I still can't believe this game directed & written by the same guy who directed Arkham Asylum, City, and Knight. The quality not just like night and day but it's like heaven and hell.
Heck, the graphic looks far inferior compare to Knight which is a PS4 game.
I'm not sure what the hell happened to Rocksteady. But for their next game, if WB didn't closed them, they need a big home run if they want to win back their fans.
@Shepherd_Tallon It wasn't X-2 that received perfect score but it's XIII-2 and XII. FF X-2 got 34/40. Here's the link if you want to check what games that earned perfect score from Famitsu https://en.m.wikipedia.org/wiki/Famitsu_scores
I personally don't take Famitsu score that seriously. They gave 29/40 or 9/7/7/6 for Demon's Souls on PS3, gave perfect score 40/40 for FF XIII-2, but also gave perfect score for some of my fav games of all times like Vagrant Story.
But what makes Famitsu different is they always have four reviewers for every game they reviewed. Say you don't agree with the total score they gave like Demon's Souls 29/40. Then you can check each reviewer score, read their opinion about the game, and take one or two that fits with your opinion. You don't need to agree with the total score.
Compare to gaming site in general, each game always reviewed by one person and sometimes they put a person who doesn't like or have any fking clue about the genre or even video games. Example like Dean Takahashi, the guy who can't pass Cuphead tutorial or even aim in Doom 2016. He reviewed Mass Efect and called it "Mass Defect" because he thinks the character can't be level up. Or Warhammer 40K: Space Marine 1 which he called it as "Gears of War clone" lol unbelieveable.
Unfortunately, Famitsu doesn't have english release and not everyone outside Japan wants to translate the reviewers comments to give more context behind the score. What we got here is just the score.
But again, i played Metaphor demo for 5 hours and i think it deserves that high score. Not sure for SH 2 remake though but my prediction it could be in the 7-8 range.
I used to see this magz along with PSM, OPM, Edge, GamePro, and GameInformer on my local book store in the import section. Now all of them are dead ๐. So yeah...RIP Play and good luck to the staff.
I personally aways prefer physical books & magazines because my eyes didn't quickly tired compare to staring at monitor or tablet. It's the reason why i'm still buying physical manga and books about health, medicine, etc.
I'm also trying to collect some old games guide published by Prima Games and BradyGames. But lately their prices got more expensives. I guess the collectors knows these game guide became rare items. sigh...
@StrickenBiged Big chance it will have hot spring since Hokkaido has plenty of it. But i don't think they gonna show her naked cake...or maybe they will? Who knows.
I rarely feel boring or repetitive with Tsushima open world. I spent 40-50 hours with the game. If it's very repetitive, i wouldn't Platinumed it. It's the complete opposite compare when i played open world games from Ubisoft like Far Cry, AssCreed, The Division, or Watch Dogs. I already felt bored when i entered 20 hours of the game to the point i just abandoned a lot of side quest and finished the main quest.
But i just hope Sucker Punch didn't do something unnecessary with the open world design like adding more laundry list to do just because some people said Tsushima is boring.
@Shigurui What i heard about reverse engineered is a pretty complex task and needs a lot of time. So that's probably why Konami didn't do SH collection for current gen.
I personally didn't hear much about reverse engineered for a remaster / remake but more for emulator.
The marketing budget alone could cost more than $100+ million and combine with development + Star Wars license cost, i say the total budget could be in the $300-350+ million range. So, 1 million copies is a flop.
For comparison, Insomniac Spider-Man 2 total budget was $300 million already include marketing + licensing. And they recoup the cost when the game sold 5 million copies (right now it sit at 11 million copied).
And outside Outlaw mediocre quality and Ubisoft bad track records with buggy launch games, i agreed that Star Wars brand popularity could impact Outlaws sales because it's at the lowest point thanks to Disney milking the franchise with many, not all, bad tv shows & movies.
@Fritz167 Well remakes especially with high production value sold well meanwhile games with new ideas like Kunitsu Gami or Hi-fi Rush didn't sold well.
So, i can't blame devs if they opted for more remakes or sequels when the majority of gamers doesn't give a F* about experimental games.
Devs only follows demand and supply because this days the risk is higher compare to 10-20 years ago. Back then devs can afford to make multiple experimental games despite only 1 or 2 games that sold well. But nowadays, if they made a flop then the risk is either got lay off or the whole studio got closed down.
