So how about making a 10 million dollar game instead? Does everything have to be a gigantic AAA cinematic "experience" now?
The industry needs to slow the ***** down, or no future game, will make back the money they spent on it. Unless they expect us to pay $150 for a standard edition game, in 5-10 years...
But if the industry crash and burn, then they got no one else, but themselves, to blame for all of this.
@breakneck Yeah, I wish more developers built their own optimized engine, instead of taking the "easy" way out, with UE. Especially when they don't seem to know, how to use the engine properly.
After all these years of superior Souls games, like Elden Ring, I wonder how Bloodbourne really would do today. I feel like people who haven't played it, have gotten so hyped about it, that if a remaster finally arrives, they will go "oh...that's it?".
I wish there was an option to turn off PSSR, and choose another upscaling option, on the games where PSSR doesn't work well.
I rather have the improved framerate and RT, using FSR, on those titles.
Is there a reason why DF latest video haven't gotten a article yet?
Let more people know, that PSSR isn't as great as we hoped, at the moment, with plenty of problems. Or are Push Square trying to sweep it under the rug?
I got the chance to borrow a Pro this weekend.
Spider-Man is sharper, but there is also this noise in the image (yes filmgrain is turned off, that isn't there on the OG PS5. This is also VERY noticable i Alan Wake II. According to DF, this is a problem with PSSR. Silent Hill 2 remake, also suffers from artifact, that are not there on OG PS5.
I wish they at least would have remastered these with 60fps. Tried to play the original trilogy on my PS3, and the performance is REALLY rough, especially part 3. And with the added lag, from streaming, aiming is gonna be even less "fun"....
@Nexozi
You do know, that a smart phone, can do A LOT more, and is of more use, than a video game console?
And I doubt most people pay the full amount, as they add it to their monthly plan, instead.
Though I'm personally fine with my $300 phone, just as I'm fine with my OG PS5.
Here in Sweden, The PS4 Pro was MUCH harder to find in stores, during the release. But is was also much cheaper, than the PS5 Pro, which is equal to $1000 over here. So it's not exactly flying off the shelves in our region.
It's really hard, for me, to get excited for more sequels though. I hope we finally might get some fun and original new IP:s. But I bet it's just more of those cinematic third-person games 😮💨
I expected a bit more, than just the quality mode in 60fps. Some of the graphical settings, are the same as performance mode, like the shadows. But as mentioned, most disappointing, is the damn pop in. But at least it's not a blur anymore, in 60fps.
@KoopaTheGamer
Yeah, and that will create a bottle neck.
Same problem with the PS4 Pro, which resulted in lots of games with higher resolution, but still running at 30fps.
Still pretty bad framerate, during those epic fights. And damn, is the scaling artifacts going crazy, during the fights.
Since the game has dynamic scaling, and still can't stay locked at 60, on the more powerful hardware, I suspect they will lower the resolution, when they patch it with PSSR. Graphics looks better on the Quality mode on Pro, but that video didn't show us the framerates, in that mode.
@viktorcode Kinda expected that. With PSSR, the developers, will get even more lazy.
I feared this would happen, as soon as upscalers like DLSS and FSR arrived. It's great for weaker hardware. But when it also have to be used on the most powerful hardware, then something has gone very wrong. And slap some frame generation on that, with plenty of input lag, due to low native framerates...
Ah yes, the "true vision". And that "vision" will be even more true, when we release the remastered version on PS6. And you will be even more amazed by the most true vision of that one, on PS6 Pro. And let's not forget about the remake for PS7...
@LogicStrikesAgain
The team who made the remaster, could have put the time and money on making a new game. Or an old PS2-PS3 game, that really needs a re-release on modern platforms.
You need to stop overhyping the console, or it will be met with disappointments, when it can't make the PS4 games any better, due to locked framerates, or other engine related limitations.
Slow down, and let's see what it's REALLY capable off.
Remember all the hype for the PS4 Pro?
We mostly just got 1440p, over 1080p, due to checkerboarding, and the games stayed locked at 30fps.
Still having "Performance" and "Graphics mode" on the PS5 Pro, means we will STILL have to make sacrifices for 60fps, just like the OG PS5. I fear that most people expect some kind of next-gen leap, which will not be the case here.
So far, FF Rebirth, is the only game that really seems to benefit from the updated hardware.
