I presumed it was, and then tried searching again in case there was a whole 1-7 I had to play first. A quick Google search thereafter got me this information though.
@BeerIsAwesome Indeed. I envy you having yours just come, so many great experiences still to have. This isn’t one of them even if it hits PSVR2, but I’d get it just to walk around and read the Japanese signs, lol. I’m trying to learn the language at the moment. Plus it’s only a few quid.
@BeerIsAwesome
These games are made for VR. To the point I don’t know if I’d consider them outside save now (although that goes for racers and platformers too - I’ve been spoilt ☹️ )
Edit: so it’s quest only for now? I’ll wait or miss it then.
Dont regret buying the game, put a good number of hours in (helped by the convenience of the Portal) but feel I’m done with it long before I’ve got the platinum. It’s just a bit too RNG for me. Maybe these new modes will reignite my interest.
The price is fine, there just aren’t enough must have next gen exclusives for many people to get excited about. We need AI to speed up development, and maybe even come up with out of the box ideas or aesthetics that current artists don’t seem to be trying for.
With all the talk of the Pro is it any wonder? Then again, I guess the hardcore who know and care about such things already have a PS5 so where unlikely to have been in the running to get another one.
Saying that, the wife’s helldivere and elden ring obsession did lead us to get another ps5 last week. We figure with the sale and the option to play more multiplayer games together it was an ok investment.
@NEStalgia
We’ll just have to agree to disagree. Sony not wanting to have to increase the cost of an already expensive console is completely understandable to me. Then releasing controllers with the extra rumble feature when the price came down later also perfectly reasonable.
It’s not like the rumble gave people extra functionality. In my opinion their recent release of an “elite” style controller with paddles for the pay to win crowd, putting day one users at a disadvantage, was actually sleazy. What you are talking about not at all.
@NEStalgia
Well, I bought a launch ps3, got exactly what I thought I was paying for and so didn’t feel “had”. You seem to imply that consumers didn’t have knowledge of “what might have been” and this is why they were “had”, but I don’t sign up to that idea. For instance, I’m sure budget analysis was done and it was decided to remove pancake lenses from the PSVR2 and instead use the money on FR Tech, but I knew exactly what I was buying when I paid so don’t feel fleeced in the slightest. Would I have preferred “what could have been” at a higher cost, sure, but then we would have ended up even more with a “get a second job” VR headset than we did. Same with PS3. Which was already considered overpriced (but was in fact just over spec d for the general population in my opinion).
I’ve always been happy to commit hundreds of hours to truly great RPGs. Doing so with Kingdom Come Deliverance at the moment. Working my way through everything and considering multiple playthroughs for the plat. Also commonly put in 100hrs into the Yakuza games. And certainly did so as a kid on the FF games up to 10, and games like Skies of Arcadia and Morrowind…I’m ready as long as the game is good. Hopefully the increased cost doesn’t require additional monetisation.
@NEStalgia I’m not sure of your logic or your facts, but I can see you feel strongly about this lol. The sixaxis had tech far beyond its time (even beyond this time) and it was instrumental in developing the move controllers and their VR controller tech. They went for gyroscopes and accelerometers, if they hadn’t they may have budgeted for rumble initially, who knows. I like that Sonybhave had a vision and taken risks on their controllers, and don’t begrudge any business decisions that have led to that.
@NEStalgia Lawsuit stubbornness? That’s a strange interpretation. It was a cost analysis to not raise the price of the console even more (something you already thought was too high).
@Kidfunkadelic83 I did too, but couldn’t resist at £3.19 for the complete version, and so glad I got it. It’s now one of my favourite games ever (surpassed elder scrolls, if Sony are looking to replace that they should buy them). Definitely made me want the sequel.
@NEStalgia
I’m not sure what your argument is. You say it was an excellent console and a good price for what you got. If you’re just saying it was more expensive than consoles generally were (or you thought they should be) 🤷♂️ so what. The tech was there.
Not sure what you refer to about the controllers. My launch ones were fine. PS4 controllers on the other hand, crumbling analogue sticks on both and had to get them replaced.
@Oppyz666
PS3 launch was perfect for me. We got the most feature rich system of the time, with full hardware back compat and a ridiculous number of features…sure it was more expensive than we were used to, but it was worth it. Loved my fat PS3. A lot more than the later iterations.
