I'm personally don't care much about "diversity". It's not i'm against black skin as a protagonist. Some of my favs characters are black like Barret Wallace (FF VII), CJ (GTA San Andreas), Rider (Furi), Adam Hunter (Streets of Rage), and Dudley (SF III/IV).
So it's really weird to see Ubisoft CEO or some companies talked about "diversity" as if video games never have black representation or not diverse enough. It's like they live in other dimension or something :/
But if there's no solid reason why the protagonist must be a black person outside just for the sake of diversity then why bother?
I'm sure a lot of people care more about a character have good design and background story / personality as well good writing that makes them likeable, memorable, or they can relate over what skin color the character has.
Playing SF 6 and watching CPT Super Premier Japan. I finally got Manon to Master rank, which is my 6th character who reach Master rank. Ngl, i didn't like grapplers since SF 2 but in SF 6 i had a lot of fun playing them.
I'm also replaying some retro games like Super Contra and Contra 3: Alien Wars.
I can't believe there's still devs outside Kojima and Suda who have the balls to make unique / wacky games like this. These devs are rare breed. Salute 🫡
Anyone who said they want wacky AA games and tired of AAA-open world-cinematic games, you better fking buy this game!
If Sony announced PS5 with PS5 Pro specs and without disc drive back in 2020, the price tag will be around $800-1000.
Back then Covid made a negative impact to electronic industry with global chip shortage that made semiconductor price a lot more expensives. With $800-1000 price tag, i bet people will be angry and screaming from their lunge like Sony butchered their family and dogs lol.
Heck. People already b*tchin like nuts back in 2005 when Sony announced PS3 with $600 price tag.
I don't think this two CEO is a good idea. It's like a ship has two Captain and they have different directions of where they want the ship to go.
Right now, Captain Hermen wants the ship to sail towards the heavenly live service island. But he's crashing the ship left and right while killing the crew one by one without any regrets or punishment. What a good Captain he is lmao.
On the other hand, Captain Nishino's just brushing the deck all day to look shiny while the ship got destroyed by Captain Hermen lol.
The only reason why the ship is still sailing is the talented crews of Insomniac, ND, Sucker Punch, Guerilla, PD, Housemarque, Bluepoint, Santa Monica, and Asobi. But for how long they can keep the ship working with these two Captain? 🤔
I don't care for this gacha game. But it's interesting to see that Sony rely more on China market for PS5 sales compare to Japan who pretty much became Nintendo / handheld market only.
But outside Black Myth Wukong, i wonder if single player games like FF, GOW, RE, or MonHun are popular in China...
@themightyant What part "don't ask me, ask the guy from Firewalk who claim Concord was in development for 8 years" that you don't understand?
They're the one who claimed that, NOT me. So i'm not sure why you're here saying it isn't true or misreported when the devs themself who said that fact.
And if you insist 8 years in development and $400 million is not true then go write an article about that with the proof from that discord or whatever.
@Czar_Khastik For me, the best Tales is Tales of Destiny because i really like the characters and story.
But if you wanna start with Graces, i say go for it. I personally think Graces combat is really fun and the peak of the series. The characters and story also pretty good.
@Strikke Without buying Square, those games userbase probably 60-80% are playing on PS. Which means Sony already got a lot of revenue from Square without wasting billions of $$$$ to acquire them.
And buying Square means Sony must restructure the company because as we speak Square has 4700+ employee. Just like Bungie, it will give more headache since laying off hundreds or even thousands of people will disrupting the workflow of current projects if Sony wants to integrated Square as SIE subsidiary.
Also, like i said, as long as Hermen still at the top, he will do more damage than good. So, imho Square should stay independent / 3rd party.
@BossBE Jimbo already gone and times up for Hermen.
@C25CLOUD I really doubt that Astro Bot, Stellar Blade, Rise of the Ronin, Space Marine 2, Black Myth, or Silent Hill 2 remake budget cost more than Concord.
@get2sammyb Spider-man 2 doesn't get The Amazon Secret Level episode nor weekly short animated episodes, which i'm sure making those aren't cheap.
