It's only volatile because you aren't investing in creativity or even what the "core gamer," wants!
Instead you continue to chase predatory addiction schemes that have hooked Millions. Yet these idiots and many reporting in the gaming space don't seem to get it yet: that those Millions are not gamers anymore than tik tok scrollers are tech enthusiasts.
All the while creative devs, some with a long history of diverse contributions to the space are the ones suffering or outright fired out of existence because of this greed driven madness.
It's these morons doing the bidding of the investment firms and shareholders that have largely taken over the industry that are the problem and true volatility. Systematically eliminating talent on massive scale due to their Mismanagement.
Scum. Plain and simple.
I agree this does look interesting. I have little hope for mmos in the time of predatory monetization. Hopefully they find a way to garner support for ongoing development that isn't really just a front for increasing the bank accounts of shareholder scum.
They seemed to keep an engaged player base for Conan for a good period of time. So perhaps they do the same here.
Lol I think we all know how the review will turn out on this site being playstation dependant.
We all know that beyond the influenced reviews and intentionally delayed reviews at launch, that the game is mid, and will die not because of how it plays or even how good or not it is, but because of what it is.
@Bagwag82 as monkey said, my understanding it's not really a souls Like beyond the bonfire checkpoint system. It's no where near as hard and more action combat focused on combos and dodging.
Hard to tell Anything from this video because of the very low quality capture.
However DF dissected concerns and it's clear that a grest deal of reconstruction is being used. I really hope. It's not FSR2. It is such a terrible option that gets the devs performance but the blurry mess the gamer rneds up with is just not it,. Especially when there are better option available.
The downgrades are clearly enough that they chose to hide it by withholding review code until release.
The folks in the "built from the ground up." crowd; I just don't get what reality you are living in their own promotional trailers primarily tout the graphical Improvement and in some side By side comparisons they have released, it's sometimes a modest improvements at that.
Time after time we have seen remakes that smell just Like this, are priced just like this, that are defended by the bootlickers, but largely criticized by those looking at the big picture trajectory of what these ever increasing cash grabs mean for the industry. Especially as the prevalence of automated development tools replacing actual dev costs increases alongside it.
I do think it's another huge performance related red flag that the embargo for talking about/playing the Ps5 version is the day before it releases, and is yet far sooner for the pc version. They are basically saying without saying that performance and/or visuals are drastically hindered to get it to run on PS5.
Definitely not good. Also happy to hear the bosses are fun, but pretty letdown to hear the level design is basic, sterile and don't offer much of a reason or ability to explore much unless you want to find the invisible wall barrier surrounding it all in every single area. Bummer, the previews and showcases really Made it look they may have gone all out in world design. Not really interested in just a pretty boss rush action game for full price, especially one that likely runs like garbage on console. Definitely a wait situation and likely a wait for sale situation if it's doesn't get fixed.
Sounds like even on PC it's janky at times and full of bugs.
I do think it's another huge performance related red flag that the embargo for talking about/playing the Ps5 version is the day before it releases, and is yet far sooner for the pc version. They are basically saying without saying that performance and/or visuals are drastically hindered to get it to run on PS5.
Definitely not good. Also happy to hear the bosses are fun, but pretty letdown to hear the level design is basic, sterile and don't offer much of a reason or ability to explore much unless you want to find the invisible wall barrier surrounding it all in every single area.
Bummer, the previews and showcases really Made it look they may have gone all out in world design.
Not really interested in just a pretty boss rush action game for full price, especially one that likely runs like garbage on console.
Definitely a wait situation and likely a wait for sale situation if it's doesn't get fixed.
Sounds like even on PC it's janky at times and full of bugs.
I dunno something about this just looks like it's gonna be a troubled development disjointed mess patched together in the home stretch to get this thing out. The game just doesn't look good. It's looks so dated and the changes to just linear and single character begs the question as to whether this is really building upon dragon age, or just bioware churning out a generic rpg with a vanilla story using the nostalgia of dragon age world and characters to Hopefully garner sales.
I hope I'm wrong, and bioware redeems itself. However I would be more surprised by that than it being a mediocre 5-6/10 endeavor. I really hope they start explaining structure and showing gameplay elements beyond that tailored bit they have already showed.
@TruestoryYep while I don't agree that your criticisms are so blatant that they are any different than other Fromsoft Souls likes. In fact they all have garbage hit boxes, reused animations both boss and reg enemy, as well as repetitive enemy encounters. I do agree world transitions were not great, but to pretend like they were in any of the souls games is pretty generous.
I do completely agree that people praise anything modern day Fromsoft does almost with blind allegiance. I think their games have a ton of issues and haven't evolved much in over a decade nor do they address the biggest shortcomings in favor of churning out the same formula reskined over and over again using the same dated unoptomized engine, boss animations and assets and garbage UI.
They are far from perfect and deserve more criticism than they get, as well as other developer attempts at the genre are deserving of more praise than they get.
Honestly I played dark souls 2 before I played demon souls or ds1, so in that context I thought it was awesome. It was literally my first taste of Fromsofts post kingsfield attempts at the formula.
It was only some time after that I heard all the negative discourse surrounding it at the time. A lot of it sounded like bandwagon herd mentality nitpicking.
