Comments 582

Re: Roblox Job Listing Suggests It's Finally Coming to PlayStation

DrClayman

@PapaGlitch Nah, that's a fair question to ask tbh. Can't say I know too much about the in game economies of Dreams or LBP, but I don't believe you can cash out, or monetise your creations in those games. Roblox is marketed directly at children, and makes a point of "you can make money" from this. You can directly sell your creations and Roblox earns a very significant chunk of it at every step of the process

That's not to say I agree completely with the games you brought up, there's issues there for sure in the grand scheme of things, although maybe a bit more indirectly? All that Dreams can do is sell more copies of the game, and yes, if there's a big community making creations in it, that collectively helps them, but it doesn't incentivise work for profit I guess? Definitely worth a discussion though.

Re: Roblox Job Listing Suggests It's Finally Coming to PlayStation

DrClayman

@lolwhatno There's a lot to it, so I'd recommend either watching those docs or reading up on it. The gist of it is it doesn't happen directly on the platform, kids are recruited externally through Discord groups etc, so Roblox washes its hands off. There's multiple issues with that, recruiters profit directly from that and since nothing is official (contracts etc), they can be let go after months of work with nothing to show.

That's just one aspect of it, but it has other repercussions, The way creators and the in game economy works (basically scrip), means Roblox makes huge profits from every transaction, so while they say they provide a safe environment, they stop just short of enforcing anything of significance since it will hurt their pocket in the end.

Definitely worth looking into at the very least, there's a lot more to it, and I'm not as eloquent as actual journalists that have covered the subject!

Re: Roblox Job Listing Suggests It's Finally Coming to PlayStation

DrClayman

@lolwhatno There's some pretty shady stuff around Roblox, was quite happy it was being kept away from PS platforms so far. People Make Games have done 2 excellent videos on the subject, and there's various articles covering the same points if you dig a little bit. Unfortunately it's something that's often overlooked

Re: GTA 5 PS5 Price Is Looking Surprisingly Generous

DrClayman

@get2sammyb Is that confirmed about the Online, that if you claim it in the first three months you own it afterwards? I always assumed when they said "free for 3 months" that it's just that, free for three months and you'll need to buy it after that, kinda like those free weekends they do for some games but extended.

Re: Poll: Did You Buy Elden Ring?

DrClayman

Will probably be on Horizon for a while, but planning to tackle this next. Although all the performance reviews might make me hold off a bit longer, either for a patch, or a decent mod on PC.

Re: Babylon's Fall Demo Makes or Breaks on PS5, PS4 Later This Month

DrClayman

Here's hoping, I played one of those betas, and boy did I bounce out. Combat felt awful, which was the one thing I expected to be good, but the usual Platinum fluidity was not there at all, everything felt so stiff. Might give it one last chance, but tbh there's not much in there anyway that catches my eye apart from the PlatinumGames logo.

Re: Rumour: New, Smaller Assassin's Creed Game Will Focus on Stealth in Late 2022 or 2023

DrClayman

If true, it's the best AC news in years for me. After AC Valhalla, I considered giving up on the series, as much as I enjoyed it, there was so much bloat. I paid for the season pass as well and didn't have any energy to dive back in.

Definitely up for a more streamlined experience, I loved it when you'd get one every year, spend 20 hours to finish it, another 5-10 to platinum it, and then move on with your life.

Re: Soapbox: Sony Is Making More Live Service Games for PS5, PS4, And I'm Excited

DrClayman

Yeah, their track record is not great with GaaS.

Like, they had a first party studio doing that stuff, before Destiny and the likes took off (Sony Online Entertainment), and DC Universe Online didn't set the world on fire, but it was alright, and it's still going!

And what did they do? Sold off the company and cut all ties.

I wish them the best, but let's see where this goes.

Re: Poll: Does Sony Need to Take Action After Microsoft's Activision Buyout?

DrClayman

I don't think it's all doom and gloom for Sony, imo Sony usually is at its best when being threatened and tends to rest on its laurels when it's on top. We've talked a lot about how distant they've been from their player base in the past few years compared to late PS3/early PS4 years (and that was when trying to catch up to the 360's success).

I think feeling the pressure will be good for them in the long run, hope we see new, original IPs from them, and who knows, maybe revivals of a few old ones.

Re: EA Is the Next Major Publisher Tipped for a Takeover

DrClayman

If Sony is on the lookout to buy someone, they should look at smarter and more affordable options. Capcom and Squenix make a lot more sense for example, not only are they far cheaper than the likes of Acti and EA, but their output also feels more at home with PlayStation.

Re: Will Call of Duty and Other Activision Blizzard Games Come to PS5, PS4?

DrClayman

@get2sammyb It's more like, what else can they do? If it's either they allow it on, get a cut off game pass on their platform, and allowed to sell the games piecemeal for those not wanting game pass, or the alternative of not having any of these games on their platform at all? Not an easy place to be, but at least the first option they get a small piece of a big pie?

Re: Microsoft Buys Call of Duty Publisher Activision Blizzard

DrClayman

I honestly think the long term plan is Game Pass to be available everywhere, PlayStation, Nintedo, toasters etc. I think that's them brute forcing their way in.

If that's the only way Sony is able to get COD on their platform, along with Diablo, Elder Scrolls etc at some point they'll give in. And they'll let them sell them individually as well, they'll give the platform holders cuts from subs, but the hard line will be "Game Pass needs to be there". Just my thoughts.

Re: Xbox Boss Reacts to PS Plus, PS Now Rumours, Says It's the 'Right Answer'

DrClayman

@get2sammyb it's all on the pricing on how they navigate this, isn't it? Currently you can get GP Ultimate for about £100-120 a year, depending on deals. If Spartacus is, say, closer to £60 a year, and includes Plus, a decent and expanding library of PS1-3 games, plus older PS4-5 games, but not Day 1 releases, I think it will be fine.

If they get closer to that £100-120 pricepoint, and on the other side of the fence that price gets you Day 1 exclusives, EA Play, PC games etc, comparisons will be inevitable, and yeah, way more tricky to navigate.

Re: PS3 Games Spotted on PS5 Store, Fuelling PS Plus Rumours - But It's Nothing New

DrClayman

Regardless of this rumour (which is probably false, as mentioned in the article) Sony just needs to figure out local BC with PS3 now, I don't buy the different architecture excuse anymore. The PS5 had massive overheads compared to a PS3, I cannot believe there is no way to brute force emulation for PS3 when PS4 games not only run, but a lot of the time easily run at 4K60.

Obviously there's the elephant shaped Spartacus in the room, so no doubt a lot of it is down to politics/business, but if they wanted to do it they could.

Re: Days Gone Director Pitched an Open World Resistance Game

DrClayman

Ooooooft, that is mad. Tbh I'd still prefer a linear resistance game, but open world is better than no resistance.

Also, Days Gone was a trainwreck?!?! Like, I know it didn't get 10/10s etc, but that is reasonably well liked game, at least from the audience. What are they smoking over there? Is it just God of War-like reception, or it's terrible? Seems very black and white mentality

Re: Elden Ring Frame-Rates and Resolutions Detailed for PS5, PS4 Pro, PS4

DrClayman

Yeah, the "up to" worries me in a game like this. Sekiro I couldn't finish on the Pro because of the fluctuation, started over on PC and got through it with no issue. I'm not a "60fps or nothing" person, but in a game like this, steady frame rates are important to me. Might have actually preferred a 30fps lock to a floaty/uncapped framerate.