@MrPeanutbutterz - The PS5 Pro was connected to an M32U 4K monitor and is now connected to an Odyssey G9 OLED, both of which show very good colour accuracy in other games and on my PC(s). HDR has always been a bit of pain to get the balance right (which is why I swapped to the G9). But either way the colours are brighter and less washed out with the Pro than they were with the OG.
I've not encountered any issues with Star Wars yet. In fact the difference between my OG PS5 and the Pro has been night and day. On the OG the image was always soft and had that vaseline look, the colours were washed out and the game felt unresponsive. On the Pro the image is sharp, colourful, and has none of that vaseline smudge. The whole game feels way more responsive as well.
The only graphical weirdness I have seen so far is some shimmering on the edge of textures in Veilguard. Especially where objects intersect with water.
@Gunnerzaurus - I've been really enjoying mine. It's made a night and day difference to some games. Star Wars Outlaws is no longer a washed out janky, smeary mess that feels sloooow. Now it looks sharp, bright, and responds well. Other games have exhibited a nice uplift too like Veilguard, Warframe, etc.
I actually quite liked Haze- yeah it was a bit janky and the story was a bit basic. But it was fun to play. Shame it killed the studio though, I wanted more Timesplitters
Didn't they give up the Killzone series because they (the studio) didn't want to be stuck making the same type of game ovber and over again? I would leap at the chance of replaying a remastered Killzone series (I'd even no get annoyed at Rico for being a ****) or if Insomniac threw a remastered Resistance series at us. I mean I like HZD, it's a pretty cool series but aren't they just getting stuck, and labeled, as the HZD studio now?
@Hoodie718 But it's not a choice. If you want the 'good' ending you have to simper and agree with all the crap spewed forth by some of the characters. There is no choice to disagree with them, there is no choice to truly ignore them. In this game choice boils down to being forced to agree with them. Which is no choice at all and definitely removes the RP from the G. And in this case the G is pretty dire as well.
Anecdotal evidence is suggesting that it sold well to start with, that then got trashed by the number of refunds asked for. The Steam numbers are abyssmal even for a DA game, which this is only in name. It's live service origins are evident all the way through, especially with the amount of useless tweaks to your appearance you can make. Gone is the dark and gritty DA play, replaced with a disneyfied imagery and amusing sidekicks. The RPG element is just not there, it's a paint by number approach, any attempt at player choice is gone. You are forced to tread the path the writers want and nothing else. And the writing is dire in most places.. They seem to have gone out of their way to make some of the characters just unlikeable. Mostly it just plays like a the writers decided to record a couple of their therapy sessions and turn it into dialogue. And I am not really interested in some strangers issues with their parents. It's one of those games that I'll complete but never replay. And now it's not even worth re-sale as the price has tanked since it got into the hands of real players. In a world where developers like CD Projekt and Larian exist there appears to be no room for Bioware. Not that they seem to be even trying to be honest. I would be very surprised if this is not the beginning of the end for them, if they screw ME up as badly as this they are done.
Neither of the Horizon games use PSSR or FSR. Guerilla invented their own rescale - reconstruction tech just for those games. Shame it couldn't be used for anything else unless, somehow, the tech can be transferred into the PSSR workflow.
Mines on the way, just a couple of stops. Guaranteed I'll be in the middle of some meeting when it arrives... I ordered an Odessey G9 OLED as well to complement the Gigabyte M32U that I currently use for my PC and PS5. I'm going to give the PS5 Pro sole use of the M32U when I get it all set up. Though I might need a bigger desk... It's getting a little crowded (3 laptops, 1 desktop, 2 monitors and my PS5)
I have a new WB Black 4TB ready to put in the Pro when it arrives. Does anyone know what will happen to games already installed on external drives? Will they need to be re-installedor can the drive just be transferred over? I'm guessing the answer is no but am hoping it is yes (I have 4Tb external drive thaat is full of PS4 and PS5 games)
I completed the game with a character from each house. I just loved that the stiry and outcomes of some situations changed because of that. I was really happy it did so well especially because of the faux outrage, and feeble attempt to get it cancelled, during its launch
@Rich33 - for marketing purposes they could have plumped for the FP16 33TFlops but, realistically, the majority of calculations peformed in the GPU pipeline will be FP32 for the greater precision. So it would have been a little disengenuous for them to have used the lower precision TFlop value.
@Rich33 The OG PS5 had 512Mb of DDR4 for the OS to work in, the Pro has 2Gb of DDR4 for the OS. This is what allows them to claim some more of the precious DDR6 for games. I'm assuming the size of the increase has something to do with PSSR.
