@RedRiot193 I think Veilguard doesn't look good. But i'm not a DA fans nor i understand what the majority of DA community wants. So the game could sell well despite all the drama with the character customization.
@Arnna Adding more details with wind physics that interacts with clothes and more dynamic body physics are for creeps now?
Physint sounds pretty ambitious and it feels like it will release in 2028/29. But it's nice to see Kojima revisit the action-espionage genre again. So take your time Kojima.
@Shad361 You forgot that Dead Stranding is a new IP with experimental gameplay that doesn't aim for mainstream audience. You can say it's "mid" despite the big hype but that doesn't change any fact that it sold well and even get a sequel.
DMC and SF are very popular and long running series. With 11 years gap between DMC 4 and 5 and how SF 5 didn't received that well with SF fans, obviously DMC 5 and SF 6 are gonna sold well. So i'm not sure what's your point mentioning DMC and SF here.
And bigger userbase doesn't always translate to higher sales. Switch for example, it has sold 140+ million units but 1st party games like Metroid Dread only sold 3 million copies, not even 3% of total playerbase.
Still, Astro Bot is selling well and also the highest rating full single player game for this year. It's a great achievement for AA budget platformer without Mario in the box art.
@Shad361 "whereโs the raw numbers to show that? Sony hasnโt said a peep and this is exactly what people said about rebirth."
Most of the times, if Sony announced sales numbers a couple days after X game released, it means that game sold gangbusters and fastly surpassed their expectations, like GoW Ragnarok or Spidey 2. If Sony not yet say anything about Astro sales, that means it doesn't sold gangbusters in a very short time like GoWR or Spidey 2. But that doesn't mean Astro Bot doesn't sold well.
Example. Sony still hasn't say anything about Helldivers 2 sales numbers, not even an official press release. But turns out it sold 12 million copies in 3 months according to Arrowhead CEO.
Sony also hasn't said a peep about Death Stranding sales numbers, which some people thinks it was a big flop back in 2019. But turns out the game is a big success, sold 5 million copies PS4 & PC combine which is enough to recoup the devs cost + brought profit for Kojima to funded his next games.
Astro just came out like two weeks ago and according to Matt Piscatella and Chris Dring the game sold well in the US and UK, better than other Sony platformers like Ratchet Rift Apart in the same timeframe. iirc, Rift Apart sold 1.1 million copies in just one month after released.
So, we can estimates the numbers more accurately with the next NPD report. But i don't expect Sony gonna show Astro Bot numbers until their next financial report.
@Mr_B021 The thing is Ghost has potential and can grow into a multimedia franchise considering Tsushima sold really well at 10 million copies and Japan has a lot of interesting history that can be used as a material for a new game or even spin off with anime and manga. Many people also loves it and asking for more. So, what you suggested here for Sucker Punch to just moved on from the IP while they received a high demand for a sequel is not making any sense.
And the key word here is "eventually". But i rarely see any devs who quickly abandon an IP after the first game sold really well. Did you see Capcom moved on from RE after RE 1 sold 4 million copies on PS1 and brought them $200 million profit? Or did you see Sega moved on from Sonic after Sonic 1 sold really well and brought them $1 Billion profit?
@Korgon No one in the current roster except Juri and JP who can do fireball war with Terry power wave. So, the best tactics is just low block / parry the fireball and keeps moving forward.
But, i remember AKI has spinning special move from her slide called Venomous Fang or something where she can bypass any fireball. Maybe you can used it to punish Terry if keeps spamming power wave?
Or can you used her EX Serpent Lash to punish Terry when he do power wave? I think the chain range is quite long but i don't know if it have fireball invisibility.
I'm not a main AKI though but i feel like she can do something to bypass Terry power wave...
@Mr_B021 This is like suggesting Nintendo shouldn't make a second Mario Bros or Pokemon game, Square shouldn't make FF 2, Konami shouldn't make MG 2, Sega shouldn't make Yakuza 2 etc etc after the first game sold really well.
