And yet they still reuse boss encounters from Rescue Mission…that’s the only part about this joyful looking game that I was a little disappointed by. But I guess they just wanted non VR users to experience a fraction of the wonder Rescue Mission players did.
They can’t even get Ps1 and 2 emulation automatic enough to push through more than a couple of games a month. And from the bare bones nature of them I have very little faith Sony would have the skill or interest in this much more difficult endeavour.
Sure. But not because it is hard per se, just because I don’t find it fun to learn to “git gud” through what is effectively trial and error. Plus the whole limited time available thing.
That’s not to say I want games to have easy modes by default, just that I accept certain games aren’t for me at this point in my life.
So Supermarkets stop stocking physical games, and now game. CEX is around for those like me who don’t mind second hand, but were does this leave new physical game sale when the only option is to wait a day or two after release by ordering online. An even bigger push towards expensive digital only purchases it seems, with no sell on value or second hand market.
On the other hand, Game have been crappy and expensive for a long while now so I’m not too sad to see them go. Just wish there was an alternative.
Pretty dull, in terms of story, graphics, and combat. More engaging than 15 at least, and with fewer fetch quests. Overall it wouldn’t get in my top 5 FF games, so not a success for me.
Still amuses me how zero effort is put into making this accurate, and it’s the only article the author refuses to comment on. Not sure how many times commenters are meant to do the job before things are looked at. This article is abandoned by Pushsquare to a greater extent than PSVR2 is by Sony!
I’ve kind of become addicted to Football Manager 24 since it hit plus. And with the portal always to hand and the first season drawing to a climax it’ll be hard to play anything else
@yoda87960
As I said, mainly comfort and convenience. Or lack thereof. Plus bad PR from people who get sick or just don’t like change. Definitely NOT because people are scared of getting attacked or falling to their deaths or whatever you think, lol.
Someone needs to get ai working in world building, as things are ridiculously labour intensive at the moment, and using the same tools and engines as everyone else leads to extremely generic looking and playing games. As does the huge risk of investing in projects that are just far too long term these days. AI is necassary. Not sure what they are talking about when it comes to logistics and HR, but in game development it’s fast becoming essential.
@yoda87960
I disagree. A kid or elderly person will instinctively latch on to VR much easier than they can a standard videogame using a “complicated” controller on a flat 2D pane. All else being equal (e.g. past exposure), it’s just much more natural to manipulate things in VR than in normal videogames. It’s just the comfort element in the way for VR in their cases, but that’ll improve.
I’m happy as I’ve got more games for it than I possibly have time to play. Would a couple of extra, perhaps higher budget games, be good? Sure. But just like with standard consoles, hardly necassary.
Don’t care about the performance or fidelity stuff, doubt it’ll make a noticeable difference to me. Without knowing the original story however, I am concerned about how it might be altered in the story or characterisation. Changing things for “modern” audiences almost always ends badly.
I really hope games don’t start shoehorning in AR commonly. It quite literally pulls you out of the virtual world. A fantastic application, but not for gaming.
@get2sammyb
Oh, fair enough. It’s just my entire Wishlist then lol. That’s often indicative of whether a sale is actually a sale or not given the number of games on there, but perhaps it’s just my luck this time.
Still, there needs to be an end to yo-yo pricing strategies. If a game is on sale it should be lower than every previous price. By at least 50p. Otherwise it is clearly just a continuing manipulation.
@get2sammyb I think “retro” resolution is fine for an article on a retro game (better than showing a completely different game anyway) so don’t stress about that.
Game length:
It is not the case that people do not finish games because they are too long. People do not finish games because the games are not good enough and, crucially, almost never varied enough. Neither between each other nor within themselves. And so, from a gameplay perspective, you can feel like you have seen everything a game has to offer before the ending credits roll, especially if the story is as generic as they usually are in games.
