johncalmc

johncalmc

Snake! Snake?! Snaaaaaaaaaaaake!!!

Comments 2,760

Re: Sony Adopting 'Show Don't Tell' Strategy with PS5

johncalmc

This sucks for running a site that talks about PlayStation news etc. but on a personal level I get the strategy and I like it. The announcement and relatively quick release of Astro Bot was perfect. We didn't need to see it at four conferences, with a half dozen trailers spoiling everything. I'm into this.

Re: PS5, PC Flop Concord Never Returning, Studio Closed Down

johncalmc

Seems to me that given the pedigree of some of the people involved in the studio that giving them another go on a different game might have been a good option, but then I guess if you make the biggest flop in PlayStation history then heads are gonna roll. Predictably, those heads belong to devs, not the upper management that threw $200 million+ at this thing.

Re: Life Is Strange: Double Exposure (PS5) - Hallmark Series Loses Its Charm

johncalmc

I'm looking forward to playing this one. I'm a big Life Is Strange fan and I generally think the Deck Nine games have been very good. I'm also wondering how they address the choice at the end of the first game since most people seem to fall into two camps on the ending of the first game and I think I'm actually in a third secret camp that nobody talks about. Anyway, I'll probably pick it up in a week or two and hopefully they've fixed some of those tech issues!

Re: Steins;Gate Is Getting a Reboot for Unannounced Consoles, and the Art Is Divine

johncalmc

I know I'm part of the problem because I'm gonna buy this, but this is so unnecessary. The original version is still fine today. The later version with the anime cut-scenes added in is still fine today. How many times do we need this game, unless they're gonna pull a Final Fantasy VII and it's actually not a remake but something weird, which unlike Final Fantasy VII might actually work with Steins;Gate.

Re: TV Show Review: Like a Dragon: Yakuza - Generic Japanese Crime Caper Doesn't Do SEGA Franchise Justice

johncalmc

I like it. It's a bit like a remix version of Yakuza pulling bits and pieces from different games, adding new twists to it. But it's also one of those where I'm like, for all the changes, the story would be better if they'd just told the story of either 0 or Yakuza 1, and just fleshed it out. It's both simplified and needlessly convoluted at the same time. Bizarre, but an interesting watch.

Also, shoutout to my boy Saejima who in the show is played by a dude who is about 5 foot 2 wearing a comical wig. Questionable.

Re: Poll: What Did You Think of Sony's State of Play for September 2024?

johncalmc

@nessisonett I know! I dunno whether I'm just tired or something but people seem to be really into this show but it seemed like a bunch of nothing and then Ghost which was a foregone conclusion. I mean I'm into Ghost but when you've been waiting for God knows how long at this point for Sony to actually announce a bunch of games this hasn't exactly wowed me.

Re: Mini Review: Broken Sword: Shadow of the Templars Reforged (PS5) - Wonderful Remaster of One of the Best Adventure Games of All Time

johncalmc

@Kidfunkadelic83 Definitely! I'll tell you what's super noticeable playing this version of the game - the load times. The load times for Broken Sword on PS1 were absolutely catastrophic, and any time you had to go from one screen to another and then another - like the last puzzle in Ireland, for example - it took an age. There's a bit in the hospital where it jumps between cutscene and dialogue repeatedly, and I suddenly got flashbacks to playing it on PS1 all those years ago and how it would have to do a load between each transition and it was so annoying.

I know it's not loading Horizon Forbidden West here, but it's cool for people who played it on PS1 to have it as intended here. Lovely stuff.

Re: Dev Behind PS5, PC Flop Concord Could Close as Director Steps Down

johncalmc

@The_Wailing_Doom in a vaccuum it's not so silly. But the reality is that people don't expect to pay 40 notes for a game like that, rightly or wrongly. It's the same in the mobile space whenever anyone tries to sell a "real" game at what console gamers would consider a fair price and nobody buys it. Fair prices are dictated by the market, and value is determined by what consumers are willing to pay. Nobody playing Fortnite or Overwatch or Apex for free is gonna abandon that ship for an untested, unproven game they gotta throw £40 at.

Re: Dev Behind PS5, PC Flop Concord Could Close as Director Steps Down

johncalmc

@get2sammyb Yeah as much as I'd like to see them get another go I do think they can't survive. There's certainly a stink on the game and the dev too. Whether the studio survives or not I think the game is over - there's no redemption story on the cards. It's not like Cyberpunk or No Man's Sky which people wanted to be good. Everyone hated Concord as soon as it was revealed. There doesn't seem to be an appetite for redemption here.