So no, i don't buy this 'Concord only cost $200 mill' rumor. Not when the game in development for 6-8 years and even got it's own episode in a Tv show.
$200 mill for the development cost + another $200 for big "the future of PS" marketing. I say $400 million isn't a far fetch numbers.
@get2sammyb Even a new Playstation All Stars Battle Royale will sell and make more money than Concord. The first game managed to sold 1 million copies PS3+Vita combine and for Sony it was a commercial failure.
@Korgon "I liked Hulst when he was still working more on the development side at Guerilla"
Hermen wasn't in Killzone or Horizon development team. Heck, he never worked as a programmer, creative director, story writer, composer, chara design, or any creative role.
The guy was a consultant and marketeer at Ubisoft before The Lost Boys, Guerilla old name, hired him as managing director. So, Hermen is a pure businessmen hence why he obsessively chasing this live service trend.
@Strikke Buying Square will not change anything when guy like Hermen still at the top. Heck, Square could end up like Firewalk, releasing colossal slop and got closed down.
Not surprised. Sony burn $400 million into ashes for this game so no way they make the studio as a support studio as if nothing happen. I got the feeling they will lost more with Fairgame$ and Marathon.
But what i'm surprised is the person who started this whole live service project as well champion this game as the "future of PS" aka Hermen Hulst still has his job.
Or maybe Sony CEO and shareholders gonna kick him out next year when they get a good replacement.
Nonetheless i don't think PS / SIE will learn anything from this case and got better with Hermen as the leader.
No, i don't play the beta. MH is another popular series that i can't get into.
I tried MH 1 on PS2, MH 4 Ultimate on 3DS, and my final attempt with the series was MH World on PS4 back in 2017/18. I just can't find the fun with the core-gameplay loop and how 'sluggish' the control is.
It's probably better to play MH with your friends. It's like a party game where if you don't like the game but it will still fun to play with your friends.
If it's me, i wouldn't spend $2000 for PS+ and just invest it for gold or property.
But different person has different priorities with their money. That guy probably rich or has plenty of disposable income where he see $2000 as nothing. But in my country, $2000 is a lot.
@McTwist I think big chance Sony is still exist for another 24 or even 100 years even if somehow they don't make games anymore. I mean, before games / PS, they're producing electronics, movies, and music and to this day they're still one of the biggest company for those sectors.
But. I don't know if this site and many commenters in here including me and you still play games or even alive for the next 24 years...
Dang, can't believe this game review has hundreds of comments.
I'm not interested to played it because the character design and gameplay aren't my up of tea. But i guess congrats to Bioware for making a decent game again after big flops like Anthem and ME Andromeda.
"the goal of every session is to get out alive, and, along the way, you’re going to be completing quests, you’re going to be finding loot"
Just get out alive and collect loot?
Well, i guess this is why looter shooter never be my cup of tea. I tried Destiny for a couple of hours and i found the core gameplay loop isn't interesting. Then i tried Borderlands, The Division, and Warframe and i felt the same.
I can only say good luck to Bungie because they need this game to success. If not, daddy Sony will belt their ass again or worst deleted them from the family card lol.
No i don't get Blops 6 and i don't think i will. But i watched Max played some MP domination mode and Hollow played the campaign. Gameplay still the same old COD but the campaign looks kinda interesting though.
I'm not yet watch it but Kiryu exploring Kamurocho and interact with the residents is one of Yakuza series trademark. Not showing a lot of Kamurocho is just wrong.
And underutilised Majima + no goofy side story? WTF.
Yeah i guess i'm gonna skip this show. I already got the feeling it will be meh from the trailers
@ThroughTheIris56 You need to do some research before saying TGS and Gamescom aren't as big as E3.
FYI. E3 2016 only has 50K visitors while Gamescom 2016 has 345K visitors and TGS 2016 has more than 250K visitors. Both TGS and Gamescom also has live coverage by plenty of gaming and non-gaming media. Heck, i would dare to claim both TGS and Gamescom are bigger than E3 who at that point the popularity already dwindling down a lot especially among publishers. That means GR 2 has more coverage at TGS and Gamescom compare to E3.
