencer and Co. wanting to win the console war and Microsoft upper management recognising that it ain't happening and just wanting to make money.
Eventually, presumably, Microsoft will win and everything will be on PlayStation. But for now there's probably still of i's that need dotting and t's that need crossing.
Re: Silent Hill 2 PS5 Remake Is Quite a Bit Longer Than the Original
If I can't beat this in like two hours and get the mad dog ending then there's going to be trouble.
Re: Preview: Broken Sword Is Back in the Most Passionate Remaster Possible
Guess that's game of the year sorted then.
Re: Bidding Begins with Dark Auction: Hitler's Estate on PS5
@riceNpea Seems doubtful. That's in the Albert Hall.
Re: Xbox on Bringing Exclusives to PS5: The Industry Is Changing for All of Us
It's incredible that Phil Spencer ever managed to cultivate the image that he was the one honest exec in an industry gone bad. The man has been talking utter nonsense for a decade.
Re: Xbox Renegotiated Indiana Jones Deal to Exclude PS5, Then Ported It Anyway
For some reason the "Well that was a waste of time" under the headline killed me. It reads so disappointed. Like we're not mad Xbox, we're just disappointed. Ruthless stuff.
Re: Sony Highlights Unbeatable's Rockin' PS5 Rhythm Adventure Gameplay
I'm into this, but we gotta just bring back PaRappa, man. Bring our boy home.
Re: Preview: Silent Hill 2 PS5 Grows in the Right Ways for Anticipated Remake
This is the most surprising news I have seen in this day. Fully expected this remake to be rubbish.
Re: Stone-Cold Classic Broken Sword: The Shadow of the Templars' PS5 Remaster Releases in September
I have played Broken Sword like fifty times and I am still totally excited to play it again.
Re: Square Enix Has Got Fans Talking About a Final Fantasy 13 Remake, Not a Remaster
If Square Enix devotes resources to a Final Fantasy XIII remake then this world is truly lost.
Re: Mini Review: Love Is All Around (PS5) - Dumb Dating Sim Is Laugh Out Loud Funny
I notice that you usually send all the FMV games to me to review but you kept this one for yourself. We see what you're up to, Sammy.
Re: Movie Review: Borderlands - As Bland As the Brand It's Based On
I can't imagine ever watching this movie because the only thing I like about Borderlands is the shooting, but I'm glad they toned down Tiny Tina at least. She's probably the worst character in video game history.
Re: Nobody Wants to Die (PS5) - Film Noir Meets Cyberpunk in This Stylish Detective Thriller
@JB_Whiting For what it's worth, I played the game twice and never experienced this issue at all. Unless I'm somehow not seeing it. Maybe I've lost the plot.
Re: Final Fantasy 14: Dawntrail (PS5) - Another Superb Expansion for an Excellent MMO
@MB81 There's loads to do outside of main story that's optional - harder enemies, raids, extra dungeons, treasure maps, hunts, crafting, fishing, the gold saucer, and more.
It works in that you play in a world with other players in but you play on your own. When you get to a dungeon you can either play on your own with AI party members helping or use matchmaking to find a party of humans.
I wrote a beginner's guide for the game on this very site.
Re: Talking Point: Was Sony Right to Resist Adding PS5 Exclusives to PS Plus Day One?
Yes. A thousand times yes.
The maths on Gamepass never, ever made any sense. It's a last ditch attempt from Microsoft to brute force relevance in the video game space, and it makes no sense financially for Sony to follow suit.
Re: Next Like a Dragon Title a Surprise for Fans, RGG Studio Teases
I think they're gonna do some kind of spin-off. Like a Persona dancing or whatever. Something like that.
Re: Final Fantasy 14 Beginner's Guide: Get Started in Eorzea
@Andee Starter Pack requires a sub. Free Trial doesn't but has restrictions. So it depends on how much you care about the restrictions as to whether it's worth the sub.
For me it was always worth it because without a sub you can only hold 300,000 gil, you can't have a house, you can't join a free company etc. So for the sake of £8 a month I just paid it.
But if you don't care about anything like that, then the free trial is a better option because you can play without a sub to level 70.
Re: Final Fantasy 14 Beginner's Guide: Get Started in Eorzea
@NEStalgia You can't, unfortunately. You can do dungeons with A.I. companions but you're required to do trials which you need people for, and the raids between ARR and Heavensward require real people and are mandatory.
And the FF16 thing - in terms of storytelling they're similar. FF14 isn't sweary or bloody, but they both spend a lot of time on political shenanigans etc. and the side-quests/feature quests are basically the same. Obviously the combat is miles apart but FF14 isn't like any other FF in that regard.