The GPU is dual issue, so it can work on two FP16 chunks at the same time hence the ~33TFlops, FP32 chunks are processed one at a time hence the ~16TFlops. This is common with AMD GPUs, they have 1:2 setup whilst NVidia is a 1:1 setup.
Wasn't the release of COD on Gamepass a litmus test on how MS could drive players away from Sony to them? With the expectation that players would jump ship. As that, clearly, hasn't happened then this is a bad news day for GP and its future. But it might also have a positive impact on the release schedule for other Xbox games on PS.
I love how the armchair experts bang on about 'not pushing the limits of the hardware' when it's obvious they're clueless about the whole thing. How are these measurements made? Who has made them? By what criteria are you measuring the scope of the limits you are talking about? Just becase a more powerful piece of hardware gets additional features doesn't automatically mean that the base model is being ignored. That's just a dumb perspective.
I'd be happy if they just brought the titles that were always going to be multi-platform to Playstation. Instead of trying to force people into their eco-system, they could actually just let it stand on its own. But this is MS and all they want is to starve the competition so players have nowhere else to go and then they can harvest all that lovely information we provide to fuel their AI expansion. It wouldn't be so bad if they actually had any interest in gaming itself and not just the data it provides.
Microsoft have never really cared about gaming, about what it means culturally, about anything to do with it really. They only ever cared about data mining and trapping people into an ecosystem they can milk for profit.
They had some measure of success during the 360 era, even though the PS3 still managed to outsell it by the end, but that was purely down to Sony screwing up with the PS3 design and launch.
It seems, sometimes, that their only real contribution to gaming has been bringing toxicity into the gaming world.
When they, finally, realised that just throwing boxes into the market wasn't going to work they created Gamepass in an attempt to destroy the traditional gaming market by controlling what gamers had access to and ensuring that they could never own their games so they were subservient to the subscription model.
But even that didn't work so the final genius idea to ooze out of Xbox was to buy all the biggest publishers so they could try and starve any competition. But that didn't work out either. Yet. They're still working on that one.
The ideal world for Xbox and MS is one where no ones owns a console, all publishers are forced onto Gamepass, and they control all the streaming rights to games and players are forced to pay them a fee if they want to play anything.
But that world hasn't arrived, as much as they have tried to make it happen, and now they are doing the sensible thing and retreating from the hardware market, why lose more money on that? The best outcome is that they spin Xbox off as a stand alone company and Xbox becomes a publisher-developer. Leaving the market open for some real competition to rise against Nintendo and Sony.
These are the kind of games that Sony needs to have, even if they aren't performing well. They are glitz and glamour, the shiny things that show off the graphical finesse of the hardware. Most games wouldn't warrant a pause to stop and watch unlike this.
I bought, and stilll have, my OG xbox just to play Halo. I then bought a 360 just to play Halo and was dissapointed with Halo 3 that I gave up on the franchise, though Reach was good.
It would have to be more like the old school Halio to reignite my interest but I can see where a WarHaloFrameDestinyDecendant might be of interest.
I think most people have nailed it here, a far smaller user base exhibiting no growth, Gamepass makes putting any effort in pointless, two SKUs - one of which is drastically underpowered. a far more complicated dev environment, and a souless submission process.
And as people have also rightly pointed out, Sony is in a 2 SKU position now. But in a way more balanced form. And they've been here before with the PS4 so everyone knows what to expect.
With the PS3 Sony got what they deserved. They handed the 360 the market by being a year late and to difficult to develop for. Luckily for MS they didn't have to actually do anything to succeed in that otherwiise they would have found some way to screw it up.
Which they did with the Xbone, by thinking they actually get gaming, they ended up handing it back to Sony. Big style.
And now they are on a pay to win streak because they still are incapable of understanding what gaming means to players. Honestly the market would be so much better off without them, leave room for someone else who actually is about games and not data aquisition to rise to the challenge.
@IOI - You could argue that XBox is already irrelevant, in terms of hardware anyway. This is two generations they have failed to make any progress with and, with this generation, they have actually lost market share.
If XBox were a stand alone company they would be pretty much on the rocks now. It's only the vast pockets of sugar daddy M$ that is keeping them afloat.
At best I see them just becoming a mega publisher in the future and dropping out of the hardware market entirely. Which may have an impact on Sonys pricing structure but probably not in the way people think.