Let's just abandon the IP that printed money, the fans who loves it, and all the assets and engine that created for the game because why? That companies shouldn't expand their IP into a franchise and generating money to keep them afloat?
Yeah it's a crazy idea indeed, doesn't even makes a single sense with the demand and supply rule.
I'm just glad you're not Sucker Punch advisor nor any of the company that i mention. With your idea, all must ended with one game, no sequels, spin off, manga, anime, etc ๐
EVA looks...different but i wonder if Konami gonna remove different camera angle that focus on her assets. Got a feeling they gonna remove the almost sexy time cutscene between Snake and EVA...
@LowDefAl You should ask SE because that's their IP. But i don't think they gonna touch the series anymore, not without changing / removing some part of story / characters lore which i'm sure will attract some controversy if they didn't change it.
@Nepp67 From the trailer, we can expect Ghost of Yotei will offer new gameplay / combat with Atsu's using dual blade, kusarigama, and even a matchlock / tanegashima which doesn't exist in Jin era until 1500's.
And with the setting in mainland Hokkaido, we can see more NPC and definitely more variations for side quest too. I can imagine we got interesting side quest that has connection with historical characters like maybe Miyamoto Musashi (he died in 1645). Lots of possibilities :3
So, if Sucker Punch used Jin again, i don't think they can do much to add new side quest, gameplay mechanics, and Jin's arsenal since Japan in 1200's was pretty limited. At best we would see a repeat of same side quest and weapons from the first game like smoke bomb, fire arrow, kunai, blowgun, or longbow again.
I like Jin but i never feel Sucker Punch design his story for sequels. I mean, Jin story arc felt complete after i finished the main game and then Iki Island expansion put a nice closure for his character development. So i'm not sure where they can used Jin again without making his closure looks pointless.
Some people say, there's the 2nd Mongol invasion. Say Sucker Punch used that as a setting and Jin again, but that would be repeat of the 1st game which i bet a lot of people will complaint "it's just the 1st game but with bigger map, it should be a DLC".
So new protag, new story, new location, and new timeline hundreds of year after Tsushima is the best route if Sucker Punch wants "Ghost of" become a long running series. That way, they can always try new stuff and keeps the series fresh.
I want a new Rayman, Child of Light, and Splinter Cell. But with modern Ubisoft who lost the magic and creativity, i feel like it best to keep those IP in the coffin.
@CrashBandicoat "Should have done what Ubisoft did with Odyssey. If they can do it, donโt tell me you canโt"
Ubisoft and Sucker Punch are two different devs with different ideas. Just because Ubisoft did it with Odyssey doesn't mean Sucker Punch must follow their footsteps. I prefer both of them do their own rather than we got the same stuff.
134K for Lunar and 245K for Soul Reaver are nice to see. Just show a lot of PS fans are still remember these niche franchise despite they're dead for decades. But also possible there people who never played Lunar and Soul Reaver but interested to try it.
@Yousef- I posted it in Palworld Japan released news and yeah it's 27-28 gigs on PS4/5. Not sure how Xbox got 50 gigs and that looks like a full game lol.
I'm not sure how the guy can say Atsu is a forced "girlboss narrative" character when she doesn't even speak a single line in the trailer.
I guess some people put too much time on culture war. These people needs to get off from twitter or social media and take a long vacation to heal their mental health.
And there's plenty of great games with female lead like Metroid with Samus, RE with Jill/Claire/Rebecca/Sheva/Ada, Dino Crisis with Regina, Parasite Eve with Aya Brea, Alien Isolation with Amanda Ripley, Silent Hill 3 with Heather, Bayonetta, FF with Terra/Yuna/Ash/Light, etc etc. Ghost of Yotei Atsu could be one of them.
@Cloud39472 Agreed. I love T7 final battle betwen Kazuya vs Hei. It's just epic and feels have a lot of weight behind it like one of them will be completely dead. Not to mention the music is a banger.
But now with this old man back and alive again, T7 final battle lost it's charm and important. Heck, what's the point of Reina if this old man is a fkin immortal?