Ironically now that same herd mentality hate lens seems to be given toward any soulslike game that does the exact same formula, oftentimes improving the shortcomings, but is not Fromsoft made.
Honestly Geoff can go F himself. His shows are so shamelessly pay to advertise platforms that it's just sad.
The entire industry is just becoming another cesspool of sociopath run investment companies trying to scam as much money out of a once artistic and enthusiast medium until all that's left are the same mindless marks that spend half there day swiping to consume as much short duration garbage content as possible while the world burns.
Lmfao this Fing moron.. "but don't forget to subscribe to gta+“ right?! Rockstar and take two are just another grew to big shareholder led garbage dump attracting all manner of sociopath employees to further the predation machine.
The game is dated now.. Just remake it or make a sequel at this point.
Fromsoft don't tend to retread so it would be another blueprint style situation if it were remade, but a sequel would be dope.
Fromsoft have barely improved their engine since 2009 and love re-skining assets and reusing animations alongside using the same dated and cumbersome UI across their soulslike games so it's completely doable to bust out a sequel.
Nice.. The first one in terms of driving mechanics and gameplay fun was great for the most part. The biggest complaint I had, and why I fell off, was the garbage structure of the various racing circuits. Which forced you into Playing modes/race types that were frankly just lame.
They should double down on the good, perhaps go all in on the destruction derby and physics based racing mayhem and maybe tone down lawnmower and couch racing.....
It was obvious that this was a desperation purchase. When taken in the greater context of Sony as of late l, it's clear that Sony on the gaming side is also being grossly mismanaged.
They are desperately clawing at the oasis of long term live service predation rather than diversifying their portfolio again and doubling down on what made them the premier gaming platform to begin with.
What is lost on execs and corporate shareholders is the fact that many people aren't as easy a mark as they think. Weve lived through lifetimes of this garbage on all fronts.some of us see that these entities that run the world have basically abandoned trying to make good quality products because they don't want you to have somerhing lasting and meaningful.. They want you to be addicted and/or have to buy the thing over and over again when it reaches its intentionally designed failure point.
When such a disgusting form of predation took over the trajectory of once talented artists in the gaming space,. This is the inevitability.
Sony is no better than bungie here and until gamers wake up to that reality and demand better through boycott rather than make excuses for them or schill for them disguised as journalism, we will only see it worsen.
In nearly every aspect of life corporations and the elite sociopaths that own them control everything and and engineer nearly everything you think and believe. They are counting on you to be gullible mindless sacks of allegiant flesh. Wake up and prove them wrong.
It's been largely Abandoned if supported at all by Sony. Why would now be the right time to buy tech that almost no dedicated software exists or has been announced coming for it that uses the few features that make it unique?
Evrn If you were going to buy it for use on pc you would be making a terrible choice based on other better options available and considering all those unique features don't work on PC
So please tell me how these daily PSVR2 articles pushing the product during a discount period are anything but shameless marketing for Sony at the expense of fans.
@NightshadeNL. Every preview I've seen thus far seems to share the same sentiment. Even euro gamer who shat on it in the first preview, have changed the tune a bit. Basically a good immersive star wars adventure in terms of world building and star wars flair with simplistic gameplay.
Some people just like to waste ducats. On something in which most support is gone nonetheless; especially on the first party/hardware manufacturer front.
After decades It's become Pretty Clear the Sony strategy when it comes to console peripherals.
Spoiler alert, it doesn't include long term future consideration.
I love these games and welcome any new iteration on them. The reality is, that their are so many thing you can tweak or improve upon the base Fromsoft formula that I feel we have only scratched the surface of it all.
To say that it's becoming oversaturated when there are a fraction of these titles in existence compared to other genres (jrpgs, shooters, rpgs, puzzles, racing/sports, and live service trash, etc), is reductive. I also think that the term soulslike is a bit over labeled. As nearly any third person combat game seems to be compared in this light.
For me the bottom line though, is that I just have fun with these games. I enjoy exploration, difficulty, and less hand holding. Despite all the bloated budget fervor of let's say a god of war or more so uncharted, they just are way to on rails and simplistic in actual Gameplay design to be anything more than a way too easy playable b movie. Too much watching in between corridor walking overtly simplified gameplay so the title is accessible as possible to Maximize profit potential.
No matter what the spectacle of the time, I always gravitate back to, spend the most time in, and have the most fun with the soulslikes, even as far back as the kings field series when I was a kid playing the first playstation.
@get2sammyb I just don't buy that. Especially when it's becoming quite more Evidentially clear that nearly Every industry that claimed inflation and pandemic shortages as a reason for price increases has been found to have massively increased net profit and boast about it in shareholder meetings for 4 years now. Most of those excuses were simply used as an opportunity to price gouge in the name of greed.
Any speculation on what Sony might price the pro at?
I'm sure we will never know the true extent of the money wasted on this generic garbo, however it's pretty clear at this point that this is a flop.
Once the youtubers/streamers get done using it for mockery content and inflating the few thousand players on release it will be even more clear the redfall/suicide squad level disaster this is to be.
AI is already showing how destructive and deceptive it can be in almost every medium. All the while charging us the same price for a products that have a drastically reduced cost due to AI replacing the wages of talented workers.