PS5 Pro pricing is a reflection of the state of the world, weak yen, increased fab costs, conflicts, sanction war with china, and more. Pretty sure those kind of things will have more of an impact on pricing in the future too than the removal of an underperforming opponent who was never really a threat in thhe first place.
I just checked and the only difference I can see is a border affect on the background of the game that is currently paused (Star Wars). There's no additional advertising or anything anywhere.
If Sony produce a handheld with the same ergonomics as the Rog Ally (which I love), with a 1080p1440p OLED screen, capable of remote play as well as local installs to complement a full fat PS6 console then I would be all in.
What would be really neat is if they found a way, a la Proton, to integrate steam within the PSN ecosystem giving you access to platform exclusives and the steam catalogue.
It's reassuring to see a publisher behave this way, this industry is way too engrossed in the money side of things and has seem to have forgotten what gaming is about. It's also the kind of thing that Sony used to do; take risks on new IP from smaller teams. When that happens it enriches the whole environment. I wonder how many main stream games have borrowed ideas from small indy games that would never have got a chance without this kind of altruism?
Playing quality mode @ 60fps is going to be such a huge improvement on how the game feels, never mind how it looks having all the settings maxed out as well.
So many good looking games ended up feeling like treacle this gen, and the drop in quality was always a disappointment in performance mode. That's why I bought a PC a few years ago, to replay the games I enjoyed on PS but at a higher framerate and better quality, and that cost me >£3k.
Being able to just stay in the PS world to play the games I love at higher framerates and best quality is worth every penny of what they are asking for the pro.
But gaming is how I unwind and relax, and that hasn't changed since I was feeding 50p's into Gauntlet and Golden Axe in the arcade...
Though everyone is calmmering about the price of a premium electronics gadget being too high without stopping to think about why, beyond the repetitve greed argument.
It looks like it's not really stopping people from looking like they are going to buy it, if the sudden unavailability of the external blu-ray drive is anything to go by.
That thing is out of stock everywhere all of a sudden.
I'll be buying one, I've just ordered the external drive and a additional 4TB SSD in preparation.
Gaming is my hobby of choice. I have a fairly high end PC (5900x, 6900XT) but I prefer the ease of use of consoles, though I do like both my Rog Ally and Legion Go (more than my Steamdeck) - just a shame they're crippled by Windows.
As a hobby it's an expensive one for sure but, at the end of the day, 700 quid for a premium electronic gadget of any kind is to be expected given the state of the world right now. Besides it's going to cost you 3x as much to get an equivalent PC experience and even then you would be missing a stack of features like the XDNA hardware and RDNA4 level RT units.
I'm quite interested in seeing what they do to improve the PSVR2 experience with the Pro, I'm liking it on the standard PS5 but anyting that can improve the image quality will be a blessing.
What would be really cool is if this was just the first point in an unholy triangle of games to come to PSVR2, the other two being Resistance and Killzone... Come on Sony!
I'm playing, but on PC though, and it's as if Warframe, Destiny, Anthem, and Outriders were chucked into a blender and the resultant mix was First Descendant.
It's like the best bits of all of them and so far I am have a complete blast. Great modding system, good graphics, and responsive, very acrobatic, gameplay.
I'll be getting on my PS5 as it seems like a perfect for the Portal. I haven't tried it yet on my Steamdeck, Rog Ally, or Legion Go but I'm betting the portal will be a better experience.
Give me Warframe in a persistant universe ala Star Citizen, chuck in a dash of RPGing and exploration, mix in a bit of mos eisely cateen action and maybe a smattering of Alien xenomorphic horror and I'm sold
Rumour is that Tango tied their devs bonuses to the success of the game. MS took one look at how successful it had become, realised that the Devs were going to get rewarded for their hardwork, and they'd miss out on that extra cash, so they killed the studio as that was cheaper than paying bonuses...
I've been having a blast with it so far. The ony downsides are some of the voice acting is pure anime cheese and that one song that plays on loop during missions kind of grates after a while.
Eves choice of clothing is also suspicious, not exactly hard wearing combat ready I mean facing off against a acid spitting, flesh slicing, befanged behemoth wearing just a swimsuit and a bunny tail doesn't seem like a recipe for success!
But the combat is satisfying, the visuals are top notch, and the overall gameplay loop is interesting enough to keep going. It's fun which is something that seems to be a rare commodity in games these days.
They can keep Starfailed. I've got it on PC and it isn't worth the effort really. NMS walks all over it. The next Elder Scrolls for sure though unless Bethesda screw it up like they did with Starfailed. Time to move your games out of the 90's guys!
Halo maybe, that's the only reason I ever bought XBOX, up until Halo Reach that is. After that it was just a cash grab and the games sucked.
