@Matroska So, i can't agree. There really isn't much exploring you need to do with Yakuza. You don't really get to talk to the locals. They are either unvoiced strangers you can't interact with or a quest giver that triggers a cut-scene.
In Shemue you are looking for clues on how to progress and you talk to them (just about anyone you can find) and you can ask them questions on each part of the story you are on and can even get to know them and their grievances and what they are doing. They are doing different things depending on the time of the day. It's a more involved and realistic experience.
We are talking about how these games progress on the critical path. Arcades are side activities on both that are optional.
So, you are making the argument that cause Yakuza has arcades side activities with virtua fighter and shenmue combat derived from virtua fighter back in the first game they are the same kind of game even though you progress on a totally different way?
I dunno what to tell you. I can't go along with that.
Look there are similarities in look and that is because of the setting and the semi-realistic portrayal of the setting. But the games are really not the same. Yakuza is way more arcadey indeed and now more turn based. The focus is on the combat and the story. Shemue has always been a game where you interact with the environment and a life sim. Combat is less the main focus of it but just a part of it. You have to explore and interact with the environment and people to find a way to progress while managing your time schedule and daily activities. That is the main game. Action scenes are way less often than they are in Yakuza.
They really are not the same type of game experience. If you played them you should know this.
@Matroska I am not gonna debate what you consider an indie developer. It's enough when i say it does matter cause it's a small team with limited funding. You can put whatever title on that that you prefer.
No matter how they were born they do not play the same. They have very different pace, atmosphere and gameplay loop. You don't have to explore anything in Yakuza. You just move from action scene to action scene. In shemue you need to talk to people and explore the envyronment to progress. Time passed plays a role. You need to sleep, you need to work, you need to train. You have to make a living and not from beating people up and taking their money.
Shenmue is a drastically different experience. Even if they both started with depicting a japanese setting. Heck i wouldn't even say there is a martial arts background in yakuza as there is a brawling one, which isn't the same. I don't recall ever talking to a martial arts expert to learn from them in all the yakuza games.
@Steel76 Dude... shenmue and Yakuza aren't the same type of game and Yakuza has way more budget besides a full team for development.
Shenmue 3 is an indie title and people like you seem to forget it. For an indie title and first project of an indie developer it was an amazing effort. Stop expecting Sega backed Yakuza level of production. That hasn't been on the table for decades.
Also, shenmue is an exploration game with visual novel elements. It's life sim with martial arts context. It's not meant to be an action packed thriller like yakuza.
I find it overhyped myself. It was good for it's time, but i don't think it delivers something that would make it stand out today. But you know... why not? Just cause i don't care for it very much, i know there are many that do. I would prefer to see Chrono trigger and Xenogears.
It can't go any worse than Bungie. Getting from software is quite a catch. I fear for spike chunsoft and aquire though. That type of small developer doesn't seem to have a place at current day sony.
@Almost_Ghostly Yeah that person had a hot take. Defiance is good. It just became more action oriented than exploration oriented. Which is fair enough. The game was probably more imersive as a metroidvania than an action focused game. But i love them either way.
@Majin_Deicide I imagine that won't happen until after release. Tomb raider 1-3 got a physical release a few months later. I imagine this might as well if sales are good.
People can't honestly think she would be a good fit. You have seen her on game of thrones and on X-men dark phoenix. Did she exude sex-appeal to you? Cause she just came off as awkward to me.
@Beetlebum91 It was more than that. Daytona usa 2, fighting vipers 2 and other cool arcade game and the miniature car racing. Really fun mini-games. Even stuff like taking fotos wasn't daunting cause the game wasn't huge.
I think that includes dragon quest online as well though.
They should give more resources to FFXIV though. Blizzard has been ramping up resources on rival WoW and where during shadowlands FF was putting out more content, things have changed now. Though granted WoW is a buggy mess atm, i'd like to see FF putting out more stuff.
Well... like a dragon gaiden was my favorite since yakuza 0.