@Ken_Kaniff Good decision. Your kids needs to taste gaming in the best form without bulls* like MTX or gambling like gacha that can be addictive with the random loots.
Give them retro games like Super Mario, Tetris, Sonic, Zelda, or Mega Man (this one probably too hard for 8-10 years old).
Obviously the remake has better graphics. But the atmosphere in PS2 still looks creepy to this day and it still worth playing too if you're a fan of survival horror genre.
Sadly Konami lost SH 2 & 3 original source code which pretty much killed the hope of SH collection for PS4/5
Your wife would be embarassed and hands you a divorce paper if she's found out her husband can't use a frickin google and arguing like an i***t over a horror game that he believe as a porn game.
Capcom Fighting Collection doesn't sold well with a big portion of the collection filled up with Darkstalkers games. So, I already accepted the fact that Darkstalkers is completely dead. I mean, not every series can keep going forever.
At least they used some characters like Morrigan, Demitri, John Talbain, Felicia, or Bonnie Hood as guest characters / costume skin...
@Yousef- Yeah. I'm just baffled with how on earth big company like Konami can lost the original source code for their games.
Now i'm worried with Suikoden 1 & 2 HD collection quality especially after the delay. The trailer looks good but who knows with the final product quality...
@Medic_alert iirc HD collection for Xbox version doesn't get patch like PS3 version. So you could try the PS3 version if you really want to taste the original SH 2 & 3. But despite the patch, it still look and plays pretty bad compare to the original game.
But i think you should just wait for the remake. I have the feeling it will be pretty good like 7-8 out of 10 good, not as good as the original game, but at least much better quality than HD collection.
@Medic_alert The HD collection is bad like really really bad.
***** Konami lost the original source code for SH 2 & 3. So they gave the unfinished code to Hijinx Studio and pretty much asked that small studio to complete the game again which was nuts.
In the end, the HD collection released with many technical issues that shouldn't exist if Konami had the original source code. And iirc the poor Hijinx Studio closed their door because the HD collection sold badly.
If you want to play SH 2 & 3 then i suggest buy PS2, Xbox, or PC version. I'm sure you can get PS2 or Xbox copies pretty cheap at retro game store. But stay away from HD collection.
@Yousef- Yeah this is looks like an original story with a bit of material taken from the first game. I'm personally okay with that but not sure if it will be a good show considering Nagoshi doesn't involved. But let's wait and see i guess...
I'm really glad that MGS 4 was released 16 years ago. If it release today, Kojima probably wouldn't used four very attractive supermodel for Beauty & Beast characters or he needs to removed camera & photoshoots mode from the game to cater to certain group who can't accept the idea that fictional female character can looks beautiful and attractive just like in real life...
Anyway cool news. I love using photo mode and took a lot of pictures in GOW, Ghost of Tsushima, UC 4, and Death Stranding 1. If photo mode has some impact for the story then i would gladly used it a lot :3
@LowDefAl "itโs that he didnโt have anyone giving feedback and suggesting revisions"
It's well documented that Kojima has writing team that gave him feedback. MGS 4 for example, he wants a bleak ending for Solid Snake and Otacon. But his team disagreed with his idea because it's too bleak. So they asked Kojima for brighter ending which Kojima agreed.
So this claim about Kojima never get feedback or never listen to his team feedback is false because he always write the story & characters with a team.
MGS 1 & 2: Kojima and Tomokazu Fukushima wrote the story
MGS 3: Kojima, Tomokazu Fukushima, and Shuyo Murata wrote the story
MGS 4: Kojima and Shuyo Murata wrote the story
MGS 5: Kojima, Shuyo Murata, Hidenari Inamura, and Etsu Tamari wrote the story
Death Stranding: Kojima, Shuyo Murata, and Kenji Yano wrote the story
And needs to remind you the trend with Western localization who butchered many things from the source material without approval from the creator. Like Squall famous "whatever" but in Japan he speaks different word that makes his character more friendly and doesn't look like an ignorant b*stard.
@CielloArc Yoko Taro loves money that's why he doesn't refused cameos aka free advertising for his games / characters. Just look how many cameos for 2B from Soul Calibur, GranBlue, Gravity Rush, Phantasy Star, Fall Guys, Nikke, Stellar Blade, etc etc.
No wonder Nier Automata sold 7.5+ million copies, much higher than many SE games like Octopath, Bravely, Mana, Saga, or even DQ. Yoko Taro did a better job on promoting his games than SE.