The majority of humanity is not in a place morally or idealistically to use something like AI in any capacity highlighted by those that support it or see some utopian way in which it can be a tool rather than a cost replacement.
Again,.. Most of the human family that isn't struggling, starving, destitute and/or living oppressed, are too self centered and greedy to be a force for good in much of anything that doesn't directly benefit their rampant individualism, let alone ethical and equitable use of AI.
@jrt87 good point. All three I mentioned haven't bothered to truly address performance in meaningful ways, so it's possible they won't.
However I wouldn't be surprised if they have held off on doing so because of insider knowledge from Sony on the pro merely to double dip in terms of marketing hype and effectively getting a second release window to drive up sales alongside helping Sony sell the hardware in the process.
This would be awesome. A series worthy of it. Although I'd much rather have remakes and/or just rebooting the series and expanding Upon the source material.
There have been far too many half baked cash grab remakes in the last few years. Hopefully this isn't that if it's more than just merchandising the meme level hopium.
It's just gets more laughable when considering how much money, time, and fan sentiment Sony has wasted on this greed driven trend chasing flop.
I genuinely wonder if they orchestrated the barren wasteland that has been Sony first party output this year with the hopes that with nothing else to play on that front that fans would pay to give this garbage a go.
Hey at least we have a couple gimmicky kids games to look forward to on top of paying for a modest hardware upgrade merely to compensate for all the unoptomized/unfinished third party releases we have had in the last 2 years.
Looking at you final fantasy 16, rebirth, dragons dogma 2 and friends....
The unpolished narrative is valid but also extremely selective in terms of when it's acknowledged depending on the dev/publisher.
Yet devs from Square Enix and From soft have gotten a pass for releasing unpolished titles for 15 years in from case and garnering critical and gamer acclaim.
Yet when it comes to Ubisoft or because it's EA, it's made a pariah by "journalists," and regurgitators alike.
I am tired of games releasing unpolished as much as the next. I just wish games were judged equally on the technical front.
Lmfao how much more data do you need to confirm this is going to Be a massive flop.
Aside from the few thousand that try it and the few hundred people that play and enjoy it,... it's pretty clear that not only is this just uninteresting and generic, but even more apparent is that most people didn't even try it because, again it's uninteresting and generic.
People didn't want this. There's no demand for this already well trodden trend, and thus it will fail.
I would wager that even a good majority of those that did enjoy it won't play it on release because it is a f2p scheme of which you have to pay to play....
@themcnoisy noticed the same. These live service / gacha addiction schemes have been blasted all over the site as of late. Predatory garbage that were not designed to be games first anymore than slot machines are.
Its a shame what shareholder prioritization has done to a once considered artistic medium. Let alone these sites schilling for these schemes.
@Ainu20 agreed. This was an awful review. If it was another iterative miyazaki soulslike, using the exact same mechanics and a decades old game engine and UI, it would get a massive review.
Yet an indy game, is just another OK souls like worthy of a barebones and reductive review.
Pretty sad, and a disservice to the indie team that worked on it.
If the steam numbers are any indication of things to come this is going to be a massive failure. Albeit it will be more clear during the truly open beta next week. Right now about 1000 pc players in game.
Why was this greenlit when you consider all that's been canceled.
The decision to not make a hero Shooter free to Play when the rest of them are is just insane. It feels A lot like playstation's hardware/peripheral strategy. Grab as much purchase cash as possible early on with the promise of continued support, only to abandon meaningful support a short time later.
It will be interesting to see the player counts next week for sure, but choosing such a saturated live service genre just feels like an extremely bad decision even on a business level. Way too late to the party.
@RobN I hear you. I guess I just don't see how one could not see the value. The most recent numbers given for GP subs is 34 million. Let's just say only half subscribed to the ultimate tier which in all honesty is probably an underestimate as day one is really the big selling point for the entire service (the lower estimate will also help account for Those that don't sub continously) :
That's 17million subs paying 19.99 a month usd. We are talking 323 million A MONTH in revenue and nearly 4 BILLION a year...
Even subtracting the cost to pay devs to release day one into gamepass, some of those being larger budget titles but many other well under 100 mill, the profits are pretty obvious.
Sure it's not maximizing potential profits, but it's most certainly getting engagement in certain titles that would otherwise had less, and at the same time keeping many subbed during lulls with the allure of more day ones to come.
A 3 dollar increase to GP ultimate is nothing and in all honesty a price increase had been expected by analysts for some time now and I wouldn't doubt most expected it to Be far More than this.
Even as a ps player solely now for decades, it's impossible for me not to admit that GP is the best value sub in gaming right now and has been for some time. I can count at least 14 1st and 3rd party titles I have interest in and would play if I had gp that release day one in the next 18 months. All of them 50-70 dollar titles.
For me, The value proposition is clear. so is the reality that the revenue is likely in the green for the corporate overlords.
@ATaco no, again that was not even remotely the point. The point was value and which was a better one. So you are cherry picking for the sake of argument. I am going to do us both a favor and just going to disengage from the back and forth. It gets nowhere when the discussion is intentionally contrarian.
This is just another talking point to fuel console war ignorance.