Oh well. It's the curse for fighting games i guess that the genre can't have a good and consistent story without retcon.
Example like Gouken from SF. I like the lore that Akuma killed him because that adds more than just rivalry between Ryu & Ken vs Akuma and it also makes Akuma Raging Demon looks scary. But someone at Capcom think it's a great idea to revived Gouken in SF 4 which pretty much deleted the reason why Ryu & Ken had a beef with Akuma. Akuma himself also lost his "evil" because all his opponent who received Raging Demon are alive. From Bison, Gen, to Gouken.
@Akurusu So you're saying Nintendo is okay to blatantly copying other games mechanics and design just because they promoted other monsters games on their channel. But a small indie devs like Pocket Pair can't used whatever mechanics / design from Pokemon?
I'm currently playing the demo right now, downloaded it from PSN Asia. It has english & Japan sub/dub and save data also carried to full game.
So far i like it. The graphics, artworks, music, story, characters, and combat. The english dub also sounds great with the characters has strong British / Scottish accent haha. I like the MC has voices for dialogue options, which is better compare to dead silent Persona MC.
Although, i still feel like i'm playing a Persona game than a new IP. But again, it's just a Prologue.
Sorry off topic: Atlus just released a prologue demo for Metaphor on PSN (and maybe for Xbox & PC as well). It has english & japan dub/sub, size 27 gigs.
On topic. As usual from Nintendo. I found it ironic though that Pokemon design is a blatant copy of Dragon Quest monsters. And the capture + collect monsters and used them in battle was started by Atlus Megami Tensei back in 1987 where players can persuade aka 'capture' demons and summon them in battle.
@Kidfunkadelic83 I think Capcom knows really well that people are asking for a new Dino Crisis game including remake. Their own survey showed Dino Crisis at top 10 for Capcom games that people want to see for a remake / new game. It's an easy money for Capcom since their RE remake are very popular and well received.
The only problem is RE team already busy with their current projects (possibly RE 9 & Code Veronica / 0 / 5 remake) to the point they can't afford to split the team for Dino Crisis remake / new game.
But i'm not surprise if Capcom already greenlight Dino Crisis remake after they got the results from their survey. They probably gonna wait until RE team finished one of RE game and then they'll start pre-production for Dino Crisis.
Whatever Ubisoft reason, i think it's too late to fix all the controversy and drama.
So what Ubisoft can do is just polished the game as good as possible, released it as schedule, and pray it'll sell well. Because if it end up as a flop then the shareholders / investors gonna do something drastic.
@Vaako007 "Japanese history has so many warriors stories that could be told whom are blokes"
I'm sure you got your fill with Samurai Warriors, Kessen, Onimusha, NiOh, Devil Kings / Sengoku Basara, Rise of the Ronin, Yakuza Ishin, and so on that let you play as Japanese blokes.
But this is the first time for a samurai game with female lead who used dual blade and took place in early 1600 Japan. I myself want to know more about Onna-Musha / Onna Beguisha aka female warrior who live in that era because there's plenty of historical record about them but so far no one adapt them into a video game where they're the main lead.
@GeeEssEff I'm sure Sucker Punch doesn't want to mess around especially with the Japanese really loves Ghost of Tsushima (it sold 1 million copies in Japan). So big chance they will write a solid story for Ghost of Yotei.
@Dalejrfanfreak Jin story already done with the Iki island expansion added he finally closed his personal matter with his father murderer.
Sure they can make the sequel that follows Mongols 2nd invasion. But that would be a repeat of the first game and i bet people would complaint nothing new or it should be a DLC.
But with this, they can try out new setting, characters and story, as well gameplay. Which make the "Ghost of" series open up more possibilities rather than just stuck with Jin & Tsushima vs Mongols.
lol at some guy who complaints for the sake of complaining.
But thanks for the recap @Liam Croft
So, Jeff Grubb said "less exciting remaster" and turns out it's Lunar and Soul Reaver remaster which is a very exciting news for me and a lot of people.