Probably the sign that Sony x SE long and close partnership is ending.
To deny Cloud or any Square cameo in Astro Bot feels like SE are denying that they're not a part of PS long history and doesn't want to work together with Sony anymore.
I don't know how Sony reacting to this though, especially with them using more Astro Bot as the face for their marketing. But i'm not surprised if in the next couple of years Sony will do less and less collaborations with SE. Especially when lately Sony had a lot of partnership with Chinese and Korean devs and they pushed more their games over SE.
I thought Kojima already made a breakthrough to Hollywood?
I mean, he got Hollywood composer Harry Gregson-Williams for MGS 2-5 music. Then he got a lot of popular Hollywood actors / directors in Death Stranding as well movie adaptation with A-24 studio. And that Xbox game with Jordan Peele?
I agreed with some people who said Horizon Online has potential.
I mean, there's plenty of hero shooters live service in the market and one of the biggest reason why Concord failed miserably is because it can't provide different experiences compare to the competitors.
But how many multiplayer live service games that took place after the apocalypse and offers you the experience to hunt / fight a mecha dinosaurs with your friends? So far i see none.
Horizon Online could be a different experience compare to MonHun and it also could satisfy people who asked for a co-op in a Horizon game. That way, the next main Horizon can stay as single player experience.
@IamJT Yeah hopefully they make a comeback and talk about comeback, i hope Kojima collabs with Low Roar again. I know their vocalist / lead already passed away (RIP ๐ญ) but their musics really fit with Death Stranding vibe.
I got 80 hours with the 1st game where i ride a lot of reverse trike, a truck, a power skeleton, and even don't need to walk at all with zip-lines across the map.
And there's enough activities to do outside deliveries; from evading or fights BT's / Mules / Higgs group, building roads and structures that can be used by other players, racing, or just enjoying the beautiful musics by Low Roar (i wish they're back in the sequel).
So i found it weird to see someone who still say the only thing you do in this game is walking, considering the first game already out for 5 years with many videos showed plenty of gameplay mechanics outside walking.
@RiverGenie I had a lot of fun with the 1st game. Heck, i didn't know someone can make simple thing like traversing feels fun and also challenging. But it seems Death Stranding isn't for you.
Comments 1,493
Re: Nixxes Dev Refers to Horizon Zero Dawn Remastered as 'First Big PlayStation Content Project'
@trev666 You mean like Concord?
Re: Until Dawn PS5 Remake's New Ending Leaked, May Hint at Possible Sequel
So who's gonna make the sequel, is it Firesprite or Ballistic Moon?
Re: First Review Scores for PS5's Metaphor: ReFantazio, Silent Hill 2 Are Glowing
@DennisReynolds You never played Kill Switch or RE 4?
Re: Crickets as Suicide Squad Endures Another Muted Launch
@Yousef- Yeah i'm with you. Let's just think Rocksteady has been in long hiatus after Arkham Knight. Hopefully someday they'll comeback with a banger.
Re: Crickets as Suicide Squad Endures Another Muted Launch
I still can't believe this game directed & written by the same guy who directed Arkham Asylum, City, and Knight. The quality not just like night and day but it's like heaven and hell.
Heck, the graphic looks far inferior compare to Knight which is a PS4 game.
I'm not sure what the hell happened to Rocksteady. But for their next game, if WB didn't closed them, they need a big home run if they want to win back their fans.
Re: Epic Games Boss Says Firm Now 'Financially Sound', Following the Firing of Over 800 Staff
> Fortnite making billions of revenue
> Sweeney "Ahhh. It's time to trim the fat so i can buy another yacht and mansion ๐ค"
Re: First Review Scores for PS5's Metaphor: ReFantazio, Silent Hill 2 Are Glowing
@DennisReynolds You mean GoW blatantly copied:
And Space Marine 1 doesn't focus on melee considering there's like 10 guns and 4 melee weapons.
@The_Wailing_Doom I bet there's plenty of people who thinks GoW is very original as if it doesn't copied from anything haha ๐
Re: First Review Scores for PS5's Metaphor: ReFantazio, Silent Hill 2 Are Glowing
@Shepherd_Tallon It wasn't X-2 that received perfect score but it's XIII-2 and XII. FF X-2 got 34/40. Here's the link if you want to check what games that earned perfect score from Famitsu
https://en.m.wikipedia.org/wiki/Famitsu_scores
Re: First Review Scores for PS5's Metaphor: ReFantazio, Silent Hill 2 Are Glowing
I personally don't take Famitsu score that seriously. They gave 29/40 or 9/7/7/6 for Demon's Souls on PS3, gave perfect score 40/40 for FF XIII-2, but also gave perfect score for some of my fav games of all times like Vagrant Story.
