Comments 495

Re: Physical Media Just Can't Catch a Break Right Now

Steel76

Not surprised.
Except for enthusiasts, no one buys these players anymore. I collect a lot of movies, though less now than 10 years ago. And hopefully, when my Panasonic UB820 dies, it's still easy to get a replacement online.
I also consume a lot of movies and games digitally, so I'm not one of those that will stop gaming, even if PS6 is digital only.
I just wish that Sony would offer the same kind of refunds, as on PC and Xbox, if you don't enjoy the game you bought digitally.

Re: Rumour: Ubisoft Turmoil Continues as Shareholders Consider Buyout

Steel76

Ubisoft should take a LONG break from making open world games, as no matter what title is on the box, it's still the same boring formula.

I enjoyed the latest 2D Prince of Persia and Mario + Rabbids game, and I wish they made more games like that instead. A new attempt at making a 3D Rayman, would be fun.
Stick to making AA games for a while.
And save the AAA budget, for the next Splinter Cell.

Re: Poll: What Are the Most Impressive Games You've Played on PS5 Pro?

Steel76

Rebirth is the only game, that really got a major graphical boost. Stellar Blade looks good. But Pro mode with PSSR, is sadly softer, as it blurs small details, like text on signs, fences and other things. Though the AA is much improved. So it's a bit hit and miss, like most of the patched games.
I would rather have the choice, to switch to FSR or TAA, on games that has problems with PSSR, and just gain higher resolutions and framerates, by using the extra power of the system. PSSR is sadly more demanding, like in Ragnarรถk, with lower framerates, as a result. Being stuck with bad PSSR patches sucks...

I wish the CPU would have gotten the same kind of update. As CPU heavy games, still have problems reaching stable 60fps.

With a drive added, it cost me equal to $1200 here in Sweden. At the moment, it just wasn't worth the money, especially with the PSSR issues.
But hopefully, things will improve next year.

Should have listened to myself, and kept the OG PS5. I was hellbent on NOT getting the Pro, but the curiosity got to me ๐Ÿ˜‚

Re: Sony Still Working on PSVR2, Full Hand Tracking Tech Is On the Way

Steel76

All I want, is a revision, with pancake lenses (huge sweetspot), and an option to be able to play wireless.
Used finger tracking on Quest 3, and sure, easier to do things in the menu, puzzle games etc. But in action games, you need an actual controller, with sticks, buttons and triggers, to get that feeling of using a gun or swinging a sword, and moving around.
To me it just felt like a gimmick, that I quickly forgot about.

As mentioned, there are more important things to fix and improve. But with the lack of first party games, that actually uses the power of the PS5/Pro hardware, I still don't see things turn around, and making PSVR2 a success.

And even on sale, it's too damn expensive.

Re: GTA 6: Everything We Know So Far

Steel76

I'm worried that the game will lack the edge and satire of the previous games. Everything has to be so damn sanitized today, to not offend everyone.
But maybe, when the game is released, the world has finally begun to grow a thicker skin again.

Re: Fans Frustrated with Avatar's Disappointing PS5 Pro Patch

Steel76

If a developer can't get PSSR to work properly, then they should just stick with FSR, until they do. It's not just the artifacts, but also the softer image.
PSSR is also more demanding, like in Ragnarรถk, where you loose around 15fps, by using PSSR, instead of TAA, in the options.

They should have kept PSSR in the oven, for another 6-12 months.
Just increase the resolution, using FSR or TAA, and give the framerate a proper boost.

Stellar Blade isn't perfect either. Pro Max is much sharper than the PSSR mode. Text, fences and other small details, visible in Max, is blurred using PSSR. Sure you get less shimmer, using PSSR, but all of it is not erased.

This is both a step forward and backwards...

Never had games look worse on the PS4 Pro.