Let's be entirely really here. If it were Sony offering first and third party big budget AAA, AA, and promising indie titles day one to their subscription service and MS not doing so near everyone on here would be praising it as a pro consumer move and amazing value and trashing Ms.
The truth is that regardless of its profitability and even more so regardless or MS raising its price and splitting into tiers, compared to ps plus it's just a far better value in terms of what is on offer for the given platforms. For nearly the same price as the highest tier ps premium, you just get more with the gamepass equivalent. The focus continues to be on big budget first party titles, but if you really look at what has come and is coming to gamepass in terms of third party offerings, that's where even more value is offered. Games one may want to try but not necc spend 40-70 bucks on, you can play through for far less.
For those that just enjoying playing through games once then the sub fee pays for itself quite quickly. Not to mention you can simply cancel and resubscribe at will when something peaks your interest. I don't and haven't ever owned an Xbox, but even I can be honest and recognize it's the better subscription service by far. Hell, if Sony's upcoming games are just live service garbage, repetitive sequels, and Marvel cheese, I may take the plunge on a digi MS box, primarily for the third party day ones, and Indy J nostalgia alone.
Newsflash for all these armchair business experts: sustainable in terms of these services simply means it's not going to maximize the amount of money they could potentially siphon from you. If you really think MS is losing money on it or even the laughable bs like Sony was losing money on the Ps5 hardware, you are delusional. The shareholders and those subservient to them don't even undertake projects that result in such. The fact that we see so many here going full sheep and focus the conversation on corporate shareholder profits, revenue extraction, etc rather than value for you,.. the gamer, is just sad.
Probably Dragons Dogma as it's been a pretty mid/disappointing year for games thus far and even the the ones I enjoyed released unfinished or unpolished. I can't speak to Rebirth because that game is so overtly unpolished/unfinished visually I can't even justify trying it at full price.
DD2 or Shadow of the Erdtree(cause let's be honest they are about the same size and scope lol).
@Tecinthebrain exactly and even though no one wants to admit it, a perfect example of this in recent memory is Hell divers 2. With a 90 reduction in active players in just a handful of months
Comments 2,392
Re: Explore an Apocalyptic Britain in Atomfall on PS5, PS4 Early Next Year
Giving fallout/bioshock vibes.
This looks like it has potential, definitely keeping my eye on this one.
With Bethesda floundering, this is offers a bit of hopium in the genre.
Re: Embracer CEO Says PC, Console Segment the 'Bad Guy', Video Games a 'Volatile' Business
It's only volatile because you aren't investing in creativity or even what the "core gamer," wants!
Instead you continue to chase predatory addiction schemes that have hooked Millions. Yet these idiots and many reporting in the gaming space don't seem to get it yet: that those Millions are not gamers anymore than tik tok scrollers are tech enthusiasts.
All the while creative devs, some with a long history of diverse contributions to the space are the ones suffering or outright fired out of existence because of this greed driven madness.
It's these morons doing the bidding of the investment firms and shareholders that have largely taken over the industry that are the problem and true volatility. Systematically eliminating talent on massive scale due to their Mismanagement.
Scum. Plain and simple.
Re: Survival MMO Dune: Awakening Almost Too Good to Be True in Immersive Gameplay
I agree this does look interesting. I have little hope for mmos in the time of predatory monetization. Hopefully they find a way to garner support for ongoing development that isn't really just a front for increasing the bank accounts of shareholder scum.
They seemed to keep an engaged player base for Conan for a good period of time. So perhaps they do the same here.
Re: Poll: What Did You Think of Gamescom Opening Night Live 2024?
Worst show yet and that was with an already low bar.
Re: Site News: Where's Our Concord PS5, PC Review?
Lol I think we all know how the review will turn out on this site being playstation dependant.
We all know that beyond the influenced reviews and intentionally delayed reviews at launch, that the game is mid, and will die not because of how it plays or even how good or not it is, but because of what it is.
Re: Judge for Yourself with Official PS5 Black Myth: Wukong Gameplay
@Bagwag82 as monkey said, my understanding it's not really a souls Like beyond the bonfire checkpoint system. It's no where near as hard and more action combat focused on combos and dodging.
Re: Judge for Yourself with Official PS5 Black Myth: Wukong Gameplay
Hard to tell Anything from this video because of the very low quality capture.
However DF dissected concerns and it's clear that a grest deal of reconstruction is being used. I really hope. It's not FSR2. It is such a terrible option that gets the devs performance but the blurry mess the gamer rneds up with is just not it,. Especially when there are better option available.
The downgrades are clearly enough that they chose to hide it by withholding review code until release.
Re: Until Dawn PS5 Is Priced at $60 / £60
Another needless remasterake to double dip with.
The folks in the "built from the ground up." crowd; I just don't get what reality you are living in their own promotional trailers primarily tout the graphical Improvement and in some side By side comparisons they have released, it's sometimes a modest improvements at that.
Time after time we have seen remakes that smell just Like this, are priced just like this, that are defended by the bootlickers, but largely criticized by those looking at the big picture trajectory of what these ever increasing cash grabs mean for the industry. Especially as the prevalence of automated development tools replacing actual dev costs increases alongside it.
