The new built-in mod inclusions made the game absolutely feels fresh again. I'm playing a 4th run on a bard but the rest of my companions are on a homebrew custom class.
BG3 is a behemoth and it's absolutely unstoppable.
I can't believe people are actually dumb enough to use Blood and Wine winning best RPG as a comparison.
Expansions and DLCs are always eligible for best game design, best narrative, best audio, etc, those are not the issues.
The issue specifically here is adding a DLC into GAME OF THE YEAR category where historically they are not eligible to be included. Until they changed it this year - at the 11th hour to boot - just to include SotE. That's what scummy about it.
And no, you shouldn't be cheering this practice so that it "raise the bar of future DLCs and expansions". Game of the Year award should always be reserved for a new complete game that raise the bar for that particular year. Not an expansion of the game released in another year. That's like saying "it's ok your initial game is a broken mess as long as you churn out 9/10 DLC to be considered in GOTY nomination". If they want to celebrate expansions, make a separate category.
If DLC and Expansions has always been able to be nominated for GOTY just from Critics choice, Blood and Wine ( a 92 meta score and 9.3 user score) should have been nominated as GOTY too back then.
That fact that Erdtree stole another potential GOTY award from a full-game like Infinite Wealth shouldn't give this guy a pass.
Changing the rule at the 11th hour just to include Erdtree is really disingenuous and highly biased. Stop watching it and stop engaging it, stop giving this clown a platform.
Erdtree shouldn't be nominated at all for GOTY, but what else can you expect from this joke of a person and his show.
Definitely just gonna be skipping it this year and watch the trailers on YouTube after; not even gonna bother giving this guy an engagement. The quality and integrity of this "award" keeps deteriorating each year.
JFC...you know if you people actually thirsty for these kinds of games with more actions, Honey Select 2 already exists. And yes, you can bring all kind of DoA girls into it.
"Are you looking forward to the third part of Final Fantasy 7 Remake’s trilogy? "
After how Rebirth ends, no. Imagine being told over and over again that you're going to change history and destiny only to have the exact same ***** happens on the 11th hours. Only this time in 4k and a ***** PhD to understand what's going on.
Not everything needs to be a ***** Kingdom Hearts.
Yeah I noticed this as well, and thank goodness someone finally gives an explanation for it as I was confused on Wilds felt so very off.
Now that I know it, Hitstop is absolutely crucial in titles like these. As a longsword main, those impact should've stayed so so it doesn't feel like I was hitting the monster with wet noodles.
They're free to do whatever they want with their games, as much as we're free not to purchase it as a consumer.
Personally, I won't be touching this mess of a title after all the annoying drama surrounding it and now that they delayed it to February 2025, that decision is a lot easier with a slew of great titles coming out that month. I found both camps of people attacking and defending Yasuke are equally as aggravating and obnoxious as neither of them seems to realize that this discord is a well-crafted experience by Ubisoft's team to create more buzz on the game for free. So carry on virtue signaling for both your camps while the rest of us just sit here looking forward to Yakuza: Black Flag and Monster Hunter: Wilds. We also already have AC in Japan, it's called Ghost of Tsushima which was arguably far more superior experience than any previous AC titles. Ghost of Yotei is also coming out next year which is a death warrant signed for Shadows.
Ubisoft's demise is long overdue and I'll be the first one cheering when they announce their bankruptcy or buyout.
You are right though, in the world where Baldur's Gate 3 exist (which arguably is the peak of an RPG right now), Veilguard will definitely be found wanting by majority of people. But I'm just glad that at least based on this review, Bioware is attempting to capture their old magic back.
@ShogunRok I can't believe no one asked these yet:
How are the romance handled? can you romance everyone or you're locked into one or two companion like previous Dragon Age? (Lelliana or Morrigan, you can't have both)
Is there a reset skill point like previous games?
How are the craftings handled?
The review seems to contradict itself at some point, does Rook actually have choices and consequences in the game (so like a proper RPG), or it's the illusion of choices where every response pretty much ended up with the same result just told in a different flavour?
