johncalmc

johncalmc

Snake! Snake?! Snaaaaaaaaaaaake!!!

Comments 2,780

Re: Cyberpunk 2077 Patch 2.2 Out Now, Expands Character Creation, Vehicle Customisation, Photo Mode

johncalmc

I'm into this because I love character creator nonsense, even in a game that desperately needs more third person scenes so we can actually see our character.

One thing - in the bullet points at the top it lists new hair options but then in the more in depth bit below there's no mention of new hairstyles. I'm not being nitpicky, I just care about hairstyles in my games.

Re: Fantasian Neo Dimension (PS5) - Delightful JRPG Comfort Food Let Down by Uneven Combat

johncalmc

@Oram77 It's kinda the problem with scoring games generally. Like I 7/10 liked this game. It's a 'Good' on our ranking scale. But I can easily see someone giving it an 8 or a 9. I really think it'll come down to how much you like the combat. The story is whatever and the characters are stereotypes. That's all fine. They're not going to be the dealbreaker here. It's how much you jive with the combat that is going to determine if you like this game or not, and from about the halfway point I hated pretty much every boss fight.

Re: Vast Majority of Gamers Say Elden Ring DLC Should Never Have Been Nominated for Game of the Year

johncalmc

It's so stupid. But then so are the game awards generally.

Just have an Expansion/DLC award. Having a non-standalone DLC win game of the year is stupid. You could kinda argue it for a standalone one since it's its own thing. But additional content to an existing game is just that. If DLC is okay then why didn't Phantom Liberty get a nod? What about Blood & Wine? What about Shadowbringers or Endwalker from Final Fantasy XIV?

Not into it.

Re: Sony Adopting 'Show Don't Tell' Strategy with PS5

johncalmc

This sucks for running a site that talks about PlayStation news etc. but on a personal level I get the strategy and I like it. The announcement and relatively quick release of Astro Bot was perfect. We didn't need to see it at four conferences, with a half dozen trailers spoiling everything. I'm into this.

Re: PS5, PC Flop Concord Never Returning, Studio Closed Down

johncalmc

Seems to me that given the pedigree of some of the people involved in the studio that giving them another go on a different game might have been a good option, but then I guess if you make the biggest flop in PlayStation history then heads are gonna roll. Predictably, those heads belong to devs, not the upper management that threw $200 million+ at this thing.

Re: Life Is Strange: Double Exposure (PS5) - Hallmark Series Loses Its Charm

johncalmc

I'm looking forward to playing this one. I'm a big Life Is Strange fan and I generally think the Deck Nine games have been very good. I'm also wondering how they address the choice at the end of the first game since most people seem to fall into two camps on the ending of the first game and I think I'm actually in a third secret camp that nobody talks about. Anyway, I'll probably pick it up in a week or two and hopefully they've fixed some of those tech issues!

Re: Steins;Gate Is Getting a Reboot for Unannounced Consoles, and the Art Is Divine

johncalmc

I know I'm part of the problem because I'm gonna buy this, but this is so unnecessary. The original version is still fine today. The later version with the anime cut-scenes added in is still fine today. How many times do we need this game, unless they're gonna pull a Final Fantasy VII and it's actually not a remake but something weird, which unlike Final Fantasy VII might actually work with Steins;Gate.

Re: TV Show Review: Like a Dragon: Yakuza - Generic Japanese Crime Caper Doesn't Do SEGA Franchise Justice

johncalmc

I like it. It's a bit like a remix version of Yakuza pulling bits and pieces from different games, adding new twists to it. But it's also one of those where I'm like, for all the changes, the story would be better if they'd just told the story of either 0 or Yakuza 1, and just fleshed it out. It's both simplified and needlessly convoluted at the same time. Bizarre, but an interesting watch.

Also, shoutout to my boy Saejima who in the show is played by a dude who is about 5 foot 2 wearing a comical wig. Questionable.

Re: Poll: What Did You Think of Sony's State of Play for September 2024?

johncalmc

@nessisonett I know! I dunno whether I'm just tired or something but people seem to be really into this show but it seemed like a bunch of nothing and then Ghost which was a foregone conclusion. I mean I'm into Ghost but when you've been waiting for God knows how long at this point for Sony to actually announce a bunch of games this hasn't exactly wowed me.

Re: Mini Review: Broken Sword: Shadow of the Templars Reforged (PS5) - Wonderful Remaster of One of the Best Adventure Games of All Time

johncalmc

@Kidfunkadelic83 Definitely! I'll tell you what's super noticeable playing this version of the game - the load times. The load times for Broken Sword on PS1 were absolutely catastrophic, and any time you had to go from one screen to another and then another - like the last puzzle in Ireland, for example - it took an age. There's a bit in the hospital where it jumps between cutscene and dialogue repeatedly, and I suddenly got flashbacks to playing it on PS1 all those years ago and how it would have to do a load between each transition and it was so annoying.

I know it's not loading Horizon Forbidden West here, but it's cool for people who played it on PS1 to have it as intended here. Lovely stuff.

Re: Dev Behind PS5, PC Flop Concord Could Close as Director Steps Down

johncalmc

@The_Wailing_Doom in a vaccuum it's not so silly. But the reality is that people don't expect to pay 40 notes for a game like that, rightly or wrongly. It's the same in the mobile space whenever anyone tries to sell a "real" game at what console gamers would consider a fair price and nobody buys it. Fair prices are dictated by the market, and value is determined by what consumers are willing to pay. Nobody playing Fortnite or Overwatch or Apex for free is gonna abandon that ship for an untested, unproven game they gotta throw £40 at.

Re: Dev Behind PS5, PC Flop Concord Could Close as Director Steps Down

johncalmc

@get2sammyb Yeah as much as I'd like to see them get another go I do think they can't survive. There's certainly a stink on the game and the dev too. Whether the studio survives or not I think the game is over - there's no redemption story on the cards. It's not like Cyberpunk or No Man's Sky which people wanted to be good. Everyone hated Concord as soon as it was revealed. There doesn't seem to be an appetite for redemption here.

Re: Dev Behind PS5, PC Flop Concord Could Close as Director Steps Down

johncalmc

The thing with Concord is that the game apparently plays pretty well? The director stepping down makes sense - buck has to stop with someone for the poor decisions made. And whoever was in charge of the art direction might be in a precarious position. But I'd let the rest of the team have another go. There's something there in Concord, it just needed to not have absolutely dreadful character designs and that silly pricepoint.