For $60, hellllll no
Re: Site News: Where's Our Black Myth: Wukong PS5 Review?
I do think it's another huge performance related red flag that the embargo for talking about/playing the Ps5 version is the day before it releases, and is yet far sooner for the pc version. They are basically saying without saying that performance and/or visuals are drastically hindered to get it to run on PS5.
Definitely not good. Also happy to hear the bosses are fun, but pretty letdown to hear the level design is basic, sterile and don't offer much of a reason or ability to explore much unless you want to find the invisible wall barrier surrounding it all in every single area.
Bummer, the previews and showcases really Made it look they may have gone all out in world design.
Not really interested in just a pretty boss rush action game for full price, especially one that likely runs like garbage on console.
Definitely a wait situation and likely a wait for sale situation if it's doesn't get fixed.
Sounds like even on PC it's janky at times and full of bugs.
Re: Never Has a Game Looked So Good Yet So Jank as PS5's Neo Berlin 2087
Agreed @Flaming_Kaiser
I'll take anything with ambition over another boring iterative sequel factory game (looking at you santa Monica, ND and Insomniac) .
Hope this one turns out. Perhaps it Can replace the gross Mismanagement of some like Deus Ex.
Re: Hands On: Black Myth: Wukong Is Brilliant, But We Have PS5 Concerns
I do think it's another huge performance related red flag that the embargo for talking about/playing the Ps5 version is the day before it releases, and is yet far sooner for the pc version. They are basically saying without saying that performance and/or visuals are drastically hindered to get it to run on PS5.
Definitely not good. Also happy to hear the bosses are fun, but pretty letdown to hear the level design is basic, sterile and don't offer much of a reason or ability to explore much unless you want to find the invisible wall barrier surrounding it all in every single area.
Bummer, the previews and showcases really Made it look they may have gone all out in world design.
Not really interested in just a pretty boss rush action game for full price, especially one that likely runs like garbage on console.
Definitely a wait situation and likely a wait for sale situation if it's doesn't get fixed.
Sounds like even on PC it's janky at times and full of bugs.
Re: Dragon Age: The Veilguard Confirms October PS5 Release Date in a Much Better Trailer
I dunno something about this just looks like it's gonna be a troubled development disjointed mess patched together in the home stretch to get this thing out. The game just doesn't look good. It's looks so dated and the changes to just linear and single character begs the question as to whether this is really building upon dragon age, or just bioware churning out a generic rpg with a vanilla story using the nostalgia of dragon age world and characters to Hopefully garner sales.
I hope I'm wrong, and bioware redeems itself. However I would be more surprised by that than it being a mediocre 5-6/10 endeavor. I really hope they start explaining structure and showing gameplay elements beyond that tailored bit they have already showed.
Re: Random: Divisive Dark Souls 2 Is Seeing a Resurgence and Some Revisionist History
@TruestoryYep while I don't agree that your criticisms are so blatant that they are any different than other Fromsoft Souls likes. In fact they all have garbage hit boxes, reused animations both boss and reg enemy, as well as repetitive enemy encounters. I do agree world transitions were not great, but to pretend like they were in any of the souls games is pretty generous.
I do completely agree that people praise anything modern day Fromsoft does almost with blind allegiance. I think their games have a ton of issues and haven't evolved much in over a decade nor do they address the biggest shortcomings in favor of churning out the same formula reskined over and over again using the same dated unoptomized engine, boss animations and assets and garbage UI.
They are far from perfect and deserve more criticism than they get, as well as other developer attempts at the genre are deserving of more praise than they get.
Re: Random: Divisive Dark Souls 2 Is Seeing a Resurgence and Some Revisionist History
Honestly I played dark souls 2 before I played demon souls or ds1, so in that context I thought it was awesome. It was literally my first taste of Fromsofts post kingsfield attempts at the formula.
It was only some time after that I heard all the negative discourse surrounding it at the time. A lot of it sounded like bandwagon herd mentality nitpicking.
Ironically now that same herd mentality hate lens seems to be given toward any soulslike game that does the exact same formula, oftentimes improving the shortcomings, but is not Fromsoft made.
Oh how the turn tables..... 🤣
Re: Don't Worry, Gamescom Opening Night Live Will Feature New Game Announcements
Honestly Geoff can go F himself. His shows are so shamelessly pay to advertise platforms that it's just sad.
The entire industry is just becoming another cesspool of sociopath run investment companies trying to scam as much money out of a once artistic and enthusiast medium until all that's left are the same mindless marks that spend half there day swiping to consume as much short duration garbage content as possible while the world burns.
Re: GTA 6 Won't Be on Subs Like PS Plus at Launch Because Take-Two Makes 'Rational' Decisions
Lmfao this Fing moron.. "but don't forget to subscribe to gta+“ right?!
Rockstar and take two are just another grew to big shareholder led garbage dump attracting all manner of sociopath employees to further the predation machine.
Re: Streaming Superstar Kai Cenat Campaigns for Bloodborne on PS5, PC
The game is dated now.. Just remake it or make a sequel at this point.
Fromsoft don't tend to retread so it would be another blueprint style situation if it were remade, but a sequel would be dope.
Fromsoft have barely improved their engine since 2009 and love re-skining assets and reusing animations alongside using the same dated and cumbersome UI across their soulslike games so it's completely doable to bust out a sequel.