I miss the PS1-PS3 era. Where games became more impressive and ran better, further into the generation, when they really knew how to optimize for the hardware. Even though the PS3 was really hard to program, and the 360 ports turned out better, in the first half of that generation, eventually they really knew how to make games, that finally took advantage of the hardware.
All that sadly ended, with the PS4... Now consoles, are just gaming PC:s, with their own OS...
And I bet it's just gonna get worse from here... First PS6, then PS6 Pro, and then PS6 Pro Elite, for only $2000
Comments 441
Re: The Last of Us 2 PS5 Pro Is Yet Another Version of a Great Game
I'm so sick of hearing about this damn game.
Can we just move on now?
I feel like Bill Murray, being stuck in a time loop.
Re: Silent Hill 2 Patch 1.06 Fails to Fix PS5 Pro Problems
It seems like using PSSR, on games below 1080p (native res), is a really bad idea at the moment.
Re: Talking Point: Would You Want a Steam Deck-Like Portable PlayStation?
Sure. But rather with it's own library, instead of trying to run PS5 games, badly.
Re: Final Fantasy 7 Rebirth Is Not Getting DLC, Part 3 the Full Focus
Doubt we'll see the third part, until after the release of PS6.
Next time they make a FF remake, they should make it ONE game.
Re: Remedy Is Aiming for Excellence with Max Payne Remake
I would rather see a brand new game, in the franchise.
Re: 'No Plans' for Cyberpunk 2077 PS5 Pro Patch, CD Projekt Red Confirms
Not surprised. They've moved on, working on the new games.
Re: Shenmue 3 Publishing Rights Passed to ININ on Fifth Anniversary
Shenmue 3 was terrible. They should just have left the franchise where it was.
The Yakuza series, is far superior.
Re: Remedy Offers Control 2 Insight, AAA Action RPG on €50 Million Budget
So how about making a 10 million dollar game instead?
Does everything have to be a gigantic AAA cinematic "experience" now?
The industry needs to slow the ***** down, or no future game, will make back the money they spent on it. Unless they expect us to pay $150 for a standard edition game, in 5-10 years...
But if the industry crash and burn, then they got no one else, but themselves, to blame for all of this.
Re: There Is a God! Legacy of Kain PS5 Pre-Orders Are Exceeding Expectations
I hope the developers realise, that there is enough interest in the franchise, that they'll consider making a brand new game.
Re: Silent Hill 2 PS5 Pro Issues Are Being Worked on, Dev Confirms
@breakneck
Yeah, I wish more developers built their own optimized engine, instead of taking the "easy" way out, with UE. Especially when they don't seem to know, how to use the engine properly.
Re: Rumour: FromSoftware Classic Getting the Remaster Treatment
After all these years of superior Souls games, like Elden Ring, I wonder how Bloodbourne really would do today. I feel like people who haven't played it, have gotten so hyped about it, that if a remaster finally arrives, they will go "oh...that's it?".
Re: Disgruntled PS5 Pro Owners Campaign to Disable Support After Slew of Shoddy Patches
I'm so ***** tired, of being a "beta tester", for these multi billion dollar companies...
Re: Review: PS5 Pro - An Impressive Yet Inconsistent Upgrade
@Fatewalker
Ah, forgot about that one.
Hope they end up offering this option, on all future games, if PSSR delivers worse framerates.
Re: Dressing Eve as 2B Won't Be Free in Stellar Blade's PS5 DLC
I though we would get some Nier exclusive content/missions, and not just a skin?
Not paying for that.
Re: The Game Awards Confirms DLC, Remasters Can Win Game of the Year Days Prior to Nominations Reveal
Only brand new games should be allowed.
Re: Review: PS5 Pro - An Impressive Yet Inconsistent Upgrade
I wish there was an option to turn off PSSR, and choose another upscaling option, on the games where PSSR doesn't work well.
I rather have the improved framerate and RT, using FSR, on those titles.
Re: Review: PS5 Pro - An Impressive Yet Inconsistent Upgrade
Is there a reason why DF latest video haven't gotten a article yet?
Let more people know, that PSSR isn't as great as we hoped, at the moment, with plenty of problems. Or are Push Square trying to sweep it under the rug?
Bet this comment will be deleted....
Re: Review: PS5 Pro - An Impressive Yet Inconsistent Upgrade
I got the chance to borrow a Pro this weekend.