@Elock Yes, there are quite a few. Worth it for a month to see what you like at least. Walking dead s&S is worth it alone. I envy you playing RE4 in VR for the first time.
Great game. Fun platinum trophy challenge too. I really don’t mind a game like this not having rewind. That’s often just a crutch anyway. And the save functionality is fine.
I don’t understand acquisitions like this. It’s not like Bungie had a lot of IP Sony could make use of. Mainly just another online shooter that was falling in popularity. Of course they got the expertise involved in making an online shooter like this, but could they not have just opened an office down the road and started hiring at twice the salary Bungie were paying? Would have been a hell of a lot cheaper and easy to poach the staff given what we are hearing now.
@NEStalgia
lol, no, I think it’s clear to everyone Sony never expected or intended this iteration of VR to take off. But it’s good they are developing their internal capabilities for when the tech is commercially viable. In the meantime we enthusiasts can enjoy the fruits of that labour. Even if it is only a spattering of AAA quality games and the rest Quest ports.
Oh, and in case people didn’t read my initial comment, those weren’t my words! He’s taking creative liberties for humorous effect lol.
Could have just waited for Bungie to collapse and then offered all these people jobs anyway. Doesn’t seem to have been the best business decision to buy out Bungie.
@__jamiie
🤷♂️ surely we all know it won’t be mainstream until people can look cool doing it? It’s no longer a time such as when I started playing in the 80s and just accepted videogames made me uncool but didn’t care. Look at all the vain, idiotic reasons people criticise this revolutionary tech and it’s evident we are a couple of generations away from people being onboard. Thankfully companies are continuing to push. Some, like Meta, eating the costs, and some like Sony still being a bit more prudent, but all pushing forward in their respective markets.
In the meantime, I got my value back from the resi games alone. Since then it’s all been an awful lot of gravy.
Should Sony have done more? Maybe. But they are having trouble getting PS5 games released without 6-7 years between a devs output, so I understand the prioritisation.
@__jamiie
As far as I’m concerned it’s just an ongoing R&D project they decided to recoup costs on by releasing (and I’m very glad they did as it’s phenomenal for all its faults). Within a couple of console generations VR will be widespread and Sony should be at the console forefront by then.
Sony are not winding down the VR initiative. They are still giving it the same degree of priority they did at the start. Which is a very low priority admittedly, but proportionate to sales. They have a couple of games still in production, but it is clear they released it expecting ports of quest games to make the money for them, as has proven the case.
As for this game. I see very little groundbreaking about pancake games these days, but happy to be surprised.
@RBMango You’d rather put £350 towards very slightly better resolution and performance, than get an entirely new platform with new games that is phenomenally immersive?
I can understand all the people saying it to expensive for them, but for those with the money I simply do not understand the stance that it’s better to have a slight res bump than actually open the ability to inhabit game worlds..
Completely engrossed in Kingdom Come deliverance. It’s now one of my favourite games ever. Like a real world Elder Scrolls but without the crap level scaling and with an actual engrossing story. The sequel has just jumped to the top of my most anticipated list. Main thing that needs to be fixed is the clunky combat (not being able to lock on to whom you choose or manoeuvre strategically mainly) and I’d like them to do away with timed mission. Other than that though very happy with more of the same.
Well worth it for the resi games, Moss games, Red Matter games, and walking dead games alone, let alone GT7, NMS, Hubris and a load of others. A good dozen absolutely unmissable games of a generation. And all cheap once you make the hardware layout. Everyone owes it to themselves to get one even if they think no other games are going to be released (which is absolutely not the case unless you have a weird first party fetish).
@NEStalgia
I can’t really tell the difference between 30 and 60 no. Apart from the motion blur when turning the camera at 30 in many games, which I hate. I can absolutely tell the reprojection. To the point that ghosting in games like Kayak make it annoying for me to play when others like yourself don’t really see it.
Have you used the Portal? Because I would agree with you if you were talking about the phone app. On my IPhone it’s awful. For some reason Portal is miraculously so much better. I presumed it’s because there is no background stuff going on like on a phone.