There are ways around this which would not take the devs long to implement however. I do not want good games to be shorter, but that doesn’t necessarily mean the game world has to keep growing and the story be longer etc. in my view (as largely a JRPG player) I do not mind if a game is shorter to credits if it has a good NG+ mode. For example, in the Tales of games where you earn Grade through the playthrough to change the dynamics of subsequent playthroughs. This could be used in any game to allow players more control over how they want a game to perform. I often finish a game thinking “that was good, but I wish it played like this”. For example, melee being more viable. Being able to change a game’s parameters once the story has finished brings variety without having to add a load more game.
Variety can also be provided for me through trophy challenges, but that’s hit and miss per game. Sometimes they don’t get the attention from the devs they deserve and you aren’t really encouraged to play in different ways or given unique challenges. Again, the Tales games are a positive example, where often you will be given a challenge to beat a boss in a certain way (which can often be made more realistic in subsequent playthroughs through changing things in the grade system)
Graphics:
Again, as a JRPG player, photorealism is not as important to me as art style, but even so, giving an artist more tools to create a better world is important. His example of lighting is interesting; the last “bigger” “JRPG” I played was FFXVI, and that game’s look was ruined for me by flat, unrealistic lighting. Plus, with games often being built in the same engine they will look very similar to each other. You can’t tell me this is what every artist intended. So I agree that photorealistm is not always necassary, but this doesn’t mean devs should just stop working on ways to make games look more unique and so better. Which brings us to
AI:
This is the only way to have games continue to develop without the implied necessity here to stop improving and making things better or cutting content. Imagine a world where a program can scan an artist’s painting and, with a few keywords, use it to create the look of a world that is completely in line with what an artist wants. Or imagine just being able to speak to a program and just tell it to adapt certain stock animations, such as give a disabled character a slight limp or something. It would save so much time and allow for more varied character designs and such.
So I agree with him on the importance of AI and letting the machines free. I don’t agree that this leads to more generic output though, just because it uses influence from the real world. The fact is that all humans do this too, with the added problem that they are also restricted by the limitation of their own single person’s life experience.
@NEStalgia I suspect the fear is that such a device will canabalise sales of the ps5 should streaming take off. Apparently the Portal is capable of it, they just want to keep it tethered to a PS5 machine for now. Maybe the rumoured handheld from MS would force their hand as I presume that will allow for direct streaming.
@CrashBandicoat
That may well be the case. I’ll try myself later as I have VRR too. Makes sense it might be this, but then it might just be you are very sensitive to framerate. I can’t tell much difference between 30 and 60 so I might not be the best to look into it. My stream seems very stable.
@CrashBandicoat That’s weird, I’ve never experienced such inconsistency. I don’t have Valhalla. Are there any other particularly bad games I could check out. Ideally some on Extra so it’s more likely I’ll have them.
Great little machine. My “engagement” with my PS5 is certainly up, as I play in bed a lot now. Good to know I can log in when I go on business trips to hotels without having to tether my phone.
All games should have challenges and tasks given by the devs as it’s just more game to play. Whether you call them Trophies, Achievements, or whatever, is not important.
I appreciate it’s a bit more forgiving, but for me this all comes down to something very simple: does it respect my time?
For example, if you die on a boss how quick and easy is it to get back to said boss? If it’s not quick and easy, is fighting mobs again at least helpful for the xp, or do enemies scale with you / is grinding for the next ability effectively impossible as experience from bosses is so over scaled that this is the only way to effectively gain new abilities as you progress?
If it’s simply a trial and error game, where you have to learn boss patterns and animation timing, but between tries you have to just repeat a load of the game again to no benefit, then this is not the type of game for me. I no longer have that type of time or patience.
@naruball
I think that there are always those which we would try if on plus but not otherwise due to time constraints. For example the ghostbusters game in my case. If they earn from people buying the DLCs and such after finding they like the games that’s more money in their pocket. I can see that happening with games like Ghostbusters sites, synth riders, the mini-golf game etc.
Of course there are some, like Walking Dead 2, that ie old have got to eventually (still have to finish the first) and which k don’t now have to buy. But I guess that may depend on how long they stay on plus.