Spider-Man is sharper, but there is also this noise in the image (yes filmgrain is turned off, that isn't there on the OG PS5. This is also VERY noticable i Alan Wake II. According to DF, this is a problem with PSSR. Silent Hill 2 remake, also suffers from artifact, that are not there on OG PS5.
DF takes a deep dive into Alan Wake II on PS5 Pro.
https://youtu.be/5FEcHH8avvo?si=pyT0VdFQzeiUrr-5
Re: Guerrilla's Next Horizon Game May Launch Sometime in 2025 on PS5
They are gonna milk this franchise for at least two more console generations...
Killzone, how I miss thee...well except for that ***** Shadow Fall game...
Re: Resistance's Release on PS Plus Premium Proves There's Still a Fanbase for the FPS
I wish they at least would have remastered these with 60fps.
Tried to play the original trilogy on my PS3, and the performance is REALLY rough, especially part 3.
And with the added lag, from streaming, aiming is gonna be even less "fun"....
Re: Play Has No Limits in Sony's Latest Live-Action PS5 Ad
@SweetChaos
Yeah, I think they made more commercials with Crash mocking Nintendo 😂
Re: Play Has No Limits in Sony's Latest Live-Action PS5 Ad
Miss when PS ads where actually fun to watch:
https://www.youtube.com/watch?v=HbwvnaNJVZ4
https://www.youtube.com/watch?v=mTi5EaocGaY
Though I guess those kind of commercials would "offend" people today...
Re: Hands On: Spider-Man 2 All in on Ray Tracing for PS5 Pro
@Nexozi
You do know, that a smart phone, can do A LOT more, and is of more use, than a video game console?
And I doubt most people pay the full amount, as they add it to their monthly plan, instead.
Though I'm personally fine with my $300 phone, just as I'm fine with my OG PS5.
Re: Hands On: PS5 Pro Injects More Magic into Hogwarts Legacy
The RT looks very grainy and blurry, compared to PC.
Not worth sacrificing the performance.
Re: PS5 Pro Pre-Orders Are Stronger Than PS4 Pro, But Scalpers Are Losing Money
Here in Sweden, The PS4 Pro was MUCH harder to find in stores, during the release. But is was also much cheaper, than the PS5 Pro, which is equal to $1000 over here. So it's not exactly flying off the shelves in our region.
Re: Sony Promises It'll Launch Major PS5 Single Player Games Every Year Moving Forwards
It's really hard, for me, to get excited for more sequels though. I hope we finally might get some fun and original new IP:s.
But I bet it's just more of those cinematic third-person games 😮💨
Re: Where To Buy PS5 Pro
Plenty of consoles on stock everywhere, here in Sweden. Even the pre-order slots, were never filled. So I guess the scalpers, skipped this one 😁
Re: Hands On: Serious Pop-In the Only Problem with Final Fantasy 7 Rebirth's Massive PS5 Pro Boost
I expected a bit more, than just the quality mode in 60fps. Some of the graphical settings, are the same as performance mode, like the shadows.
But as mentioned, most disappointing, is the damn pop in. But at least it's not a blur anymore, in 60fps.
Re: Hands On: $700 Later and Dragon's Dogma 2 PS5 Pro Performance Is Still Far from Perfect
It's a very CPU heavy game.
Too bad the CPU in the Pro didn't get the same level of upgrade, as the GPU.
Re: God of War Ragnarok Will Look and Run Better Than Ever on PS5 Pro, And Solve Fewer Puzzles for You
Take a shot, every time a new article about a boosted game shows up, and you will pass out in just a short while 😂
Re: PS5 Pro Has a Remarkable Impact on Unpatched Games
DF review of the Pro.
https://youtu.be/MzdV8lR82N4?si=LDf8yp8ABN9YFB1n
Re: Early Tests Reveal How PS5 Pro Improves Your Old PS4 Games
DF review of the Pro.
https://youtu.be/MzdV8lR82N4?si=LDf8yp8ABN9YFB1n
Re: SEGA Is Bringing Back Its Iconic Virtua Fighter Franchise for PS5
YES!!
About time!
Re: PS5 Pro Has a Remarkable Impact on Unpatched Games Too
@KoopaTheGamer
Yeah, and that will create a bottle neck.
Same problem with the PS4 Pro, which resulted in lots of games with higher resolution, but still running at 30fps.