Can’t comment on “the kids”, I try to avoid them all, but it was only 8 years ago the first AirPods released. Before that there were millions of them using iPhone wired earphones. Surely it’s not unheard of now?
@NEStalgia But the app works really well for me?! And also it allows you to plug in any headphones you like. Which I usually do, even though I have the elite headset, just because it’s more convenient when lying in bed. Plus that “not exactly dualsense layout and features” is kind of a massive deal for many.
@NEStalgia
I don’t think it’s that strange. It’s a device with perfect dualsense form factor, a great screen (I was concerned it was LCD, but the colours pop and blurring none existent), just connects easily and effectively, and is so much more comfortable than trying to use a seperate controller and screen, or even laptop…these people who see some kind of stutter or something, well, I believe them, they are clearly very sensitive to such things, but neither I nor anybody I know has noticed anything.
Are their more feature rich devices? maybe even better remote play apps? Quite possibly yes, especially if you want to play games natively, but if you just want to stream in bed, or on the couch while the wife is watching something, it just works. And works very well with all dualsense rumble, adaptive triggers etc. that you can’t get elsewhere.
This thing is advertised nowhere. It is selling through pure word of mouth, which should tell you something.
@rjejr Yes, as I said, it’s bad it’s only connectable to one account at a time and Sony clearly did this deliberately to prevent easy sharing of games with multiple people. Not saying it’s a good thing, just that I understood that before buying it and it’s fine in my situation. If I had to split the purchase cost with someone else, or justify it by saying multiple people could use it, then that would be different. That just wasn’t the case for me.
Well yes, but without the eye tracking tech online for PC it really is a disappointment for those who own it already and takes away a lot of the advantage it has over other PC compatible headsets for those who don’t.
@Czar_Khastik
I would imagine it might be the same thing, just because it is also something that I, and the vast majority of people, can’t discern. Seems logical to me it would be the same cause. At least it’s just a software thing that could be updated I guess.
@Yusuo Yes, as a streaming device it is very strange it restricts the swap profile thing on the PS5. Strange and very stingy, but as I’m the only one in my household who would use it it isn’t an issue for me. If you bought it it would definitely be a “you present”.
@Dragoon1994
I wouldn’t recommend it for train journeys. Yes, you could hot spot it to your phone, but it would rely on a constantly good phone connection, which in my experience is impossible on the move. Even on trains that have their own wifi connection I wouldn’t really trust it would be good enough.
@Kienda
That’s strange, but sorry to hear some people are susceptible to that. I don’t really understand as I have a VRR capable TV but haven’t seen any difference, and I also presume most people don’t have VRR TV’s yet but I don’t hear anything about the same issue there. Do you also have issues on the PS5 if it’s connected to a non-VRR TV?
Edit: I played astros playroom on it too, just to check the rumble of the portal is the same , and didn’t see any screen tearing. I guess it is an individual person thing. I still find it strange that people find VRR so necassary though, as far as I’m aware it wasn’t even a thing prior to this generation of consoles.
Comments 3,633
Re: PSA: Buying The Exit 8 on PS5? Don't Get Ripped Off by The Exit 9
I presumed it was, and then tried searching again in case there was a whole 1-7 I had to play first. A quick Google search thereafter got me this information though.
Re: PS Plus Extra Loses Five More Noteworthy PS5, PS4 Games
Everyone should play lost judgment. Not as good as it’s sequel, but still a great “Yakuza” game.
Re: Highly Rated, P.T.-Like Walking Sim The Exit 8 Has Suddenly Arrived on PS5, PS4
@BeerIsAwesome
Indeed. I envy you having yours just come, so many great experiences still to have.
This isn’t one of them even if it hits PSVR2, but I’d get it just to walk around and read the Japanese signs, lol. I’m trying to learn the language at the moment. Plus it’s only a few quid.
Re: Highly Rated, P.T.-Like Walking Sim The Exit 8 Has Suddenly Arrived on PS5, PS4
@BeerIsAwesome
These games are made for VR. To the point I don’t know if I’d consider them outside save now (although that goes for racers and platformers too - I’ve been spoilt ☹️ )
Edit: so it’s quest only for now? I’ll wait or miss it then.