Lunar series has been dead for 19 years (last game was Dragon Song for NDS back in 2005) and Legacy of Kain has been dead for 21 years (last game was Defiance for PS2 back in 2003). It's nice to see old and niche IP like Lunar and Soul Reaver got a revival in 2024.
Comments 1,436
Re: Eve's Body Physics Get a Boost in Surprise Stellar Blade PS5 Patch
@Thumper Don't bother mate.
Re: Eve's Body Physics Get a Boost in Surprise Stellar Blade PS5 Patch
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Re: Eve's Body Physics Get a Boost in Surprise Stellar Blade PS5 Patch
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Re: Eve's Body Physics Get a Boost in Surprise Stellar Blade PS5 Patch
@RedRiot193 I think Veilguard doesn't look good. But i'm not a DA fans nor i understand what the majority of DA community wants. So the game could sell well despite all the drama with the character customization.
@Arnna Adding more details with wind physics that interacts with clothes and more dynamic body physics are for creeps now?
Re: Eve's Body Physics Get a Boost in Surprise Stellar Blade PS5 Patch
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Re: Kojima's Next Big PlayStation Game Physint Will Take Some Time to Complete
Physint sounds pretty ambitious and it feels like it will release in 2028/29. But it's nice to see Kojima revisit the action-espionage genre again. So take your time Kojima.
Re: Date the Girls from Dead or Alive in Venus Vacation Prism for PS5, PS4
KT: "People are asking for DOA 7? Nahhhh. Here's some wholesome game where you can date DOA girls!" ๐คฃ
Re: Japan Sales Charts: PS5 Continues to Tank in Japan Following Price Increase
@Shad361 You forgot that Dead Stranding is a new IP with experimental gameplay that doesn't aim for mainstream audience. You can say it's "mid" despite the big hype but that doesn't change any fact that it sold well and even get a sequel.
DMC and SF are very popular and long running series. With 11 years gap between DMC 4 and 5 and how SF 5 didn't received that well with SF fans, obviously DMC 5 and SF 6 are gonna sold well. So i'm not sure what's your point mentioning DMC and SF here.
And bigger userbase doesn't always translate to higher sales. Switch for example, it has sold 140+ million units but 1st party games like Metroid Dread only sold 3 million copies, not even 3% of total playerbase.
Still, Astro Bot is selling well and also the highest rating full single player game for this year. It's a great achievement for AA budget platformer without Mario in the box art.
Re: Newly Signed Law May Restrict Sony's Use of Terms Like 'Buy' or 'Purchase' for Digital Games
Yeah it's a "rent" with the company can take the license anytime they want and you can't do nothing about it.
Re: Japan Sales Charts: PS5 Continues to Tank in Japan Following Price Increase
@Shad361 "whereโs the raw numbers to show that? Sony hasnโt said a peep and this is exactly what people said about rebirth."
Most of the times, if Sony announced sales numbers a couple days after X game released, it means that game sold gangbusters and fastly surpassed their expectations, like GoW Ragnarok or Spidey 2. If Sony not yet say anything about Astro sales, that means it doesn't sold gangbusters in a very short time like GoWR or Spidey 2. But that doesn't mean Astro Bot doesn't sold well.
Example. Sony still hasn't say anything about Helldivers 2 sales numbers, not even an official press release. But turns out it sold 12 million copies in 3 months according to Arrowhead CEO.
Sony also hasn't said a peep about Death Stranding sales numbers, which some people thinks it was a big flop back in 2019. But turns out the game is a big success, sold 5 million copies PS4 & PC combine which is enough to recoup the devs cost + brought profit for Kojima to funded his next games.
Astro just came out like two weeks ago and according to Matt Piscatella and Chris Dring the game sold well in the US and UK, better than other Sony platformers like Ratchet Rift Apart in the same timeframe. iirc, Rift Apart sold 1.1 million copies in just one month after released.
So, we can estimates the numbers more accurately with the next NPD report. But i don't expect Sony gonna show Astro Bot numbers until their next financial report.