Only thing for me there, potentially, is improvement to PlayStation Link connection stability. It has a real problem connecting the elite headset to the ps5 sometimes, and with being found on my phone.
If it’s going to be just a short time after release then I’d rather they just wait a short time and have them in the game. I’ve nothing against free DLC of course, but I would hope they at least have their own trophies if they are going that route. I suspect they will given Playroom.
I don’t play their games as I don’t have the patience for that but, generally speaking, I only ever use guides if I know there are a lot of missable activities or story beats and it’s like a 100hr game I know I won’t replay.
Massively disappointed to lose scale, depth and immersion. Platformers really benefit from that, otherwise you are often just lining up shadows to colours on a flat screen. Still, I have faith it’ll be the best non VR platformer possible, so it’ll still be great. Just nowhere near as great.
@ApostateMage
But isn’t that through plus? In which case isn’t it just available for free on extra? I’m sure I played it for free.or maybe it’s been removed.
@NeonPizza Makes sense, you’ll need to full back on crutches like that when there is no one to one motion. I haven’t played a flat resi for many years, and never played 4 flat before, so I wouldn’t know how important it is in flat mode, but in VR movement and aim is perfect. I only parried in one particular boss fight.
@NeonPizza I can’t say I had any issues with the knife. I barely bothered with parrying though. Didn’t seem much point. Dropping stuff and having it instantly reattach seemed like a bit of a crutch, but a nice option.
So basically they make people wait an extra two weeks unless they pony up? Doesn’t bother me, I very rarely get games at release price anyway, and certainly wouldn’t for what is likely to be a 15hr game max. Still seems a bit scummy though. This type of thing has been slowly creeping in for a while now.
It’s a common release price. These games will all go down to £6.99 maximum as the common standard price (“sale” price).
But, as I said yesterday, Sony should have put more work into their emulator to run at a better resolution and performance, rather than just a basic emulation with a few quality of life features.
I know they are always scared of breaking games then getting a bad rep and needing to put work in to fix it, but they could just have a “performance” mode as an option and give a disclaimer.
@carlos82
Wasn’t it many hours later that he made that comment? He knew exactly what he was leaving dangling regarding Sony with those first comments. It’s a common and rather transparent tactic in business, politics, etc. it’s not even that he lied initially, just threw a little shade. It’s his job after all to make MS seem like the people’s champion, they’ve been at it for ages now with the whole subscription thing, cross play thing, etc (when we all know these businesses are all just looking to maximise growth).
Too right to! I’m not a big fan of modern Sony, but when someone says it’s slimy for you to continue a practice they started themselves (which Phil admits too much later in an interview), and in fact have accelerated massively by buying entire third party publishers and then taking games that where originally planned to be multiplatform away entirely (Starfield, Indiana jones, etc) I can’t blame him for commenting back.
The only good thing about this apparent hypocrisy is that Phil seems to be laying the groundwork for a change in policy that might see the likes of elder scrolls release on PlayStation.
Comments 3,820
Re: Astro Bot PS5 Took 60 Developers Around Three Years to Make
@Americansamurai1
I’ll take another look. I played through RM again recently so it’s pretty fresh in my mind…
Re: Astro Bot PS5 Took 60 Developers Around Three Years to Make
@Americansamurai1
Not to me. The fight on the back of the bird looked the same in the short clip I saw.
Re: Astro Bot PS5 Took 60 Developers Around Three Years to Make
And yet they still reuse boss encounters from Rescue Mission…that’s the only part about this joyful looking game that I was a little disappointed by. But I guess they just wanted non VR users to experience a fraction of the wonder Rescue Mission players did.
Re: Rumour: Sony's Still Working on PS3 Emulation for PS5
They can’t even get Ps1 and 2 emulation automatic enough to push through more than a couple of games a month. And from the bare bones nature of them I have very little faith Sony would have the skill or interest in this much more difficult endeavour.
Re: Poll: Can a Game's Brutal Difficultly Put You Off Playing It?