Re: Lollipop Chainsaw RePOP Pre-Orders Live Now on PS5
Bloody hate that head already lol.
Re: Smash Hit Roguelike Balatro Has Sold Over 2 Million Copies, Free Major Update Incoming
Dont regret buying the game, put a good number of hours in (helped by the convenience of the Portal) but feel I’m done with it long before I’ve got the platinum. It’s just a bit too RNG for me. Maybe these new modes will reignite my interest.
Re: Reaction: PS5 Needs a Price Cut
The price is fine, there just aren’t enough must have next gen exclusives for many people to get excited about. We need AI to speed up development, and maybe even come up with out of the box ideas or aesthetics that current artists don’t seem to be trying for.
Re: PS5 Sales Reach 60 Million Milestone, Now at 61.7 Million Consoles Sold
With all the talk of the Pro is it any wonder? Then again, I guess the hardcore who know and care about such things already have a PS5 so where unlikely to have been in the running to get another one.
Saying that, the wife’s helldivere and elden ring obsession did lead us to get another ps5 last week. We figure with the sale and the option to play more multiplayer games together it was an ok investment.
Re: Phantom Blade Zero Dev Denies 'Nobody Needs Xbox' Quote as Outrage Over PS5 Exclusivity Brews
@NEStalgia
We’ll just have to agree to disagree. Sony not wanting to have to increase the cost of an already expensive console is completely understandable to me. Then releasing controllers with the extra rumble feature when the price came down later also perfectly reasonable.
It’s not like the rumble gave people extra functionality. In my opinion their recent release of an “elite” style controller with paddles for the pay to win crowd, putting day one users at a disadvantage, was actually sleazy. What you are talking about not at all.
Re: Phantom Blade Zero Dev Denies 'Nobody Needs Xbox' Quote as Outrage Over PS5 Exclusivity Brews
@NEStalgia
Well, I bought a launch ps3, got exactly what I thought I was paying for and so didn’t feel “had”. You seem to imply that consumers didn’t have knowledge of “what might have been” and this is why they were “had”, but I don’t sign up to that idea. For instance, I’m sure budget analysis was done and it was decided to remove pancake lenses from the PSVR2 and instead use the money on FR Tech, but I knew exactly what I was buying when I paid so don’t feel fleeced in the slightest. Would I have preferred “what could have been” at a higher cost, sure, but then we would have ended up even more with a “get a second job” VR headset than we did. Same with PS3. Which was already considered overpriced (but was in fact just over spec d for the general population in my opinion).
Re: Larian Studios' Next Two RPGs Sound Ridiculously Ambitious
I’ve always been happy to commit hundreds of hours to truly great RPGs. Doing so with Kingdom Come Deliverance at the moment. Working my way through everything and considering multiple playthroughs for the plat. Also commonly put in 100hrs into the Yakuza games. And certainly did so as a kid on the FF games up to 10, and games like Skies of Arcadia and Morrowind…I’m ready as long as the game is good. Hopefully the increased cost doesn’t require additional monetisation.
Re: Phantom Blade Zero Dev Denies 'Nobody Needs Xbox' Quote as Outrage Over PS5 Exclusivity Brews
@NEStalgia
I know but the choice not to settle was budget related, obviously. Unless you think they did it on principle.
Re: Phantom Blade Zero Dev Denies 'Nobody Needs Xbox' Quote as Outrage Over PS5 Exclusivity Brews
@NEStalgia
I’m not sure of your logic or your facts, but I can see you feel strongly about this lol.
The sixaxis had tech far beyond its time (even beyond this time) and it was instrumental in developing the move controllers and their VR controller tech. They went for gyroscopes and accelerometers, if they hadn’t they may have budgeted for rumble initially, who knows.
I like that Sonybhave had a vision and taken risks on their controllers, and don’t begrudge any business decisions that have led to that.
Re: Phantom Blade Zero Dev Denies 'Nobody Needs Xbox' Quote as Outrage Over PS5 Exclusivity Brews
@NEStalgia
Lawsuit stubbornness? That’s a strange interpretation. It was a cost analysis to not raise the price of the console even more (something you already thought was too high).