Gears of War would be a good fit, especially as Sony has, short sightedly, given up on both Killzone and Resistance.
The Sensua games are OK, the first one is interesting but I never really got the vibe from it and I don't think I completed it.
I'm still using my PS3 for Resistance and Killzone sessions. Even the PS2 and PS1 get booted up every now and then just to make sure they still work and to listen to their boot up sounds!
I've already moved on to a 4TB WD Black a while back, even the 2TB I originally put in there wasn't cutting it anymore. That's now living as complete overkill on a PI 4
The whole tech industry is undergoing a hard reset right now. Not just the gaming segment. Tens of thousands of positions removed across the board. Sony (900) is just following in the wake of Microsoft (1900) and shedding jobs to increase leaness. Normally the upside of this would be that in a couple of months the dust woud have settled and hires would begin again. But with the increasing sophistication of AI that hire triangle is going to get a lot smaller (think most experienced at the top moving down to junior roles at the bottom). It might be time to consider re-training. I, for example, have taken a keen interest in Rutabagas. Lifecycle and propogation.
It's definitely more Farcry 3 or Primal in playstyle which is to say it poses different sets of challenges than 4,5,6 do. But at heart it's still a Farcry game with big blue cat aliens. I'm a few hours in now and it's been fun so far, some elements are challenging and I dislike the way the enemy can see you way before you can see them. Even in the dark and with fog :/ But other than that everything's been as you'd expect.
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Re: Dragon Age: The Veilguard Patch 3 Out Now, BioWare Promises Another Update 'Soon'
Removed
Re: PS5 Pro Image Quality Issues Reported for Star Wars Jedi: Survivor
@MrPeanutbutterz - The PS5 Pro was connected to an M32U 4K monitor and is now connected to an Odyssey G9 OLED, both of which show very good colour accuracy in other games and on my PC(s). HDR has always been a bit of pain to get the balance right (which is why I swapped to the G9). But either way the colours are brighter and less washed out with the Pro than they were with the OG.
Re: PS5 Pro Image Quality Issues Reported for Star Wars Jedi: Survivor
I've not encountered any issues with Star Wars yet. In fact the difference between my OG PS5 and the Pro has been night and day. On the OG the image was always soft and had that vaseline look, the colours were washed out and the game felt unresponsive. On the Pro the image is sharp, colourful, and has none of that vaseline smudge. The whole game feels way more responsive as well.
The only graphical weirdness I have seen so far is some shimmering on the edge of textures in Veilguard. Especially where objects intersect with water.
Re: Review: PS5 Pro - An Impressive Yet Inconsistent Upgrade
@Gunnerzaurus - I've been really enjoying mine. It's made a night and day difference to some games. Star Wars Outlaws is no longer a washed out janky, smeary mess that feels sloooow. Now it looks sharp, bright, and responds well. Other games have exhibited a nice uplift too like Veilguard, Warframe, etc.
Re: Awful PS3 Game Haze a Comparison for Black Ops 6 Fans Complaining About Ridiculous Character Skins
I actually quite liked Haze- yeah it was a bit janky and the story was a bit basic. But it was fun to play. Shame it killed the studio though, I wanted more Timesplitters
Re: Guerrilla's Next Horizon Game May Launch Sometime in 2025 on PS5
Didn't they give up the Killzone series because they (the studio) didn't want to be stuck making the same type of game ovber and over again?
I would leap at the chance of replaying a remastered Killzone series (I'd even no get annoyed at Rico for being a ****) or if Insomniac threw a remastered Resistance series at us. I mean I like HZD, it's a pretty cool series but aren't they just getting stuck, and labeled, as the HZD studio now?
Re: Dragon Age: The Veilguard Sales Keep Pace with Dragon's Dogma 2, Final Fantasy 7 Rebirth in UK
@Hoodie718 But it's not a choice. If you want the 'good' ending you have to simper and agree with all the crap spewed forth by some of the characters. There is no choice to disagree with them, there is no choice to truly ignore them. In this game choice boils down to being forced to agree with them. Which is no choice at all and definitely removes the RP from the G. And in this case the G is pretty dire as well.
Re: Dragon Age: The Veilguard Sales Keep Pace with Dragon's Dogma 2, Final Fantasy 7 Rebirth in UK
Anecdotal evidence is suggesting that it sold well to start with, that then got trashed by the number of refunds asked for. The Steam numbers are abyssmal even for a DA game, which this is only in name.