Sure. But not because it is hard per se, just because I don’t find it fun to learn to “git gud” through what is effectively trial and error. Plus the whole limited time available thing.
That’s not to say I want games to have easy modes by default, just that I accept certain games aren’t for me at this point in my life.
Re: UK Video Game Retailer GAME Will Reportedly Stop Stocking Video Games
So Supermarkets stop stocking physical games, and now game. CEX is around for those like me who don’t mind second hand, but were does this leave new physical game sale when the only option is to wait a day or two after release by ordering online. An even bigger push towards expensive digital only purchases it seems, with no sell on value or second hand market.
On the other hand, Game have been crappy and expensive for a long while now so I’m not too sad to see them go. Just wish there was an alternative.
Re: Poll: One Year Later, What Are Your Thoughts on Final Fantasy 16?
Pretty dull, in terms of story, graphics, and combat. More engaging than 15 at least, and with fewer fetch quests. Overall it wouldn’t get in my top 5 FF games, so not a success for me.
Re: Sly Cooper PS2 Is PS Plus Premium's Biggest Classic Hit So Far
@RoomWithaMoose
I’d love for the original God of Wars to be released. So much more fun than the current iteration.
Re: Retro Rugrats Revival Features a Full 4K Makeover on PS5, PS4
As someone who grew up during the 8-bit era, I’ll definitely prefer the modern graphics. Glad they’re doing this, should please everyone.
Re: New PSVR2 Games Release Dates in 2024
Still amuses me how zero effort is put into making this accurate, and it’s the only article the author refuses to comment on. Not sure how many times commenters are meant to do the job before things are looked at. This article is abandoned by Pushsquare to a greater extent than PSVR2 is by Sony!
Re: Talking Point: What Are You Playing This Weekend? - Issue 534
I’ve kind of become addicted to Football Manager 24 since it hit plus. And with the portal always to hand and the first season drawing to a climax it’ll be hard to play anything else
Re: Sony Is Allegedly Pulling PSVR2 Funding, Report Claims
@yoda87960
As I said, mainly comfort and convenience. Or lack thereof. Plus bad PR from people who get sick or just don’t like change. Definitely NOT because people are scared of getting attacked or falling to their deaths or whatever you think, lol.
Re: Sony Is Allegedly Pulling PSVR2 Funding, Report Claims
@yoda87960
You can look up “X fails” on YouTube and find anything you want. I think you’re stretching. And by quite a way.
Re: Sony Is Allegedly Pulling PSVR2 Funding, Report Claims
@yoda87960
That’s…a very strange perspective to take about something done in the safety of one’s own home.
Re: Embracer Claims Newly Adopted AI Policy Will 'Massively Enhance Game Development'
Someone needs to get ai working in world building, as things are ridiculously labour intensive at the moment, and using the same tools and engines as everyone else leads to extremely generic looking and playing games. As does the huge risk of investing in projects that are just far too long term these days. AI is necassary. Not sure what they are talking about when it comes to logistics and HR, but in game development it’s fast becoming essential.
Re: Sony Is Allegedly Pulling PSVR2 Funding, Report Claims
@yoda87960
I disagree. A kid or elderly person will instinctively latch on to VR much easier than they can a standard videogame using a “complicated” controller on a flat 2D pane. All else being equal (e.g. past exposure), it’s just much more natural to manipulate things in VR than in normal videogames. It’s just the comfort element in the way for VR in their cases, but that’ll improve.
Re: Sony Is Allegedly Pulling PSVR2 Funding, Report Claims
I’m happy as I’ve got more games for it than I possibly have time to play. Would a couple of extra, perhaps higher budget games, be good? Sure. But just like with standard consoles, hardly necassary.
Re: Dragon Quest 3 HD-2D Remake Has a 'Revised' Story, PS5 Performance Mode, and New Difficulty Levels
Don’t care about the performance or fidelity stuff, doubt it’ll make a noticeable difference to me. Without knowing the original story however, I am concerned about how it might be altered in the story or characterisation. Changing things for “modern” audiences almost always ends badly.
