Comments 1,271

Re: PS1 Game Worms World Party Appears to Have Online Multiplayer on PS5, PS4

SoulsBourne128

Makes me wonder if it's possible for other ps1 games to recieve the online treatment. Maybe even PS2 games? Imagine playing War of the Monster or Tekken 3 online lol that would be awesome.

Then again, it could be like Nintendo Switch Online, where the classics can be played with internet but can only let you connect with friends. Who knows really? Guess we have to wait and see.

Re: Sony Shares First Look at PS Plus Extra, Premium Games

SoulsBourne128

I'm hoping they'll add more PS1/2/3 and PSP games. There's still some classics missing, like Twisted Metal, Legend of Dragoon, Syphon Filter 2, Parrapa, God of War games, Folklore, etc.

Also, I did NOT expect classic Demon's Souls to be added lol Still happy though. More people can finally experience how Demon's Souls originally was, and I think it's good for those who don't have a PS5 yet.

Re: PS3 Emulation Allegedly in Production for PS5

SoulsBourne128

@Flaming_Kaiser True, although I do miss the weird ancient aesthetic the original game had, especially the music (Remake's ost is not bad but it went a bit overboard with the vocals. Case in point? Dirty colossus lol), which still makes it one of a kind in the Souls series. Plus it's always nice to look back at how Demon's Souls used to look like, like watching an old movie after watching its remake just to see what was the original movie's vision back then. It may not hold up today but it's still important to Playstation's history.

Re: Distressing Horror Martha Is Dead Censored on PS5, PS4

SoulsBourne128

While I'm not too comfortable with these kinds of horror games, It's kinda hypocritical for Sony to do this when games like Mortal Kombat 11 and The Last of Us 2 introduces some nasty stuff yet are uncensored on Playstation. Seriously, Sony, this is not a good picture. Might as well get the xbox and pc version to those who are interested...

Re: PlayStation Studios Is Developing 'Several' Live Service Games

SoulsBourne128

If this helps improve the quality and support of their live service games, then Im interested.

Regardless though, Sony should better off focus on singleplayer games with multiplayer elements/modes. I'd much rather have Bungie work on a new Resistance or Killzone game than to have them make another live service game.

Re: Twisted Metal PS5 Reboot Studio Swapped Mid-Development

SoulsBourne128

A shame cause despite Destruction All stars' issues, it's still a slightly better live service vehicular combat attempt than their previous one, Hardware Rivals, and it atleast gave the devs some experience. I honestly don't know how Firesprite games, who only games that they have worked on was Persistence and Playroom, could handle the game since they dont have any existing experience on making a vehicular combat game.

My one guess on why they did this, considering they're currently on a VR game, it's probably to release the game not just on PS5 but also on PSVR2.

Re: Soapbox: Don't Let F.I.S.T. Pass You By

SoulsBourne128

Glad to see a China hero project game get some love. Weird voice acting aside, it's definitely one of the better games of the year. Considering Sony helped to fund the game, my wish is that they could consider forming a partnership with TiGames so they could have their very first chinese first party studio.

Re: PS5's First Commercial in China Is All About Bringing Stories to Life

SoulsBourne128

So far their efforts with China has been slightly improving with the likes of FIST, Hardcore Mecha and Lost Soul Aside. Still a shame about what happened with Monkey King hero is back though, especially considering how that game was marketed in China, only for it to fall into obscurity. I'm pretty sure it's the last chinese game Sony Asia has made as of late. Kinda why I wished Sony just bought TiGames or even the Hardcore Mecha devs so that they can develop some good chinese first party titles.

Re: Sony Acquires Guns Up Team Valkyrie Entertainment

SoulsBourne128

@JustPlainLoco Agreed. It's definitely, so far, the best we got from China Hero Project (Hardcore Mecha coming second). Plus, it would be nice to have a chinese sony studio.

And as for Other Ocean, another idea is that, while Bluepoint can work on bigger scale remakes/remasters, they could also work on smaller scale remakes/remasters, like a Jak and Daxter or something along the lines. Still, new IPs would be good too, and if Medievil 2 remake does well, I would love to see them make Medievil 3. Also, what I love about Medievil remake is that you can actually unlock the PS1 game as a reward, which is really neat.