The game itself is not long compared to main entries but i went and delved into all the fun side content. Came out more satisfied than with the other mainline entries.
Well... i dunno what spurted this, but i do think social media creates attention deficits and other mental issues. Good on Australia to bring this on.
We "parents" didn't have to grow up with this as there was no internet until we were in our teens. But, it does seem to create a lot of issues on new children.
Well.. i am afraid i am with Nintendo on this one. It's clear Palworld is riding on the coattails of pokemon to gain notoriety.
Though i think the patents are nonsense. It's just the visual style of the game that clearly rips off pokemon.
The best part of this is that i found out they are making an Eternal Champions movie and maybe a game in the future? More exciting to me than Virtua fighter.
It's the user score. People get to give it whatever grade they want.
Do people want to manipulate others opinions as well?
I don't care if people give it 0/10 if that is what they feel like. I find that part of the process. Many also give 10/10 to completely trash games.
Didn't the first game come out in june? They are already posting full story spoilers and it's months until 2 comes out. Odd choice.
Hope a price cut is incoming and i am totally not watching that. 😅
The beta required ps+ so i didn't get to participate.
My concerns would not be answered by a demo. My concerns are the difficulty and systems. I found Rise Sunbreak amazing. I sunk 300 hours on it.
But, i hated World Iceborne. It was terribly frustrating and designed. Hated the look, the monster design, the weapon design, the systems and how highly tuned solo play was.
So, i am very suspicious of wilds. I don't think i will be getting it at launch. I am much more excited about the next entry.
@SlipperyFish Sure. But those are lightning in a pan situation kind of game. It may never happen.
As i say on my other post, good luck to Sony finding that success. But if they don't, i hope there are consequences.
I just say existing IP cause there is less risk and maybe just milking and keeping happy a faithful fanbase is more realistic than having a project that will blow up and become another genshin.
@SlipperyFish I disagree that it doesn't mean less single player games. The budget and resources being hogged by these projects comes at the cost of others that didn't get funded.
Established IP cause it gives better guarantees of success by having an established fanbase. Look at Fallout 76. If it wasn't the fanbase, that would never had turned around.
New IP don't have that. No one is previously invested. It either works and explodes or it closes down.
@SlipperyFish What's the sucess rate? It's easy to point and say: Look, they did it. We can too!
But, how many corpses of failed live services are there?
I never understood the logic that if you start making 10, one will stick. No. There is no guarantee any will stick. It's a flash in the pan when it happens.
Sony is a platform holder,not a 3rd party. These 10 failed projects could be 10 or more Astro like successes pushing the platform sales.
Sony already has the ultimate live service. Their platform. They get a cut from everything sold on it. They are risking it chasing a treasure at the end of a rainbow.
I don't say don't try at all. But it has to be an established IP that makes sense. Not 10 forceful uninspired ones that will miss the mark.
It continues to be an extremely risky endeavour.
They need to understand that their titles are supposed to boost console sales. They are not here to live off of the software releases. They need to have the best platform and then they get a cut from the popular live services.
That means they need to work on adding value to the platform and not blowing half their fortune on risky and pricy projects.
Sure, do one here and there where it makes sense, with an IP that ensures success.
These marathons and whatever are likely gonna be duds aswell. Getting a new IP off the ground isn't easy and competing for attention with the giants of the genre is a tall ask. You are at best looking at a temporary tourist wave like helldivers 2 until people get bored and go back to their comfort games.
I will not even mention the consumer trust lost when you hype and completely shut down a project.
Good luck, i would say. I hope it pays off... but i also hope the execs responsible for these disasters pay with their jobs.
I think it makes a case to not buy the game.
Honestly, i am not the biggest fan of world and i am already afraid this will be an equally frustrating experience for solo players.
I am looking forward to the next entry from the generations/rise team.
@Maubari I wonder which trolls you mean. I don't think this review changed anyone's opinion on the game.