Re: PSVR2 Puzzler Infinite Inside Blends AR and VR on 12th July
@dirtidISHes
Yes this is right.
I really hope games don’t start shoehorning in AR commonly. It quite literally pulls you out of the virtual world. A fantastic application, but not for gaming.
Re: Sony Skips Gamescom Presence for a Fifth Year in a Row
So, erm…at what point does this stop being news?
Re: Over 1,600 Must-Play PS5, PS4 Games Discounted on PS Store
@colonelkilgore
It’s actually Sakura Wars Deluxe Edition that’s on sale (for under a tenner!). Just in case anyone checks and gets confused.
Re: Over 1,600 Must-Play PS5, PS4 Games Discounted on PS Store
@get2sammyb
Oh, fair enough. It’s just my entire Wishlist then lol. That’s often indicative of whether a sale is actually a sale or not given the number of games on there, but perhaps it’s just my luck this time.
Still, there needs to be an end to yo-yo pricing strategies. If a game is on sale it should be lower than every previous price. By at least 50p. Otherwise it is clearly just a continuing manipulation.
Re: Over 1,600 Must-Play PS5, PS4 Games Discounted on PS Store
Correction: Games back at their usual price.
Re: TimeSplitters PS5, PS4 Rated for Release, PS2 Classic Likely Slated for PS Plus Premium
The best news here is that it makes Timesplitters 2 more likely!
Re: TimeSplitters PS5, PS4 Rated for Release, PS2 Classic Likely Slated for PS Plus Premium
@get2sammyb
I think “retro” resolution is fine for an article on a retro game (better than showing a completely different game anyway) so don’t stress about that.
Re: Ex-Sony Boss Shawn Layden Explains How to Make Games Faster, Cheaper
I can’t say I agree with much of what he says:
Game length:
It is not the case that people do not finish games because they are too long. People do not finish games because the games are not good enough and, crucially, almost never varied enough. Neither between each other nor within themselves. And so, from a gameplay perspective, you can feel like you have seen everything a game has to offer before the ending credits roll, especially if the story is as generic as they usually are in games.
There are ways around this which would not take the devs long to implement however. I do not want good games to be shorter, but that doesn’t necessarily mean the game world has to keep growing and the story be longer etc. in my view (as largely a JRPG player) I do not mind if a game is shorter to credits if it has a good NG+ mode. For example, in the Tales of games where you earn Grade through the playthrough to change the dynamics of subsequent playthroughs. This could be used in any game to allow players more control over how they want a game to perform. I often finish a game thinking “that was good, but I wish it played like this”. For example, melee being more viable. Being able to change a game’s parameters once the story has finished brings variety without having to add a load more game.
Variety can also be provided for me through trophy challenges, but that’s hit and miss per game. Sometimes they don’t get the attention from the devs they deserve and you aren’t really encouraged to play in different ways or given unique challenges. Again, the Tales games are a positive example, where often you will be given a challenge to beat a boss in a certain way (which can often be made more realistic in subsequent playthroughs through changing things in the grade system)
Graphics:
Again, as a JRPG player, photorealism is not as important to me as art style, but even so, giving an artist more tools to create a better world is important. His example of lighting is interesting; the last “bigger” “JRPG” I played was FFXVI, and that game’s look was ruined for me by flat, unrealistic lighting. Plus, with games often being built in the same engine they will look very similar to each other. You can’t tell me this is what every artist intended. So I agree that photorealistm is not always necassary, but this doesn’t mean devs should just stop working on ways to make games look more unique and so better. Which brings us to
AI:
This is the only way to have games continue to develop without the implied necessity here to stop improving and making things better or cutting content. Imagine a world where a program can scan an artist’s painting and, with a few keywords, use it to create the look of a world that is completely in line with what an artist wants. Or imagine just being able to speak to a program and just tell it to adapt certain stock animations, such as give a disabled character a slight limp or something. It would save so much time and allow for more varied character designs and such.
