Comments 110

Re: Is DECAPOLICE Ever Actually Coming Out on PS5, PS4?

MasterVGuides

Level-5 is trying to do too much at once. They are trying to develop like seven games at once, when they are a company of only around 300 people. They also want to make every IP of theirs into a multimedia project, when they should just make the games be games. Not everything needs to be an anime and other stuff.

Re: Jim Ryan Retires as PlayStation Boss in March 2024

MasterVGuides

"I can't wait for Sony to go back to making those smaller, artistic games that were fun!"

People don't realize that those games didn't really sell that well. I enjoyed the heck out of the Studio Japan games, but they didn't do too well. We saw this with all of the Clover Studio stuff at Capcom, too. Okami was a great game, but it sold like crap. After Kamiya went to make Platinum Games, even their games didn't sell all too well. That's why we got all of these third person games from Playstation, because those did make a lot of money for them.

Re: Hands On: Exoprimal PS5, PS4 Shows Early Promise, But May Not Have Staying Power

MasterVGuides

The only problem with games like these is that the market is probably a bit oversaturated with them. While it might have some early boost to the population, I imagine there will be something that people don't like or they just get bored of it after a short while. They will then go back to the most popular live service games and continue playing those. The $60 price tag definitely doesn't help at all.

Re: Scissorman Returns in an Enhanced Clock Tower on PS5, PS4

MasterVGuides

@WhensDinner If you buy a physical game through LRG, you buy it because you're most likely a collector. You don't buy from them, expecting a quick release like normal physical games. I've come to terms a long time ago that ordering from LRG is like a random surprise on when it shows up in the mail.

Re: UK Regulator 'Still Stands' by Decision to Block Xbox's $69 Billion Activision Blizzard Buyout

MasterVGuides

@Deshalu Game Pass might be a good deal for the consumer, but I have never liked it. I'm a big fan of physical games, despite digital encroaching to its dominance over it. Game Pass is nothing more than a glorified rental service and I still don't think it's sustainable in the long run. Games on it leave the service all the time and instead of people actually purchasing the games, all you ever hear is "I'll wait for it on Game Pass." MS has deep pockets and they know they can afford to keep shoveling money into GP.

It's part of the reason why Sony have gone on record, stating they wouldn't be able to sustain the same model. Their first party games don't go on PS+ at launch, because they would never make money from the sales the games bring.

Basically, no, I don't think this purchase will push Microsoft into the number one spot in the gaming sphere. However, the deep pockets they have make them more prone to continue gobbling up other companies, so they can try to compete with Sony and Nintendo. There's no one to blame for their third place position, other than themselves, honestly. They have the money to foster new talent/studios, but they flounder it all and don't produce megahits. Their management of their current studios isn't exactly stellar.

Re: UK Regulator 'Still Stands' by Decision to Block Xbox's $69 Billion Activision Blizzard Buyout

MasterVGuides

@Deshalu It sets a bad precedent, though, once the deal goes through. This entices Sony, as well as bigger entities (like Amazon, for example), to start looking at and purchasing more studios/publishers. This is just bad all around, because there will be more consolidation under single umbrellas, which means that games which might have been third party to be exclusive to one platform, so gamers are losing out.

Re: Call of Duty Netted Almost $1 Billion in Revenue for PlayStation in USA Alone

MasterVGuides

@Bez87 And therein lies the problem with Game Pass. Even for something like Starfield, you could get two months of GP for less than half the cost of just buying the game. In those two months, you could probably bleed the game of everything to do, then drop GP and just wait for the next big game. So, instead of buying Starfield for $70, you could play it for something like $32 (the two months), meaning that MS would be losing out on $38 for each copy.

And that's just for first party games, and the AAA ones at that. For third party games, Microsoft has to fork out money to the publisher/dev, then they also aren't getting their cut from the game sales for people who play on GP. Although, I imagine the money for the GP subscription would probably offset that some.

Re: Microsoft Planned to Conquer Japan with Square Enix Buyout, Eye-Opening Documents Reveal

MasterVGuides

Isn't Kingdom Hearts owned by Disney? Unless they have a contract with sole rights to develop the games, Disney could just take Kingdom Hearts away from SE and hand it over to another developer. It was the same situation (I believe) with Crash Bandicoot and Spyro, in the PS1 days, since ND and Insomniac only had the rights to so many games before their contract expired. Sure, KH is synonymous with Square, but they don't own the IP (outside of their characters).

Re: Xbox Boss Wishy-Washy on Whether The Elder Scrolls 6 Will Come to PS6, PS5

MasterVGuides

@YonkoBuggyTheClown They would actually have the game sell, since most people would be playing it on Game Pass, should that still be around when ES6 releases, of course. You never know, though, as Sony might have their own version of Game Pass by then, where games debut day one on the service, unlike the current service. Why buy a new game for $70, when you can rent it for two months for less than half of that cost? So, when you think about it, a new game will be losing $35-40 per unit, since that person will just decide to play it on Game Pass. Sure, MS is pocketing the cost of the subscription, but Sony didn't make a dumb decision to include new games day one on PS+.

Either way, we know it isn't going to come out on Playstation, so I don't get why he's trying to be vague about it with his answer. Hell, for all we know, Microsoft might not even be in the console business by the time ES6 releases, so who knows what will happen.

Re: Xbox Insinuates It Bought Bethesda to Block Starfield PS5 Console Exclusivity

MasterVGuides

It's always funny that Microsoft has been painting themselves as extreme underdogs in this whole debacle. They "lost the console war" and "only resorted to buying Zenimax to avoid Sony getting timed exclusivity on Starfield." If laws weren't there, I imagine Microsoft could buy both Nintendo and Sony, without breaking a sweat. Of course, the FTC lawyers didn't exactly help in the arguments against the merger/buyout.

Microsoft losing the "console war" is not because of Sony, but because of their own incompetence. They don't know how to run their own studios, as evidenced by the fact of a lack of first party titles in the first few years of the Xbox Series launch. Sure, Phil definitely improved their public image after taking over for Mattrick (who was one of the worst leaders there), but I feel Phil is more of a snake in the grass than other executives in the gaming industry.