Re: Talking Point: What Was Your Favourite PS5 Game from State of Play September 2024?
I would also vote for Midnight Walk and Fantasian if i can vote for 5 games.
Re: Don't Give Up on Jin Just Yet, More Ghost of Tsushima Spin-Offs Planned
@Mr_B021 The thing is Ghost has potential and can grow into a multimedia franchise considering Tsushima sold really well at 10 million copies and Japan has a lot of interesting history that can be used as a material for a new game or even spin off with anime and manga. Many people also loves it and asking for more. So, what you suggested here for Sucker Punch to just moved on from the IP while they received a high demand for a sequel is not making any sense.
And the key word here is "eventually". But i rarely see any devs who quickly abandon an IP after the first game sold really well. Did you see Capcom moved on from RE after RE 1 sold 4 million copies on PS1 and brought them $200 million profit? Or did you see Sega moved on from Sonic after Sonic 1 sold really well and brought them $1 Billion profit?
Re: PS5, PS4 Fans Think Something May Be Afoot with Sony's Siren Series
I still have Blood Curse copy so i'll take Siren 1 & 2 remaster.
Re: Here Comes Two New Challengers! Ken, Chun-Li Join Fatal Fury: City of the Wolves
@Korgon No one in the current roster except Juri and JP who can do fireball war with Terry power wave. So, the best tactics is just low block / parry the fireball and keeps moving forward.
But, i remember AKI has spinning special move from her slide called Venomous Fang or something where she can bypass any fireball. Maybe you can used it to punish Terry if keeps spamming power wave?
Or can you used her EX Serpent Lash to punish Terry when he do power wave? I think the chain range is quite long but i don't know if it have fireball invisibility.
I'm not a main AKI though but i feel like she can do something to bypass Terry power wave...
Re: The Last of Us Season 2 Debuts in 2025, Here's Your First Look
It looks good but it feels like they will do some change from the game.
Re: Don't Give Up on Jin Just Yet, More Ghost of Tsushima Spin-Offs Planned
@Mr_B021 This is like suggesting Nintendo shouldn't make a second Mario Bros or Pokemon game, Square shouldn't make FF 2, Konami shouldn't make MG 2, Sega shouldn't make Yakuza 2 etc etc after the first game sold really well.
Let's just abandon the IP that printed money, the fans who loves it, and all the assets and engine that created for the game because why? That companies shouldn't expand their IP into a franchise and generating money to keep them afloat?
Yeah it's a crazy idea indeed, doesn't even makes a single sense with the demand and supply rule.
I'm just glad you're not Sucker Punch advisor nor any of the company that i mention. With your idea, all must ended with one game, no sequels, spin off, manga, anime, etc ๐
Re: Anime GTA Neverness to Everness Could Be PS5's Next Big Thing
I like anime & GTA but this just doesn't looks interesting. It feels like there's something missing...
Re: Ubisoft Board Orders Internal Investigation and Review into Company's Financial Woes
@Yousef- I heard the sequel was cancelled when it still early stages of development ๐
@torquex I don't trust todays Ubisoft can do justice for a Splinter Cell remake...
Re: Metal Gear Solid Delta: Snake Eater Looks Sublime on PS5
EVA looks...different but i wonder if Konami gonna remove different camera angle that focus on her assets. Got a feeling they gonna remove the almost sexy time cutscene between Snake and EVA...
Re: Stellar Blade's NieR: Automata Collab Only Happening Because Yoko Taro Loves Money
@LowDefAl You should ask SE because that's their IP. But i don't think they gonna touch the series anymore, not without changing / removing some part of story / characters lore which i'm sure will attract some controversy if they didn't change it.
Re: Here Comes Two New Challengers! Ken, Chun-Li Join Fatal Fury: City of the Wolves
Expected for Ken as a guest after finishing Terry arcade story. But didn't expect for Chun Li, although it makes sense since her and Mai are rivals.