It's live service origins are evident all the way through, especially with the amount of useless tweaks to your appearance you can make.
Gone is the dark and gritty DA play, replaced with a disneyfied imagery and amusing sidekicks. The RPG element is just not there, it's a paint by number approach, any attempt at player choice is gone. You are forced to tread the path the writers want and nothing else. And the writing is dire in most places.. They seem to have gone out of their way to make some of the characters just unlikeable.
Mostly it just plays like a the writers decided to record a couple of their therapy sessions and turn it into dialogue. And I am not really interested in some strangers issues with their parents.
It's one of those games that I'll complete but never replay. And now it's not even worth re-sale as the price has tanked since it got into the hands of real players.
In a world where developers like CD Projekt and Larian exist there appears to be no room for Bioware. Not that they seem to be even trying to be honest.
I would be very surprised if this is not the beginning of the end for them, if they screw ME up as badly as this they are done.
Re: 'Mind Boggling' Horizon Forbidden West Has the Best Console Image Quality Ever on PS5 Pro
Neither of the Horizon games use PSSR or FSR. Guerilla invented their own rescale - reconstruction tech just for those games. Shame it couldn't be used for anything else unless, somehow, the tech can be transferred into the PSSR workflow.
Re: Out Today: PS5 Pro, the Most Powerful Console Ever
@DragonSlayer1759 Ordered my from Sony Direct.
Re: Out Today: PS5 Pro, the Most Powerful Console Ever
@Titntin Thanks for the reply. I've bought a new 4TB for the Pro, my OG has a 2TB in it. So I'll just do the manual transfer.
Re: Out Today: PS5 Pro, the Most Powerful Console Ever
So it's arrived and I'm setting up. Downer is that it isn't transferring anything from my NVMe in the OG PS5, only from the internal drive.
Does anyone know if I can just plug my old nvme in and copy everything from that to the internal drive in the pro?
Re: Out Today: PS5 Pro, the Most Powerful Console Ever
Mines on the way, just a couple of stops. Guaranteed I'll be in the middle of some meeting when it arrives... I ordered an Odessey G9 OLED as well to complement the Gigabyte M32U that I currently use for my PC and PS5. I'm going to give the PS5 Pro sole use of the M32U when I get it all set up. Though I might need a bigger desk... It's getting a little crowded (3 laptops, 1 desktop, 2 monitors and my PS5)
Re: PS5 Pro Actually Gives You Almost All Its 2TB of Storage to use
I have a new WB Black 4TB ready to put in the Pro when it arrives. Does anyone know what will happen to games already installed on external drives? Will they need to be re-installedor can the drive just be transferred over? I'm guessing the answer is no but am hoping it is yes (I have 4Tb external drive thaat is full of PS4 and PS5 games)
Re: Hogwarts Legacy a Huge Priority for PS5, Will Connect to HBO TV Show
I completed the game with a character from each house. I just loved that the stiry and outcomes of some situations changed because of that. I was really happy it did so well especially because of the faux outrage, and feeble attempt to get it cancelled, during its launch
Re: Insomniac Developers Psyched for PS5 Pro, Enhanced Ratchet & Clank: Rift Apart is 'Phenomenal'
@Rich33 - for marketing purposes they could have plumped for the FP16 33TFlops but, realistically, the majority of calculations peformed in the GPU pipeline will be FP32 for the greater precision. So it would have been a little disengenuous for them to have used the lower precision TFlop value.
Re: Insomniac Developers Psyched for PS5 Pro, Enhanced Ratchet & Clank: Rift Apart is 'Phenomenal'
@Rich33 The OG PS5 had 512Mb of DDR4 for the OS to work in, the Pro has 2Gb of DDR4 for the OS. This is what allows them to claim some more of the precious DDR6 for games. I'm assuming the size of the increase has something to do with PSSR.
The GPU is dual issue, so it can work on two FP16 chunks at the same time hence the ~33TFlops, FP32 chunks are processed one at a time hence the ~16TFlops. This is common with AMD GPUs, they have 1:2 setup whilst NVidia is a 1:1 setup.
Re: After a Tough Few Months, Sony Says It'll Keep Making PS5 Live Service Games
And he's the one that ended killzone. Booooo
Re: UK Sales Charts: Call of Duty Remains Steady on PS5, PS4 Despite Black Ops 6's Xbox Game Pass Inclusion
Wasn't the release of COD on Gamepass a litmus test on how MS could drive players away from Sony to them? With the expectation that players would jump ship. As that, clearly, hasn't happened then this is a bad news day for GP and its future. But it might also have a positive impact on the release schedule for other Xbox games on PS.