Re: Wreckfest 2 Plots a Crash Course with PS5
@UnlimitedSevens 🤣
Re: Wreckfest 2 Plots a Crash Course with PS5
Nice.. The first one in terms of driving mechanics and gameplay fun was great for the most part. The biggest complaint I had, and why I fell off, was the garbage structure of the various racing circuits. Which forced you into Playing modes/race types that were frankly just lame.
They should double down on the good, perhaps go all in on the destruction derby and physics based racing mayhem and maybe tone down lawnmower and couch racing.....
Re: Bungie Accused of Overselling Itself to Sony, Promising Success It Couldn't Deliver
It was obvious that this was a desperation purchase. When taken in the greater context of Sony as of late l, it's clear that Sony on the gaming side is also being grossly mismanaged.
They are desperately clawing at the oasis of long term live service predation rather than diversifying their portfolio again and doubling down on what made them the premier gaming platform to begin with.
What is lost on execs and corporate shareholders is the fact that many people aren't as easy a mark as they think. Weve lived through lifetimes of this garbage on all fronts.some of us see that these entities that run the world have basically abandoned trying to make good quality products because they don't want you to have somerhing lasting and meaningful.. They want you to be addicted and/or have to buy the thing over and over again when it reaches its intentionally designed failure point.
When such a disgusting form of predation took over the trajectory of once talented artists in the gaming space,. This is the inevitability.
Sony is no better than bungie here and until gamers wake up to that reality and demand better through boycott rather than make excuses for them or schill for them disguised as journalism, we will only see it worsen.
In nearly every aspect of life corporations and the elite sociopaths that own them control everything and and engineer nearly everything you think and believe. They are counting on you to be gullible mindless sacks of allegiant flesh. Wake up and prove them wrong.
Re: Sony to Establish Brand New PS Studios Team for PS5 Sci-Fi Action Game
So another lame doa live service scheme...
Re: The PS5 Remaster Everyone Asked for Is Finally Happening
@Czar_Khastik lol an entire Article Modeled after your greatness. Congratulations sir. You have arrived.
Re: Mini Review: Deadlink (PS5) - Breakneck Cyberpunk Shooter Is an Absolute Blast
Might have to check this one out!
Re: Talking Point: Is It Finally the Right Time to Buy PSVR2?
It's been largely Abandoned if supported at all by Sony. Why would now be the right time to buy tech that almost no dedicated software exists or has been announced coming for it that uses the few features that make it unique?
Evrn If you were going to buy it for use on pc you would be making a terrible choice based on other better options available and considering all those unique features don't work on PC
So please tell me how these daily PSVR2 articles pushing the product during a discount period are anything but shameless marketing for Sony at the expense of fans.
Re: Preview: Star Wars Outlaws Thrives in Its Rewarding Open World
@NightshadeNL. Every preview I've seen thus far seems to share the same sentiment. Even euro gamer who shat on it in the first preview, have changed the tune a bit. Basically a good immersive star wars adventure in terms of world building and star wars flair with simplistic gameplay.
Re: Preview: Star Wars Outlaws Thrives in Its Rewarding Open World
@LiamCroft glad to see this one is coming together. Thanks for the preview.
Two questions: were you able to see if the game has difficulty options?
Were you made aware of the graphical options and what the targets framerates and resolutions would be?
Re: PSVR2 Sales Explode After Sony's Deep Price Cut, Up More than 2000%
Some people just like to waste ducats. On something in which most support is gone nonetheless; especially on the first party/hardware manufacturer front.
After decades It's become Pretty Clear the Sony strategy when it comes to console peripherals.
Spoiler alert, it doesn't include long term future consideration.
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Re: Poll: Are You Sick of Soulslike Games?
I love these games and welcome any new iteration on them. The reality is, that their are so many thing you can tweak or improve upon the base Fromsoft formula that I feel we have only scratched the surface of it all.
To say that it's becoming oversaturated when there are a fraction of these titles in existence compared to other genres (jrpgs, shooters, rpgs, puzzles, racing/sports, and live service trash, etc), is reductive. I also think that the term soulslike is a bit over labeled. As nearly any third person combat game seems to be compared in this light.
For me the bottom line though, is that I just have fun with these games. I enjoy exploration, difficulty, and less hand holding. Despite all the bloated budget fervor of let's say a god of war or more so uncharted, they just are way to on rails and simplistic in actual Gameplay design to be anything more than a way too easy playable b movie. Too much watching in between corridor walking overtly simplified gameplay so the title is accessible as possible to Maximize profit potential.
No matter what the spectacle of the time, I always gravitate back to, spend the most time in, and have the most fun with the soulslikes, even as far back as the kings field series when I was a kid playing the first playstation.
Re: Deals: Sony Goes for the Jugular with Humongous PS5, PSVR2 Discounts in USA
@get2sammyb I just don't buy that. Especially when it's becoming quite more Evidentially clear that nearly Every industry that claimed inflation and pandemic shortages as a reason for price increases has been found to have massively increased net profit and boast about it in shareholder meetings for 4 years now. Most of those excuses were simply used as an opportunity to price gouge in the name of greed.