But what makes Famitsu different is they always have four reviewers for every game they reviewed. Say you don't agree with the total score they gave like Demon's Souls 29/40. Then you can check each reviewer score, read their opinion about the game, and take one or two that fits with your opinion. You don't need to agree with the total score.
Compare to gaming site in general, each game always reviewed by one person and sometimes they put a person who doesn't like or have any fking clue about the genre or even video games. Example like Dean Takahashi, the guy who can't pass Cuphead tutorial or even aim in Doom 2016. He reviewed Mass Efect and called it "Mass Defect" because he thinks the character can't be level up. Or Warhammer 40K: Space Marine 1 which he called it as "Gears of War clone" lol unbelieveable.
Unfortunately, Famitsu doesn't have english release and not everyone outside Japan wants to translate the reviewers comments to give more context behind the score. What we got here is just the score.
But again, i played Metaphor demo for 5 hours and i think it deserves that high score. Not sure for SH 2 remake though but my prediction it could be in the 7-8 range.
Re: PLAY, the Last Bastion of PlayStation Print Media, Has Reached Its Final Issue
This is sad...
I used to see this magz along with PSM, OPM, Edge, GamePro, and GameInformer on my local book store in the import section. Now all of them are dead ๐. So yeah...RIP Play and good luck to the staff.
I personally aways prefer physical books & magazines because my eyes didn't quickly tired compare to staring at monitor or tablet. It's the reason why i'm still buying physical manga and
books about health, medicine, etc.
I'm also trying to collect some old games guide published by Prima Games and BradyGames. But lately their prices got more expensives. I guess the collectors knows these game guide became rare items. sigh...
Re: Upcoming PS5 Games for October and November 2024
I can only afford 1 game between Ys X, Metaphor, or Slitterhead. But i check my wishlist that i also want Kunitsu Gami and Apollo Justice Trilogy.
Now i'm thinking to trade in some of my physical games with these new games...
Re: Ghost of Yotei's Gorgeous Open World Will Be Less Repetitive Than Tsushima's
@StrickenBiged Big chance it will have hot spring since Hokkaido has plenty of it. But i don't think they gonna show her naked cake...or maybe they will? Who knows.
Re: Ghost of Yotei's Gorgeous Open World Will Be Less Repetitive Than Tsushima's
@Oz_Who_Dat_Dare If it's boring, repetitive, and painful, why on earth you spent 100 hours with the game?
Re: Ghost of Yotei's Gorgeous Open World Will Be Less Repetitive Than Tsushima's
I rarely feel boring or repetitive with Tsushima open world. I spent 40-50 hours with the game. If it's very repetitive, i wouldn't Platinumed it. It's the complete opposite compare when i played open world games from Ubisoft like Far Cry, AssCreed, The Division, or Watch Dogs. I already felt bored when i entered 20 hours of the game to the point i just abandoned a lot of side quest and finished the main quest.
But i just hope Sucker Punch didn't do something unnecessary with the open world design like adding more laundry list to do just because some people said Tsushima is boring.
Re: This Silent Hill 2 PS5 vs PS2 Comparison Will Blow Your Mind
@Shigurui What i heard about reverse engineered is a pretty complex task and needs a lot of time. So that's probably why Konami didn't do SH collection for current gen.
I personally didn't hear much about reverse engineered for a remaster / remake but more for emulator.
Re: Report Finds Lack of Star Wars Outlaws Sales Disturbing
I don't think 1 million copies are enough to recoup the cost when Ubisoft said for Outlaws they did the biggest marketing campaign in their history.
https://fextralife.com/star-wars-outlaws-will-have-the-biggest-marketing-campaign-in-ubisofts-history/
The marketing budget alone could cost more than $100+ million and combine with development + Star Wars license cost, i say the total budget could be in the $300-350+ million range. So, 1 million copies is a flop.
For comparison, Insomniac Spider-Man 2 total budget was $300 million already include marketing + licensing. And they recoup the cost when the game sold 5 million copies (right now it sit at 11 million copied).
And outside Outlaw mediocre quality and Ubisoft bad track records with buggy launch games, i agreed that Star Wars brand popularity could impact Outlaws sales because it's at the lowest point thanks to Disney milking the franchise with many, not all, bad tv shows & movies.