This is not Bioware back to it's old form, it's just better than Andromeda and Anthem. So i don't know what you are so happy about. If the haters were saying that, then they were right. 🤷
Huh... did Ape escape not do well? They kind of gave up on it after the ps2 and just kept making dumb psp spin-offs.
I would say that yes, they lacked direction.
An Ape escape 4 couldn't have done that badly. It's not that different from Astro.
Same with Wild Arms. They never believed in it post PS2. Yet look at that kickstarter and turn based JRPG's doing well with Atlus.
Playstation needs more than open worlds and multiplayer games.
Comments 2,046
Re: Dragon Age: The Veilguard's European Launch Sales Fall Short of Final Fantasy 7 Rebirth
This is what happens when it takes you 10 years to make a sequel (and you release some duds in the meanwhile). People lose trust and interest.
Re: Final Fantasy 7 Rebirth Is Not Getting DLC, Part 3 the Full Focus
Good. The DLC on the first one was shoehorned.
Let them focus on getting this finished.
Re: Shenmue 3 Publishing Rights Passed to ININ on Fifth Anniversary
@Matroska So, i can't agree. There really isn't much exploring you need to do with Yakuza. You don't really get to talk to the locals. They are either unvoiced strangers you can't interact with or a quest giver that triggers a cut-scene.
In Shemue you are looking for clues on how to progress and you talk to them (just about anyone you can find) and you can ask them questions on each part of the story you are on and can even get to know them and their grievances and what they are doing. They are doing different things depending on the time of the day. It's a more involved and realistic experience.
We are talking about how these games progress on the critical path. Arcades are side activities on both that are optional.
So, you are making the argument that cause Yakuza has arcades side activities with virtua fighter and shenmue combat derived from virtua fighter back in the first game they are the same kind of game even though you progress on a totally different way?
I dunno what to tell you. I can't go along with that.
Look there are similarities in look and that is because of the setting and the semi-realistic portrayal of the setting. But the games are really not the same. Yakuza is way more arcadey indeed and now more turn based. The focus is on the combat and the story. Shemue has always been a game where you interact with the environment and a life sim. Combat is less the main focus of it but just a part of it. You have to explore and interact with the environment and people to find a way to progress while managing your time schedule and daily activities. That is the main game. Action scenes are way less often than they are in Yakuza.
They really are not the same type of game experience. If you played them you should know this.
Re: Shenmue 3 Publishing Rights Passed to ININ on Fifth Anniversary
@Matroska I am not gonna debate what you consider an indie developer. It's enough when i say it does matter cause it's a small team with limited funding. You can put whatever title on that that you prefer.
No matter how they were born they do not play the same. They have very different pace, atmosphere and gameplay loop. You don't have to explore anything in Yakuza. You just move from action scene to action scene. In shemue you need to talk to people and explore the envyronment to progress. Time passed plays a role. You need to sleep, you need to work, you need to train. You have to make a living and not from beating people up and taking their money.
Shenmue is a drastically different experience. Even if they both started with depicting a japanese setting. Heck i wouldn't even say there is a martial arts background in yakuza as there is a brawling one, which isn't the same. I don't recall ever talking to a martial arts expert to learn from them in all the yakuza games.
Re: Shenmue 3 Publishing Rights Passed to ININ on Fifth Anniversary
@Steel76 Dude... shenmue and Yakuza aren't the same type of game and Yakuza has way more budget besides a full team for development.
Shenmue 3 is an indie title and people like you seem to forget it. For an indie title and first project of an indie developer it was an amazing effort. Stop expecting Sega backed Yakuza level of production. That hasn't been on the table for decades.
Also, shenmue is an exploration game with visual novel elements. It's life sim with martial arts context. It's not meant to be an action packed thriller like yakuza.
Re: Rumour: Next-Gen AMD Tech to Power Supposed Sony Handheld as Well as PS6
Oh? No more PSVR? Who would've thought. 😏
Re: Final Fantasy 6 Remake Mentioned Again, A Dream Project for Dragon Quest 3 HD-2D Producer
I find it overhyped myself. It was good for it's time, but i don't think it delivers something that would make it stand out today.