Any speculation on what Sony might price the pro at?
Re: Deals: Sony Goes for the Jugular with Humongous PS5, PSVR2 Discounts in USA
These are pretty small discounts, aside from the dead PSVR2. Why anyone would buy that thing now knowing the level of support on offer is beyond me.
You would expect more discounts than this if they are about to try and peddle a pro without any big new launch titles to promote it.
Instead they are likely selling it with modest improvements in running the massive amounts of unpolished AAA titles released in the last 2 years.
How is the slim still that overpriced?!
Re: Concord's Seemingly Unlimited Promo Budget Now Includes Animated Shorts
I'm sure we will never know the true extent of the money wasted on this generic garbo, however it's pretty clear at this point that this is a flop.
Once the youtubers/streamers get done using it for mockery content and inflating the few thousand players on release it will be even more clear the redfall/suicide squad level disaster this is to be.
Re: Video Game Performers to Strike Due to AI Concerns
Good. I applaud them. F AI!
AI is already showing how destructive and deceptive it can be in almost every medium. All the while charging us the same price for a products that have a drastically reduced cost due to AI replacing the wages of talented workers.
The majority of humanity is not in a place morally or idealistically to use something like AI in any capacity highlighted by those that support it or see some utopian way in which it can be a tool rather than a cost replacement.
Again,.. Most of the human family that isn't struggling, starving, destitute and/or living oppressed, are too self centered and greedy to be a force for good in much of anything that doesn't directly benefit their rampant individualism, let alone ethical and equitable use of AI.
Re: Special Concord PS5 Controller Looks More Appealing Than the Game
@jrt87 good point. All three I mentioned haven't bothered to truly address performance in meaningful ways, so it's possible they won't.
However I wouldn't be surprised if they have held off on doing so because of insider knowledge from Sony on the pro merely to double dip in terms of marketing hype and effectively getting a second release window to drive up sales alongside helping Sony sell the hardware in the process.
Re: Rumour: Legacy of Kain: Soul Reaver 1 & 2 Remastered Leaks Ahead of Imminent Reveal
This would be awesome. A series worthy of it. Although I'd much rather have remakes and/or just rebooting the series and expanding Upon the source material.
There have been far too many half baked cash grab remakes in the last few years. Hopefully this isn't that if it's more than just merchandising the meme level hopium.
Re: Special Concord PS5 Controller Looks More Appealing Than the Game
It's just gets more laughable when considering how much money, time, and fan sentiment Sony has wasted on this greed driven trend chasing flop.
I genuinely wonder if they orchestrated the barren wasteland that has been Sony first party output this year with the hopes that with nothing else to play on that front that fans would pay to give this garbage a go.
Hey at least we have a couple gimmicky kids games to look forward to on top of paying for a modest hardware upgrade merely to compensate for all the unoptomized/unfinished third party releases we have had in the last 2 years.
Looking at you final fantasy 16, rebirth, dragons dogma 2 and friends....
Re: 'Unpolished' Star Wars Outlaws Gameplay Gets Blasted, But Ubisoft Insists on August Release Date
The unpolished narrative is valid but also extremely selective in terms of when it's acknowledged depending on the dev/publisher.
Yet devs from Square Enix and From soft have gotten a pass for releasing unpolished titles for 15 years in from case and garnering critical and gamer acclaim.
Yet when it comes to Ubisoft or because it's EA, it's made a pariah by "journalists," and regurgitators alike.
I am tired of games releasing unpolished as much as the next. I just wish games were judged equally on the technical front.
Re: There's Already Concern Over Concord's Player Count as Open Beta Begins
At this pint it's pretty Much a guaranteed flop after analyzing the open beta engagement.
Re: Poll: Are You Playing the Concord Open Beta?
Lmfao how much more data do you need to confirm this is going to Be a massive flop.
Aside from the few thousand that try it and the few hundred people that play and enjoy it,... it's pretty clear that not only is this just uninteresting and generic, but even more apparent is that most people didn't even try it because, again it's uninteresting and generic.
People didn't want this. There's no demand for this already well trodden trend, and thus it will fail.
I would wager that even a good majority of those that did enjoy it won't play it on release because it is a f2p scheme of which you have to pay to play....
Re: Mini Review: Flintlock: The Siege of Dawn (PS5) - Yeah, It's Pretty Good
@themcnoisy noticed the same. These live service / gacha addiction schemes have been blasted all over the site as of late. Predatory garbage that were not designed to be games first anymore than slot machines are.
Its a shame what shareholder prioritization has done to a once considered artistic medium. Let alone these sites schilling for these schemes.
Re: Mini Review: Flintlock: The Siege of Dawn (PS5) - Yeah, It's Pretty Good
@Ainu20 agreed. This was an awful review. If it was another iterative miyazaki soulslike, using the exact same mechanics and a decades old game engine and UI, it would get a massive review.
Yet an indy game, is just another OK souls like worthy of a barebones and reductive review.
Pretty sad, and a disservice to the indie team that worked on it.
Re: Talking Point: What Are Your Thoughts on the Concord PS5, PC Beta?
If the steam numbers are any indication of things to come this is going to be a massive failure. Albeit it will be more clear during the truly open beta next week. Right now about 1000 pc players in game.