Re: This Silent Hill 2 PS5 vs PS2 Comparison Will Blow Your Mind
@Fritz167 Well remakes especially with high production value sold well meanwhile games with new ideas like Kunitsu Gami or Hi-fi Rush didn't sold well.
So, i can't blame devs if they opted for more remakes or sequels when the majority of gamers doesn't give a F* about experimental games.
Devs only follows demand and supply because this days the risk is higher compare to 10-20 years ago. Back then devs can afford to make multiple experimental games despite only 1 or 2 games that sold well. But nowadays, if they made a flop then the risk is either got lay off or the whole studio got closed down.
Re: Ever-Evolving, Live Service Experiences Like Fortnite Are 'the Future of Gaming'
@Yousef- Oh i didn't know that. I own Mega Man Legacy collection 2 but only played a bit of MM 7 and 8.
Re: Curb Your Kid's Fortnite Consumption with Epic's New Suite of Parental Controls
@Sequel That's fake Chun Li by western devs.
Re: Ever-Evolving, Live Service Experiences Like Fortnite Are 'the Future of Gaming'
@Ken_Kaniff Good decision. Your kids needs to taste gaming in the best form without bulls* like MTX or gambling like gacha that can be addictive with the random loots.
Give them retro games like Super Mario, Tetris, Sonic, Zelda, or Mega Man (this one probably too hard for 8-10 years old).
Re: This Silent Hill 2 PS5 vs PS2 Comparison Will Blow Your Mind
@Shigurui So why Konami didn't do it if all they needs to do is reverse engineered the code?
Re: Ever-Evolving, Live Service Experiences Like Fortnite Are 'the Future of Gaming'
The future looks bleak if everyone copied Fortnite. But luckily, a lot of devs are not Tim Sweeny.
Re: This Silent Hill 2 PS5 vs PS2 Comparison Will Blow Your Mind
Obviously the remake has better graphics. But the atmosphere in PS2 still looks creepy to this day and it still worth playing too if you're a fan of survival horror genre.
Sadly Konami lost SH 2 & 3 original source code which pretty much killed the hope of SH collection for PS4/5
Re: October 2024's PS Plus Essential PS5, PS4 Games Are Available to Download Now
@JalapenoSpiceLife Doki Doki is a horror game and plenty of female gamers played it, like this one for example:
https://m.youtube.com/watch?v=7iuH0mNzo30&pp=ygUhRmVtYWxlIHlvdXR1YmVyIHBsYXlpbmcgZG9raSBkb2tp
Your wife would be embarassed and hands you a divorce paper if she's found out her husband can't use a frickin google and arguing like an i***t over a horror game that he believe as a porn game.
Re: Sony Fights Scalpers in Japan By Demanding PS5, PS4 Playtime
I got thousands of hours on my account & own more than at least 300 games. But i don't have the money to get the limited anniversary edition.
But at least it's good to see Sony fight back these dirty scalpers.
Re: Darkstalkers Fans May Find Street Fighter 6's Fighter Pass a Touch Cruel
Capcom Fighting Collection doesn't sold well with a big portion of the collection filled up with Darkstalkers games. So, I already accepted the fact that Darkstalkers is completely dead. I mean, not every series can keep going forever.
At least they used some characters like Morrigan, Demitri, John Talbain, Felicia, or Bonnie Hood as guest characters / costume skin...
Re: October 2024's PS Plus Essential PS5, PS4 Games Are Available to Download Now
My essential already expired. I want to sub again just to play SF 6 but I'm waiting a big sale like $30-40 for a year sub.
Re: PlayStation Network Outage Has Now Been Resolved
It's already fixed like 2 hours ago. Been playing Exit Man and got the Platinum trophy. What a fun game but i wish there's a PvP online mode.
Re: Silent Hill 2 Remake Breaks Street Date, PS5 Discs Loose in the Wild
@Yousef- Yeah. I'm just baffled with how on earth big company like Konami can lost the original source code for their games.
Now i'm worried with Suikoden 1 & 2 HD collection quality especially after the delay. The trailer looks good but who knows with the final product quality...
Re: Silent Hill 2 Remake Breaks Street Date, PS5 Discs Loose in the Wild
@Medic_alert iirc HD collection for Xbox version doesn't get patch like PS3 version. So you could try the PS3 version if you really want to taste the original SH 2 & 3. But despite the patch, it still look and plays pretty bad compare to the original game.