Re: Kingdom Come: Deliverance 2 Locks in Gameplay Showing for Gamescom
@Kidfunkadelic83
I did too, but couldn’t resist at £3.19 for the complete version, and so glad I got it. It’s now one of my favourite games ever (surpassed elder scrolls, if Sony are looking to replace that they should buy them).
Definitely made me want the sequel.
Re: Phantom Blade Zero Dev Denies 'Nobody Needs Xbox' Quote as Outrage Over PS5 Exclusivity Brews
@NEStalgia
I’m not sure what your argument is. You say it was an excellent console and a good price for what you got. If you’re just saying it was more expensive than consoles generally were (or you thought they should be) 🤷♂️ so what. The tech was there.
Not sure what you refer to about the controllers. My launch ones were fine. PS4 controllers on the other hand, crumbling analogue sticks on both and had to get them replaced.
Re: Phantom Blade Zero Dev Denies 'Nobody Needs Xbox' Quote as Outrage Over PS5 Exclusivity Brews
@Oppyz666
PS3 launch was perfect for me. We got the most feature rich system of the time, with full hardware back compat and a ridiculous number of features…sure it was more expensive than we were used to, but it was worth it. Loved my fat PS3. A lot more than the later iterations.
Re: Test Your PlayStation General Knowledge - Issue 24
4/10. Probably my worse score ever. But I’d barely played any of the games and didn’t get any lucky guesses!
Re: Talking Point: What Are You Playing This Weekend? - Issue 540
@Elock
Yes, there are quite a few. Worth it for a month to see what you like at least. Walking dead s&S is worth it alone. I envy you playing RE4 in VR for the first time.
Re: Talking Point: What Are You Playing This Weekend? - Issue 540
Kingdom come deliverance x ok monkeys edition. What a game. Best £3.19 I’ve ever spent
Re: Wear Chocobos and Moogles on Your Sleeve with Life Is Strange: Double Exposure's Final Fantasy 7-Themed DLC
I’d definitely wear a male version of those clothes (well, not the hat, at least not in public lol). Designs are awesome
Re: Outstanding Academic Open World Bully Being Added to PS5, PS4 Sub GTA+
@Yousef-
Indeed.
Shame to see how far they’ve fallen down the online MTX ridden S hole.
Re: Outstanding Academic Open World Bully Being Added to PS5, PS4 Sub GTA+
Great game. Fun platinum trophy challenge too. I really don’t mind a game like this not having rewind. That’s often just a crutch anyway. And the save functionality is fine.
Re: Reaction: Sony's Billion Dollar Bungie Buyout Is Looking More and More Like a Blunder
I don’t understand acquisitions like this. It’s not like Bungie had a lot of IP Sony could make use of. Mainly just another online shooter that was falling in popularity. Of course they got the expertise involved in making an online shooter like this, but could they not have just opened an office down the road and started hiring at twice the salary Bungie were paying? Would have been a hell of a lot cheaper and easy to poach the staff given what we are hearing now.
Re: This Could Be Your First Look at the PS5 Game from Sony's Newly Established PS Studio
Looks and sounds awful.
Re: Horizon VR Dev Still Recruiting for Its Big Budget PS5 Exclusive
@NEStalgia
lol, no, I think it’s clear to everyone Sony never expected or intended this iteration of VR to take off. But it’s good they are developing their internal capabilities for when the tech is commercially viable. In the meantime we enthusiasts can enjoy the fruits of that labour. Even if it is only a spattering of AAA quality games and the rest Quest ports.
Oh, and in case people didn’t read my initial comment, those weren’t my words! He’s taking creative liberties for humorous effect lol.
Re: Sony to Establish Brand New PS Studios Team for PS5 Sci-Fi Action Game
@naruball
Indeed, although the writing was on the wall if you ask Destiny Fans.
Re: Sony to Establish Brand New PS Studios Team for PS5 Sci-Fi Action Game
Could have just waited for Bungie to collapse and then offered all these people jobs anyway. Doesn’t seem to have been the best business decision to buy out Bungie.
Re: Panned PS5 Survival Horror Silent Hill: The Short Message Has Topped 3 Million Downloads
@Beerheadgamer82
Unfortunately, no.