Re: Soulslike Lords of the Fallen Resurrects with 40% Higher Pixel Density on PS5 Pro
I love how the armchair experts bang on about 'not pushing the limits of the hardware' when it's obvious they're clueless about the whole thing. How are these measurements made? Who has made them? By what criteria are you measuring the scope of the limits you are talking about? Just becase a more powerful piece of hardware gets additional features doesn't automatically mean that the base model is being ignored. That's just a dumb perspective.
Re: Microsoft CEO Says More Xbox Games Will Come to PS5, Hours After Rumours Said Porting Project Was Paused
I'd be happy if they just brought the titles that were always going to be multi-platform to Playstation. Instead of trying to force people into their eco-system, they could actually just let it stand on its own. But this is MS and all they want is to starve the competition so players have nowhere else to go and then they can harvest all that lovely information we provide to fuel their AI expansion. It wouldn't be so bad if they actually had any interest in gaming itself and not just the data it provides.
Re: PS5 May Soon Be Unchallenged by Xbox in Some Regions
Microsoft have never really cared about gaming, about what it means culturally, about anything to do with it really. They only ever cared about data mining and trapping people into an ecosystem they can milk for profit.
They had some measure of success during the 360 era, even though the PS3 still managed to outsell it by the end, but that was purely down to Sony screwing up with the PS3 design and launch.
It seems, sometimes, that their only real contribution to gaming has been bringing toxicity into the gaming world.
When they, finally, realised that just throwing boxes into the market wasn't going to work they created Gamepass in an attempt to destroy the traditional gaming market by controlling what gamers had access to and ensuring that they could never own their games so they were subservient to the subscription model.
But even that didn't work so the final genius idea to ooze out of Xbox was to buy all the biggest publishers so they could try and starve any competition. But that didn't work out either. Yet. They're still working on that one.
The ideal world for Xbox and MS is one where no ones owns a console, all publishers are forced onto Gamepass, and they control all the streaming rights to games and players are forced to pay them a fee if they want to play anything.
But that world hasn't arrived, as much as they have tried to make it happen, and now they are doing the sensible thing and retreating from the hardware market, why lose more money on that? The best outcome is that they spin Xbox off as a stand alone company and Xbox becomes a publisher-developer. Leaving the market open for some real competition to rise against Nintendo and Sony.
Re: Classic PS4 Racer DriveClub Is Now a Decade Old
These are the kind of games that Sony needs to have, even if they aren't performing well. They are glitz and glamour, the shiny things that show off the graphical finesse of the hardware. Most games wouldn't warrant a pause to stop and watch unlike this.
Re: PS5 Fans Believe Halo Could Make Its PlayStation Debut
I bought, and stilll have, my OG xbox just to play Halo. I then bought a 360 just to play Halo and was dissapointed with Halo 3 that I gave up on the franchise, though Reach was good.
It would have to be more like the old school Halio to reignite my interest but I can see where a WarHaloFrameDestinyDecendant might be of interest.
Re: Nixxes Dev Refers to Horizon Zero Dawn Remastered as 'First Big PlayStation Content Project'
They should start remastering all those killer PS3 and PS4 titles for PS5 and Pro. All the Killzones, Resistance Fall of Man, Uncharted, etc
Re: Random: Surgeon Uses PS5's DualSense Controller in Remote Medical Procedure
See the haptic feedback is finally getting some use
Re: Microsoft Is Investigating Why Devs Are Prioritising PS5 Over Xbox
I think most people have nailed it here, a far smaller user base exhibiting no growth, Gamepass makes putting any effort in pointless, two SKUs - one of which is drastically underpowered. a far more complicated dev environment, and a souless submission process.
And as people have also rightly pointed out, Sony is in a 2 SKU position now. But in a way more balanced form. And they've been here before with the PS4 so everyone knows what to expect.
With the PS3 Sony got what they deserved. They handed the 360 the market by being a year late and to difficult to develop for. Luckily for MS they didn't have to actually do anything to succeed in that otherwiise they would have found some way to screw it up.
Which they did with the Xbone, by thinking they actually get gaming, they ended up handing it back to Sony. Big style.
And now they are on a pay to win streak because they still are incapable of understanding what gaming means to players. Honestly the market would be so much better off without them, leave room for someone else who actually is about games and not data aquisition to rise to the challenge.
Re: Tech Experts Reckon PS5 Pro Could Help Pave the Way to PS6
@IOI - You could argue that XBox is already irrelevant, in terms of hardware anyway. This is two generations they have failed to make any progress with and, with this generation, they have actually lost market share.