Re: RPG Fans Rejoice! Metaphor: ReFantazio Demo Out Now on PS5, PS4
@scoobdoo A lot of trolls lately. These kids probably got banned from N4G or something...
Re: Don't Give Up on Jin Just Yet, More Ghost of Tsushima Spin-Offs Planned
@Nepp67 From the trailer, we can expect Ghost of Yotei will offer new gameplay / combat with Atsu's using dual blade, kusarigama, and even a matchlock / tanegashima which doesn't exist in Jin era until 1500's.
And with the setting in mainland Hokkaido, we can see more NPC and definitely more variations for side quest too. I can imagine we got interesting side quest that has connection with historical characters like maybe Miyamoto Musashi (he died in 1645). Lots of possibilities :3
So, if Sucker Punch used Jin again, i don't think they can do much to add new side quest, gameplay mechanics, and Jin's arsenal since Japan in 1200's was pretty limited. At best we would see a repeat of same side quest and weapons from the first game like smoke bomb, fire arrow, kunai, blowgun, or longbow again.
Re: Stellar Blade's NieR: Automata Collab Only Happening Because Yoko Taro Loves Money
@Yousef- Yoko Taco? I didn't know Yoko Taro opened up a Taco restaurant ๐
Re: Don't Give Up on Jin Just Yet, More Ghost of Tsushima Spin-Offs Planned
I like Jin but i never feel Sucker Punch design his story for sequels. I mean, Jin story arc felt complete after i finished the main game and then Iki Island expansion put a nice closure for his character development. So i'm not sure where they can used Jin again without making his closure looks pointless.
Some people say, there's the 2nd Mongol invasion. Say Sucker Punch used that as a setting and Jin again, but that would be repeat of the 1st game which i bet a lot of people will complaint "it's just the 1st game but with bigger map, it should be a DLC".
So new protag, new story, new location, and new timeline hundreds of year after Tsushima is the best route if Sucker Punch wants "Ghost of" become a long running series. That way, they can always try new stuff and keeps the series fresh.
Re: Capcom Peddling Pricey Monster Hunter Wilds Ultra Collector's Edition with Foldable Bike
@Yousef- I'm not surprise if Capcom keep some monsters in their basement ๐
Re: RPG Fans Rejoice! Metaphor: ReFantazio Demo Out Now on PS5, PS4
@Fartingale I don't see any Switch exclusives that looks and play similar to Metaphor. Can you tell me what Switch games that looks like Metaphor?
Also, bad writing and voice acting and generic characters? Huh? Are we playing the same demo here?
Re: Ubisoft Board Orders Internal Investigation and Review into Company's Financial Woes
I want a new Rayman, Child of Light, and Splinter Cell. But with modern Ubisoft who lost the magic and creativity, i feel like it best to keep those IP in the coffin.
Re: Stellar Blade's NieR: Automata Colab Only Happening Because Yoko Taro Loves Money
Not just Yoko Taro loves beautiful & hot women but he also loves money, like me ๐ค
Yoko Taro, what a legend ๐โโ๏ธ
Re: PS5's Ghost of Yotei Triggers Social Media, Ex-Sony Exec Says 'If You Don't Like It, Don't Buy It'
@CrashBandicoat "Should have done what Ubisoft did with Odyssey. If they can do it, donโt tell me you canโt"
Ubisoft and Sucker Punch are two different devs with different ideas. Just because Ubisoft did it with Odyssey doesn't mean Sucker Punch must follow their footsteps. I prefer both of them do their own rather than we got the same stuff.
Re: The Biggest PS5, PS4 Winners from a Humongous State of Play
134K for Lunar and 245K for Soul Reaver are nice to see. Just show a lot of PS fans are still remember these niche franchise despite they're dead for decades. But also possible there people who never played Lunar and Soul Reaver but interested to try it.
Re: Capcom Peddling Pricey Monster Hunter Wilds Ultra Collector's Edition with Foldable Bike
Lol a bike? Come on Capcom, you can do better since this is your best selling franchise ๐
Re: RPG Fans Rejoice! Metaphor: ReFantazio Demo Out Now on PS5, PS4
@Yousef- I posted it in Palworld Japan released news and yeah it's 27-28 gigs on PS4/5. Not sure how Xbox got 50 gigs and that looks like a full game lol.