Re: Horizon VR Dev Still Recruiting for Its Big Budget PS5 Exclusive
@__jamiie
🤷♂️ surely we all know it won’t be mainstream until people can look cool doing it? It’s no longer a time such as when I started playing in the 80s and just accepted videogames made me uncool but didn’t care. Look at all the vain, idiotic reasons people criticise this revolutionary tech and it’s evident we are a couple of generations away from people being onboard. Thankfully companies are continuing to push. Some, like Meta, eating the costs, and some like Sony still being a bit more prudent, but all pushing forward in their respective markets.
In the meantime, I got my value back from the resi games alone. Since then it’s all been an awful lot of gravy.
Should Sony have done more? Maybe. But they are having trouble getting PS5 games released without 6-7 years between a devs output, so I understand the prioritisation.
Re: Horizon VR Dev Still Recruiting for Its Big Budget PS5 Exclusive
@__jamiie
As far as I’m concerned it’s just an ongoing R&D project they decided to recoup costs on by releasing (and I’m very glad they did as it’s phenomenal for all its faults). Within a couple of console generations VR will be widespread and Sony should be at the console forefront by then.
Re: Horizon VR Dev Still Recruiting for Its Big Budget PS5 Exclusive
Sony are not winding down the VR initiative. They are still giving it the same degree of priority they did at the start. Which is a very low priority admittedly, but proportionate to sales. They have a couple of games still in production, but it is clear they released it expecting ports of quest games to make the money for them, as has proven the case.
As for this game. I see very little groundbreaking about pancake games these days, but happy to be surprised.
Re: Talking Point: Is It Finally the Right Time to Buy PSVR2?
It’s been the right time to buy it since release. If you mean “is it now easier for people to afford it?”, then, obviously.
Re: PS Plus Premium Classic Thrillville Now Has Trophies on PS5, PS4
Extra challenges from the devs are always appreciated. Now, please, Ridge Racer Type 4!
Re: Mini Review: Monster Train (PS5) - Another Addictive Card Game for the Deck
Will definitely get this when it’s less than £8. Not the type of game I’d pay too much for, but looks good.
Re: PSVR2 Sales Explode After Sony's Deep Price Cut, Up More than 2000%
@RBMango
You’d rather put £350 towards very slightly better resolution and performance, than get an entirely new platform with new games that is phenomenally immersive?
I can understand all the people saying it to expensive for them, but for those with the money I simply do not understand the stance that it’s better to have a slight res bump than actually open the ability to inhabit game worlds..
Re: Astro Bot PS5 Controller Announced, Pre-Orders Start 9th August
This is the first controller I’ve ever wanted for purely cosmetic reasons.
Re: Talking Point: What Are You Playing This Weekend? - Issue 539
Completely engrossed in Kingdom Come deliverance. It’s now one of my favourite games ever. Like a real world Elder Scrolls but without the crap level scaling and with an actual engrossing story. The sequel has just jumped to the top of my most anticipated list. Main thing that needs to be fixed is the clunky combat (not being able to lock on to whom you choose or manoeuvre strategically mainly) and I’d like them to do away with timed mission. Other than that though very happy with more of the same.
Re: Deals: PSVR2 Price Gets a Hefty Cut at Numerous UK Retailers
Well worth it for the resi games, Moss games, Red Matter games, and walking dead games alone, let alone GT7, NMS, Hubris and a load of others. A good dozen absolutely unmissable games of a generation. And all cheap once you make the hardware layout. Everyone owes it to themselves to get one even if they think no other games are going to be released (which is absolutely not the case unless you have a weird first party fetish).
Re: PS Portal Update 3.0.1 Allows Connection to 5GHz Public WiFi, Here Are the Patch Notes
@NEStalgia
I can’t really tell the difference between 30 and 60 no. Apart from the motion blur when turning the camera at 30 in many games, which I hate. I can absolutely tell the reprojection. To the point that ghosting in games like Kayak make it annoying for me to play when others like yourself don’t really see it.
Have you used the Portal? Because I would agree with you if you were talking about the phone app. On my IPhone it’s awful. For some reason Portal is miraculously so much better. I presumed it’s because there is no background stuff going on like on a phone.
Can’t comment on “the kids”, I try to avoid them all, but it was only 8 years ago the first AirPods released. Before that there were millions of them using iPhone wired earphones. Surely it’s not unheard of now?