But you know... why not? Just cause i don't care for it very much, i know there are many that do.
I would prefer to see Chrono trigger and Xenogears.
Re: Here's a Taste of Soul Reaver's Remastered Gameplay on PS5, PS4
@SuperSilverback Seems like Embracer is happy for now at least. They said pre-orders are higher than expected.
Re: Here's a Taste of Soul Reaver's Remastered Gameplay on PS5, PS4
I am looking forward to this. The perfect Christmas game. 😊
Re: Feature: Why Would Sony Want to Buy Kadokawa?
It can't go any worse than Bungie.
Getting from software is quite a catch.
I fear for spike chunsoft and aquire though. That type of small developer doesn't seem to have a place at current day sony.
Re: All The Game Awards 2024 Nominees Revealed, Astro Bot Up for 7 Awards
I dunno cause i haven't played them all.
But, a dlc being nominated for goty is a travesty.
Re: Legacy of Kain Fans Will Be Feasting on PS5, PS4 These Coming Weeks
@Almost_Ghostly Yeah that person had a hot take. Defiance is good. It just became more action oriented than exploration oriented.
Which is fair enough. The game was probably more imersive as a metroidvania than an action focused game.
But i love them either way.
Re: Legacy of Kain Fans Will Be Feasting on PS5, PS4 These Coming Weeks
@Majin_Deicide I imagine that won't happen until after release.
Tomb raider 1-3 got a physical release a few months later.
I imagine this might as well if sales are good.
Re: Legacy of Kain Fans Will Be Feasting on PS5, PS4 These Coming Weeks
@Spedfrom Yes, it is looking that way and it makes sense.
Re: Legacy of Kain Fans Will Be Feasting on PS5, PS4 These Coming Weeks
Huh... was expecting a blood omen 2 and defiance remaster follow up.
I wonder what this means...
Re: The Game Awards Confirms DLC, Remasters Can Win Game of the Year Days Prior to Nominations Reveal
That is total nonsense and a disrespect to the work the devs put into developing a full game from scratch.
Re: Game of Thrones Star Sophie Turner Might Play Lara Croft in Tomb Raider TV Show
People can't honestly think she would be a good fit.
You have seen her on game of thrones and on X-men dark phoenix.
Did she exude sex-appeal to you? Cause she just came off as awkward to me.
This couldn't be any more of a miscast.
Re: Six Months After Closing Tango Gameworks, Xbox 'In the Market' for Asian Studios
Maybe they should manage the ones they already bought.
Re: Game Size Not as Important as It Used to Be, Says Yakuza Creator
@Beetlebum91 It was more than that. Daytona usa 2, fighting vipers 2 and other cool arcade game and the miniature car racing. Really fun mini-games. Even stuff like taking fotos wasn't daunting cause the game wasn't huge.
Re: Square Enix's New AAA Games Are Being Trounced by Final Fantasy 14
I think that includes dragon quest online as well though.
They should give more resources to FFXIV though. Blizzard has been ramping up resources on rival WoW and where during shadowlands FF was putting out more content, things have changed now. Though granted WoW is a buggy mess atm, i'd like to see FF putting out more stuff.
Re: Game Size Not as Important as It Used to Be, Says Yakuza Creator
Well... like a dragon gaiden was my favorite since yakuza 0.
The game itself is not long compared to main entries but i went and delved into all the fun side content. Came out more satisfied than with the other mainline entries.
Re: Australia's Planned Social Media Ban to Include PSN
Well... i dunno what spurted this, but i do think social media creates attention deficits and other mental issues. Good on Australia to bring this on.
We "parents" didn't have to grow up with this as there was no internet until we were in our teens. But, it does seem to create a lot of issues on new children.
How well it will go, we will see.
Re: Nintendo and The Pokémon Company Want to Stop the Sale of Palworld
Well.. i am afraid i am with Nintendo on this one. It's clear Palworld is riding on the coattails of pokemon to gain notoriety.
