Comments 540

Re: PS5 Action RPG Steelrising Sharpens Up with 5 Minutes of Gameplay

JB_Whiting

I mean c'mon guys, it's developed by Spiders; OF COURSE it's going to be janky! I could never quite get into any of their games: Bound in Flame was horrible, Technomancer not quite as rubbish... and Greedfall had flashes of brilliance, it was just once again marred by technical ugliness.

This looks more of the same; still, I'm intrigued.

Re: Poll: What Review Score Would You Give Elden Ring?

JB_Whiting

@AFCC I think it goes to show that maybe sometimes we're too hard on technical issues (granted, the ones in ER can be fixed, but typical From are being elusive).

Like, I don't remember people being so harsh towards the performance of many PS1 games. For Elden Ring, it's clear that the core concept: the world, the design, the mechanics, the atmosphere, the ambition, the player agency and total control, overshadow its technical imperfections. Like I'm so immersed and satisfied with what I'm playing that I'm just not noticing these problems.

Re: Mini Review: Shadow Warrior 3 (PS4) - A Very 2014 Shooter

JB_Whiting

@Squanch The humour was pretty lazy in this one, stereotypical sure, but also borderline racist. I mean I can't speak for the majority of the game because I turned off the voice after mission one

Wait for heavy, heavy discount, like a tenner. Or grab a month of PS Now and get it that way!

Re: Mini Review: Shadow Warrior 3 (PS4) - A Very 2014 Shooter

JB_Whiting

@Squanch See I enjoyed the other two also. But this is a huge step down, also the humour feels super cringey this time round; maybe it's because they replaced Lo Wang's voice actor.

They could've really evolved their ideas from 2, but instead just stripped it back to a super linear, 4-hour long Doom Eternal clone.

Re: Mini Review: Shadow Warrior 3 (PS4) - A Very 2014 Shooter

JB_Whiting

@Vovander The reviewer said 8, but I did it in 4 and a half on normal. You could probably do it in around 6 on hard.

I would agree with you, but for this £40 ain't great value; there's no new game plus, no chapter select, and the game overall is mediocre and one-note. It's a proper "rental" game.

Re: Mini Review: Shadow Warrior 3 (PS4) - A Very 2014 Shooter

JB_Whiting

Just to echo the reviewer, it is VERY short. I finished it in two sittings and clocked about 4 and a half hours. It was, kinda fun? But really just a shallow knockoff of Doom Eternal. Do yourselves all a favour BTW and turn off the voice acting immediately.

Not worth that price tag at all. Thank god for PS Now.

Re: Soapbox: It's Okay to Enjoy Elden Ring and Horizon Forbidden West

JB_Whiting

Finished HZ and currently 10 hours into ER - and ER is definitely more my thing. I thought HZ was dazzling, but for me it was still a little too hand-holdy, and I was not invested in the world or the characters that populated it.

Someone else summed it up brilliantly, that HZ still feels like a commute between quests, whereas ER feels like you're actually EXPLORING, and discovering; a feeling which I just don't get from other open-world games.

HZ comes close to greatness, and does a good job and bending the open-world handbook, but for me, ER just rips that book right up!

Re: UK Sales Charts: 80% of Elden Ring's Boxed Sales on PS5, PS4

JB_Whiting

@KundaliniRising333 Yawn. You've been hammering this point in other articles. You've played Blooborne right? Barely 30fps with ridiculous frame skips; this is nowhere near that level. I haven't found the stuttering and frame drops to be an issue; they're infrequent and for the most part it's 60 (maybe the latest patch helped).

Re: Sifu Trophy Data Shows Second Level Is Destroying Most Players

JB_Whiting

It's quite the misdirection: the first level lulls you in with a false sense of security, like "huh, this ain't so bad, I'm just mashing the buttons and getting through the like a breeze." Then BAM, you hit level 2 (The Club) and you come against a brick wall. It separates the men from the boys certainly; however it DOES get slightly easier once you get past that one. Don't give up guys!

Re: Poll: What Review Score Would You Give Dying Light 2?

JB_Whiting

Probably between a 6 and 7 - I've put about 12 or so hours in, and kinda ready to give up. It's not bad per se; just after such a long time in development, and after so many years on from the great original, I can't hep but feel disappointed. Also, the 1080p performance mode is really hurting my eyes.

Re: Stranger of Paradise: Final Fantasy Is So PS2 It Hurts

JB_Whiting

@Porco Whoaa there, let's bring it down a notch. Firstly, Team Ninja made Nioh - two incredibly challenging and rewarding games - this is basically that. It's a spinoff so I give it a pass for not being exactly like the mainline entries. And like Nioh, this is all about the gameplay; the story merely plays second fiddle and is there to lay the framework for which to smash monsters into crystals

Re: PS Plus Adds Six Million Deep Rock Galactic Players

JB_Whiting

Well that explains why, within 10 seconds of hosting a public match, I get 3 dwarves dropping down to assist me. This game is my new crack; it's INSANELY deep (pun intended). Haven't even hit the end game's "deep dives" (I guess its equivalent of raids) and already clocked in 30+ hours.

Not bad for free

Re: Video: Reboot, Remaster and Remake - What’s the Difference?

JB_Whiting

@PegasusActual93 I agree but I think it's also a little more complex. With remakes, it seems to split into two camps.

You have your remakes that are largely faithful to the source; ones that don't change the core structure, just redo the exact experience with new engine/visuals and a few quality of life improvements. The second camp is more of a re-imagining, taking the source as inspiration to craft an entirely new experience.

So I'd say games like MGS: Twin Snakes, REmake, Demon's Souls, Shadow of the Colossus, Link's Awakening etc are the first camp.

Then games such as RE 2 Remake, FF7 Remake, Mafia etc are in the second.

The question is... which will RE 4 Remake be.