I'll be honest I was disappointed to see the game drop out of the top ten on the PSN UK store on the weekend especially when it was behind the likes of Test Drive and Frank Stone.
Maybe I just hoped it would blitz pass a few million on opening week so something, don't know...guess I was a just yearning for this game to be a big success.
@TheFakulty Couldn't agree more. There probably good technical reasons for them sunsetting expansions but that's still hefty content that people paid for.
Agree with what some are saying about posting spoilers as headlines.
I'm not going to criticise Square Enix yet cos we don't know what the VIP bots post release will be but it does remind me of how pissed I was that Cloud was never allowed into PlayStation AllStars but we're ok with Smash Bros.
As usual people are missing the point. What he's getting at is they lack IPs that are evergreen and big merch sellers. Disney have Star Wars Warner Bros have Harry Potter Microsoft have Minecraft Nintendo have Mario. Sony simply don't have anything on that level, that's what he's getting at.
When it comes to dormant IPs, many of Sony's studios have moved on to largely bigger and better things. See Naughty Dog, Sucker Punch and Guerilla Games. And handing off the IP to someone else isn't always the best option.
That was pretty awesome. With a minute to go the lights turned off and the PSOne start music played and the bots counted down from ten then all started dancing. That's how you launch a game.
Also can we please have some perspective, Concord flopped but it doesn't mean Sony is cooked or that the generation is a write off, if all you is play is exclusives then your just limiting yourself.
@MFTWrecks You use Nintendo as an example but they have so many IPs that they have done nothing with too, not everything can be made so things will get left behind it's inevitable.
@dskatter Yeah but it was their own IPs and was what they wanted to make. I can't imagine that there are many studios out there who can do the best job at bringing some of these IPs back.
@J2theEzzo I don't disagree at all I want variety and Sony to make games in all sorts of genres it's why I wanted games like Concord to succeed because I fell off Overwatch but I was happy to see what a Playstation studio can do with the genre but sadly most others don't have that same outlook which just saddens me if nothing else.
Hilariously my Twitter post from two weeks ago saying I was playing Concord has just been like by one of those sex bots that plague the app now... there's a joke there somewhere lol.
@SleeplessKnight Nintendo can afford to make so many games on the cheap because they have a lot of historically successful IPs and they don't have an audience that's conditioned to expect games with state of the art graphics. That's been the issue since the PS3 era whenever Sony have put out a game that doesn't have a realistic or cinematic like art style they don't tend to sell well.
@dskatter I agree a lot with what your saying and I would love to see some of these games come back (I've beat the Playstation AllStars revival drum way too many times) but I'm also a realist and I just don't think that there are studios out there to do that.
@J2theEzzo You say that but we don't know how much Astro Bot cost to make, just because it's bright and colourful doesn't necessarily mean it was cheap plus cameos from some 3rd party IPs won't have been cheap to get the licence for either. People thought Hi-Fi Rush was a AA level game but it actually had a AAA budget.
@dskatter That's fair enough because that's your preference. I just don't like this mentality that Sony now can't make anything other then single player games and that any new IP can't be multiplayer only, I just think that's close minded from a lot of people.
@MFTWrecks You say that IPs like Killzone and Resistance should come back but who's making it?
Insomniac are busy with Spider-Man and Wolverine and Guerilla are all in on Horizon and other studios would rather make their own IP, Sony rarely hand off IPs to other studios away from the original creators.
The article is saying that "Sony are out of touch with what people want" yet what is it that people actually want? More single player games means more big budgets because the audience is conditioned to expect best in class visuals and presentation and that costs. Look at the reaction to the first Spider-Man 2 trailer where you had people saying "it doesn't look next gen enough". For better or worse Sony were looking at adding variety to their 1st party portfolio, that was the point of buying Haven and Firewalk in the first place, so you can't blame Herman Hulst for giving his support to Firewalk because what's he supposed to do?