Though i think the patents are nonsense. It's just the visual style of the game that clearly rips off pokemon.
Re: Astro Bot Sells 1.5 Million PS5 Copies Inside Nine Weeks
I am glad they didn't go with a VR game.
Deserves more sales, but this is just the beggining. It will have a long tail, no doubt. Still hasn't had any price cuts. I am waiting for one. 😁
Re: SEGA Is Delisting a Bunch of Retro Games, And It's Got Fans Thinking
Saturn and dreamcast mini?!
Re: Poll: Did You Buy a PS5 Pro?
Nah... i skipped on it. I will get the upgrade on the ps6 and get a switch 2 instead.
Re: SEGA Is Bringing Back Its Iconic Virtua Fighter Franchise for PS5
The best part of this is that i found out they are making an Eternal Champions movie and maybe a game in the future? More exciting to me than Virtua fighter.
Re: Metacritic Responds to Ongoing Dragon Age: The Veilguard Review Bombing Campaign
It's the user score. People get to give it whatever grade they want.
Do people want to manipulate others opinions as well?
I don't care if people give it 0/10 if that is what they feel like. I find that part of the process. Many also give 10/10 to completely trash games.
The commercial score exists and is right there.
Re: Don't Expect Much Mass Effect News This N7 Day
The news is that veilguard is out and they can finally move ME into full development.
Re: Trails through Daybreak 2 Is at Least Trying to Get You Caught Up on the Story
Didn't the first game come out in june? They are already posting full story spoilers and it's months until 2 comes out. Odd choice.
Hope a price cut is incoming and i am totally not watching that. 😅
Re: Poll: What Did You Think of the Monster Hunter Wilds Beta?
@DennisReynolds Oh boy... you are selling it to me now. 😆 But, you can't possibly know that without playing the full game.
Re: Poll: What Did You Think of the Monster Hunter Wilds Beta?
The beta required ps+ so i didn't get to participate.
My concerns would not be answered by a demo. My concerns are the difficulty and systems. I found Rise Sunbreak amazing. I sunk 300 hours on it.
But, i hated World Iceborne. It was terribly frustrating and designed. Hated the look, the monster design, the weapon design, the systems and how highly tuned solo play was.
So, i am very suspicious of wilds. I don't think i will be getting it at launch. I am much more excited about the next entry.
Re: Dragon Age: The Veilguard Comes Out Swinging, Already EA's Biggest Single Player Game on Steam
No, i won't be picking it up. Maybe years down the line when it's dirty cheap just for the curiosity.
Re: Dragon Age PS5 Remaster Collection Is Unlikely, But 'Never Say Never'
Nono... don't need a collection. Origins is enough.
Re: Players Made Uncomfortable by Talking Palicoes as Monster Hunter Wilds PS5 Beta Goes Live
I think it's an improvement. We already had talking palicos in MH stories and the option to go back to the meows is there. So, less QQ, please.
Re: After a Tough Few Months, Sony Says It'll Keep Making PS5 Live Service Games
@SlipperyFish Well, i say because of how it ends. I want execs to be fired, not the developers, cause ultimately it's the execs that make the calls.
Re: After a Tough Few Months, Sony Says It'll Keep Making PS5 Live Service Games
@SlipperyFish Sure. But those are lightning in a pan situation kind of game. It may never happen.
As i say on my other post, good luck to Sony finding that success. But if they don't, i hope there are consequences.
I just say existing IP cause there is less risk and maybe just milking and keeping happy a faithful fanbase is more realistic than having a project that will blow up and become another genshin.
Re: After a Tough Few Months, Sony Says It'll Keep Making PS5 Live Service Games
@SlipperyFish I disagree that it doesn't mean less single player games. The budget and resources being hogged by these projects comes at the cost of others that didn't get funded.
Established IP cause it gives better guarantees of success by having an established fanbase.
Look at Fallout 76. If it wasn't the fanbase, that would never had turned around.
