nessisonett

nessisonett

Big Mutha Truckers ESports Player

Comments 9,665

Re: Ratchet & Clank: Rift Apart Showcases the Problem with Sony's Games on PS5 Pro

nessisonett

@LogicStrikesAgain I disagree that a jump in scope of game is only possible because of technology sucking before that. Without devs willing to make a leap, technology can be cutting edge and the games won’t evolve. You just have to look at the PS1, where 2D games were incredibly common at the beginning of the console’s lifespan and the massive evolution in 3D gaming without any increase in the specs of the console. And it’s not about graphics at all, we have so many PS4 remasters on PS5 that are exactly the same game but cost more and look better, in place of actual sequels that are a step forwards.

Ratchet and Clank Rift Apart is the best example of the direction Sony should take with their output. Take a series and look at what the PS5 could innovate and improve on, that really only the PS5 could. It’s even just things like Uncharted 4, which benefitted from a newer physics engine which the grappling hook was tied to; visual improvements and gameplay improvements hand in hand. Cross-gen definitely plays a part with the games being neutered to cater for the PS4 but Sony have to make the argument that the PS5 isn’t just a box, it needs to carve out the exact reasons why people should play them on this console, and not on a PC. That’s what Nintendo do well, the games may vary in quality but there’s a marriage of controller uniqueness and gimmicks that make devs want to develop unique games for that audience. If Sony push forwards, other devs will follow and that’s always been the role of first-party studios.

Re: We Did a Double Take at NBA 2K25's New PS5 DLC

nessisonett

My first thought was that’s kinda cool, I enjoyed things like the futsal mode in the old FIFA games and Rush is pretty great this year. But it costs extra and the game’s like £70 for casino mechanics. I dunno, I’m pretty sure they make enough money from VC to subsidise the development of this? It also is just blatantly a different game, like it’s not even just a different mode or anything.

Re: Ratchet & Clank: Rift Apart Showcases the Problem with Sony's Games on PS5 Pro

nessisonett

@J2theEzzo I really love (elements of) the DualSense and that’s part of why Astro’s Playroom felt so good on launch. The 3D rumble stuff was great, the bit with the rain falling blew my mind. The spongey buttons, crap D-Pad and massive problems with drift are less fun but I really think the controller should be the star that it just isn’t. Small things like the wind in Ghost of Tsushima was just a cool touch that makes the console feel more unique than playing the games on a PC. Consoles should have an identity and that’s what’s been missing from Xbox for over a decade and has creeped into Sony these last few years. If they’re releasing games on PC and consoles become a soulless box, it all blends into a corporate mess.

Re: Ratchet & Clank: Rift Apart Showcases the Problem with Sony's Games on PS5 Pro

nessisonett

@Tecinthebrain @wildcat_kickz @LogicStrikesAgain The specs change, the actual core design methodologies remain the same. This is the problem, games evolved between even PS3 and PS4 in terms of scope and scale. Games between PS4 and PS5 have not had a meaningful bump in ambition, just focusing on meaningless details which brings us to PS5 Pro, a console entirely focused on those stupid details. The Switch is old old hardware but Tears of the Kingdom focused on extreme optimisation and creative, new gameplay elements that haven’t been seen outside maybe Dreams, which got taken out the back and shot. I go back and forth with modern Nintendo but they’re pushing evolution of games in a much more interesting direction without focusing on just visual boosts.

Re: As Dragon Ball: Sparking! Zero Explodes, Bandai Namco Is Reportedly Cutting Staff and Projects

nessisonett

@NEStalgia Apropos of nothing, I used to think this was the more adult site in terms of the general comment sections compared to NLife. Except over there on the equivalent of this article, they’re actually talking about the practice of oidashibeya and how loneliness is weaponised. What I’ve realised is that this maybe was a more adult, nuanced site 5 years or so ago but having an older readership has pushed it into sort of brain-worm territory over the years with nowhere near enough younger readers to fill the void. So now we have 50 year old men stuck in a rut chatting absolute bollocks. That can’t continue, you need that influx of new users.

Re: Love Classic Lara Croft? Play the Crap Tomb Raider Trilogy on PS5, PS4

nessisonett

@get2sammyb The Paris street level stuff in TAOD I thought was great. The tombs weren’t too bad either even if a couple traps were truly irritating. The problem’s more it being a laughable mess of bugs and trying to just plonk PS1 style gameplay onto a new engine. And Kurtis is a disaster. Everything wrong with the early 00s in one guy.

And the museum part is great! Man I wish Rog was still on here, he helped me push through the trilogy on the Vita even when they got a bit dicey at times.