Again. There's no such a thing as GR 2 wasn't well marketed when Sony paraded the game all around the world for almost a full year before release. Despite the effort, it just can't escape that very niche and experimental anime vibe that targeted at diehard gamers who's willing to try something new.
And delaying a release also part of the marketing. If GR 2 released in December 2016, it will be overshadowed by games like FF XV, COD IW, Pokemon Sun & Moon, and Super Mario Maker as well fight for that last spotlight with Sony's own The Last Guardian. In January, there's a lot less competitors with GR 2 released 4-5 days early than Yakuza 0, RE 7, and Tales of Berseria.
You and some people needs to accept the fact that good games can failed commercially despite they has solid marketing. It could have to do with oversaturated market or gamers change their taste / preference.
Not every cel shaded games with anime style sold well either. Capcom killer7, E.X. Trooper, and Okami for example, they are good games but they doesn't sold well. Or Bamco Eternal Sonata, Sega Valkyria Chronicles & Gungrave, Level 5 Jeanne D'Arc, El Shaddai: Ascension of the Metatron, and Platinum MadWorld.
@Nem This is just my prediction but i think Ape Escape suffers like some platformers in PS2 era. Like, they were popular and sold well in PS1 era but they gradually losing their steam in PS2 era. Similar to Crash, Spyro, or Klonoa who didn't do that well in PS2 era and then pretty much gone in PS3 era until they got revived in PS4 era with remakes/remaster/port.
From what i read, Ape Escape 1 managed to sold 1.1 million copies ww while Ape Escape 2 sold around 630K ww and On the Loose sold 250K ww. I can't find Ape Escape 3 sales numbers though so possibly it sold much lower than previous games.
Also back in PS2 era, the platformers market was very stack. There was plenty of interesting platformers like Ratchet, Sly Cooper, or Jak & Daxter, Maximo, or Psychonauts and people choose them over Ape Escape.
@ThroughTheIris56 Sure they made mistake for not showing the game at their E3 2016 conference. But they brought it on the show floor where everyone can try the demo.
Heck, Sony delayed the game from December 2016 release to January 2017 because they want it to get full spotlight and not overshadowed by AAA games during holiday. So, saying GR 2 only had little to no marketing is just false.
And i bet a lot of people heard or seen Gravity Rush. I mean, pretty much everyone has internet. But they just didn't buy it for whatever reason.
Now if you're saying Sony barely market Puppeteer, Wild Arms, Soul Sacrifice, or Patapon then i would fully agreed.
@McTwist I think a lot of Team ICO talents already left Sony after The Last Guardian released back in 2016. They followed Fumito Ueda who build his own game studio, GenDesign, and since then he's not yet release a single game. The rest probably moved on to Team Asobi.
Comments 1,436
Re: Slitterhead (PS5) - Inventive Horror Is Essential for Japan Studio Fans
I predicted PS will give 7/10 before click the review and i'm correct lol.
Re: Assassin's Creed Boss Says Series Is Inherently Diverse, Just Like History
I'm personally don't care much about "diversity". It's not i'm against black skin as a protagonist. Some of my favs characters are black like Barret Wallace (FF VII), CJ (GTA San Andreas), Rider (Furi), Adam Hunter (Streets of Rage), and Dudley (SF III/IV).
So it's really weird to see Ubisoft CEO or some companies talked about "diversity" as if video games never have black representation or not diverse enough. It's like they live in other dimension or something :/
But if there's no solid reason why the protagonist must be a black person outside just for the sake of diversity then why bother?
I'm sure a lot of people care more about a character have good design and background story / personality as well good writing that makes them likeable, memorable, or they can relate over what skin color the character has.
Re: Poll: Are You Happy with Your PS Plus Essential Games for November 2024?
@Major_Player You want a day 1 release every month but you don't want to play Death Note which is a day 1 release? That's confusing.