Ah *****, I was really looking forward to this. I knew something was wrong when Kiryu said he wanted to be "the dragon" in the last trailer, when the actual Kiryu felt suffocated by that title and it was mentioned several times throughout the series.
This is what happened when your let your hubris ruin another great franchise.
Why does it need a DLC? I finished the game and the story was complete. It was a perfect way to end Peter Parker with a great segue the next part of the story with Miles and the symbiote wars.
As a FALCOM fan, this is a really good read. I especially like the insight he gave on both the differences and similarities between western and japanese JRPG players. It is especially true that the older I get, the more I resonated with Vaan's story being the "older person" of the group.
I also love the fact that he's staying true to his visions that Trails will always remain the primary turn-based title of their IPs.
Also this snippet right here:
"The first thing I felt was... boy it's difficult to end a series! We got so good at thinking about how to continue the series that we never kind of had a chance to stop and think about "okay, how are we supposed to end this thing?"
I specifically told the team, "okay guys, we really need to come up with an ending!"
I want to come up with an ending that will satisfy us, as the developers, and also, it's obviously incredibly important to come up with an ending that's going to satisfy the players as well. Particularly those players who stayed with the series for 20 years, and have waited a long time to see how the series is going to end."
This made me really happy as I've been following this series from the beginning and I can't wait to see how they wrap it up.
See this paragraph: "As is always the case with the UK charts, we must underline this only represents a small portion of the market. Recently, it was reported that an enormous 75% of British game sales are now sold digitally, so you’re looking at roughly 25% of the market here."
So it doesn't really paint a picture on how a title is performing.
Absolutely. For their first foray into a fantasy sword and sorcery settings, ATLUS absolutely killed it with Metaphor.
The archetype system is really fun to mess around with as I'm a sucker of mixing and matching abilities to make the perfect class of my party. And the charming and relatable characters are surprisingly still present albeit being a fantasy settings. The demo doesn't do it justice as just like every other ATLUS titles before, Metaphor doesn't really shine well till you finished the first dungeon and actually get out of the first city. The new exploration and travel mechanic was such a joy to experience.
I have to say it's also the darkest ATLUS story yet, especially for a JRPG standard. Some of the bond stories and dialogues absolutely made me ugly cried.
And you bet I will get the enhanced or whatever definitive edition they'll be releasing to follow up this game. Hopefully Metaphor will be one of their permanent IPs next to SMT and Persona, because they truly have a gem here.
It's been a while since I woke up earlier to get some gaming time before work, but that was absolutely worth it. Just finished the first dungeon and Archetype system is a lot more fun than Persona system so far. I love being able to mix and match everyone.
@Shad361 you really can't see the difference between XBOX marketing a well established IP like Yakuza and Persona compared to a brand new game like this one?
Yakuza and Persona were born and grew with PlayStation, no JRPG players in the right mind would think that that these two titles would ever be an XBOX "Exclusive".
It can't be said the same with Metaphor which is a completely brand new IP.
I said it in other articles covering this that the marketing rights with XBOX was probably the stupidest thing ATLUS has done. It's amazing how short their reach is for JRPGs that even my close circle of friends who are actually always look forward to ATLUS games felt blindsided on how unaware they are about this game.
When majority of Japanese players also still think that this is an XBOX "exclusive" due to your poor marketing, that's on you.
Hopefully they'll learn their lesson after this. XBOX is where JRPG goes to die, so good thing it's a multiplatform release.
I completed Metaphor demo and it did exactly what it intended to do. Made me craving more to see what else was in the story as the prologue absolutely captivated me.
Simple, games just don't sell on XBOX. Their market shares keep getting smaller and smaller since they simply couldn't even penetrate the Asian market for years, no matter what they do.
Becoming a publisher like SEGA did would be the right move, when your leader himself even admitted that XBOX already lost the console wars and couldn't recover.
Why the hell are we still taking whatever this moron saying as "news"? This is the same guy that tried to have exclusivities on PC with EGS only to still not making any profit out of the storefront, still feature lacking, and now most of his exclusive partners have run back to Steam.