Re: Dev Behind PS5, PC Flop Concord Could Close as Director Steps Down

johncalmc

The thing with Concord is that the game apparently plays pretty well? The director stepping down makes sense - buck has to stop with someone for the poor decisions made. And whoever was in charge of the art direction might be in a precarious position. But I'd let the rest of the team have another go. There's something there in Concord, it just needed to not have absolutely dreadful character designs and that silly pricepoint.

Re: Mini Review: Broken Sword: Shadow of the Templars Reforged (PS5) - Wonderful Remaster of One of the Best Adventure Games of All Time

johncalmc

@VenomUK so funny how everyone is asking the same thing. I hated the Director's Cut opening too 😂 it's the original, as it was back in '98. Paris in the fall etc. Same music. Same cutscene - only much prettier.

Yes they've improved the audio mix I think. On the original there were some parts where the music was either too loud or too quiet and that's not really the case now, at least not on my setup.

Re: Mini Review: Broken Sword: Shadow of the Templars Reforged (PS5) - Wonderful Remaster of One of the Best Adventure Games of All Time

johncalmc

@MrSands Talking about the Director's Cut? Very different. The new content that was added in the Director's Cut version is not in this version which sounds like a bad thing but the Director's Cut stuff sucks, or at least I thought it did. Also the more comic book looks during the conversations are gone. This is true to the original game - it just looks much much better and has QOL improvements.

It's defo the best version of the game as far as I'm concerned.

Re: Mini Review: Broken Sword: Shadow of the Templars Reforged (PS5) - Wonderful Remaster of One of the Best Adventure Games of All Time

johncalmc

@themightyant Yes, all the recordings are the originals but then they've been remastered. So they definitely sound better than the originals but sometimes they do sound a little rough. The audio overhaul isn't as brilliant as the graphical overhaul. Also, there are additional lines of dialogue that were recorded but then cut from the original game that have been added back in. Not loads of them from what I can tell but they're there.

Re: Horizon Zero Dawn's PS5, PC Remaster Is Very Much the Real Deal

johncalmc

I know people will be having tantrums about this but I don't see what the problemo is. As it says in the article, it's perfectly playable as a PS4 port so if you've got it you can keep playing that version. It's not like Hermen Hulst is coming to your house and burning your copy.

Adding a PS5 that looks slightly nicer or whatever, maybe keeping it in line with Forbidden West, new trophy list and everything - I gotta be honest, I'm in. I know I'm part of the problem - and Sony's ideal customer - but I have absolutely no problem buying games I really like again and I really like Horizon.

I'm also totally into getting the platinum in a game I enjoyed a second time - I got the platinum on Elden Ring, Yakuza Like A Dragon, Gaiden, Infinite Wealth on PS5 and then went back and got it on PS4. I'll get this and do it again.

Re: You Can't Buy Concord on PS5, PC Anymore, But You Can Buy the Official Merch

johncalmc

It's interesting to me that somewhere, at some point in time, a conversation was had where somebody got told to come up with some merch for Concord because they thought the game would be popular. I would love to have been a fly on the wall at this time. Surely someone internally must have known. Someone must have played the thing and been like, "Errr guys?"

Re: Poll: Would You Buy PS5 Pro If It Was Cheaper?

johncalmc

I wouldn't buy one regardless. The price isn't an issue. Sure, £700 looks bad. But everything goes up in price in time and I get loads out of a console so I wouldn't be bothered. It just doesn't have enough to make me care enough to faff on transferring my stuff over, selling my old PS5 etc.

Re: Talking Point: Is PS5 Pro Way Too Expensive?

johncalmc

It's a terrible price, not because £700 is inherently too much - I'll easily get £700 worth of use out of my primary console in a generation. It's a terrible price because we just bought £500 consoles a few years ago, they've barely released any first party games for it, they've got next to nothing announced, and the big talking points - ray tracing! 60 fps! - are things they sold the base PS5 on.

The benefit of the upgrade isn't worth the cost or the effort.

Re: Poll: Are You Sold on PS5 Pro?

johncalmc

The price is obviously what most people are going to choke on their tea over, but it's how little of an improvement it is that's my dealbreaker. I almost certainly wasn't going to bother anyway, but this seems like a big chunk of money for a slightly better machine than the one I bought a few years ago and they've released like six games for.