Comments 8,151

Re: Rumour: LEGO Horizon Adventures Is Reportedly Real, a 'Realistic' Horizon Game But with LEGO

AdamNovice

Sony are obviously looking at making some games for a younger demographic but sadly games like Sackboy a big adventure didn't sell and Astro's Playroom, while free has a very low completion percentage judging by the trophies which makes me worried that a full game will just not sell.
So the best bet for Sony is take one of their biggest IPs and pair it with another popular brand...hence Lego.

Re: Hermen Hulst, Hideaki Nishino Replace Jim Ryan As PlayStation CEOs

AdamNovice

To my knowledge, this has never been done before in the industry, a platform holder...having two CEOs. I wonder if Sony looked at the overall business and felt that things needed tightening up a bit. With how many studios they have along with the platform business, I reckon they felt it was too much responsibility for one person to deal with.
It does now make Herman Hulst the definitive face of this era of PlayStation from the company side as I can't imagine Hideaki Nishino will be appearing in various SoPs, interviews and showcases outside of hardware announcements.
I'm also glad that someone like Herman Hulst who has a game development background has such a prominent position within the company.

Re: God of War Ragnarok Set for PC, New Report Claims

AdamNovice

"Sony has been happy to feature PC news during its conferences as of late, with Fairgame$, Marathon, and Helldivers 2 all sporting the phrase "coming to PS5 and PC" at the end of their trailers"
I don't mind the live service day and date announcements but I'm not a fan of of Sony potentially wasting air time on a showcase to announce a PC only port...Sony's audience watch those shows expecting to hear only about PS5 releases. Save it for the PS Blog.

Re: Poll: Are You Playing the Stellar Blade Demo?

AdamNovice

It's a very meaty demo, wasn't expecting it to be as long as it was.
Graphics: Characters and enemies look great and well detailed. Environments are decent, nothing amazing but hardly bad either.
Combat: It's a weird mix of Sekiro's parrying with Star Wars Jedi's special abilities. Some have said about input delay but I wonder if that's improved through upgraded skills.
Boss fights: easily the best parts of the demo, I found it easier to read their attacks as well as making use of my beta abilities.
My only real criticism would be that I wish the UI stood out a bit more visually. I didn't check in the settings but I hope you can make the UI bigger too.
Also having to pick up resources is a bit of an odd choice, hopefully there's an upgrade later that does it automatically.

Re: Larian Studios' Swen Vincke Blames Mass Layoffs on Publisher Greed

AdamNovice

I'm glad people are starting to point fingers at Geoff Keighley. He's one of the biggest spokesman in the industry but rarely if ever talks up about the layoffs, he allows himself to be too tied up in sponsors and publishers that shows like The Game Awards become 90% trailer reel then the actual show that's supposed to celebrate the actual developers.

Re: Dragon's Dogma 2 Players Plot Mass NPC Murder to Boost the Frame Rate

AdamNovice

Are people even playing the game properly at that point? Like who cares if it adds a few frames...just play it.
There's too many people who judge a game on its resolution or frame rate that it's reducing the art form into just arbitrary numbers.
Some of the greatest games of all time have technical problems but most don't care cos the games were great.