Re: Talking Point: What Are You Playing This Weekend? - Issue 553
Playing SF 6 and watching CPT Super Premier Japan. I finally got Manon to Master rank, which is my 6th character who reach Master rank. Ngl, i didn't like grapplers since SF 2 but in SF 6 i had a lot of fun playing them.
I'm also replaying some retro games like Super Contra and Contra 3: Alien Wars.
Have a good weekend guys 🍻
Re: Dragon Age: The Veilguard Comes Out Swinging, Already EA's Biggest Single Player Game on Steam
I'm not sure if 70K is a good numbers for AAA RPG that in development for years...
Re: Upcoming PS5 Games for November and December 2024
Tempted to get Slitterhead, Fantasian, and MvC Collection. But maybe i'll save those games for next year...
Re: PS5 Pro Packaging Flaunts Its Disc-Free Nature
Kinda sad to see that disc-free logo considering Sony history as one of the biggest pioneer of physical media like Betamax, CD, DVD, UMD, and Blu-ray.
Now Sony try to go fully digital which i can't really blame them since gamers is the one who decided their way is to go fully digital. sigh...
Re: Labour Union Blasts Sony for Looking to Further Monopoly with Studio Closures
@GamingFan4Lyf So you're the guy from CWA who thinks this is a form of monopoly lol.
Hey, lay off the crack bro.
Re: Ready Your Rizz for PS5, PS4 Dead or Alive Dating Game on 6th March
Nanami who?
I'm surprised it's not Marie Rose since she's very popular in Japan.
Re: Labour Union Blasts Sony for Looking to Further Monopoly with Studio Closures
Someone at CWA needs to put down whatever they smoke or drink for a second.
Re: Showa American Story Reveals the Craziest PS5 Trailer of 2024
I can't believe there's still devs outside Kojima and Suda who have the balls to make unique / wacky games like this. These devs are rare breed. Salute 🫡
Anyone who said they want wacky AA games and tired of AAA-open world-cinematic games, you better fking buy this game!
Re: PS5 Pro was a '5-Year Project', In Development Before PS5's Launch
"PS5 Pro should be the base version"
Some people are ridiculously illogical here 🤦♂️
If Sony announced PS5 with PS5 Pro specs and without disc drive back in 2020, the price tag will be around $800-1000.
Back then Covid made a negative impact to electronic industry with global chip shortage that made semiconductor price a lot more expensives. With $800-1000 price tag, i bet people will be angry and screaming from their lunge like Sony butchered their family and dogs lol.
Heck. People already b*tchin like nuts back in 2005 when Sony announced PS3 with $600 price tag.
Re: Sony Adopting 'Show Don't Tell' Strategy with PS5
Sure, show don't tell. But why this interview feels like Hermen hiding his big failure with Concord / Firewalk...
Re: PlayStation's Dual CEO Setup Has 'Opportunities and Risks'
I don't think this two CEO is a good idea. It's like a ship has two Captain and they have different directions of where they want the ship to go.
Right now, Captain Hermen wants the ship to sail towards the heavenly live service island. But he's crashing the ship left and right while killing the crew one by one without any regrets or punishment. What a good Captain he is lmao.
On the other hand, Captain Nishino's just brushing the deck all day to look shiny while the ship got destroyed by Captain Hermen lol.
The only reason why the ship is still sailing is the talented crews of Insomniac, ND, Sucker Punch, Guerilla, PD, Housemarque, Bluepoint, Santa Monica, and Asobi. But for how long they can keep the ship working with these two Captain? 🤔
Re: Sony Knows How to Sell PS5 in China, And It's with Gacha
I don't care for this gacha game. But it's interesting to see that Sony rely more on China market for PS5 sales compare to Japan who pretty much became Nintendo / handheld market only.
But outside Black Myth Wukong, i wonder if single player games like FF, GOW, RE, or MonHun are popular in China...
