RBMango

RBMango

Kingdom Hearts and PlayStation!

Comments 3,070

Re: Lost Soul Aside's PS5, PC Price Could Be Its Biggest Bottle Neck

RBMango

I can't speak for the price, but I also think PlayStation isn't doing this game any favors regarding marketing and release timing outside of China. Besides a PlayStation Experience demo way back in 2017 and its inclusion in a single State of Play, there has been minimal buzz about this game in the United States. Unless they have something to hide, I think some more exposure and a public demo would help the game a lot. It also doesn't help that Sony is dropping this $60-$70 unproven IP in the middle of a release window that also contains Delta Force, Gears of War, Shinobi, and Metal Gear Solid 3 remake. Maybe they're banking on it being a big hit in China, but I don't see this having anywhere near the same buzz as similar stuff like Black Myth Wukong and Phantom Blade Zero.

Re: Talking Point: Sony's Investing in Anime, But Why Isn't PlayStation Leading the Charge?

RBMango

@get2sammyb Shuhei was responsible for discarding Demon’s Souls outside of Japan, and that is quite possibly the biggest PlayStation blunder of all time next to Concord. He definitely made some mistakes, but the man undeniably has the eye for creativity and talent. His legendary track record of producing and cultivating nearly all of PlayStation's powerhouse franchises speaks for itself. Even PS5 era successes like Returnal, Astro Bot, and Death Stranding 2 exist because of him and others like Andrew House and Shawn Laydon having good taste and creative sense. I believe you either have the eye for creativity or you don't, and I have not seen much evidence that Hermen Hulst has the eye. And that greatly worries me as well.

I hate to keep bringing it back to Jim Ryan and Hermen Hulst because I sound like a broken record, but this case of not having the data-driven foresight to take advantage of the booming anime market for your much-publicized live service initiative is insane to me. You don't need an MBA from Harvard to understand why this was a no-brainer opportunity.

Re: Talking Point: Sony's Investing in Anime, But Why Isn't PlayStation Leading the Charge?

RBMango

"It’s made more frustrating when you consider PlayStation’s search for a live service success story appears to be singularly obsessed with shooters."

This is because Ryan, Hulst, and their ilk have no taste and creative foresight. Outside of Tōkon (and even that was an XDev idea), it speaks to how lacking they are in creative thinking that they wouldn't take advantage of the anime empire they have at their fingertips. Even back in 2020 when Genshin Impact first exploded in popularity, PlayStation would have had tons of data pointing to this market's massive potential and plenty of time to bring their own anime live services to market. But they stupidly didn't pursue this. Instead, they chose to get into bed with projects like Concord, Marathon, and Fairgames. It's crazy what happens when leadership has the creativity of a piece of dry, bland toast.

Re: The Last of Us TV Show Team Split on One More Season or Two

RBMango

I think I'm done after that second season and if Mazan is calling the shots going forward, but I can't wait for him to make Abby's sex scene even more strange and awkward. That's going to be unintentional comedy gold if he tops the bizarre moment between Ellie and Dina from season two.

Re: 'It's Not About Checking Off a Map, It's About Engaging with What Excites You': Ghost of Yotei PS5 Gameplay Stuns

RBMango

I think the game overall looks really cool, but I don't know what to make of that card system. They didn't do the best job explaining why they decided to go with it and how it encourages freedom. As others have said, it seems like smoke and mirrors. I'm also still not sold on the nonlinear path to taking down the Yōtei Six. I'd prefer a much more linear and curated main story path from a pacing standpoint.

But, like I said, everything else looks like exactly what I want from a Ghost of Tsushima sequel.

Re: 'I Much Prefer PS Plus' Lifecycle Management Strategy': Devs Weigh in on Crippling Xbox Game Pass Impact

RBMango

A LOT of people have been sounding the alarm about Game Pass's blindingly obvious unsustainability for many years. The difference now is that many more people don't believe Xbox leadership's nonsense about GP being profitable and encouraging more spending on their platform. Anyone with a basic grasp of economics and how video games are made knows Phil Spencer's honeyed words about the service and its viability are almost all lies.

And for anyone reading this who is upset that I'm directly calling out Spencer, maybe you should be more upset at him for spoonfeeding you bull**** over the past two generations and fracturing Xbox's console health and culture beyond repair.

Re: Mass Xbox Layoffs Begin, Everwild and Perfect Dark Both Reportedly Cancelled

RBMango

@UltimateOtaku91 I'm very unfamiliar with the Wasteland series, but I imagine those don't cost anywhere near as much to make compared to most of Xbox's other games. With Clockwork, as great as it looks, I have no idea what it would need to do to be "successful" in Xbox's eyes because their metrics of success seem to frequently change internally.

Re: Mass Xbox Layoffs Begin, Everwild and Perfect Dark Both Reportedly Cancelled

RBMango

The Initiative is one of the biggest gaming failures in recent memory. They was supposed to be a super team of industry vets, but it's clear that the project management was absolute ass. It didn't help either that Xbox's own project managers during that time were infamously "hands off" with their management style.

What a disaster all around.

Re: 'Employees at Virtually Every Studio Are Worried': Major Layoffs at Xbox Expected Next Week

RBMango

It amazes me what acquiring ActiBliz did to the Xbox brand. Sure, it generates huge revenue for them, but the long-term consequences have fundamentally changed what Xbox even is. And being forced to feed the colossal beast that is Game Pass certainly hasn't helped create a healthy ecosystem.

However, it has been amusing to watch the really hardcore loyalist cult of Phil Spencer twist themselves into a pretzel to praise Xbox's trajectory towards total platform agnosticism, despite them crying bucketloads on the inside that the days of true Xbox exclusives are practically dead.