I always look forward to these. Since PlayStation has all but abandoned annual large-scale showcases, this is the closest thing I get each year to a traditional E3 presentation.
There was a time when I would have considered this kind of exchange quirky and cute, but I am well beyond that point, especially since KH4 has been MIA for almost three years.
@Keyblade-Dan I would argue the exact opposite. This recent licensing initiative is one of the rare things PlayStation has done this generation that actually honors its heritage. I think allowing things like Patapon and Everybody's Golf to leave PlayStation's old Japan Studio IP dungeon and get a new lease on life on Switch and PC is the opposite of death.
It could work if the level design is that memorable and snappy to navigate to the point where a mini-map is unnecessary. I'm not against it in theory, but it just adds even more pressure to deliver visually and design-wise.
I actually would call it ambitious to make a game that is consistently enjoyable and remove as much fat as possible. Too many games fall prey to hitting an arbitrary number of hours to justify its price and existence. Length stopped being a mark of ambition to me a long time ago.
@Majin_Deicide I'm still waiting for Rare Replay on PC. I love the irony that the ONE Xbox port I want multi-platform is the one that seems locked to the Xbox console forever.
This will 1000000% be a live service, but Blundell's presence intrigues me. Hopefully, this will actually be a live service that stands out in a unique way and not more generic pig slop.
I'd give it a 7, and I say that as a massive fan of Hazelight. It's fun, but I think it's easily their weakest game to date. It Takes Two was leagues ahead of this in terms of gameplay and visual variety.
I'm almost positive I know exactly where this is going when Druckmann talks about Intergalactic being about religion and faith, and I REALLY don't want to hear facile prattling from him about his feelings about the Gaza genocide while playing a sci-fi action game. Especially not after how blunt and shallow the thematic material was in The Last of Us: Part II.
It's a gorgeous song. I've had it on repeat while studying for midterms since yesterday.
Low Roar's music is essential to Death Stranding's DNA, but Woodkid is on the right track to capturing its essence if To the Wilder is any indicator. However, I do hope Kojima uses some tracks from Low Roar's final album that dropped last month.
@YOLOsapien Can I not be very skeptical of a port and support studio that has never made an original game in their entire history working on the next original entry in an iconic horror series? Like I said in the original comment, I LOVED the trailer's imagery. I clearly want the game overall to live up to the cool stuff I saw in the trailer and I'm more than happy to be proven wrong. But healthy skepticism is a perfectly normal way to respond to a project like this. Skepticism does not equal pessimism or cynicism.
Also, everyone who was very skeptical of Bloober Team remaking SH2 (including me) had every right to feel that way given Bloober's past work. SH2 Remake being very good does not negate the warranted and healthy skepticism that came before.
I loved the trailer's imagery and I think Ryūkishi07 is a good get. But Neobards Entertainment's involvement makes me very skeptical of this project. Prove me wrong!
@ChrisDeku I knew PlayStation would start doing early access eventually, but I strongly dislike it as well, especially for such a narrative-heavy game like this.
Kojima clearly ingested the most potent form of LSD when he came up with some of these images and scenes. Even by wacko Kojima standards, this looks WILD.
I wasn't a fan of Barbarian overall, but its first third showed me Cregger can do suspenseful horror. Hopefully, this time they rely way more on practical effects and makeup instead of shoddy CGI.
My main worry is Hatten's involvement, who is a very hit-or-miss writer, in my opinion.
I hope the collector's edition comes with an actual disc instead of the digital code nonsense Sony has been doing for the past few years. When someone spends well over $200 for one game, they deserve a damn disc.
It's a shame because I think this concept could work. A Stardew Valley/Animal Crossing version of the Shire sounds neat. Unfortunately, the problem with this particular game is that the art direction is hideous.
@Jay767 There's a big difference between a creative risk that doesn't work out (like Sucker Punch's Prophecy and Santa Monica's canceled new IP before GoW 2018) and something batsh*t insane like approving a first-party studio with single-player talent and pedigree doing a live service that goes nowhere and gets canceled after a few years.
Also, I guarantee you some people on this site would have made much better and more sensible financial decisions than PlayStation's top brass this generation.
Even if the studios were never directly "forced" to make live services, it's still a complete failure of management, talent utilization, and foresight on Sony's end to allow these pitches to be approved in the first place. Bluepoint is the prime example of this. How did no one in PlayStation's top brass see that a God of War live service from this talented team with a specific skill set was a bafflingly stupid idea?
Now that most of the big PS4 and PS5 games are on PC, Sony should have Nixxes partner with Bluepoint to remaster stranded PS3 games for PS5 and PC. This makes way more sense than keeping them strictly on PC port duty.