Re: Concord Cost Sony Over $200 Million, And Didn't Make a Single Cent
@themightyant What part "don't ask me, ask the guy from Firewalk who claim Concord was in development for 8 years" that you don't understand?
They're the one who claimed that, NOT me. So i'm not sure why you're here saying it isn't true or misreported when the devs themself who said that fact.
And if you insist 8 years in development and $400 million is not true then go write an article about that with the proof from that discord or whatever.
Re: PS Plus Essential Games for November 2024 Announced
This is the trailer for Death Note game
https://m.youtube.com/watch?v=Tvk8-KnMBns
Pretty much plays like Amogus
And Ghostwire looks interesting but the rest just...
Re: Tales of Graces f Reveals Remastered PS5, PS4 Updates in New Trailer
@Czar_Khastik For me, the best Tales is Tales of Destiny because i really like the characters and story.
But if you wanna start with Graces, i say go for it. I personally think Graces combat is really fun and the peak of the series. The characters and story also pretty good.
Re: Remastered Ys Memoire: The Oath in Felghana Promises January Release on PS5, PS4
@Czar_Khastik Ah sorry, i misread the news. The Refine edition isn't by LRG but by XSeed and it's in limited quantity.
https://www.gematsu.com/2024/10/ys-memoire-the-oath-in-felghana-launches-january-7-2025-in-the-west
Re: Remastered Ys Memoire: The Oath in Felghana Promises January Release on PS5, PS4
I would double dip but unfortunately the physical release is by LRG.
Re: Poll: Are You Playing the Monster Hunter Wilds Open Beta?
@Yagami Possibly God Eater or Toukiden.
Re: Concord Cost Sony Over $200 Million, And Didn't Make a Single Cent
@themightyant Don't ask me, ask the guy from Firewalk who claim the game was in development for 8 years.
https://www.eurogamer.net/concord-was-in-development-for-roughly-eight-years-firewalk-dev-confirms
Re: PS5, PC Flop Concord Never Returning, Studio Closed Down
@Strikke Without buying Square, those games userbase probably 60-80% are playing on PS. Which means Sony already got a lot of revenue from Square without wasting billions of $$$$ to acquire them.
And buying Square means Sony must restructure the company because as we speak Square has 4700+ employee. Just like Bungie, it will give more headache since laying off hundreds or even thousands of people will disrupting the workflow of current projects if Sony wants to integrated Square as SIE subsidiary.
Also, like i said, as long as Hermen still at the top, he will do more damage than good. So, imho Square should stay independent / 3rd party.
@Lavishturtle Here's the tweet from Firewalk. The writer claim they're a world class devs and delivered a great FPS experience with Concord 😆
https://x.com/FirewalkStudios/status/1851327043956592781?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Etweet
Re: After a Tough Few Months, Sony Says It'll Keep Making PS5 Live Service Games
@BossBE Jimbo already gone and times up for Hermen.
@C25CLOUD I really doubt that Astro Bot, Stellar Blade, Rise of the Ronin, Space Marine 2, Black Myth, or Silent Hill 2 remake budget cost more than Concord.
Re: Concord Cost Sony Over $200 Million, And Didn't Make a Single Cent
@get2sammyb Spider-man 2 doesn't get The Amazon Secret Level episode nor weekly short animated episodes, which i'm sure making those aren't cheap.
So no, i don't buy this 'Concord only cost $200 mill' rumor. Not when the game in development for 6-8 years and even got it's own episode in a Tv show.
Re: Concord Cost Sony Over $200 Million, And Didn't Make a Single Cent
$200 mill for the development cost + another $200 for big "the future of PS" marketing. I say $400 million isn't a far fetch numbers.
@get2sammyb Even a new Playstation All Stars Battle Royale will sell and make more money than Concord. The first game managed to sold 1 million copies PS3+Vita combine and for Sony it was a commercial failure.
Re: After a Tough Few Months, Sony Says It'll Keep Making PS5 Live Service Games
@Korgon "I liked Hulst when he was still working more on the development side at Guerilla"
Hermen wasn't in Killzone or Horizon development team. Heck, he never worked as a programmer, creative director, story writer, composer, chara design, or any creative role.