Good. They needed this after their sheer hubris with their latest games and the audacity of calling it to Gamers to "get used on not owning your games"
Ubisoft needs a massive overhaul. Their brand is so tainted now that I doubt any games would want to touch anything from them again. The Guillemot brothers need to go.
Comments 203
Re: Peerless RPG Baldur's Gate 3 Has More Players Now Than at Launch
The new built-in mod inclusions made the game absolutely feels fresh again. I'm playing a 4th run on a bard but the rest of my companions are on a homebrew custom class.
BG3 is a behemoth and it's absolutely unstoppable.
Re: Stellar Blade's Eve Will Attack You if You Act Inappropriately in New PS5 DLC
2B did this exact same thing if you tried it in Nier Automata. Kaine also kicks the camera if you tried to peak under her dress.
It's not a new feature for Nier games.
Re: Vast Majority of Gamers Say Elden Ring DLC Should Never Have Been Nominated for Game of the Year
I can't believe people are actually dumb enough to use Blood and Wine winning best RPG as a comparison.
Expansions and DLCs are always eligible for best game design, best narrative, best audio, etc, those are not the issues.
The issue specifically here is adding a DLC into GAME OF THE YEAR category where historically they are not eligible to be included. Until they changed it this year - at the 11th hour to boot - just to include SotE. That's what scummy about it.
And no, you shouldn't be cheering this practice so that it "raise the bar of future DLCs and expansions". Game of the Year award should always be reserved for a new complete game that raise the bar for that particular year. Not an expansion of the game released in another year. That's like saying "it's ok your initial game is a broken mess as long as you churn out 9/10 DLC to be considered in GOTY nomination". If they want to celebrate expansions, make a separate category.
I don't think I can't simplify this even further.
Re: The Game Awards Under Heavy Criticism for Elden Ring DLC's Game of the Year Nomination
If DLC and Expansions has always been able to be nominated for GOTY just from Critics choice, Blood and Wine ( a 92 meta score and 9.3 user score) should have been nominated as GOTY too back then.
That fact that Erdtree stole another potential GOTY award from a full-game like Infinite Wealth shouldn't give this guy a pass.
Changing the rule at the 11th hour just to include Erdtree is really disingenuous and highly biased. Stop watching it and stop engaging it, stop giving this clown a platform.
Re: Dynasty Warriors: Origins Is Getting a Big Demo This Week, Enhanced on PS5 Pro
Whoa, that's pretty early. I'm absolutely looking forward to it.
Re: All The Game Awards 2024 Nominees Revealed, Astro Bot Up for 7 Awards
Erdtree shouldn't be nominated at all for GOTY, but what else can you expect from this joke of a person and his show.
Definitely just gonna be skipping it this year and watch the trailers on YouTube after; not even gonna bother giving this guy an engagement. The quality and integrity of this "award" keeps deteriorating each year.
Re: Venus Vacation Prism: Dead or Alive Xtreme Is a Pretty Girl Photography Sim for PS5, PS4
JFC...you know if you people actually thirsty for these kinds of games with more actions, Honey Select 2 already exists. And yes, you can bring all kind of DoA girls into it.
Re: Embracer Still Struggling, Despite Cutting Thousands of Jobs
Maybe they should try cutting off those with higher salaries. Like the useless executives.
Re: Final Fantasy 7 Remake's Third Entry 'Won't Cheat' with the Airship
"Are you looking forward to the third part of Final Fantasy 7 Remake’s trilogy? "
After how Rebirth ends, no. Imagine being told over and over again that you're going to change history and destiny only to have the exact same ***** happens on the 11th hours. Only this time in 4k and a ***** PhD to understand what's going on.
Not everything needs to be a ***** Kingdom Hearts.
Re: Sony Comments on Concord Disaster, Says Game Should Have Been Tested Earlier
The mistake was having Herman Hulst as a co-CEO and hyping this game from the start as the "Future of Playstation" on his hubris.
Re: Stellar Blade a 'Gigantic Leap' on PS5 Pro, PSSR Better Than Native 4K Option
Now this is the most effective PS5Pro "ad" and "endorsement" yet. Two important things.