Re: PS5's Ghost of Yotei Triggers Social Media, Ex-Sony Exec Says 'If You Don't Like It, Don't Buy It'
I'm not sure how the guy can say Atsu is a forced "girlboss narrative" character when she doesn't even speak a single line in the trailer.
I guess some people put too much time on culture war. These people needs to get off from twitter or social media and take a long vacation to heal their mental health.
And there's plenty of great games with female lead like Metroid with Samus, RE with Jill/Claire/Rebecca/Sheva/Ada, Dino Crisis with Regina, Parasite Eve with Aya Brea, Alien Isolation with Amanda Ripley, Silent Hill 3 with Heather, Bayonetta, FF with Terra/Yuna/Ash/Light, etc etc. Ghost of Yotei Atsu could be one of them.
Re: Tekken 8 Heihachi Looks Like an Absolute Beast in First Gameplay Reveal
@Cloud39472 Agreed. I love T7 final battle betwen Kazuya vs Hei. It's just epic and feels have a lot of weight behind it like one of them will be completely dead. Not to mention the music is a banger.
But now with this old man back and alive again, T7 final battle lost it's charm and important. Heck, what's the point of Reina if this old man is a fkin immortal?
Oh well. It's the curse for fighting games i guess that the genre can't have a good and consistent story without retcon.
Example like Gouken from SF. I like the lore that Akuma killed him because that adds more than just rivalry between Ryu & Ken vs Akuma and it also makes Akuma Raging Demon looks scary. But someone at Capcom think it's a great idea to revived Gouken in SF 4 which pretty much deleted the reason why Ryu & Ken had a beef with Akuma. Akuma himself also lost his "evil" because all his opponent who received Raging Demon are alive. From Bison, Gen, to Gouken.
Re: Assassin's Creed Shadows Delayed on PS5 Until 14th February
Would be really funny if Ghost of Yotei release in February ๐
Re: RPG Fans Rejoice! Metaphor: ReFantazio Demo Heading to PS5, PS4
@UltimateOtaku91 iirc the Xbox deal only for marketing. I think the latest trailer still doesn't have PS logo.
Re: Palworld's Release in Japan on Hold Indefinitely Thanks to Nintendo Lawsuit
@Akurusu So you're saying Nintendo is okay to blatantly copying other games mechanics and design just because they promoted other monsters games on their channel. But a small indie devs like Pocket Pair can't used whatever mechanics / design from Pokemon?
Yeah i hope Nintendo lose.
Re: RPG Fans Rejoice! Metaphor: ReFantazio PS5, PS4 Demo Seems Inevitable
I'm currently playing the demo right now, downloaded it from PSN Asia. It has english & Japan sub/dub and save data also carried to full game.
So far i like it. The graphics, artworks, music, story, characters, and combat. The english dub also sounds great with the characters has strong British / Scottish accent haha. I like the MC has voices for dialogue options, which is better compare to dead silent Persona MC.
Although, i still feel like i'm playing a Persona game than a new IP. But again, it's just a Prologue.
Re: Palworld's Release in Japan on Hold Indefinitely Thanks to Nintendo Lawsuit
Sorry off topic: Atlus just released a prologue demo for Metaphor on PSN (and maybe for Xbox & PC as well). It has english & japan dub/sub, size 27 gigs.
On topic. As usual from Nintendo. I found it ironic though that Pokemon design is a blatant copy of Dragon Quest monsters. And the capture + collect monsters and used them in battle was started by Atlus Megami Tensei back in 1987 where players can persuade aka 'capture' demons and summon them in battle.
But here we are with Nintendo suing small devs :/
Re: Round Up: What Was Announced During Sony's State of Play Livestream for September 2024?