The guy was a consultant and marketeer at Ubisoft before The Lost Boys, Guerilla old name, hired him as managing director. So, Hermen is a pure businessmen hence why he obsessively chasing this live service trend.
Re: PS5, PC Flop Concord Never Returning, Studio Closed Down
@Strikke Buying Square will not change anything when guy like Hermen still at the top. Heck, Square could end up like Firewalk, releasing colossal slop and got closed down.
Re: After a Tough Few Months, Sony Says It'll Keep Making PS5 Live Service Games
See. I just posted that PS wouldn't learn anything from Concord failure and get better as long as Hermen still at the top.
Sony big mistake is they didn't send this guy on "permanent vacation" along with Jimbo.
Re: Sony Shuts PS Studio Neon Koi without Ever Releasing a Game
Another failure and wasted money from Hermen 🙄
No way Sony CEO and shareholders gonna closed their eyes with Hermen failures.
Re: PS5, PC Flop Concord Never Returning, Studio Closed Down
Not surprised. Sony burn $400 million into ashes for this game so no way they make the studio as a support studio as if nothing happen. I got the feeling they will lost more with Fairgame$ and Marathon.
But what i'm surprised is the person who started this whole live service project as well champion this game as the "future of PS" aka Hermen Hulst still has his job.
Or maybe Sony CEO and shareholders gonna kick him out next year when they get a good replacement.
Nonetheless i don't think PS / SIE will learn anything from this case and got better with Hermen as the leader.
Re: Poll: Are You Playing the Monster Hunter Wilds Open Beta?
No, i don't play the beta. MH is another popular series that i can't get into.
I tried MH 1 on PS2, MH 4 Ultimate on 3DS, and my final attempt with the series was MH World on PS4 back in 2017/18. I just can't find the fun with the core-gameplay loop and how 'sluggish' the control is.
It's probably better to play MH with your friends. It's like a party game where if you don't like the game but it will still fun to play with your friends.
Re: Eyes Up for Dead or Alive Dating Game's Latest PS5, PS4 Trailer
@nessisonett Yeah it's sad that all 3D fighting games except Tekken is pretty much dead.
Re: Random: Forward-Thinking PlayStation Gamer Spends $2,000 on 24 Years of PS Plus
If it's me, i wouldn't spend $2000 for PS+ and just invest it for gold or property.
But different person has different priorities with their money. That guy probably rich or has plenty of disposable income where he see $2000 as nothing. But in my country, $2000 is a lot.
Re: Random: Forward-Thinking PlayStation Gamer Spends $2,000 on 24 Years of PS Plus
@McTwist I think big chance Sony is still exist for another 24 or even 100 years even if somehow they don't make games anymore. I mean, before games / PS, they're producing electronics, movies, and music and to this day they're still one of the biggest company for those sectors.
But. I don't know if this site and many commenters in here including me and you still play games or even alive for the next 24 years...
Re: Dragon Age: The Veilguard (PS5) - The Best BioWare Game Since Mass Effect 3
Dang, can't believe this game review has hundreds of comments.
I'm not interested to played it because the character design and gameplay aren't my up of tea. But i guess congrats to Bioware for making a decent game again after big flops like Anthem and ME Andromeda.
Re: Bungie Provides Lengthy Development Update on PS5 Extraction Shooter, Marathon
"the goal of every session is to get out alive, and, along the way, you’re going to be completing quests, you’re going to be finding loot"
Just get out alive and collect loot?
Well, i guess this is why looter shooter never be my cup of tea. I tried Destiny for a couple of hours and i found the core gameplay loop isn't interesting. Then i tried Borderlands, The Division, and Warframe and i felt the same.
I can only say good luck to Bungie because they need this game to success. If not, daddy Sony will belt their ass again or worst deleted them from the family card lol.