But, knowing modern PlayStation, they probably have Nixxes remastering God of War 2018 for PS5 and PC as I type this.
I wasn't amazed by that trailer shown during the State of Play, but the 11-minute slice of gameplay they released the day after looked fun as hell. It looks mighty promising.
Of course, Xbox shills like Jez Corden and Ryan McCaffrey wrote more copium drivel like this. They've got to find some way to evangelize Microsoft, the company they have shamelessly and unironically proclaimed their deep love for.
I must admit: once I went back and combed through some of the trailers, I found more that I liked than I initially gave this State of Play credit for. Lost Soul Aside, Saros, and Onimusha: Way of the Sword were the big three for me, but Tides of Annihilation, Shinobi: Art of Vengeance, MGS3 Snake Eater remake, The Midnight Walk, and Split Fiction also looked very promising. I also feel really bad about dismissing Darwin's Paradox when I first saw it. I re-watched the trailer the day after the State of Play and it looks really cute and fun. It's like a sillier and more cartoonish version of Inside and Oddworld.
So, again, I think the State of Play was overall kind of mediocre, but there were more highlights than I initially gave it credit for.
If they want to have any shot in hell at being successful, Haven needs to drop the embarrassing "eat the rich, gamer$!!!" crap that Fairgames's trailer had. Hopefully, Raymond and her team have read the room properly and pivoted, or else this thing is screwed.
Comments 2,781
Re: See Future PS5 Games in Xbox Games Showcase This June, Including The Outer Worlds 2
I always look forward to these. Since PlayStation has all but abandoned annual large-scale showcases, this is the closest thing I get each year to a traditional E3 presentation.
Re: Bungie's Marathon PS5 Game Taking Over PlayStation Social Media Pages
Although I won't be playing the game, I look forward to seeing more of its killer art direction.
Re: Astro Bot Could Hit the Big Screen for a Movie
An animated show with different shorts would be better.
Re: Random: Square Enix, Nomura Have the Most Kingdom Hearts Social Media Exchange Imaginable
There was a time when I would have considered this kind of exchange quirky and cute, but I am well beyond that point, especially since KH4 has been MIA for almost three years.
Re: Patapon 1+2 Replay Marches to PS5, as Sony Licenses Series Out
@Keyblade-Dan I would argue the exact opposite. This recent licensing initiative is one of the rare things PlayStation has done this generation that actually honors its heritage. I think allowing things like Patapon and Everybody's Golf to leave PlayStation's old Japan Studio IP dungeon and get a new lease on life on Switch and PC is the opposite of death.
Re: Patapon 1+2 Replay Marches to PS5, as Sony Licenses Series Out
@GymratAmarillo I would hyperventilate if Team Asobi announced they were making a new Ape Escape.
Re: Patapon 1+2 Replay Marches to PS5, as Sony Licenses Series Out
Getting my prayer circle ready for Ape Escape, LocoRoco, Gravity Rush, Puppeteer, and Tokyo Jungle to get licensed out.
Re: Sony Licenses Everybody's Golf to Bandai Namco, Coming to PS5
This is the next best thing if PlayStation is never going to touch these in-house again.
Re: Clair Obscur Expedition 33 Dev Won't Add Mini Map, Discovery a Key Part of Promising PS5 RPG
It could work if the level design is that memorable and snappy to navigate to the point where a mini-map is unnecessary. I'm not against it in theory, but it just adds even more pressure to deliver visually and design-wise.
Re: Astro Bot's Big Success the Result of Keeping Scope Small and Simple, Says Director
I actually would call it ambitious to make a game that is consistently enjoyable and remove as much fat as possible. Too many games fall prey to hitting an arbitrary number of hours to justify its price and existence. Length stopped being a mark of ambition to me a long time ago.
Re: Xbox Has 'a Lot More' PS5 Ports to Come in 2025
@Majin_Deicide I'm still waiting for Rare Replay on PC. I love the irony that the ONE Xbox port I want multi-platform is the one that seems locked to the Xbox console forever.
Re: PS5 Mega-Flop Concord Is Reaching Absurdly High Prices on eBay
I genuinely regret not buying this on disc when it was $40 just so I could own an infamous piece of gaming history.
Re: New PlayStation Studio Dark Outlaw Games Acknowledged on Official Site
That's a spiffy logo. I dig it.
Re: A New PlayStation Studio Just Got Confirmed on a Podcast
This will 1000000% be a live service, but Blundell's presence intrigues me. Hopefully, this will actually be a live service that stands out in a unique way and not more generic pig slop.