I very much doubt Sony's live service push is over. Fairgame$ and the like will still release but sadly their business models will change cos Concord released with an upfront cost with no extras and yet was roundly rejected with many saying it should be "F2P".
Be careful what you wish for.
What saddens me is it just gives ammunition to the haters who were either triggered by pronouns, Sony's live service push or online games in general. The same people who will come for Fairgame$ too. No one will ever convince me that Concord deserved the hate it got not the general lack of empathy for Firewalk Studios.
This is a guy who has been regularly mocked online for being very defensive of Xbox. He belongs in the same category as Destin Legarie and Parris Lilly as guys who claim to be "neutral" but very often have been pro Xbox and often advocated for Acquisitions in the name of "competition".
Their opinions aren't worth the crap your dog leaves on their walks.
Most games aren't in a great state during development, you'd be surprised how often that is the case. God of War wasn't well received by Shuei Yoshida in 2016 yet look how that turned out. The Last of Us only came together one month out from launch to give another example.
@Mortal Most people don't want to mess around with an emulator.
When the Marvel Vs Capcom collection was announced I had a look at how much it would cost me to get these games on original hardware from eBay and it came to £650, heck people actually spent around $400 to get an arcade cabinet with those titles. So to get these games now for just £40 is a steal.
People won't care if it's a State of Play or a showcase as long as the content is good.
But if Sony decide not to show a more extensive roadmap then we need to accept at this point that Sony are doing things differently this gen in terms what games there willing to show.
First half of this year they were focusing on Rise of the Ronin, Helldivers 2, Stellar Blade and Final fantasy 7 rebirth. The second...Concord, Astro Bot, Until Dawn and Lego Horizon. In other words, games that are just a few months out.
Ah those mid 90s weekday mornings of watching Power Rangers before school and wanting to emulate them with my mates...only for Mr Motivator to tell us "NOT TO COPY THEM."
Every episode will be "product placement" these companies wouldn't give out their IPs for artistic reasons alone.
The secret level episode could be an opportunity actually, if it's well received it might get the game some momentum or a possible way to take the franchise forward.
@Toot1st I'd be surprised if that happened, most of those things you mentioned are just catering to a preexisting player base. It would have to make up nearly 9 billion on top of the base revenue, plus we don't know what Sony's output for 2025 is going to be.
Top 5 gaming companies by revenue according to Wikipedia are:
1. Sony Interactive Entertainment $29.8 billion
2. Tencent $25.5 billion
3. Microsoft Gaming $21.5 billion
4. NetEase Games $11.5 billion
5. Nintendo $10.8 billion
I've read that the game has vibes of the PS3 Chronicles of Riddick games which I find intriguing.
The easiest thing for Machine Games to have done was just do an Uncharted like 3rd person game, which would have been fine but the comparisons would be very unfavorable.
At least here they are doing something different.
Comments 8,151
Re: Astro Bot PS5 Sales 'Aren't Huge' in UK, But There's Still Hope
I'll be honest I was disappointed to see the game drop out of the top ten on the PSN UK store on the weekend especially when it was behind the likes of Test Drive and Frank Stone.
Maybe I just hoped it would blitz pass a few million on opening week so something, don't know...guess I was a just yearning for this game to be a big success.
Re: Bungie Commits to Destiny 2 DLC and Support Through 2026
@TheFakulty Couldn't agree more. There probably good technical reasons for them sunsetting expansions but that's still hefty content that people paid for.
Re: PS5 Pro Showcase Set for Tomorrow, Hosted by Mark Cerny
Am I the only one excited for more Mark Cerny ASMR content?
Re: Astro Bot PS5 Fans Wonder Where All the Square Enix Characters Are
Agree with what some are saying about posting spoilers as headlines.
I'm not going to criticise Square Enix yet cos we don't know what the VIP bots post release will be but it does remind me of how pissed I was that Cloud was never allowed into PlayStation AllStars but we're ok with Smash Bros.
Re: Poll: Are You Playing Astro Bot?