So I agree with him on the importance of AI and letting the machines free. I don’t agree that this leads to more generic output though, just because it uses influence from the real world. The fact is that all humans do this too, with the added problem that they are also restricted by the limitation of their own single person’s life experience.
Re: New PS Portal Firmware Update Adds Better Wi-Fi Features and More
@NEStalgia
I suspect the fear is that such a device will canabalise sales of the ps5 should streaming take off. Apparently the Portal is capable of it, they just want to keep it tethered to a PS5 machine for now. Maybe the rumoured handheld from MS would force their hand as I presume that will allow for direct streaming.
Re: New PS Portal Firmware Update Adds Better Wi-Fi Features and More
@CrashBandicoat
That may well be the case. I’ll try myself later as I have VRR too. Makes sense it might be this, but then it might just be you are very sensitive to framerate. I can’t tell much difference between 30 and 60 so I might not be the best to look into it. My stream seems very stable.
Re: New PS Portal Firmware Update Adds Better Wi-Fi Features and More
@CrashBandicoat
That’s weird, I’ve never experienced such inconsistency. I don’t have Valhalla. Are there any other particularly bad games I could check out. Ideally some on Extra so it’s more likely I’ll have them.
Re: New PS Portal Firmware Update Adds Better Wi-Fi Features and More
Great little machine. My “engagement” with my PS5 is certainly up, as I play in bed a lot now. Good to know I can log in when I go on business trips to hotels without having to tether my phone.
Re: Valorant Is Another Free PS5 FPS with a Rubbish Trophy List
All games should have challenges and tasks given by the devs as it’s just more game to play. Whether you call them Trophies, Achievements, or whatever, is not important.
Re: Preview: Black Myth: Wukong Could Finally Be the Game Journey to the West Deserves
I appreciate it’s a bit more forgiving, but for me this all comes down to something very simple: does it respect my time?
For example, if you die on a boss how quick and easy is it to get back to said boss? If it’s not quick and easy, is fighting mobs again at least helpful for the xp, or do enemies scale with you / is grinding for the next ability effectively impossible as experience from bosses is so over scaled that this is the only way to effectively gain new abilities as you progress?
If it’s simply a trial and error game, where you have to learn boss patterns and animation timing, but between tries you have to just repeat a load of the game again to no benefit, then this is not the type of game for me. I no longer have that type of time or patience.
Re: Poll: Are You Happy with Your PS Plus Extra, Premium Games for June 2024?
@naruball
I think that there are always those which we would try if on plus but not otherwise due to time constraints. For example the ghostbusters game in my case. If they earn from people buying the DLCs and such after finding they like the games that’s more money in their pocket. I can see that happening with games like Ghostbusters sites, synth riders, the mini-golf game etc.
Of course there are some, like Walking Dead 2, that ie old have got to eventually (still have to finish the first) and which k don’t now have to buy. But I guess that may depend on how long they stay on plus.
Re: Poll: Are You Happy with Your PS Plus Extra, Premium Games for June 2024?
PSVR2 games coming to Premium = phenomenal months
Re: PS Store Sales Charts: Xbox's Sea of Thieves Is Massive on PS5, Helldivers 2 Finally Starts to Slip
If tat like this means we are more likely to have elder scrolls be a multiplatform release, which is looking more likely, then I’m all for it.
Re: New PS5 Firmware Update Adds Full Discord Calls and More
Only thing for me there, potentially, is improvement to PlayStation Link connection stability. It has a real problem connecting the elite headset to the ps5 sometimes, and with being found on my phone.
Re: Sly Cooper and the Thievius Raccoonus PS4 Reportedly 'Runs Almost 10% Faster Than It Should'
I’d play the ps5 version anyway, but it’s clearly a bug that should have been easily spotted before release.
Re: Astro Bot PS5 Will Get Free Post-Launch DLC
If it’s going to be just a short time after release then I’d rather they just wait a short time and have them in the game. I’ve nothing against free DLC of course, but I would hope they at least have their own trophies if they are going that route. I suspect they will given Playroom.
