Comments 540

Re: Remedy Is Aiming for Excellence with Max Payne Remake

JB_Whiting

This is Remedy we're talking about, so any "padding" that might be included will at the very least be super weird and interesting.

The one thing that is worrying me is not having James McCaffrey as the voice of Max; I can only guess that they'll either recast (hope not) or just bring over the original lines ala MGS Delta.

I really hope it isn't Sam Lake's face either, just doesn't sit right with that voice.

Re: Rumour: EA Going All-In on Battlefield 6 in Bold Attempt to Revitalise Franchise

JB_Whiting

Despite their slip ups, I do think BF is the better option between that and CoD. It feels like the last bastion of AAA military MP shooters.

I like to make the analogy that if CoD is football - with all its toxicity and undeserved popularity - then BF is rubgy; the gentleman's game of FPS.

I think DICE need to take a long, hard look at games like Hell Let Loose to see how large scale conflicts and genuine teamwork are presented to players. I still have hope that they can pull off a great game.

Re: Dragon Age: The Veilguard Sales Keep Pace with Dragon's Dogma 2, Final Fantasy 7 Rebirth in UK

JB_Whiting

@RoomWithaMoose This is one of the greatest comments I've read on this site. Expressed so eloquently. And I agree completely.

When I see people say "there are two sides"; all I see is one side is for hatred and suppression, and the other side is for compassion, and, well basically, letting people be who they want to be, and love who they want to love. For me personally, this kind of inclusion in games like this is to make those people feel seen, feel heard; I have absolutely no problem with it; doesn't negatively impact my enjoyment at all. I think it only upsets some people because they read too much on the internet, and perhaps their perception of certain demographics is skewed.

Re: Hands On: Cyberpunk 2077, Final Fantasy 16, and Metaphor: ReFantazio All Get a Boost on PS5 Pro

JB_Whiting

@Weebleman Oh yeah, I mean I don't mean to sound all doom and gloom, these are just my out-of-the-box impressions, and I just feel a little butt-hurt after how much it costs. I know that, on the positive side, I am future proofing, which makes me feel a bit better ha!

And yeah it is on a per-game basis so there's probably a lot of great improvements I've yet to see. I guess it's just another example of early adopters getting shafted

Re: Hands On: Cyberpunk 2077, Final Fantasy 16, and Metaphor: ReFantazio All Get a Boost on PS5 Pro

JB_Whiting

@Deljo So I've tried:

Dragon Age: The Veilguard
Silent Hill 2
Space Marine 2
Metaphor
Hell Let Loose
Battlefield 2042
God of War Ragnarok
Black Myth Wukong

And all of them have like.... 5% improvements on res and FPS. I know there are games like Rebirth and Dragon's Dogma that have a significant boost, and I could observe those through videos so I didn't need to do a test myself. But these games are, by and large, exactly the same. I even went back and forth on my base PS5 (on a 65" OLED for reference), and there's not much discernable
difference, (save for some frames saved here and there); you are getting the same experience.

Like I said until they start releasing actual Pro updates and communicating such clearly, it really, really isn't worth the money IMHO.

Re: Hands On: Cyberpunk 2077, Final Fantasy 16, and Metaphor: ReFantazio All Get a Boost on PS5 Pro

JB_Whiting

@Weebleman Exactly. It hasn't; it just has the Quality and Performance toggles, same as base PS5, and so does every game that I've tested. I'm starting to get buyer's remorse a little bit; dropped nearly a grand on what... playing the same games and have 99% the same graphical experience.

They really need to start dropping these Pro Enhanced updates ASAP. Thing is.... if I dropped the same amount on upgrading/buying a new PC; I'd get a HUGE, and immediate noticeable difference. But with consoles, we're at the whim of the developers needing to patch it in. What a joke.

Re: Hands On: Cyberpunk 2077, Final Fantasy 16, and Metaphor: ReFantazio All Get a Boost on PS5 Pro

JB_Whiting

Is it just me or... is there a severe lack of actual "PS5 Pro Enhanced" patches? I've not had one game I've booted up on the Pro really be that much different; asides from a basic res bump and some smoother framerates. Like where are the official enhancements; there's nothing for Silent Hill especially which seems to have even worse shimmering! Someone help me I feel like I'm going mad lol.

Re: Metaphor: ReFantazio Immediately Tops 1 Million Sales at Launch

JB_Whiting

They got a sale from me. THIS is how you promote a game; release a generous "prologue" demo that let's you carry your progress over. Honestly I never heard of this game until I got my hands on that demo. I've never played any Persona games either, but after 5 hours with this, I fell in love, and immediately placed an order. I loved the little touches like the message at the beginning "we really hope you enjoy this slice!" and the trailer at the end that showed you what was in store if you chose to get the game.

Really was won over by it. Bravo Atlus.

EDIT: My only concerns is that the game runs quite poorly. It's in desperate need of some framerate fixes and please, please put some anti-aliasing in pronto.

Re: Hans Zimmer, Lorne Balfe Behind Dragon Age: The Veilguard's Rousing Soundtrack

JB_Whiting

@MathiasBS Exactly. He probably played two notes on a keyboard and gave the rest to one of his underpaid interns.

This sounds super generic to me; and is another example of Zimmer rejecting interesting melodies he did years back, for bland synth-based rhythmic sounds. It also doesn't sound very Dragon Age to me; if you want your high fantasy game to have a touch of Hollywood, they'd be better off tapping Howard Shore.

Re: Poll: What Review Score Would You Give Warhammer 40,000: Space Marine 2?

JB_Whiting

7/10 for me.

Campaign felt a bit brief and I wasn't super invested in the story (i'm not 40K fan though). Operations is where it's at and I'm having fun with mates. But the overall gameplay feels a little, weightless. Like it's not as snappy or responsive as something like Gears or even Helldivers 2; melee combat feels a bit unresponsive. Also really, really not a fan of the super low resolution in performance mode, makes everything looks muddy, which is a shame as the game really does look excellent in places.

Re: Dead Rising Deluxe Remaster (PS5) - Capcom Classic Still Shines 18 Years Later

JB_Whiting

@Troubbble "If video games are art, they should be treated that way, and not reshaped at the drop of a hat to conform to the current moment's latest progressive values.

......

"Personally, I've played through this game two full times (minimum) over the years and never purposefully engaged with that feature of the game."

So like, why do you care? Why are you voicing your stance on censorship so staunchly if, at the end of the day, you don't actually really care that much?