RBMango

RBMango

Kingdom Hearts and PlayStation!

Comments 2,647

Re: Feature: Why Would Sony Want to Buy Kadokawa?

RBMango

I'd prefer Sony not to acquire anything else and invest more in what they already have. However, if they purchase any big entity, Kadokawa is one of the few that makes sense to me, especially with PlayStation's history with FromSoftware. I don't think this will result in more From exclusives for Sony since they will want those big multiplatform ROIs after Elden Ring's massive success.

Re: PS5 Dominates UK Black Ops 6 Sales, As Game Pass Causes Xbox Share to Collapse

RBMango

@get2sammyb Did Microsoft ever give a specific number of how many subscribers they got from Starfield (the last time they bragged about something "breaking the number of Game Pass subscriptions in a single day")? Or was it just a vague declaration? I've seen the number 11 million be floated out there but I think that was just Starfield's general lifetime players last fall.

Re: PlayStation's Dual CEO Setup Has 'Opportunities and Risks'

RBMango

@LowDefAl Even by low ass-kissing Variety standards, this interview sucked. They blatantly ignored simple questions like "what do you think of the inevitable Switch 2 launching?" or "what other games besides Ghost of Yotei are you using to convince people to buy a Pro?"

I think Variety did okay in this interview to their minimal credit. These CEOs dodged the softest questions like Neo from The Matrix and it makes them look cowardly and stupid.

Re: Wolverine PS5 Lead Dev Leaves for Xbox's Perfect Dark Team

RBMango

That's a great get for Perfect Dark. The game looks promising and Horton is a talented guy. It's a good fit too since he used to work at Crystal Dynamics, so he understands how Darrell Gallagher operates.

As for Wolverine, I wonder how far along it is now, and I'm curious if Horton's departure will impact it significantly. I also don't know what to make of this change in "creative decisions". That's so vague it could mean a lot of things. I just hope they don't screw with the tone to make it less mature and gory.

Re: Cash Rewards Still Missing for Many from PS5, PS4 Rewards Scheme PS Stars

RBMango

Their handling of this entire rewards program is wrought with incompetency. It has some positives, but it still isn't accessible on the console, and there is no dedicated virtual space to show off those stupid trinkets. This omission is so baffling that it almost entirely defeats the point of Stars. Yay, I can't wait to show my homeboy a useless trinket of Jim Ryan on my phone!

Only modern PlayStation could create a rewards program that is this half-baked and half-assed.

Re: The Wolf Among Us 2 PS5 Has Not Been Cancelled, Telltale Insists

RBMango

I love the first Wolf Among Us, but I've reached the point where I don't even want to hear about this project anymore until it gets a firm release date. Maybe Telltale would be in a better position if they hadn't wasted time and money on that Expanse game very few people wanted and strictly focused on this instead.

Re: Ubisoft Disbands Prince of Persia: The Lost Crown Team After Poor Sales, Claims Report

RBMango

@Medic_alert @get2sammyb @AdamNovice

It's a fascinating multi-faceted situation, especially in cases like PlayStation, which I could passionately discuss for hours. But I think the biggest problem all of these publishers share (aside from Nintendo) is that they have trained their mainstream and casual audiences for multiple generations that the most worthwhile games are the ones that focus on scale and/or graphical fidelity. We see this all the time now. A lot of casual gamers have a hyper-fixation of game length, graphical detail, and sheer volume of content, and these smaller games rarely serve any of those desires.

As good as Lost Crown is, I can't blame a lot of casual audiences for dismissing it for any number of reasons, especially since Prince of Persia hasn't been a big thing for ages now. In Lost Crown's case specifically, I'm curious what their financial expectations were when they released this a week before the start of the constant and popular game releases earlier this year and it was missing from Steam. It's no surprise it financially underperformed under those self-sabotaging circumstances.

Re: Ubisoft Disbands Prince of Persia: The Lost Crown Team After Poor Sales, Claims Report

RBMango

@Medic_alert Oh for sure. I'm not implying the devs at Ubisoft Montpellier are responsible for shipping the game with those issues. They made a cool-ass game even with its problems that a few months in the oven could have fixed. But that's the saddest part, isn't it? The game underwhelms financially and the talented people are the ones that receive the lion's share of the consequences.

Re: Ubisoft Disbands Prince of Persia: The Lost Crown Team After Poor Sales, Claims Report

RBMango

@Medic_alert Even Lost Crown didn't release bug-free. It had a big bug at launch that could lock people out of finishing one of the few side quests in the game. It was eventually patched, but people whose save files were affected had to start a new file to avoid the bug. Bugs aren't exclusively a Ubisoft problem, but they have a reputation for them and a general lack of polish at launch that far exceeds many other publishers.