Re: Fans Work Out Why Monster Hunter Wilds Feels So Weird and Weightless in PS5 Beta
Yeah I noticed this as well, and thank goodness someone finally gives an explanation for it as I was confused on Wilds felt so very off.
Now that I know it, Hitstop is absolutely crucial in titles like these. As a longsword main, those impact should've stayed so so it doesn't feel like I was hitting the monster with wet noodles.
Re: Assassin's Creed Boss Says Series Is Inherently Diverse, Just Like History
They're free to do whatever they want with their games, as much as we're free not to purchase it as a consumer.
Personally, I won't be touching this mess of a title after all the annoying drama surrounding it and now that they delayed it to February 2025, that decision is a lot easier with a slew of great titles coming out that month. I found both camps of people attacking and defending Yasuke are equally as aggravating and obnoxious as neither of them seems to realize that this discord is a well-crafted experience by Ubisoft's team to create more buzz on the game for free. So carry on virtue signaling for both your camps while the rest of us just sit here looking forward to Yakuza: Black Flag and Monster Hunter: Wilds. We also already have AC in Japan, it's called Ghost of Tsushima which was arguably far more superior experience than any previous AC titles. Ghost of Yotei is also coming out next year which is a death warrant signed for Shadows.
Ubisoft's demise is long overdue and I'll be the first one cheering when they announce their bankruptcy or buyout.
Re: Farmagia Fuses Pokémon, Fairy Tail, and Farming Sim into One Colourful PS5 Cocktail
I'm balancing playing this and Veilguard...It's good thing I'm on vacation.
Re: Ready Your Rizz for PS5, PS4 Dead or Alive Dating Game on 6th March
Oh Koei Tecmo will go wild with Season Passes and DLCs on this.
Re: Showa American Story Reveals the Craziest PS5 Trailer of 2024
And here I thought the Yakuza games would prepare me for any level of random weirdness but there's absolutely no way to prepare for this trailer.
I absolutely need this game, I don't know why.
Re: PS5, PC Flop Concord Never Returning, Studio Closed Down
Everyone could seen this writing on the wall months ago. They brought this on themselves with their hubris, hard to sympathized after that.
Herman Hulst should also be axed for allowing this atrocity to hit the market in the first place.
Re: Dragon Age: The Veilguard (PS5) - The Best BioWare Game Since Mass Effect 3
@ShogunRok That helps, thank you!
You are right though, in the world where Baldur's Gate 3 exist (which arguably is the peak of an RPG right now), Veilguard will definitely be found wanting by majority of people. But I'm just glad that at least based on this review, Bioware is attempting to capture their old magic back.
Re: Dragon Age: The Veilguard (PS5) - The Best BioWare Game Since Mass Effect 3
@ShogunRok I can't believe no one asked these yet:
Thanks!
Re: Dragon Age: The Veilguard (PS5) - The Best BioWare Game Since Mass Effect 3
An 8 is a great news after their last two back-to-back flops with Anthem and Andromeda.
It's been a long while since I'm actually looking forward to Bioware's game but I can't wait till the 31st for this. Thanks for the early review!
Re: TV Show Review: Like a Dragon: Yakuza - Generic Japanese Crime Caper Doesn't Do SEGA Franchise Justice
Ah *****, I was really looking forward to this. I knew something was wrong when Kiryu said he wanted to be "the dragon" in the last trailer, when the actual Kiryu felt suffocated by that title and it was mentioned several times throughout the series.
This is what happened when your let your hubris ruin another great franchise.
Re: Star Wars Outlaws Slips PS5 Screen Tearing Bug into Latest Patch
A polished ***** is still *****.
Re: Cash Rewards Still Missing for Many from PS5, PS4 Rewards Scheme PS Stars
My PS Stars still gone from my PS App. It's amazing how incompetent Sony handling this.
Re: The Day Before Dev Cancels Kickstarter Bid, Brazenly Announces Another Game
Are these guys ***** serious???
Re: PS5 Controller, Cover Set for Monster Hunter Wilds Exclusive to Japan, Asia
Damn, that looks good. Unfortunate that it's Japan only.