Re: Poll: What Review Score Would You Give Split Fiction?
I'd give it a 7, and I say that as a massive fan of Hazelight. It's fun, but I think it's easily their weakest game to date. It Takes Two was leagues ahead of this in terms of gameplay and visual variety.
Re: PlayStation Employs Bulletstorm Dev to Make New PS5 Game Based on Sony IP
People expecting this to be Killzone, Resistance, or SOCOM are in for a rude awakening when this turns out to be yet another Horizon game.
Re: Silent Hill F Revealed for PS5 in Debut Trailer
Holy hell, that art direction is sublime.
Re: Kojima Said Death Stranding 2 Actor Would Be the Spitting Image of Solid Snake in a Bandana, So He Made It Happen
Legally okayed Snake
Re: Intergalactic PS5 Game All About Faith, Religion, and 'Being Lonely'
I'm almost positive I know exactly where this is going when Druckmann talks about Intergalactic being about religion and faith, and I REALLY don't want to hear facile prattling from him about his feelings about the Gaza genocide while playing a sci-fi action game. Especially not after how blunt and shallow the thematic material was in The Last of Us: Part II.
Re: Woodkid's To the Wilder Headlines Death Stranding 2's Haunting OST
It's a gorgeous song. I've had it on repeat while studying for midterms since yesterday.
Low Roar's music is essential to Death Stranding's DNA, but Woodkid is on the right track to capturing its essence if To the Wilder is any indicator. However, I do hope Kojima uses some tracks from Low Roar's final album that dropped last month.
Re: Silent Hill Livestream Announced for Thursday, Will Reveal Silent Hill F
@YOLOsapien Can I not be very skeptical of a port and support studio that has never made an original game in their entire history working on the next original entry in an iconic horror series? Like I said in the original comment, I LOVED the trailer's imagery. I clearly want the game overall to live up to the cool stuff I saw in the trailer and I'm more than happy to be proven wrong. But healthy skepticism is a perfectly normal way to respond to a project like this. Skepticism does not equal pessimism or cynicism.
Also, everyone who was very skeptical of Bloober Team remaking SH2 (including me) had every right to feel that way given Bloober's past work. SH2 Remake being very good does not negate the warranted and healthy skepticism that came before.
Re: Silent Hill Livestream Announced for Thursday, Will Reveal Silent Hill F
I loved the trailer's imagery and I think Ryūkishi07 is a good get. But Neobards Entertainment's involvement makes me very skeptical of this project. Prove me wrong!
Re: Death Stranding 2 PS5 Release Date Set for 26th June
@ChrisDeku I knew PlayStation would start doing early access eventually, but I strongly dislike it as well, especially for such a narrative-heavy game like this.
Re: Death Stranding 2 PS5 Release Date Set for 26th June
Kojima clearly ingested the most potent form of LSD when he came up with some of these images and scenes. Even by wacko Kojima standards, this looks WILD.
Re: PS Productions to Produce Resident Evil Movie Reboot by Barbarian Director
I wasn't a fan of Barbarian overall, but its first third showed me Cregger can do suspenseful horror. Hopefully, this time they rely way more on practical effects and makeup instead of shoddy CGI.
My main worry is Hatten's involvement, who is a very hit-or-miss writer, in my opinion.
Re: Death Stranding 2 PS5 Release Date, Pre-Order Info Appears Imminent
I hope the collector's edition comes with an actual disc instead of the digital code nonsense Sony has been doing for the past few years. When someone spends well over $200 for one game, they deserve a damn disc.
Re: Until Dawn Remake Dev 'Effectively' Closed, Says New Report
This was unfortunately inevitable, especially after hearing about lay-offs before the game even released.
Re: SEGA to Have a Quieter Year as It Focuses on Growing Sonic, Persona, Like a Dragon Teams
Like a Dragon deserves a break for a few years. RGG should prioritize Virtua Fighter and (especially) Project Century before LAD9 comes out.
Re: Poll: What Was Your PS5 Game of the Month for February 2025?
I only played Pirate Yakuza, so that's my pick by default.
Re: PS2, the Most Popular Console Ever, Celebrates Its 25th Anniversary
The PS2 has always been and will always be my favorite console of all time.
Re: Rockstar Acquires Remaster Dev That Fixed Awful GTA Trilogy
Is this the same Brendan McNamara that was the head at LA Noire dev Team Bondi?
Re: Terminator 2D: No Fate Looks Like a Modern Day Mega Drive Game for PS5, PS4
Wow, this looks sick as hell.
Re: PS Plus Essential Games for March 2025 Announced
Wow, Veilguard must have been a colossal failure to get it on PS Plus Essential THIS soon.