PS: Are you playing Astro Bot?
Me: Is that a question?
Re: PlayStation Studios Celebrate Astro Bot's PS5 Arrival with Awesome Artwork
@EMQZ There was a couple, think it was Sucker Punch and Bend Studio that did artwork for it.
Played over an hour of it and Jeez if people thought Astro's Playroom was something, then that's nothing.
Re: Street Fighter 6 Still Kicking, Over Four Million Copies Sold
@Korgon Wish you all the best mate.
Re: Sony Execs Seem to Think the Company Doesn't Have Enough Original IP
As usual people are missing the point. What he's getting at is they lack IPs that are evergreen and big merch sellers.
Disney have Star Wars
Warner Bros have Harry Potter
Microsoft have Minecraft
Nintendo have Mario.
Sony simply don't have anything on that level, that's what he's getting at.
When it comes to dormant IPs, many of Sony's studios have moved on to largely bigger and better things. See Naughty Dog, Sucker Punch and Guerilla Games.
And handing off the IP to someone else isn't always the best option.
Re: Astro's Playroom Is Having a Party Inside Your PS5 Right Now
That was pretty awesome. With a minute to go the lights turned off and the PSOne start music played and the bots counted down from ten then all started dancing.
That's how you launch a game.
Re: Soapbox: Astro Bot PS5 Is Not a Graveyard, It's a Joyful Demonstration of Sony's Unique Ability to Reinvent Itself
Currently in Astro's Playroom less then an hour before launch. A bit keeps turning up in the mission room, it's getting crowded lol.
Re: PlayStation to Mark 30th Anniversary with New Gran Turismo Demo, Merch, Soundtracks
I would love for PlayStation experience to return.
Re: Warhammer 40,000: Space Marine 2 (PS5) - Grimdark Shooter Is an Instant Co-Op Classic
Ah the duality of a gamer.
This week...Astro Bot.
Next week...Space Marine 2.
Re: New Fishing Mechanic the Highlight of Next No Man's Sky PS5, PS4 Update
Why is every game making me do fishing lol
Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself
Also can we please have some perspective, Concord flopped but it doesn't mean Sony is cooked or that the generation is a write off, if all you is play is exclusives then your just limiting yourself.
Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself
@MFTWrecks You use Nintendo as an example but they have so many IPs that they have done nothing with too, not everything can be made so things will get left behind it's inevitable.
Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself
@dskatter Yeah but it was their own IPs and was what they wanted to make. I can't imagine that there are many studios out there who can do the best job at bringing some of these IPs back.
Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself
@J2theEzzo I don't disagree at all I want variety and Sony to make games in all sorts of genres it's why I wanted games like Concord to succeed because I fell off Overwatch but I was happy to see what a Playstation studio can do with the genre but sadly most others don't have that same outlook which just saddens me if nothing else.
Hilariously my Twitter post from two weeks ago saying I was playing Concord has just been like by one of those sex bots that plague the app now... there's a joke there somewhere lol.
Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself
@SleeplessKnight Nintendo can afford to make so many games on the cheap because they have a lot of historically successful IPs and they don't have an audience that's conditioned to expect games with state of the art graphics. That's been the issue since the PS3 era whenever Sony have put out a game that doesn't have a realistic or cinematic like art style they don't tend to sell well.
Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself
@dskatter I agree a lot with what your saying and I would love to see some of these games come back (I've beat the Playstation AllStars revival drum way too many times) but I'm also a realist and I just don't think that there are studios out there to do that.
@J2theEzzo You say that but we don't know how much Astro Bot cost to make, just because it's bright and colourful doesn't necessarily mean it was cheap plus cameos from some 3rd party IPs won't have been cheap to get the licence for either. People thought Hi-Fi Rush was a AA level game but it actually had a AAA budget.
Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself
@dskatter That's fair enough because that's your preference. I just don't like this mentality that Sony now can't make anything other then single player games and that any new IP can't be multiplayer only, I just think that's close minded from a lot of people.