Re: Dragon Age: The Veilguard's Raunchy ESRB Description Needs to Relax
"Is that a big beautiful horn in your pocket or are you just that happy to see me?"
Re: Metaphor: ReFantazio, Persona Director Katsura Hashino Is Already Grinding Out a New JRPG
Metaphor's ending accomplished both being complete and open to a sequel. I can't wait to see what they're cooking next.
Re: Sony Wanted PS5 Exclusivity for Crimson Desert, But Dev Reportedly Declined
Great news, because an open world like this, I usually play it on my PC.
Re: Some Marvel's Spider-Man 2 PS5 Fans Are Furious It's Not Getting DLC
Why does it need a DLC? I finished the game and the story was complete. It was a perfect way to end Peter Parker with a great segue the next part of the story with Miles and the symbiote wars.
Some gamers really need to ***** chill sometimes.
Re: Like a Dragon: Pirate Yakuza in Hawaii Dodges Monster Hunter Wilds with New PS5, PS4 Release Date
People have been asking for a Black Flag sequel and Yakuza grabbed it.
Yakuza: Black Flag!~
Re: Interview: Falcom President Talks All Things Trails, Daybreak 2, and Kai in Our Biggest Interview Ever
As a FALCOM fan, this is a really good read. I especially like the insight he gave on both the differences and similarities between western and japanese JRPG players. It is especially true that the older I get, the more I resonated with Vaan's story being the "older person" of the group.
I also love the fact that he's staying true to his visions that Trails will always remain the primary turn-based title of their IPs.
Also this snippet right here:
"The first thing I felt was... boy it's difficult to end a series! We got so good at thinking about how to continue the series that we never kind of had a chance to stop and think about "okay, how are we supposed to end this thing?"
I specifically told the team, "okay guys, we really need to come up with an ending!"
I want to come up with an ending that will satisfy us, as the developers, and also, it's obviously incredibly important to come up with an ending that's going to satisfy the players as well. Particularly those players who stayed with the series for 20 years, and have waited a long time to see how the series is going to end."
This made me really happy as I've been following this series from the beginning and I can't wait to see how they wrap it up.
Damn, it's been 20 years.
Re: Assassin's Creed Shadows Statue Manufacturer Pulls Controversial, 'Insensitive' Design
This game now has more ***** drama than the Autumn line-ups for tvN.
Re: Anticipated PS5 RPG Clair Obscur: Expedition 33 Attracts All-Star Cast
It's one of the best-looking JRPG that wasn't made by a J studio, I'm absolutely looking forward to it.
Re: UK Sales Charts: Silent Hill 2, Dragon Ball's Physical Copies Topple Metaphor in Massive Week
How are people so bad at reading the article?
This is just a PHYSICAL sales in UK Market.
See this paragraph:
"As is always the case with the UK charts, we must underline this only represents a small portion of the market. Recently, it was reported that an enormous 75% of British game sales are now sold digitally, so you’re looking at roughly 25% of the market here."
So it doesn't really paint a picture on how a title is performing.
Re: Trails through Daybreak 2 Adds to an Insane February Release Schedule on PS5
Finally we're only a game away with the Japanese
Re: Poll: Are You Playing Metaphor: ReFantazio?
Absolutely. For their first foray into a fantasy sword and sorcery settings, ATLUS absolutely killed it with Metaphor.
The archetype system is really fun to mess around with as I'm a sucker of mixing and matching abilities to make the perfect class of my party. And the charming and relatable characters are surprisingly still present albeit being a fantasy settings. The demo doesn't do it justice as just like every other ATLUS titles before, Metaphor doesn't really shine well till you finished the first dungeon and actually get out of the first city. The new exploration and travel mechanic was such a joy to experience.
I have to say it's also the darkest ATLUS story yet, especially for a JRPG standard. Some of the bond stories and dialogues absolutely made me ugly cried.
And you bet I will get the enhanced or whatever definitive edition they'll be releasing to follow up this game. Hopefully Metaphor will be one of their permanent IPs next to SMT and Persona, because they truly have a gem here.