New IP don't have that. No one is previously invested. It either works and explodes or it closes down.
Re: Random: Forward-Thinking PlayStation Gamer Spends $2,000 on 24 Years of PS Plus
Well... i hope nothing happens where he will need the money.
Re: Sony Shuts PS Studio Neon Koi without Ever Releasing a Game
Bring back Shuhei and Layden. 😑
Re: PS5, PC Flop Concord Never Returning, Studio Closed Down
To the surprise of no one. Who will be next in the live service chopping block?
If only we get a success and everything is worth it eh? Well... clearly not to the studios that didn't make it.
Re: After a Tough Few Months, Sony Says It'll Keep Making PS5 Live Service Games
@SlipperyFish What's the sucess rate? It's easy to point and say: Look, they did it. We can too!
But, how many corpses of failed live services are there?
I never understood the logic that if you start making 10, one will stick. No. There is no guarantee any will stick. It's a flash in the pan when it happens.
Sony is a platform holder,not a 3rd party. These 10 failed projects could be 10 or more Astro like successes pushing the platform sales.
Sony already has the ultimate live service. Their platform. They get a cut from everything sold on it. They are risking it chasing a treasure at the end of a rainbow.
I don't say don't try at all. But it has to be an established IP that makes sense. Not 10 forceful uninspired ones that will miss the mark.
Re: After a Tough Few Months, Sony Says It'll Keep Making PS5 Live Service Games
It continues to be an extremely risky endeavour.
They need to understand that their titles are supposed to boost console sales. They are not here to live off of the software releases. They need to have the best platform and then they get a cut from the popular live services.
That means they need to work on adding value to the platform and not blowing half their fortune on risky and pricy projects.
Sure, do one here and there where it makes sense, with an IP that ensures success.
These marathons and whatever are likely gonna be duds aswell. Getting a new IP off the ground isn't easy and competing for attention with the giants of the genre is a tall ask. You are at best looking at a temporary tourist wave like helldivers 2 until people get bored and go back to their comfort games.
I will not even mention the consumer trust lost when you hype and completely shut down a project.
Good luck, i would say. I hope it pays off... but i also hope the execs responsible for these disasters pay with their jobs.
Re: Monster Hunter Wilds' Beta Is Prompting Fans to Reconsider PS5 Pro
I think it makes a case to not buy the game.
Honestly, i am not the biggest fan of world and i am already afraid this will be an equally frustrating experience for solo players.
I am looking forward to the next entry from the generations/rise team.
Re: Dragon Age: The Veilguard (PS5) - The Best BioWare Game Since Mass Effect 3
@Maubari I wonder which trolls you mean. I don't think this review changed anyone's opinion on the game.
This is not Bioware back to it's old form, it's just better than Andromeda and Anthem. So i don't know what you are so happy about. If the haters were saying that, then they were right. 🤷
Re: Sony's Japan Studio 'Forgot What It Feels Like to Have a Hit'
Huh... did Ape escape not do well? They kind of gave up on it after the ps2 and just kept making dumb psp spin-offs.
I would say that yes, they lacked direction.
An Ape escape 4 couldn't have done that badly. It's not that different from Astro.
Same with Wild Arms. They never believed in it post PS2. Yet look at that kickstarter and turn based JRPG's doing well with Atlus.
Playstation needs more than open worlds and multiplayer games.
Re: Croc: Legend of the Gobbos Remaster Confirmed for PS5, PS4 in New Gameplay Trailer
No more tank controls is huge for the game.
But i didn't like it enough to play it again.
Re: Rumour: Rayman Remake in Development, Former Prince of Persia Devs Involved
I don't know how the original can be improved. It's still the best one.
Origins is pretty good too though.
Re: Soul Reaver 1 & 2 Remastered Reveals Baddies in PS5, PS4 Trailer
Much hype! It's looking great.
Re: Ubisoft Disbands Prince of Persia: The Lost Crown Team After Poor Sales, Claims Report
I didn't care for it. The sands of time remake should be more interesting for me.