@MFTWrecks You say that IPs like Killzone and Resistance should come back but who's making it?
Insomniac are busy with Spider-Man and Wolverine and Guerilla are all in on Horizon and other studios would rather make their own IP, Sony rarely hand off IPs to other studios away from the original creators.
Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself
The article is saying that "Sony are out of touch with what people want" yet what is it that people actually want?
More single player games means more big budgets because the audience is conditioned to expect best in class visuals and presentation and that costs.
Look at the reaction to the first Spider-Man 2 trailer where you had people saying "it doesn't look next gen enough".
For better or worse Sony were looking at adding variety to their 1st party portfolio, that was the point of buying Haven and Firewalk in the first place, so you can't blame Herman Hulst for giving his support to Firewalk because what's he supposed to do?
Re: PS5, PC Shooter Concord Dead on Arrival, Is Being Taken Offline This Week as Dev 'Explores Options'
I very much doubt Sony's live service push is over. Fairgame$ and the like will still release but sadly their business models will change cos Concord released with an upfront cost with no extras and yet was roundly rejected with many saying it should be "F2P".
Be careful what you wish for.
Re: PS5, PC Shooter Concord Dead on Arrival, Is Being Taken Offline This Week as Dev 'Explores Options'
This is just a sad state of affairs.
Re: Mini Review: The Casting of Frank Stone (PS5) - A Stripped Back Version of the Supermassive Formula
With Supermassive struggling to match the quality standards of Until Dawn maybe Sony was right to turn to Ballistic Moon.
Re: How Long Does It Take to Find a Match in Concord on PS5, PC?
@LifeGirl Matches are still matches.
Re: How Long Does It Take to Find a Match in Concord on PS5, PC?
So basically play, overrun and brawl and you'll get matches? Got it.
Re: Your Astro's Playroom Progress Will Transfer to Astro Bot on PS5
Playroom has effectively become a short prequel to Astro Bot now.
Re: Concord PS5, PC Sales Estimates Are Somehow Even Worse Than We Thought
What saddens me is it just gives ammunition to the haters who were either triggered by pronouns, Sony's live service push or online games in general.
The same people who will come for Fairgame$ too. No one will ever convince me that Concord deserved the hate it got not the general lack of empathy for Firewalk Studios.
Re: Let the Astro Bot PS5 Launch Trailer Tide You Over Until Release
@Voltan Just had an update and hour ago so I assume it's ready to go.
Re: Green Ranger Tommy Oliver Joins the Roster of Power Rangers: Rita's Rewind on PS5, PS4
Now imagine if they could get Mobius from Marvel as a guest character so we can have proper "it's Mobin time."
Re: Let the Astro Bot PS5 Launch Trailer Tide You Over Until Release
All power to them but I don't need to see it now. It's going to be a joyous experience and the less I know the better.
Re: Preview: Cairn PS5 Proves Much More Impressive Than Just a Realistic Version of Only Up
Liked Jusant and I loved Game Bakers previous efforts so this will be a no brainer.
Re: Sony Accused of Signing Secret PS5 Console Exclusivity Agreement with Black Myth: Wukong
This is a guy who has been regularly mocked online for being very defensive of Xbox. He belongs in the same category as Destin Legarie and Parris Lilly as guys who claim to be "neutral" but very often have been pro Xbox and often advocated for Acquisitions in the name of "competition".
Their opinions aren't worth the crap your dog leaves on their walks.
Re: Green Ranger Tommy Oliver Joins the Roster of Power Rangers: Rita's Rewind on PS5, PS4
@get2sammyb I get the impression that you were a VR Troopers guy
Re: Astro Bot 2 Hinted at in PS5 Platinum Trophy Description
If their already teasing a new game then Sony must have overwhelming confidence in it.
Re: Divisive Green Ranger Tommy Oliver Joins the Roster of Power Rangers: Rita's Rewind on PS5, PS4
Since when was the green ranger "controversial?" I think the writer preferred it when the red ranger was the leader.