If XBox were a stand alone company they would be pretty much on the rocks now. It's only the vast pockets of sugar daddy M$ that is keeping them afloat.
At best I see them just becoming a mega publisher in the future and dropping out of the hardware market entirely. Which may have an impact on Sonys pricing structure but probably not in the way people think.
PS5 Pro pricing is a reflection of the state of the world, weak yen, increased fab costs, conflicts, sanction war with china, and more. Pretty sure those kind of things will have more of an impact on pricing in the future too than the removal of an underperforming opponent who was never really a threat in thhe first place.
Re: PS5 Fans Want to Protest Against New User Interface Advertising
I just checked and the only difference I can see is a border affect on the background of the game that is currently paused (Star Wars). There's no additional advertising or anything anywhere.
Re: Prospective PS6 Purchasers Would Consider a Portable Model
If Sony produce a handheld with the same ergonomics as the Rog Ally (which I love), with a 1080p1440p OLED screen, capable of remote play as well as local installs to complement a full fat PS6 console then I would be all in.
What would be really neat is if they found a way, a la Proton, to integrate steam within the PSN ecosystem giving you access to platform exclusives and the steam catalogue.
Re: Don't Nod 'Disappointed' by Banishers: Ghosts of New Eden, Jusant Sales
Banishers is a great game. I bought it at release after wishlisting it as soon as I could.
Jusant landed on Gamepass so that was never going to show them much of a return.
Re: Hi-Fi Rush 2 Won't Make a Profit, and Krafton Doesn't Care
It's reassuring to see a publisher behave this way, this industry is way too engrossed in the money side of things and has seem to have forgotten what gaming is about. It's also the kind of thing that Sony used to do; take risks on new IP from smaller teams. When that happens it enriches the whole environment. I wonder how many main stream games have borrowed ideas from small indy games that would never have got a chance without this kind of altruism?
Re: Final Fantasy 7 Rebirth's Huge PS5 Pro Enhancements Are a 'Vast Improvement'
Playing quality mode @ 60fps is going to be such a huge improvement on how the game feels, never mind how it looks having all the settings maxed out as well.
So many good looking games ended up feeling like treacle this gen, and the drop in quality was always a disappointment in performance mode. That's why I bought a PC a few years ago, to replay the games I enjoyed on PS but at a higher framerate and better quality, and that cost me >£3k.
Being able to just stay in the PS world to play the games I love at higher framerates and best quality is worth every penny of what they are asking for the pro.
But gaming is how I unwind and relax, and that hasn't changed since I was feeding 50p's into Gauntlet and Golden Axe in the arcade...
Re: Horizon Zero Dawn's PS5, PC Remaster Is Very Much the Real Deal
If they are going to remaster stuff then where is Killzone or Resistance? Hell at this point I'd even jump on a Haze remake...
Re: Feature: PS5 Pro's Been Clowned on By the Entire Internet, and the Memes Will Make You Laugh
Though everyone is calmmering about the price of a premium electronics gadget being too high without stopping to think about why, beyond the repetitve greed argument.
It looks like it's not really stopping people from looking like they are going to buy it, if the sudden unavailability of the external blu-ray drive is anything to go by.
That thing is out of stock everywhere all of a sudden.
Re: Despite Price Point, Analyst Firm Expects PS5 Pro to Sell Like PS4 Pro
@PerpetualBoredom - I know right.If only the Ally or Legion used SteamOS they wouldn't be so hobbled!
Re: Despite Price Point, Analyst Firm Expects PS5 Pro to Sell Like PS4 Pro
I'll be buying one, I've just ordered the external drive and a additional 4TB SSD in preparation.
Gaming is my hobby of choice. I have a fairly high end PC (5900x, 6900XT) but I prefer the ease of use of consoles, though I do like both my Rog Ally and Legion Go (more than my Steamdeck) - just a shame they're crippled by Windows.
As a hobby it's an expensive one for sure but, at the end of the day, 700 quid for a premium electronic gadget of any kind is to be expected given the state of the world right now. Besides it's going to cost you 3x as much to get an equivalent PC experience and even then you would be missing a stack of features like the XDNA hardware and RDNA4 level RT units.
I'm quite interested in seeing what they do to improve the PSVR2 experience with the Pro, I'm liking it on the standard PS5 but anyting that can improve the image quality will be a blessing.
Re: Poll: Are You Sold on PS5 Pro?
Price is a little steep but compares favorably against getting the same performance from a PC.