Re: FromSoftware Boss Says Using Guides to Beat Its Games a 'Perfectly Valid Playstyle'
I don’t play their games as I don’t have the patience for that but, generally speaking, I only ever use guides if I know there are a lot of missable activities or story beats and it’s like a 100hr game I know I won’t replay.
Re: PS5's Astro Bot Doesn't Support PSVR2 Because It Was Never Designed to Do So
Massively disappointed to lose scale, depth and immersion. Platformers really benefit from that, otherwise you are often just lining up shadows to colours on a flat screen. Still, I have faith it’ll be the best non VR platformer possible, so it’ll still be great. Just nowhere near as great.
Re: Preview: Astro Bot on PS5 Could Be the Best 3D Platformer This Side of Nintendo
Ever since Astro Bot Rescue Mission redefined what 3D platformer means to me, I’d say this will be the best platformer this side of PSVR1
Re: Tons More Massive PS5, PS4 Games with Huge Discounts
@ApostateMage
But isn’t that through plus? In which case isn’t it just available for free on extra? I’m sure I played it for free.or maybe it’s been removed.
Re: Tons More Massive PS5, PS4 Games with Huge Discounts
Might get super bullet break as I’ve been looking for another deck builder.
Re: Sublime Horror Resident Evil Village Tops 10 Million Units
@NeonPizza
Makes sense, you’ll need to full back on crutches like that when there is no one to one motion. I haven’t played a flat resi for many years, and never played 4 flat before, so I wouldn’t know how important it is in flat mode, but in VR movement and aim is perfect. I only parried in one particular boss fight.
Re: Sublime Horror Resident Evil Village Tops 10 Million Units
@NeonPizza
I can’t say I had any issues with the knife. I barely bothered with parrying though. Didn’t seem much point. Dropping stuff and having it instantly reattach seemed like a bit of a crutch, but a nice option.
Re: Square Enix Offers $30 Upgrade to Play Life is Strange: Double Exposure Two Weeks Early
So basically they make people wait an extra two weeks unless they pony up? Doesn’t bother me, I very rarely get games at release price anyway, and certainly wouldn’t for what is likely to be a 15hr game max. Still seems a bit scummy though. This type of thing has been slowly creeping in for a while now.
Re: Tomb Raider Legend Unearths 480p, 30fps Performance on PS5, PS4
It’s a common release price. These games will all go down to £6.99 maximum as the common standard price (“sale” price).
But, as I said yesterday, Sony should have put more work into their emulator to run at a better resolution and performance, rather than just a basic emulation with a few quality of life features.
I know they are always scared of breaking games then getting a bad rep and needing to put work in to fix it, but they could just have a “performance” mode as an option and give a disclaimer.
Re: Sublime Horror Resident Evil Village Tops 10 Million Units
A phenomenal PSVR2 game (albeit not as good as Resi 4 in my opinion, and no trophies). Not too keen on flat mode resi these days though.
Re: Ex-PS5 Exec Shawn Layden Isn't Holding Back His Feelings on Xbox
@carlos82
Wasn’t it many hours later that he made that comment? He knew exactly what he was leaving dangling regarding Sony with those first comments. It’s a common and rather transparent tactic in business, politics, etc. it’s not even that he lied initially, just threw a little shade. It’s his job after all to make MS seem like the people’s champion, they’ve been at it for ages now with the whole subscription thing, cross play thing, etc (when we all know these businesses are all just looking to maximise growth).
Re: Ex-PS5 Exec Shawn Layden Isn't Holding Back His Feelings on Xbox
Too right to! I’m not a big fan of modern Sony, but when someone says it’s slimy for you to continue a practice they started themselves (which Phil admits too much later in an interview), and in fact have accelerated massively by buying entire third party publishers and then taking games that where originally planned to be multiplatform away entirely (Starfield, Indiana jones, etc) I can’t blame him for commenting back.
The only good thing about this apparent hypocrisy is that Phil seems to be laying the groundwork for a change in policy that might see the likes of elder scrolls release on PlayStation.