Re: PS Portal Update 3.0.1 Allows Connection to 5GHz Public WiFi, Here Are the Patch Notes
@NEStalgia
But the app works really well for me?! And also it allows you to plug in any headphones you like. Which I usually do, even though I have the elite headset, just because it’s more convenient when lying in bed. Plus that “not exactly dualsense layout and features” is kind of a massive deal for many.
Re: PS Portal Update 3.0.1 Allows Connection to 5GHz Public WiFi, Here Are the Patch Notes
@NEStalgia
I don’t think it’s that strange. It’s a device with perfect dualsense form factor, a great screen (I was concerned it was LCD, but the colours pop and blurring none existent), just connects easily and effectively, and is so much more comfortable than trying to use a seperate controller and screen, or even laptop…these people who see some kind of stutter or something, well, I believe them, they are clearly very sensitive to such things, but neither I nor anybody I know has noticed anything.
Are their more feature rich devices? maybe even better remote play apps? Quite possibly yes, especially if you want to play games natively, but if you just want to stream in bed, or on the couch while the wife is watching something, it just works. And works very well with all dualsense rumble, adaptive triggers etc. that you can’t get elsewhere.
This thing is advertised nowhere. It is selling through pure word of mouth, which should tell you something.
Re: PS Portal Update 3.0.1 Allows Connection to 5GHz Public WiFi, Here Are the Patch Notes
@rjejr
Yes, as I said, it’s bad it’s only connectable to one account at a time and Sony clearly did this deliberately to prevent easy sharing of games with multiple people. Not saying it’s a good thing, just that I understood that before buying it and it’s fine in my situation. If I had to split the purchase cost with someone else, or justify it by saying multiple people could use it, then that would be different. That just wasn’t the case for me.
Re: Highly Acclaimed Roguelike Deckbuilder Monster Train Finally Pulls Up on PS5
Really been getting into my roguelite deck builders recently, and this has been one recommended to me. Another perfect Portal game for me.
Re: PSVR2 App for PC Now Live on Steam
Well yes, but without the eye tracking tech online for PC it really is a disappointment for those who own it already and takes away a lot of the advantage it has over other PC compatible headsets for those who don’t.
Re: PS Portal Update 3.0.1 Allows Connection to 5GHz Public WiFi, Here Are the Patch Notes
@Yusuo
Yes, it’s a one per person thing, it would be a great thing for you, or for him, but not both.
Re: PS Portal Update 3.0.1 Allows Connection to 5GHz Public WiFi, Here Are the Patch Notes
@Czar_Khastik
I would imagine it might be the same thing, just because it is also something that I, and the vast majority of people, can’t discern. Seems logical to me it would be the same cause. At least it’s just a software thing that could be updated I guess.
Re: PS Portal Update 3.0.1 Allows Connection to 5GHz Public WiFi, Here Are the Patch Notes
@Yusuo
Yes, as a streaming device it is very strange it restricts the swap profile thing on the PS5. Strange and very stingy, but as I’m the only one in my household who would use it it isn’t an issue for me. If you bought it it would definitely be a “you present”.
Re: PS Portal Update 3.0.1 Allows Connection to 5GHz Public WiFi, Here Are the Patch Notes
@Dragoon1994
I wouldn’t recommend it for train journeys. Yes, you could hot spot it to your phone, but it would rely on a constantly good phone connection, which in my experience is impossible on the move. Even on trains that have their own wifi connection I wouldn’t really trust it would be good enough.
Re: PS Portal Update 3.0.1 Allows Connection to 5GHz Public WiFi, Here Are the Patch Notes
@Kienda
That’s strange, but sorry to hear some people are susceptible to that. I don’t really understand as I have a VRR capable TV but haven’t seen any difference, and I also presume most people don’t have VRR TV’s yet but I don’t hear anything about the same issue there. Do you also have issues on the PS5 if it’s connected to a non-VRR TV?
Edit: I played astros playroom on it too, just to check the rumble of the portal is the same , and didn’t see any screen tearing. I guess it is an individual person thing. I still find it strange that people find VRR so necassary though, as far as I’m aware it wasn’t even a thing prior to this generation of consoles.