Re: Sony Acquires Guns Up Team Valkyrie Entertainment

SoulsBourne128

While Guns Up was nothing to write home about (in fact, I just now realized it even existed lol), I'm still glad that they joined the Playstation family, and here's hoping Sony could finally support them with a bigger boost in their budget for their titles/ports.

Honestly, while we're at it, I wouldn't mind if they also bought the developers who worked on the Medievil remake (or heck, maybe also F.I.S.T. devs just so they can have a chinese dev as part of the PS family for once), but that's just me.

Re: Movie Review: Resident Evil: Welcome to Raccoon City - Reshuffled Reboot Misses the Mark

SoulsBourne128

@Deadhunter @nessisonett Yeah lol Not a fan of Paul Anderson's movies but tbf, he wanted to establish his own take on the Resident Evil story without relying to much on being too much like the games, which is why I praise them for standing on their own, even if later on the movies got worse lol

I honestly don't mind adapting the games into movies but when it comes to cases like this? Just turn it into a tv series or something lol

Re: Movie Review: Resident Evil: Welcome to Raccoon City - Reshuffled Reboot Misses the Mark

SoulsBourne128

Say all you want about Wes Anderson's movies but atleast they tell their own story in their own world. It's why the first Resident evil movie, while not perfect, still kicks ass as its own thing. This one feels like it's reliant too much on fanservice (even the marketing solely focused on that aspect and nothing more), and not in a good way, since it's focused on cramming two different games into one, not letting enough room to breath. Would have been better if this movie focused more on the first game, and then the sequel could focus on both the second and third games, since they technically take place at the same time.

Re: PS Vita Exclusives Freedom Wars, Soul Sacrifice to Have Servers Shuttered

SoulsBourne128

Aw man. That's a shame. Guess it was inevitable, since their online weren't that popular but still it sucks. I'm hoping maybe the PSONE group could support PS vita games in the future.

Maybe once my classes ends, I'll jump in on multiplayer for both of these before they shut down. Regardless, RIP Freedom Wars and Soul Sacrifice. You were both some of Vita's great gems. Also Oreshika will also get its servers shut down, so to those who are yet to complete the game, you better scan those OP qr codes as fast you can.

Re: Rumour: Beyond Good and Evil 2 'Still Several Years Away'

SoulsBourne128

Even if it did released, I highly doubt it'll meet everyone's expectations. It barely feels like a successor to Beyond Good and Evil. I understand what David Jaffe meant back when it was announced as a live service, but I wouldn't mind if the game stood on its own without the need of the BG&E ip.

Re: Guerrilla Games Hiring People with Live Service Experience for Unannounced Project

SoulsBourne128

@Marquez Sony's recent attempts with GaaS/online-only games just weren't great, and they know it, yet they still insist on continuing making them. Just look at what happened with Hardware Rivalds, Drawn to Death, Predator, Destruction All Stars, Tommorrow Children, etc.

Sony should just stick with single player games with multiplayer components/modes. Ghost of Tsushima with Legends and Bloodborne are good examples.

Re: PS5 Action RPG Lies of P Wants to Scratch Your Bloodborne Itch in New Gameplay Trailer

SoulsBourne128

@Nepp67 yep lol righr down to some of the similar sound effects and animations from Bloodborne and Sekiro. Wouldn't mind so much if it tried to add some twist like say, Code Vein, Nioh, Immortal Shell or Surge (heck, even Lords of the Fallen tried), but it just looked like a straight up carbon copy.

With Lies of P, while taking place in a victorian setting, it atleast adds some neat mechanics to its gameplay not present in bloodborne, like grappling enemies towards you or performing continous counters. Plus, I prefer the art direction here, where every enemies has this weird automaton/doll look to them.

Re: Square Enix Insinuates Crystal Dynamics Was the Wrong Dev for Marvel's Avengers

SoulsBourne128

You know it's bad when even Square admits that the game wasn't as great as they tought it would be. Heck, on Marvel's Avengers reddit page, I already seen some posts on how much of a better game Guardians of the Galaxy was compared to Marvel's Avengers.

It's a shame that Marvel's Avengers didn't do so good since there are some good ideas here and there, as well as the fanservice. However the GaaS model really held the game back, and knowing that Babylon Fall will also adopt that type of model too, I'm really worried. Square should really need to abandon it. The model, I mean.