Re: Call of Duty: Black Ops 6 Enjoys the Series' Biggest Launch in Years
No i don't get Blops 6 and i don't think i will. But i watched Max played some MP domination mode and Hollow played the campaign. Gameplay still the same old COD but the campaign looks kinda interesting though.
Re: Eyes Up for Dead or Alive Dating Game's Latest PS5, PS4 Trailer
They put Honkers over og DOA characters like Kasumi, Ayane, Tina, or Lei Fang?
Well, i guess the last one possibly the loli Marie Rose since she's in the top 3 or no 1 fans favorite in Japan.
Re: Microsoft CEO Says More Xbox Games Will Come to PS5, Hours After Rumours Said Porting Project Was Paused
I'm not interested with any Xbox games except Doom and this franchise used to be multiplat until MS came in and bought Bethesda.
Re: Talking Point: What Are You Playing This Weekend? - Issue 552
I played KH Birth By Sleep from the 1.5+2.5 collection. Finished the 1st world with Terra but somehow i just feel the game a bit...boring.
So i pop up SF 6 and 5 hours later i'm still playing the game.
Have a good weekend guys 🍻
Re: Xbox Fans Really Want a Port of PS5, PC Hit Helldivers 2
@truerbluer Yeah it looks weird. I never see Arrowhead & their community manager act this unprofessional with Helldivers 1.
Feels like they're super drunk with this big success and gave them the idea that they are bigger than Sony or can dictate Sony around.
Re: TV Show Review: Like a Dragon: Yakuza - Generic Japanese Crime Caper Doesn't Do SEGA Franchise Justice
"You see very little of Kamurocho itself"
I'm not yet watch it but Kiryu exploring Kamurocho and interact with the residents is one of Yakuza series trademark. Not showing a lot of Kamurocho is just wrong.
And underutilised Majima + no goofy side story? WTF.
Yeah i guess i'm gonna skip this show. I already got the feeling it will be meh from the trailers
Re: Sony's Japan Studio 'Forgot What It Feels Like to Have a Hit'
@ThroughTheIris56 You need to do some research before saying TGS and Gamescom aren't as big as E3.
FYI. E3 2016 only has 50K visitors while Gamescom 2016 has 345K visitors and TGS 2016 has more than 250K visitors. Both TGS and Gamescom also has live coverage by plenty of gaming and non-gaming media. Heck, i would dare to claim both TGS and Gamescom are bigger than E3 who at that point the popularity already dwindling down a lot especially among publishers. That means GR 2 has more coverage at TGS and Gamescom compare to E3.
Not to mention in 2016 Sony also held PS Experience / PSX in December and they not just brought the demo but also showed Raven DLC trailer for people who visited or watched the event from home. I say that already rectified GR 2 absent from their E3 conference.
https://m.youtube.com/watch?v=LDBtebfXsSQ&pp=ygUfR3Jhdml0eSBSdXNoIDIgZ2FtZXNjb20gdHJhaWxlcg%3D%3D
Again. There's no such a thing as GR 2 wasn't well marketed when Sony paraded the game all around the world for almost a full year before release. Despite the effort, it just can't escape that very niche and experimental anime vibe that targeted at diehard gamers who's willing to try something new.
And delaying a release also part of the marketing. If GR 2 released in December 2016, it will be overshadowed by games like FF XV, COD IW, Pokemon Sun & Moon, and Super Mario Maker as well fight for that last spotlight with Sony's own The Last Guardian. In January, there's a lot less competitors with GR 2 released 4-5 days early than Yakuza 0, RE 7, and Tales of Berseria.
You and some people needs to accept the fact that good games can failed commercially despite they has solid marketing. It could have to do with oversaturated market or gamers change their taste / preference.
Not every cel shaded games with anime style sold well either. Capcom killer7, E.X. Trooper, and Okami for example, they are good games but they doesn't sold well. Or Bamco Eternal Sonata, Sega Valkyria Chronicles & Gungrave, Level 5 Jeanne D'Arc, El Shaddai: Ascension of the Metatron, and Platinum MadWorld.