Re: Bungie's Making Headlines for All the Wrong Reasons Yet Again
Most games aren't in a great state during development, you'd be surprised how often that is the case.
God of War wasn't well received by Shuei Yoshida in 2016 yet look how that turned out.
The Last of Us only came together one month out from launch to give another example.
Re: Marvel vs Capcom Fighting Collection Still Includes Its Bizarre Comedian Crossover
Not interested in playing him in the slightest but kudos to Capcom for having the collection as feature completed as possible.
Re: Castlevania Dominus Collection Gathers Dawn of Sorrow and Its DS Brethren on PS5, and It's Out Now
@Leon_93 That's what I'm hoping for, I think nearly every Castlevania game has been rereleased in recent times so here's hoping.
Re: Capcom Fighting Collection 2 Is the PS4 Compilation of Your Dreams
@Mortal Most people don't want to mess around with an emulator.
When the Marvel Vs Capcom collection was announced I had a look at how much it would cost me to get these games on original hardware from eBay and it came to £650, heck people actually spent around $400 to get an arcade cabinet with those titles. So to get these games now for just £40 is a steal.
Re: Stunning Crossover Compilation Marvel vs Capcom Makes Its PS4 Digital Debut Next Month
Will be getting both physical and digital version, it's a collection I always wanted.
Re: Rumour: PS5 Pro Still Planned to Release in 2024, State of Play Coming in September
People won't care if it's a State of Play or a showcase as long as the content is good.
But if Sony decide not to show a more extensive roadmap then we need to accept at this point that Sony are doing things differently this gen in terms what games there willing to show.
First half of this year they were focusing on Rise of the Ronin, Helldivers 2, Stellar Blade and Final fantasy 7 rebirth. The second...Concord, Astro Bot, Until Dawn and Lego Horizon. In other words, games that are just a few months out.
Re: Retro Homage Power Rangers: Rita's Rewind Will Make a Late Play for Game of the Year
Ah those mid 90s weekday mornings of watching Power Rangers before school and wanting to emulate them with my mates...only for Mr Motivator to tell us "NOT TO COPY THEM."
Re: Spare a Thought for Secret Level's Concord Episode
Every episode will be "product placement" these companies wouldn't give out their IPs for artistic reasons alone.
The secret level episode could be an opportunity actually, if it's well received it might get the game some momentum or a possible way to take the franchise forward.
Re: Preview: As Uncharted Rests, Xbox Provides PS5 Adventure in Indiana Jones
@Toot1st I'd be surprised if that happened, most of those things you mentioned are just catering to a preexisting player base. It would have to make up nearly 9 billion on top of the base revenue, plus we don't know what Sony's output for 2025 is going to be.
Re: Things Are Getting Worse for Floundering PS5, PC FPS Concord
@Nepp67 Speak for yourself mate.
Re: Things Are Getting Worse for Floundering PS5, PC FPS Concord
People obsess over steam player numbers too much. I turned cross play off and have no problem finding matches.
Re: Preview: As Uncharted Rests, Xbox Provides PS5 Adventure in Indiana Jones
Top 5 gaming companies by revenue according to Wikipedia are:
1. Sony Interactive Entertainment $29.8 billion
2. Tencent $25.5 billion
3. Microsoft Gaming $21.5 billion
4. NetEase Games $11.5 billion
5. Nintendo $10.8 billion
Re: Preview: As Uncharted Rests, Xbox Provides PS5 Adventure in Indiana Jones
I've read that the game has vibes of the PS3 Chronicles of Riddick games which I find intriguing.
The easiest thing for Machine Games to have done was just do an Uncharted like 3rd person game, which would have been fine but the comparisons would be very unfavorable.
At least here they are doing something different.
Re: Preview: Directive 8020 a 'Huge Step Forward' for the Dark Pictures Series on PS5
@yohn777 My hunch is that having PS5 in the title is good for search traffic.