Comments 8,066

Re: Xbox Explains Why It Shuttered Beloved Hi-Fi Rush Developer

AdamNovice

@NEStalgia Your theory (and others) is certainly a sound one and makes the most sense, especially when I got the impression that Phil wanted all of Bethesda's games to be exclusive originally. You seemed to be more clued up about how Satya Nadella runs things then I do so I trust your word.
As for Phil Spencer, if he really doesn't a final say on what Xbox does now, would he be better just walking away from the job then been a glorified mouthpiece to his bosses?

Re: Hands On: They're Rough Around the Edges, But It's Awesome to Have PS2 Games Back on PS5, PS4

AdamNovice

I wonder if there's some complexity with integrating the emulation onto consoles. It's all well and good saying on PC it can do "4k 60fps" but PC can brute force that. On console it not only has to run at least at it's base performances but it also has to have the console's features such as trophies, quick resume, take screenshots, remote play and share play. All that could add unknown complexities to the conversion.

Re: Some PlayStation Fans Are Losing Their Minds Over LEGO Horizon Being on Switch

AdamNovice

During Sony's business meeting over a week ago they actually broke down how they categorise their games.
There are in one of three groups.

"Tentpole: Existing hit franchises/new IPs with high ambitions.

Transformational: Primarily live service with ongoing content.
Differentiate through IP, theme or gameplay.

Experimental: Showcase innovation, reach new audiences, target new genres.
High potential games, with discipline on scope and budget."

Lego Horizon fits the "experimental" group since it's reaching new audiences, plus it has high sales potential while presumably been a lower budget game.

@get2sammyb it's interesting to see where each of Sony's games fit with that outlook.

Re: Reaction: Summer Game Fest 2024 Showcases AAA's Endless Winter

AdamNovice

It was a decent show, for me far too many look at these shows wanting only AAA games and when they don't get it they pine for the E3 days which wouldn't fix the issue. In fact it would make things worse.
It would cost publishers a lot more money and it adds to the Devs workload since they would need to do a "E3 demo." The Last of Us Part 2 documentary showed just how stressful it was to do that, just because of the expectation that "they had to show something."

Re: Video: Is Concord Destined to Fail?

AdamNovice

@Tintin I was glad that Skill Up recognised what the game was going for and who's made by...I.E. the former Destiny PVP team.

@QiaraIris Well every PC game from Sony going forward will require a PSN account so people will just have to get used to it, if they want Sony's games.

Re: PS5, PC Shooter Concord Appears to Be a $40 Game

AdamNovice

Hopefully with this price point we'll get a Helldivers 2 like business model where it doesn't feel ridiculously grindy or full of FOMO.
Hopefully the beta impresses, they will do well to reach out to Destiny's player base who feel like it's PVP mode was left to die.