Re: PS5 Pro Has a Remarkable Impact on Unpatched Games Too
Still pretty bad framerate, during those epic fights.
And damn, is the scaling artifacts going crazy, during the fights.
Since the game has dynamic scaling, and still can't stay locked at 60, on the more powerful hardware, I suspect they will lower the resolution, when they patch it with PSSR.
Graphics looks better on the Quality mode on Pro, but that video didn't show us the framerates, in that mode.
Re: In the UK, You Can't Buy a PS5 Pro Disc Drive without Paying a Premium
I hope people don't buy from these ***holes.
Just wait until they return in stock.
It's not like Sony stopped making them.
Re: PS5 Pro Makes Final Fantasy 7 Rebirth Look Like a Whole New Game
Looking like a whole new game? 😂
Yes, it looks better, but come on now...
Re: Dragon's Dogma 2 Set to Run Significantly Better on PS5 Pro, Early Footage Reveals
@viktorcode
Kinda expected that. With PSSR, the developers, will get even more lazy.
I feared this would happen, as soon as upscalers like DLSS and FSR arrived. It's great for weaker hardware. But when it also have to be used on the most powerful hardware, then something has gone very wrong.
And slap some frame generation on that, with plenty of input lag, due to low native framerates...
Re: Insomniac Developers Psyched for PS5 Pro, Enhanced Ratchet & Clank: Rift Apart is 'Phenomenal'
Ah yes, the "true vision".
And that "vision" will be even more true, when we release the remastered version on PS6.
And you will be even more amazed by the most true vision of that one, on PS6 Pro.
And let's not forget about the remake for PS7...
Re: Bloodborne PS5 Pro Comparison Appears As Consumers Receive Console Early
Removed
Re: More People Are Playing the Original Horizon Zero Dawn Than Its Remaster on PC
@LogicStrikesAgain
The team who made the remaster, could have put the time and money on making a new game. Or an old PS2-PS3 game, that really needs a re-release on modern platforms.
Re: More People Are Playing the Original Horizon Zero Dawn Than Its Remaster on PC
A comparison, done on PC, that shows how pointless this remaster was. They should just call it "More grass and Fog" Edition
https://www.youtube.com/watch?v=p7Nc9t5legs
Re: Fortnite's About to Make a Fortune by Flogging Freakin' Footwear
Are kids still playing this?
Re: Bloodborne PS5 Pro Comparison Appears As Consumers Receive Console Early
That's just a simple sharpening filter applied...
As I said in the previous article: Stop over hyping everything!
Re: PS5 Pro Could Seriously Improve the Quality of Your PS4 Games
You need to stop overhyping the console, or it will be met with disappointments, when it can't make the PS4 games any better, due to locked framerates, or other engine related limitations.
Slow down, and let's see what it's REALLY capable off.
Remember all the hype for the PS4 Pro?
We mostly just got 1440p, over 1080p, due to checkerboarding, and the games stayed locked at 30fps.
Still having "Performance" and "Graphics mode" on the PS5 Pro, means we will STILL have to make sacrifices for 60fps, just like the OG PS5. I fear that most people expect some kind of next-gen leap, which will not be the case here.
So far, FF Rebirth, is the only game that really seems to benefit from the updated hardware.
Re: PS5 Pro was a '5-Year Project', In Development Before PS5's Launch
I miss the PS1-PS3 era.
Where games became more impressive and ran better, further into the generation, when they really knew how to optimize for the hardware. Even though the PS3 was really hard to program, and the 360 ports turned out better, in the first half of that generation, eventually they really knew how to make games, that finally took advantage of the hardware.
All that sadly ended, with the PS4...
Now consoles, are just gaming PC:s, with their own OS...
And I bet it's just gonna get worse from here...
First PS6, then PS6 Pro, and then PS6 Pro Elite, for only $2000
Re: Sony Says the Best Time to Get a PS5 Is Now
Now would be the best time... to just stick with your PS4.
Re: PlayStation Studios: All Sony First-Party Developers and What They're Working On
@Dr_Rocanlover
And don't forget the paid upgrades for those, when it's time for PS6 Pro. 😂
Re: Ubisoft Confident Assassin's Creed Shadows Will Make February Launch
I wouldn't shed a tear, if the game never comes out. Same if Ubisoft shut down.