But i think you should just wait for the remake. I have the feeling it will be pretty good like 7-8 out of 10 good, not as good as the original game, but at least much better quality than HD collection.
Re: Silent Hill 2 Remake Breaks Street Date, PS5 Discs Loose in the Wild
@Medic_alert The HD collection is bad like really really bad.
***** Konami lost the original source code for SH 2 & 3. So they gave the unfinished code to Hijinx Studio and pretty much asked that small studio to complete the game again which was nuts.
In the end, the HD collection released with many technical issues that shouldn't exist if Konami had the original source code. And iirc the poor Hijinx Studio closed their door because the HD collection sold badly.
If you want to play SH 2 & 3 then i suggest buy PS2, Xbox, or PC version. I'm sure you can get PS2 or Xbox copies pretty cheap at retro game store. But stay away from HD collection.
Re: Explore Hell Is Us PS5 in Extensive Developer-Led Gameplay Trailer
@TheTraditional Yup it's down for everyone
Re: Dragon of Dojima Roars in Official Like a Dragon: Yakuza Trailer
@Yousef- Yeah this is looks like an original story with a bit of material taken from the first game. I'm personally okay with that but not sure if it will be a good show considering Nagoshi doesn't involved. But let's wait and see i guess...
Re: Dragon of Dojima Roars in Official Like a Dragon: Yakuza Trailer
I don't remember there's a character wearing Noh mask in the first game...
And the guy who plays Majima seems he nailed the part. But the rest including Kiryu feels like something off.
Re: Death Stranding 2's Next-Gen PS5 Photo Mode Will Somehow Affect the Story
@whatkindofsick But without supermodels wearing tight skinsuit. I even doubt we can aim the camera at private part. The first game has a mini cutscene where Sam punch the camera if we aim it at his crotch for a couple of seconds.
https://m.youtube.com/watch?v=auWHGkZHX-U&pp=ygUbU2FtIGJyaWRnZSBwdW5jaCB0aGUgY2FtZXJh
Compare to photoshoots in MGS 4
https://m.youtube.com/watch?v=4uz0TGRIA6w&pp=ygUPbWdzNCBwaG90b3Nob290
Re: Death Stranding 2's Next-Gen PS5 Photo Mode Will Somehow Affect the Story
I'm really glad that MGS 4 was released 16 years ago. If it release today, Kojima probably wouldn't used four very attractive supermodel for Beauty & Beast characters or he needs to removed camera & photoshoots mode from the game to cater to certain group who can't accept the idea that fictional female character can looks beautiful and attractive just like in real life...
Anyway cool news. I love using photo mode and took a lot of pictures in GOW, Ghost of Tsushima, UC 4, and Death Stranding 1. If photo mode has some impact for the story then i would gladly used it a lot :3
Re: Hideo Kojima's Dream of Breaking into Hollywood Is Nearly a Reality
@LowDefAl "itโs that he didnโt have anyone giving feedback and suggesting revisions"
It's well documented that Kojima has writing team that gave him feedback. MGS 4 for example, he wants a bleak ending for Solid Snake and Otacon. But his team disagreed with his idea because it's too bleak. So they asked Kojima for brighter ending which Kojima agreed.
So this claim about Kojima never get feedback or never listen to his team feedback is false because he always write the story & characters with a team.
And needs to remind you the trend with Western localization who butchered many things from the source material without approval from the creator.
Like Squall famous "whatever" but in Japan he speaks different word that makes his character more friendly and doesn't look like an ignorant b*stard.
Or Miss Kobayashi Dragon Maid anime where the translator wrote a very different script without the creator approval.
https://www.google.com/amp/s/boundingintocomics.com/2024/01/09/former-funimation-script-writer-jamie-marchi-doubles-down-on-her-infamous-anti-patriarchy-localization-of-miss-kobayashis-dragon-maid-this-is-what-happens-when-a-script-is-dubbed-into-a-diffe/amp/
What Kojima and his team wrote in Japan could have different meaning compare to english version.
Re: 'Difficult to Comment' on Astro Bot's Square Enix Snub, Says Team Asobi
@CielloArc Yoko Taro loves money that's why he doesn't refused cameos aka free advertising for his games / characters. Just look how many cameos for 2B from Soul Calibur, GranBlue, Gravity Rush, Phantasy Star, Fall Guys, Nikke, Stellar Blade, etc etc.