@Kidfunkadelic83 I think Capcom knows really well that people are asking for a new Dino Crisis game including remake. Their own survey showed Dino Crisis at top 10 for Capcom games that people want to see for a remake / new game. It's an easy money for Capcom since their RE remake are very popular and well received.
The only problem is RE team already busy with their current projects (possibly RE 9 & Code Veronica / 0 / 5 remake) to the point they can't afford to split the team for Dino Crisis remake / new game.
But i'm not surprise if Capcom already greenlight Dino Crisis remake after they got the results from their survey. They probably gonna wait until RE team finished one of RE game and then they'll start pre-production for Dino Crisis.
Re: Ubisoft Backs Out of Tokyo Game Show at Eleventh Hour, Cancels Livestream
Whatever Ubisoft reason, i think it's too late to fix all the controversy and drama.
So what Ubisoft can do is just polished the game as good as possible, released it as schedule, and pray it'll sell well. Because if it end up as a flop then the shareholders / investors gonna do something drastic.
Re: Ghost of Yotei Is the Ghost of Tsushima Sequel We Needed, Slashing to PS5 in 2025
@Vaako007 "Japanese history has so many warriors stories that could be told whom are blokes"
I'm sure you got your fill with Samurai Warriors, Kessen, Onimusha, NiOh, Devil Kings / Sengoku Basara, Rise of the Ronin, Yakuza Ishin, and so on that let you play as Japanese blokes.
But this is the first time for a samurai game with female lead who used dual blade and took place in early 1600 Japan. I myself want to know more about Onna-Musha / Onna Beguisha aka female warrior who live in that era because there's plenty of historical record about them but so far no one adapt them into a video game where they're the main lead.
@GeeEssEff I'm sure Sucker Punch doesn't want to mess around especially with the Japanese really loves Ghost of Tsushima (it sold 1 million copies in Japan). So big chance they will write a solid story for Ghost of Yotei.
Re: Ghost of Yotei Is the Ghost of Tsushima Sequel We Needed, Slashing to PS5 in 2025
@Dalejrfanfreak Jin story already done with the Iki island expansion added he finally closed his personal matter with his father murderer.
Sure they can make the sequel that follows Mongols 2nd invasion. But that would be a repeat of the first game and i bet people would complaint nothing new or it should be a DLC.
But with this, they can try out new setting, characters and story, as well gameplay. Which make the "Ghost of" series open up more possibilities rather than just stuck with Jin & Tsushima vs Mongols.
Re: Lunar Remastered Collection Revives Two Classic 90s JRPGs on PS5, PS4 in Spring 2025
@ShonenJump121 Do you mean MKR game on Saturn developed by Working Design? I only played the Game Gear version.
Re: Dark Fantasy Adventure The Midnight Walk Flares Up on PS5, PSVR2 in Spring
Really interested to try it. The clay aesthetic-stop motion and dark / gothic vibe reminds me of The Nightmare Before Christmas
Re: Round Up: What Was Announced During Sony's State of Play Livestream for September 2024?
lol at some guy who complaints for the sake of complaining.
But thanks for the recap @Liam Croft
So, Jeff Grubb said "less exciting remaster" and turns out it's Lunar and Soul Reaver remaster which is a very exciting news for me and a lot of people.
Lunar series has been dead for 19 years (last game was Dragon Song for NDS back in 2005) and Legacy of Kain has been dead for 21 years (last game was Defiance for PS2 back in 2003). It's nice to see old and niche IP like Lunar and Soul Reaver got a revival in 2024.
Re: PS1-Like Horror Game Fear the Spotlight Hits PS5, PS4 Next Month
It's kinda funny to see PS1 graphic style became trend in 2024. I guess people really missed the charming low res / poly, blocky, and wobbly graphics.
Re: Fantasian Neo Dimension Starts a New JRPG Adventure on PS5, PS4 in December
Really interested with this game. But man, so many interesting games but not enough money to buy them all >.<
Re: Acclaimed Action RPG NieR Automata Invades Stellar Blade in PS5 DLC
Inevitable booty collabs ๐