Comments 418

Re: Nintendo and The Pokémon Company Want to Stop the Sale of Palworld

ThomasHL

@Khwarezm89 Moon Channel theorises that this is entirely about Sony's partnership with Palword. He argues this is breaking some Japanese business taboos. And that whilst Sony seems hands-off, it's actually a very similar move to what Nintendo did with Game freak.

This is Nintendo signalling they'll go for the nuclear option if Sony gets on their turf.

Re: Movement from Amazon's Mass Effect TV Series, Fast & Furious 9 Writer Signed

ThomasHL

I think they're going to struggle to pull off Mass Effect as a TV show. It really needs a high production value.

The background setting bits of Mass Effect is great for a TV show. If they can pull off the genophage in a morally neutral way, it's great material. But I don't know what I'd want from an episode to episode plot? Do I really get excited about a Shepherd action scene?

Re: PS5, PC Flop Concord Never Returning, Studio Closed Down

ThomasHL

The craziest thing is it's not even like the developers made the worst game in the world. They made a decent game in genre that had no space for 'decent' and was priced in a way which would never work.

The fault is all on Sony's side. For trying to chase a bad genre, for way overbudgeting the game, and for putting it out at a price point that kills it immediately.

Re: Concord Cost Sony Over $200 Million, And Didn't Make a Single Cent

ThomasHL

@get2sammyb biggest flop in entertainment ever?

The biggest film flops are the John Carter, The Lone Ranger and The Marvels, but all of them made ~$200 million on budgets of $200-300 million (the loss was all in marketing, and ticket sharing with cinemas). The biggest film to make basically nothing back was Eddie Murphie's The Adventure of Pluto Nash on a budget of $100 million.

Spiderman: Turn off the Dark is the biggest Broadway flop, only a budget of $75 million.

Nothing in music is ever going to come close.

Marco Polo, the Netflix show was apparently a $200 million loss, but that's probably the entire budget and doesn't count views, because it's streaming.

None of that comes close to Concord.

The only thing that might beat it is Lord of the Rings (Amazon) cost around $450 million for one season, which is a stupid budget. But LOTR's actual viewing figures were pretty decent, if not compared to the amount they paid.

Re: UK Sales Charts: Call of Duty Remains Steady on PS5, PS4 Despite Black Ops 6's Xbox Game Pass Inclusion

ThomasHL

It'll be fascinating if CoD really can't drive much gamepass adoption.

Although gamepass isn't necessarily a particularly good deal for your typical COD player. Many CoD players only play CoD (and maybe FIFA), and they'll play it year round until the new one.

If you do that, gamepass ultimate will cost you £20 more than just buying the game outright (although PS+ will wipe out the savings). And yeah you get a lot of extras on top, but what's the point of having access to a load of games if you'll never play them ()

() How I mostly feel about game subscription services anyway. Games take up time, I'd like to spend that playing the best games

Re: Microsoft CEO Says More Xbox Games Will Come to PS5, Hours After Rumours Said Porting Project Was Paused

ThomasHL

@get2sammyb I'd argue it's normal for a company the size of Microsoft to not know what's it's doing, and that matches their history.

They have so many different people, so many different interests and directions and incentives, and inertia and plans that they get pulled in one direction and another constantly, and they don't have the focus to truly know what they're doing at any one moment.

Did Google know what it was doing when it built 13 separate messaging apps, often competing with each other, and then closed most of them down? Not really.

They had three or four different divisions within Google that independently made decisions to make messaging apps all based on different motives, and the overall direction was created by whichever division the exec on top had happened to be promoted from this time.

Re: PlayStation, Bungie Still Going Ahead with Internal Live Service Team

ThomasHL

@Medic_alert something like a steam deck seems like the way to go for the next generation. If Sony don't have competition they'll get greedier.

And if most sales are taking place digitally, and the PS6 doesn't ship with a mandatory disc drive, you're entirely in Sony's hands when it comes to game prices and game preservation.

PCs these days get more games, they get indie games much earlier, they've got mods, and they've got multiple store fronts. With Steam decks they even play well on a TV with a controller now.

Re: Ex-PlayStation Exec Shawn Layden Says There's Been a 'Collapse' in Gaming Creativity

ThomasHL

There has never been more options and more creativity in the AA / indie space than today.

I've been on an indie binge recently and played games so good or beautiful that they'd have been all anyone talked about 10 years ago, and yet I'd never even heard of them.

If the industry is collapsing (outside of AAA) it's because there are way way more good games than the playerbase can support, not the other way round.

Re: Ubisoft Comments on Buyout Reports, Says That It 'Regularly Reviews Options'

ThomasHL

@Yagami yet the overall story works. And that's because they fit the linear story structure around the choose 5 mission structure. You get continual updates to the story that trigger after certain numbers of missions of complete.

Another game with the same "choose 5" mission structure that is also considered an all time great is Fallout: New Vegas, which they hide even more cleverly. Each story path will require you to do 3/5 big story events, they tell you to do them in a linear order, differing depending on choices, but this isn't actually necessary - you can still do each region mission in the order you want.

EDIT: Another example of a classic RPG using this structure: Alpha Protocol. Most Obsidian and Bioware games use this structure in some way, in some cases more obscured than others.

Re: My Hero Academia Is Going to Tempt You Back to Overwatch 2 on PS5, PS4

ThomasHL

I can't get excited about any Overwatch collab, because there will never be a skin good enough that I'll pay £20 to get it.

I could buy Citizen Sleeper, Nobody Wants to Die, Guardians of the Galaxy, FFVII Remake, Planet of Lana or tons of other games on my wishlist instead of getting one of these skins.

It's like telling me the weather is good in Tahiti right now. I'm sure it is.

Re: Talking Point: Is PS5 Pro Way Too Expensive?

ThomasHL

Moore's law is dead. We've run out of technology that can make chips twice as small (and cheap) for the same amount of power.

Tech won't get cheaper the way we've been used to for the last 50 years. That, combined with high inflation is why we're here, and it's not changing any time soon.

Re: Freelance Artist Attempts to Redesign PS5, PC Flop Concord's Cast

ThomasHL

My feeling is it's the narrative angle that took Concord down the wrong route. These designs are much better for a hero shooter - but not for making you feel part of a cohesive world.

As InfidelFrigidstraigh said, when the cinematic trailer was showing, people were curious - the designs worked well enough. It's when it was revealed to be 5v5 that things fell apart.

I think the devs overfocused on their lore, and it cost them a lot of the distinctiveness of their designs.

Re: Internal Sony Fairgame$ Chatter Is Reportedly Quite Positive

ThomasHL

Even if the game is great, Sony are going to need the marketing job of a lifetime to save it. People want it to fail.

They need to market -alongside- single player games, it needs to be F2P, and it needs to be very cheap and generous. And they need to focus on gameplay, not story and cinematics. Story is not how you hook people initially on these big multiplayer games.

Re: Concord PS5, PC Sales Estimates Are Somehow Even Worse Than We Thought

ThomasHL

I said this before it came out: if it was free to play, I'd have given it a shot but it would have to do something really great to get me away from Overwatch. But at $40, it doesn't even get that shot

It should have been F2P at launch. They wasted their window - something we've already seen more unique games get wrong