No wonder Nier Automata sold 7.5+ million copies, much higher than many SE games like Octopath, Bravely, Mana, Saga, or even DQ. Yoko Taro did a better job on promoting his games than SE.
Re: 'Difficult to Comment' on Astro Bot's Square Enix Snub, Says Team Asobi
@topher6490 dang you bought a lot of games bro ๐ฎ
@Yousef- No Cloud, Squall, Tidus, Yuna, Lightning, Sora, Noctis, Tifa, or any SE characters. Bummer but hey it's SE ๐คทโโ๏ธ
Re: Dragon Quest Veterans on Dealing with 'Ridiculous Country' USA Amid Censorship Row
Removed
Re: 'Difficult to Comment' on Astro Bot's Square Enix Snub, Says Team Asobi
Probably the sign that Sony x SE long and close partnership is ending.
To deny Cloud or any Square cameo in Astro Bot feels like SE are denying that they're not a part of PS long history and doesn't want to work together with Sony anymore.
I don't know how Sony reacting to this though, especially with them using more Astro Bot as the face for their marketing. But i'm not surprised if in the next couple of years Sony will do less and less collaborations with SE. Especially when lately Sony had a lot of partnership with Chinese and Korean devs and they pushed more their games over SE.
Re: Author Pulls PC God of War Ragnarok PSN Mod, Fearful of Sony's Wrath
It's already out in the internet. So good luck when Sony knocking your door with a lawsuit.
Re: Hideo Kojima's Dream of Breaking into Hollywood Is Nearly a Reality
I thought Kojima already made a breakthrough to Hollywood?
I mean, he got Hollywood composer Harry Gregson-Williams for MGS 2-5 music. Then he got a lot of popular Hollywood actors / directors in Death Stranding as well movie adaptation with A-24 studio. And that Xbox game with Jordan Peele?
Re: Forgiving Gamers Are Contributing to The Day Before Devs' New Kickstarter
Why this scammer doesn't get jailed?
Re: Dragon Quest Veterans on Dealing with 'Ridiculous Country' USA Amid Censorship Row
Removed
Re: Sony's Live Service Push 'No Joke', A Lot of People Working on Horizon Online
Forgot to add:
Not just PvE but it could also have PvP like clan vs clan since in the main game not every tribe are getting along with each other.
I can imagine some cool stuff where you can hacked / ride a Thunderjaw and used it to attack other clan. And the other clan can do the same.
Now i'm curious to try it :3
Re: Sony's Live Service Push 'No Joke', A Lot of People Working on Horizon Online
I agreed with some people who said Horizon Online has potential.
I mean, there's plenty of hero shooters live service in the market and one of the biggest reason why Concord failed miserably is because it can't provide different experiences compare to the competitors.
But how many multiplayer live service games that took place after the apocalypse and offers you the experience to hunt / fight a mecha dinosaurs with your friends? So far i see none.
Horizon Online could be a different experience compare to MonHun and it also could satisfy people who asked for a co-op in a Horizon game. That way, the next main Horizon can stay as single player experience.
Re: Death Stranding 2 PS5 Will 'Come Out Next Year', Crazy Photo Mode Revealed
@IamJT Yeah hopefully they make a comeback and talk about comeback, i hope Kojima collabs with Low Roar again. I know their vocalist / lead already passed away (RIP ๐ญ) but their musics really fit with Death Stranding vibe.
Re: Death Stranding 2 PS5 Will 'Come Out Next Year', Crazy Photo Mode Revealed
@Notzdarva "50 hour walking sims"
I got 80 hours with the 1st game where i ride a lot of reverse trike, a truck, a power skeleton, and even don't need to walk at all with zip-lines across the map.
And there's enough activities to do outside deliveries; from evading or fights BT's / Mules / Higgs group, building roads and structures that can be used by other players, racing, or just enjoying the beautiful musics by Low Roar (i wish they're back in the sequel).
So i found it weird to see someone who still say the only thing you do in this game is walking, considering the first game already out for 5 years with many videos showed plenty of gameplay mechanics outside walking.
@RiverGenie I had a lot of fun with the 1st game. Heck, i didn't know someone can make simple thing like traversing feels fun and also challenging. But it seems Death Stranding isn't for you.
Re: Fans Appear to Be Coming Around to PS5 Pro
@tinCAT-zero I'm pretty sure that NES guy are arguing with people who interested to get a PS5 Pro.