I'll be pre-ordering one and putting my regular PS5 out pasture with the PS4, 3, 2, and 1. I'm collecting anyway!
Re: Metro Awakening the Subject of New PSVR2 Screenshots
What would be really cool is if this was just the first point in an unholy triangle of games to come to PSVR2, the other two being Resistance and Killzone... Come on Sony!
Re: Poll: Are You Playing The First Descendant?
I'm playing, but on PC though, and it's as if Warframe, Destiny, Anthem, and Outriders were chucked into a blender and the resultant mix was First Descendant.
It's like the best bits of all of them and so far I am have a complete blast. Great modding system, good graphics, and responsive, very acrobatic, gameplay.
I'll be getting on my PS5 as it seems like a perfect for the Portal. I haven't tried it yet on my Steamdeck, Rog Ally, or Legion Go but I'm betting the portal will be a better experience.
Re: PS Portal Still Going Strong, Demand in USA Exceeds Supply
I got one when they came out and I use it more often than my actual PS5.
Re: PS5, PC Live Service Concord Will Launch in 2024
Give me Warframe in a persistant universe ala Star Citizen, chuck in a dash of RPGing and exploration, mix in a bit of mos eisely cateen action and maybe a smattering of Alien xenomorphic horror and I'm sold
Re: Fans Positively Review Bomb Hi-Fi Rush in Wake of Xbox’s Closure of Tango Gameworks
Rumour is that Tango tied their devs bonuses to the success of the game. MS took one look at how successful it had become, realised that the Devs were going to get rewarded for their hardwork, and they'd miss out on that extra cash, so they killed the studio as that was cheaper than paying bonuses...
Re: Stellar Blade's PS5 User Score Keeps Getting Higher and Higher
I've been having a blast with it so far. The ony downsides are some of the voice acting is pure anime cheese and that one song that plays on loop during missions kind of grates after a while.
Eves choice of clothing is also suspicious, not exactly hard wearing combat ready I mean facing off against a acid spitting, flesh slicing, befanged behemoth wearing just a swimsuit and a bunny tail doesn't seem like a recipe for success!
But the combat is satisfying, the visuals are top notch, and the overall gameplay loop is interesting enough to keep going. It's fun which is something that seems to be a rare commodity in games these days.
Re: New PS5 Pro Leak Points to Significant Graphics Push from Sony
Kidneys already on ebay.
Re: Sea of Thieves Reportedly a 'Key Test' for More Xbox Games on PS5
They can keep Starfailed. I've got it on PC and it isn't worth the effort really. NMS walks all over it. The next Elder Scrolls for sure though unless Bethesda screw it up like they did with Starfailed. Time to move your games out of the 90's guys!
Halo maybe, that's the only reason I ever bought XBOX, up until Halo Reach that is. After that it was just a cash grab and the games sucked.
Gears of War would be a good fit, especially as Sony has, short sightedly, given up on both Killzone and Resistance.
The Sensua games are OK, the first one is interesting but I never really got the vibe from it and I don't think I completed it.
Re: PS4 Is Still Getting Firmware Update Improvements, By the Way
I'm still using my PS3 for Resistance and Killzone sessions. Even the PS2 and PS1 get booted up every now and then just to make sure they still work and to listen to their boot up sounds!
Re: Rise of the Ronin Is Another PS5 Exclusive with a Huge Download Size
I've already moved on to a 4TB WD Black a while back, even the 2TB I originally put in there wasn't cutting it anymore. That's now living as complete overkill on a PI 4
Re: 900 PlayStation Employees Laid Off, London Studio Closed
The whole tech industry is undergoing a hard reset right now. Not just the gaming segment. Tens of thousands of positions removed across the board.
Sony (900) is just following in the wake of Microsoft (1900) and shedding jobs to increase leaness.
Normally the upside of this would be that in a couple of months the dust woud have settled and hires would begin again. But with the increasing sophistication of AI that hire triangle is going to get a lot smaller (think most experienced at the top moving down to junior roles at the bottom).
It might be time to consider re-training. I, for example, have taken a keen interest in Rutabagas. Lifecycle and propogation.
Re: Poll: Are You Playing Avatar: Frontiers of Pandora?
It's definitely more Farcry 3 or Primal in playstyle which is to say it poses different sets of challenges than 4,5,6 do. But at heart it's still a Farcry game with big blue cat aliens. I'm a few hours in now and it's been fun so far, some elements are challenging and I dislike the way the enemy can see you way before you can see them. Even in the dark and with fog :/ But other than that everything's been as you'd expect.