Re: Final Fantasy 14 Beginner's Guide: Get Started in Eorzea
@themightyant I personally think it's good from the start. It's just slower at the start. And there's less fully voiced scenes. I think people hear FF14 has one of the best Final Fantasy stories and then they're disappointed because they're not instantly blown away.
That said there's nothing in the A Realm Reborn arc that tells you to expect an all timer. It's just a fine Final Fantasy tale. It keeps getting better as you go and by the time you hit Shadowbringers it's about as good as Final Fantasy has ever been as far as I'm concerned.
So it's not like it's bad for 150 hours and then bang it's amazing. It's good, better, getting really good, and then it's brilliant.
Re: Final Fantasy 14 Beginner's Guide: Get Started in Eorzea
This guide was created for people who've always kinda wondered about Final Fantasy 14, who've maybe thought about giving it a go, but have found the whole thing too overwhelming, or didn't know where to start. It's for Final Fantasy fans that don't know where to start with a multiplayer game, or players that are just curious.
I aimed to cover as much as I could as simply as I could to give you an overview of what to expect, but if there's anything else you want to know, any questions you might have, just @ me and I'll try my best to answer them!
Re: Dataminer Tips Terminator T-1000, Conan the Barbarian DLC for Mortal Kombat 1
I'd be way more interested in one of these games if they just did away with the whole Mortal Kombat of it and just made a game based on guest fighters. If they can get Conan into Mortal Kombat then why not a fighting game entirely about classic action heroes?
Gimme John Matrix from Commando versus Robocop. Let me see Tango versus Cash. Finally settle the debate over who is tougher - the chef from Under Siege or that shirtless saxophone player from The Lost Boys.
Re: Life Is Strange: Double Exposure Is a Detective PS5 Game with a Supernatural Side
I can't wait for this to end with Max running into that girl from the True Colors one and then they have to team up into a Life Is Strange Avengers but not including the annoying lads from 2.
Re: Scores of Retro PS Plus Premium Titles Upgraded with Platinum Trophies on PS5, PS4
Gimme those Tekken 2 and Ridge Racer Type 4 trophies baby
Re: Dragon Age: The Veilguard Reveal Has Utterly Torn Fan Opinion as Trailer Gets Slaughtered
It looks like a hero shooter. It's a vile art style. I have no idea what they were thinking.
Re: Mixtape, the Promising Coming of Age Outing, Is Heading to PS5
This was one of my favourite games from the Xbox thing. And I really liked The Artful Escape, too so that's a bonus.
Re: Dragon Age: The Veilguard Shifts to 'Real-Time Action Combat'
We can't swear on here so you'll have to use your imagination on this one when I say that this looks BAD WORD dreadful. The art style is BAD WORD hideous. It's like the CG video you see for a mobile free to play game to try and sucker you into downloading it. What on earth were they thinking with this?
Re: Elden Ring's Massive Shadow of the Erdtree DLC Doesn't Have Any Trophies on PS5, PS4
I am sour about this news.
Re: Octopath Traveler 1 Receives PS5, PS4 Age Ratings Ahead of SGF Show
Sweet! Knew it was worth holding out and not playing it on Switch.
Re: Surprise! Live-Action Like a Dragon: Yakuza Punches Amazon Prime This October
I'm tempering my expectations because the phrase "loosely based" worries me whenever one of these things is happening, and I mean c'mon, they're not going to get Yakuza right, are they? But I'm still super excited for it. Like super super excited.
Re: Xbox Series S Specs Limit the Scope of Kingdom Come: Deliverance 2
Oh. Cheers, Phil.
Re: Poll: What Was Your Favourite Game from State of Play?
Infinity Nikki. Only really interesting thing in the show. Astro Bot looks cool and I'm sure it'll be good since the PS5 pack in was good. Wasn't fussed on anything else.
Re: Big New PS5, PC Shooter Concord Has an Uphill Battle Ahead of It
I actually liked the CG trailer bit. Like, it didn't look amazing. But I can imagine a fun swashbuckling Uncharted style thing with those characters. The second the gameplay started I was shocked at how generic it looked. It's just Overwatch from ALDI. Awful stuff, but then I don't care about online shooters so I'm not exactly the target audience. Not sure who is.
Re: Reaction: PS5 Livestreams Are No Longer Speaking to the Fans Who Built the Brand
The only thing I have to say is that the 2016 E3 was better than the 2015 E3.
The only other thing I have to add is that if Sony continues to say so little to its audience then naturally when they decide to address the peasants people are gonna expect them to have something to say. Either speak more and keep people's expectations in check or speak less and only speak when you really got something. They're trying to sit in the middle and pleasing basically nobody.