Re: Honkai: Star Rail Goes Harry Potter As the Trailblazer Enrols at Penacony University in PS5 Update
@themightyant right??? I'm looking forward to the next world and the next God we'll be facing because this is such a long beach episode.
Re: Honkai: Star Rail Goes Harry Potter As the Trailblazer Enrols at Penacony University in PS5 Update
@get2sammyb I'm a sucker for eastern aesthetics.
Re: Honkai: Star Rail Goes Harry Potter As the Trailblazer Enrols at Penacony University in PS5 Update
Ugh, I love Luofu settings and really couldn't care less about going back to Penacony.
Re: Metaphor: ReFantazio Immediately Tops 1 Million Sales at Launch
It's been a while since I woke up earlier to get some gaming time before work, but that was absolutely worth it. Just finished the first dungeon and Archetype system is a lot more fun than Persona system so far. I love being able to mix and match everyone.
Re: Random: Hideo Kojima's Chronic Back Pain Symptom of Carrying Video Game Industry, Fans Say
If there's anything more annoying than this overrated developer, it's his "fans"
Re: Atlus Fans Don't Think Xbox's Marketing Is Doing Metaphor: ReFantazio Justice
@Shad361 you really can't see the difference between XBOX marketing a well established IP like Yakuza and Persona compared to a brand new game like this one?
Yakuza and Persona were born and grew with PlayStation, no JRPG players in the right mind would think that that these two titles would ever be an XBOX "Exclusive".
It can't be said the same with Metaphor which is a completely brand new IP.
Re: Atlus Fans Don't Think Xbox's Marketing Is Doing Metaphor: ReFantazio Justice
I said it in other articles covering this that the marketing rights with XBOX was probably the stupidest thing ATLUS has done. It's amazing how short their reach is for JRPGs that even my close circle of friends who are actually always look forward to ATLUS games felt blindsided on how unaware they are about this game.
When majority of Japanese players also still think that this is an XBOX "exclusive" due to your poor marketing, that's on you.
Hopefully they'll learn their lesson after this. XBOX is where JRPG goes to die, so good thing it's a multiplatform release.
Re: First Review Scores for PS5's Metaphor: ReFantazio, Silent Hill 2 Are Glowing
I completed Metaphor demo and it did exactly what it intended to do. Made me craving more to see what else was in the story as the prologue absolutely captivated me.
Re: Upcoming PS5 Games for October and November 2024
Definitely Metaphor, YSX, and Romancing Saga 2. Will get Veilguard on PC.
Re: Microsoft Is Investigating Why Devs Are Prioritising PS5 Over Xbox
Simple, games just don't sell on XBOX. Their market shares keep getting smaller and smaller since they simply couldn't even penetrate the Asian market for years, no matter what they do.
Becoming a publisher like SEGA did would be the right move, when your leader himself even admitted that XBOX already lost the console wars and couldn't recover.
Re: Ever-Evolving, Live Service Experiences Like Fortnite Are 'the Future of Gaming'
Why the hell are we still taking whatever this moron saying as "news"? This is the same guy that tried to have exclusivities on PC with EGS only to still not making any profit out of the storefront, still feature lacking, and now most of his exclusive partners have run back to Steam.
Re: Hans Zimmer, Lorne Balfe Behind Dragon Age: The Veilguard's Rousing Soundtrack
Actually made me wonder what their budget is if they managed to hire Hans Zimmer to compose the soundtrack. The guy is not cheap.
Re: Assassin's Creed Shadows Hasn't Removed Yasuke, But Dev Focused on Historical Accuracy
Nah, this title has soured the experience for me even before its release. I'm not gonna bother with this game.
Re: Underperforming XDefiant Pours More Misery on Embattled Publisher Ubisoft
Good. They needed this after their sheer hubris with their latest games and the audacity of calling it to Gamers to "get used on not owning your games"
Ubisoft needs a massive overhaul. Their brand is so tainted now that I doubt any games would want to touch anything from them again. The Guillemot brothers need to go.