Re: Warner Bros. Games Closes Multiple Studios, Wonder Woman Cancelled
Wonder Woman getting canceled isn't a surprise to me, but killing Monolith entirely is appalling.
Re: Yakuza Creator's Next Game Will Be Sent to Die As NetEase Implodes
Nagoshi deserves better than this.
Re: Hobbit Life Sim Tales of the Shire Has Been Delayed Again, Now Out in July
It's a shame because I think this concept could work. A Stardew Valley/Animal Crossing version of the Shire sounds neat. Unfortunately, the problem with this particular game is that the art direction is hideous.
Re: PS5 Pro Added to Astro's Playroom in New Update
That new wallpaper and menu icon is 👌👌👌
Re: Yoshida: I Played The Last of Us Online And It Was Great
@Jay767 There's a big difference between a creative risk that doesn't work out (like Sucker Punch's Prophecy and Santa Monica's canceled new IP before GoW 2018) and something batsh*t insane like approving a first-party studio with single-player talent and pedigree doing a live service that goes nowhere and gets canceled after a few years.
Also, I guarantee you some people on this site would have made much better and more sensible financial decisions than PlayStation's top brass this generation.
Re: Yoshida: I Played The Last of Us Online And It Was Great
Even if the studios were never directly "forced" to make live services, it's still a complete failure of management, talent utilization, and foresight on Sony's end to allow these pitches to be approved in the first place. Bluepoint is the prime example of this. How did no one in PlayStation's top brass see that a God of War live service from this talented team with a specific skill set was a bafflingly stupid idea?
Re: Marvel's Spider-Man 2's Performance on PC Has Not Been Amazing
Now that most of the big PS4 and PS5 games are on PC, Sony should have Nixxes partner with Bluepoint to remaster stranded PS3 games for PS5 and PC. This makes way more sense than keeping them strictly on PC port duty.
But, knowing modern PlayStation, they probably have Nixxes remastering God of War 2018 for PS5 and PC as I type this.
Re: Management Sim Classic RollerCoaster Tycoon 3 Takes a Ride on PS5, PS4 in March
I already have it on PC, but RCT3 is a top 10 all-timer for me. I have sunk thousands of hours into it throughout my life.
Re: Expedition 33 Already Putting Its Best Foot Forward for Music Awards
I'll be crushed if this turns out to be disappointing. It looks, sounds, and plays like everything I want modern Final Fantasy to be.
Re: Tides of Annihilation Proving Popular After State of Play Reveal
I wasn't amazed by that trailer shown during the State of Play, but the 11-minute slice of gameplay they released the day after looked fun as hell. It looks mighty promising.
Re: Reaction: Xbox Publishing More Games on PS5 Than Sony Is Not a Gotcha, It's Just a Sign of the Times
Of course, Xbox shills like Jez Corden and Ryan McCaffrey wrote more copium drivel like this. They've got to find some way to evangelize Microsoft, the company they have shamelessly and unironically proclaimed their deep love for.
Re: Poll: What Were Your Favourite PS5 Games from State of Play?
I must admit: once I went back and combed through some of the trailers, I found more that I liked than I initially gave this State of Play credit for. Lost Soul Aside, Saros, and Onimusha: Way of the Sword were the big three for me, but Tides of Annihilation, Shinobi: Art of Vengeance, MGS3 Snake Eater remake, The Midnight Walk, and Split Fiction also looked very promising. I also feel really bad about dismissing Darwin's Paradox when I first saw it. I re-watched the trailer the day after the State of Play and it looks really cute and fun. It's like a sillier and more cartoonish version of Inside and Oddworld.
So, again, I think the State of Play was overall kind of mediocre, but there were more highlights than I initially gave it credit for.
Re: This PS Portal Commercial Is One of the Cutest Things You'll See Today
I love that Astro Bot has become maybe the biggest PS5 mascot.
Re: Rumour: One of Sony's Last PS5 Live Service Games Fairgames Out in 2026
If they want to have any shot in hell at being successful, Haven needs to drop the embarrassing "eat the rich, gamer$!!!" crap that Fairgames's trailer had. Hopefully, Raymond and her team have read the room properly and pivoted, or else this thing is screwed.
Re: 5 More Astro Bot PS5 Levels Coming for Free, First Is Out Today
We have once again been blessed by our lord and savior Astro Bot.
Re: After Astro Bot's Success, Expect More Family Games from PS Studios
huffs on Sly Cooper hopium
Re: Days Gone Remastered Is Real, Out for PS5 This April
We really got Days Gone Remastered before Bloodborne Remastered. Wow.