Re: Ubisoft Disbands Prince of Persia: The Lost Crown Team After Poor Sales, Claims Report

RBMango

@Medic_alert I think locking a relatively niche game on the PC market behind their Ubisoft launcher had something to do with it. If it was available on Steam on day one, I think it would have seen more day-one sales.

Another problem stated countless times is that many people know Ubisoft games go on sale quickly. Many of Lost Crown's potential customers possibly went "that looks fun, but I'll wait for a discount". They either got it later at a cheaper price or forgot about it entirely because the first quarter of this year was flushed with good games that overshadowed it.

Re: Horizon's Sylens Will Be Recast Following the Passing of Lance Reddick

RBMango

I wouldn't mind if they got Keith David to voice Sylens. David is awesome and has a long heritage in video games.

If not, I hope they brought on someone with a powerful and magnetic voice like Reddick had. He was the main reason Sylens is my favorite character in the series. I would pick Adetokumboh M'Cormack, who was outstanding as Isaac in Netflix's Castlevania series.

Re: Poll: One Year Later, How Would You Rate Marvel's Spider-Man 2 on PS5?

RBMango

I think it's fine, but this game and Horizon: Forbidden West have come to symbolize modern PlayStation's worst tendencies when it comes to their massively budgeted single-player games: a bland, focus-tested, and very safe vision to appeal to the largest possible audience with no thought for risk, niche appeal, or edginess.

With this game specifically, my biggest issues were the ho-hum story and boring writing. The symbiote storyline did not mix very well with the Kraven stuff, the pacing constantly got in its own way with pointless padding like the stupidly long science institution sequence and those awful MJ missions, and Insomniac continues to write the blandest dialogue in human existence. At this point, I think Insomniac's writers lack any talent for witty and fun dialogue with a slight edge. All of their recent games feel like a children's show with their blatantly stated morals and themes that lack any kind of subtlety or nuance in their delivery. Hell, even old episodes of Thomas the Tank Engine had way more of a rough edge to them than these recent Insomniac games.

Re: Some Marvel's Spider-Man 2 PS5 Fans Are Furious It's Not Getting DLC

RBMango

The simplest explanation I can think of for why they axed the DLC is that they wanted to use the resources elsewhere. They already spent over $300 million on Spider-Man 2. It makes sense they would want to move on to something cheaper to make (Venom?) or invest more into something creatively different (Wolverine).

Re: Fans Can't Fathom Why PS5 RPG Clair Obscur: Expedition 33 Is So Cheap

RBMango

The $50 price isn't a big mystery to me. It's a semi-linear turn-based RPG focusing on art direction over raw graphical detail from an unproven studio and new IP.

However, the existence of physical copies on day one is shocking to me, because Keplar Interactive never does physical copies of their games on day one. This must be a big investment for them.

Re: Ex-PlayStation Exec Shawn Layden Says There's Been a 'Collapse' in Gaming Creativity

RBMango

An option I would have voted for would have been: "clearly there is a creative void in AAA games, but there's plenty of creativity out there if you're willing to dig for it and try new things".

Also, as I said in a different story a few weeks back, Shawn Laydon didn't have a perfect track record with PlayStation. But, the man had excellent instincts for what the casual and hardcore audiences wanted from the company. He had way better creative and business instincts than the muppets currently running the show.

Re: Opinion: The Price of Playing PS5 Games Day One Is Getting Higher and Higher

RBMango

It's an annoying practice, but I'm part of the problem sometimes and will continue to be depending on the game. I don't usually buy deluxe editions of games, but "early access" is far more compelling to me than extra costumes, a digital "art book", or music tracks I can easily find on YouTube. I know myself too damn well to know I'd fork over extra to play GTA VI or Ghost of Yotei "early".

I wonder if the reason PlayStation hasn't done this sooner is that they want their games to feel like "events", so they don't want spoilers out there even faster than usual. I'm sure they'll do this eventually because the extra revenue is too tempting, but I'm curious if this is the rare time the massive egos at PlayStation unintentionally gave them some restraint.

Re: Poll: What Review Score Would You Give Silent Hill 2?

RBMango

@Loamy Again, it isn't "bad", but the remake's version of it lacks the emotional gut punch that the monologue in the OG delivers. It's obvious Monica Taylor Horgan was holding back real tears delivering that monologue in the recording booth and those cracks in her voice make the moment all the more raw. I miss that genuine human touch in the remake's version of it.

Everyone else in the remake is outstanding though, especially whoever they got to play Angela.