Re: Call of Duty: Black Ops 6 Offers $20 Premium 'Pay-to-Hear' Audio Tech
A new low for Activi$ion 🤮
I'm glad i didn't buy any of their games for years with Sekiro the only exception because From Soft made it and it's an amazing game.
Re: Mini Review: Shadows of the Damned: Hella Remastered (PS5) - A Hella Good Update
I still have my PS3 copy so i probably gonna skip it.
Funnily, 3-4 days ago i finished Travis Strikes Again and was surprised to see it has Shadow of the Damned world and the story feels like a sequel.
Re: Sony's Japan Studio 'Forgot What It Feels Like to Have a Hit'
@Nem This is just my prediction but i think Ape Escape suffers like some platformers in PS2 era. Like, they were popular and sold well in PS1 era but they gradually losing their steam in PS2 era. Similar to Crash, Spyro, or Klonoa who didn't do that well in PS2 era and then pretty much gone in PS3 era until they got revived in PS4 era with remakes/remaster/port.
From what i read, Ape Escape 1 managed to sold 1.1 million copies ww while Ape Escape 2 sold around 630K ww and On the Loose sold 250K ww. I can't find Ape Escape 3 sales numbers though so possibly it sold much lower than previous games.
Also back in PS2 era, the platformers market was very stack. There was plenty of interesting platformers like Ratchet, Sly Cooper, or Jak & Daxter, Maximo, or Psychonauts and people choose them over Ape Escape.
Re: Sony's Japan Studio 'Forgot What It Feels Like to Have a Hit'
@ThroughTheIris56 Sure they made mistake for not showing the game at their E3 2016 conference. But they brought it on the show floor where everyone can try the demo.
They also showed the game at TGS 2013, 2015, and 2016 as well Gamescom 2016 where everyone can try the demo. TGS and Gamescom are just as big as E3.
https://www.google.com/amp/s/wccftech.com/gravity-rush-2-gamescom-2016-hands-kat-learned/amp/
Heck, Sony delayed the game from December 2016 release to January 2017 because they want it to get full spotlight and not overshadowed by AAA games during holiday. So, saying GR 2 only had little to no marketing is just false.
And i bet a lot of people heard or seen Gravity Rush. I mean, pretty much everyone has internet. But they just didn't buy it for whatever reason.
Now if you're saying Sony barely market Puppeteer, Wild Arms, Soul Sacrifice, or Patapon then i would fully agreed.
Re: Sony's Japan Studio 'Forgot What It Feels Like to Have a Hit'
@greengecko007 Gravity Rush 2 actually got nice marketing. There's a cool live act commercial.
https://m.youtube.com/watch?v=tgky0MmxSqk&pp=ygUZZ3Jhdml0eSBydXNoIDIgY29tbWVyY2lhbA%3D%3D
They hired Khara Studio, the one who made Neon Genesis Evangelion Rebuild movies, for an OVA that bridge the first and second game. Heck, they even made the anime free for anyone to watch on youtube.
https://m.youtube.com/watch?v=tFeXtu-3u78&pp=ygUXZ3Jhdml0eSBydXNoIDIgb3ZlcnR1cmU%3D
Did a collab with SE for 2B costume DLC.
https://www.ign.com/articles/2017/04/26/gravity-rush-2-gets-nier-automata-outfit-as-free-dlc
As well make solid Figma figure for Kat and Raven with Good Smile Company.
https://www.goodsmile.com/en/product/3911/figma+Gravity+Kat+2.0
The online feature got shut down one year after the game release which is unfortunate. But possibly Sony doesn't see many people used it combine with the game low sales.
https://amostagreeablepastime.com/2018/01/03/gravity-rush-2-servers-to-shut-down-only-a-year-after-release/
Re: Sony's Japan Studio 'Forgot What It Feels Like to Have a Hit'
@McTwist I think a lot of Team ICO talents already left Sony after The Last Guardian released back in 2016. They followed Fumito Ueda who build his own game studio, GenDesign, and since then he's not yet release a single game. The rest probably moved on to Team Asobi.