Why was this greenlit when you consider all that's been canceled.
The decision to not make a hero Shooter free to Play when the rest of them are is just insane. It feels A lot like playstation's hardware/peripheral strategy. Grab as much purchase cash as possible early on with the promise of continued support, only to abandon meaningful support a short time later.
It will be interesting to see the player counts next week for sure, but choosing such a saturated live service genre just feels like an extremely bad decision even on a business level. Way too late to the party.
Re: Flintlock: The Siege of Dawn Sets the Scene in PS5, PS4 Story Trailer
Looks great. Hope it plays as great too!!!
Re: Talking Point: Was Sony Right to Resist Adding PS5 Exclusives to PS Plus Day One?
@RobN I hear you. I guess I just don't see how one could not see the value. The most recent numbers given for GP subs is 34 million. Let's just say only half subscribed to the ultimate tier which in all honesty is probably an underestimate as day one is really the big selling point for the entire service (the lower estimate will also help account for Those that don't sub continously) :
That's 17million subs paying 19.99 a month usd. We are talking 323 million A MONTH in revenue and nearly 4 BILLION a year...
Even subtracting the cost to pay devs to release day one into gamepass, some of those being larger budget titles but many other well under 100 mill, the profits are pretty obvious.
Sure it's not maximizing potential profits, but it's most certainly getting engagement in certain titles that would otherwise had less, and at the same time keeping many subbed during lulls with the allure of more day ones to come.
A 3 dollar increase to GP ultimate is nothing and in all honesty a price increase had been expected by analysts for some time now and I wouldn't doubt most expected it to Be far More than this.
Even as a ps player solely now for decades, it's impossible for me not to admit that GP is the best value sub in gaming right now and has been for some time. I can count at least 14 1st and 3rd party titles I have interest in and would play if I had gp that release day one in the next 18 months. All of them 50-70 dollar titles.
For me, The value proposition is clear. so is the reality that the revenue is likely in the green for the corporate overlords.
Re: Talking Point: Was Sony Right to Resist Adding PS5 Exclusives to PS Plus Day One?
@ATaco no, again that was not even remotely the point. The point was value and which was a better one. So you are cherry picking for the sake of argument. I am going to do us both a favor and just going to disengage from the back and forth. It gets nowhere when the discussion is intentionally contrarian.
Have a great one
Re: Talking Point: Was Sony Right to Resist Adding PS5 Exclusives to PS Plus Day One?
@ATaco my take is 100% one as well. If that is all you extracted from my commentary then I'm sorry you've missed my point. Have a great day.
Re: Talking Point: Was Sony Right to Resist Adding PS5 Exclusives to PS Plus Day One?
This is just another talking point to fuel console war ignorance.
Let's be entirely really here. If it were Sony offering first and third party big budget AAA, AA, and promising indie titles day one to their subscription service and MS not doing so near everyone on here would be praising it as a pro consumer move and amazing value and trashing Ms.
The truth is that regardless of its profitability and even more so regardless or MS raising its price and splitting into tiers, compared to ps plus it's just a far better value in terms of what is on offer for the given platforms. For nearly the same price as the highest tier ps premium, you just get more with the gamepass equivalent. The focus continues to be on big budget first party titles, but if you really look at what has come and is coming to gamepass in terms of third party offerings, that's where even more value is offered. Games one may want to try but not necc spend 40-70 bucks on, you can play through for far less.
For those that just enjoying playing through games once then the sub fee pays for itself quite quickly. Not to mention you can simply cancel and resubscribe at will when something peaks your interest. I don't and haven't ever owned an Xbox, but even I can be honest and recognize it's the better subscription service by far. Hell, if Sony's upcoming games are just live service garbage, repetitive sequels, and Marvel cheese, I may take the plunge on a digi MS box, primarily for the third party day ones, and Indy J nostalgia alone.
Newsflash for all these armchair business experts: sustainable in terms of these services simply means it's not going to maximize the amount of money they could potentially siphon from you. If you really think MS is losing money on it or even the laughable bs like Sony was losing money on the Ps5 hardware, you are delusional. The shareholders and those subservient to them don't even undertake projects that result in such. The fact that we see so many here going full sheep and focus the conversation on corporate shareholder profits, revenue extraction, etc rather than value for you,.. the gamer, is just sad.
Re: Talking Point: What's Your PS5 Game of the Year for 2024 So Far?
Probably Dragons Dogma as it's been a pretty mid/disappointing year for games thus far and even the the ones I enjoyed released unfinished or unpolished. I can't speak to Rebirth because that game is so overtly unpolished/unfinished visually I can't even justify trying it at full price.
DD2 or Shadow of the Erdtree(cause let's be honest they are about the same size and scope lol).
Re: Capcom Ends New Content Support for Exoprimal
@Tecinthebrain exactly and even though no one wants to admit it, a perfect example of this in recent memory is Hell divers 2. With a 90 reduction in active players in just a handful of months
Re: Capcom Ends New Content Support for Exoprimal
Next on the chopping block: concord
Re: Elden Ring: Shadow of the Erdtree Update Available Now, Here Are the Patch Notes
To be honest I expected them to nerf more so this isn't too bad.