@Yagami On PC it's always been "achievable" cause it's a fluid platform. It just depends on how much money you want to pour into it.
And you will see that next gen we will be looking to achieve 8k 60fps and many games will still run at 4k 30 fps. It just keeps happening. The cycle has been repeating for several gens. Even on PS5 Pro, i doubt we will see all games 4k 60fps. 1080p? Even that i am unsure of cause it requires optimization that devs/publishers aren't willing to do.
I mean i have been saying that 60fps is the best way to play games and all games should aim for it. It is responsive and it feels great to play. I said so cause it should have been the norm since the PS3/360 era and we have been repeating this cycle where it isn't.
As someone who has made the argument that games should be 60fps and had to put up with things like "30fps is more cinematic. Films are 24 fps", i know what you are arguing as i have done the same for a long time. But i simply came to the conclusion from seeing 60fps games in all these platforms that it is achievable if the game is built with it in mind. Fixing it in post with hardware is lazy and keep kicking the goal to the next gen and the next gen, etc. It's time to realize the hardware is capable of it. We don't need to wait for the next piece of hardware. It just requires the will to plan for it. Unfortunately, they care more about fidelity and looking pretty in screenshots. It is what it is.
@Yagami Strawmaning cause you are keeping resolution and fps together and maybe you didn't notice, but i did not say i don't want 60fps. I only pointed the finger at resolution and unnecessary graphics techniques.
The fact of the matter is the switch is highly successful. I don't need to imagine. I know it. I have fought for 60fps far longer than you have. Which is why i know it. The majority of people don't care.
Yes, you need to feel and we don't need ever better hardware for it. 60fps games have been here for many gens. Heck i remember gamecube games at 60fps. Here we are, several gens later, still fighting the battle. I already explained why. The capability for 60fps has always been here. We have always been "on the cusp". The goal just kept shifting. Devs just don't prioritise it, no matter how much new hardware you buy.
60fps is achievable now. It just needs games to be built with it in mind. They aren't, and that is the issue.
@Yagami Stop strawmaning. I didn't say anything about fps.
As for resolution, yes, i don't think it matters much. We have been sold ever bigger TV's to be able to see a difference.
Honestly, many people can't tell the difference between 30 and 60fps even.
Let's be honest,we are now at 4k 60fps. It never stops cause "devs" care more about "fidelity" than fps. While they keep prioritising fidelity instead of optimisation, 60 fps will never be the norm and they will keep taking your money with the promise.
So, no. I am perfectly happy with the tech we already got and i want to see more games and optimisations. Not getting pitched the dream that never comes through more hardware, yet again. I've done this dance enough times to tell that 60fps as norm will never come as they will keep adding cpu/gpu draining techniques and resolution with the smallest of gains to keep selling you the dream. It's always the next one.
@J-Dubs Nonsense. That is a non issue. If you were right the series would've seen progressively lower sales. Yet, XIV and XV are commercial sucesses. You gonna say it was the +1 that made the difference? I think not.
The problems are of a different nature. They are the size of the market (ps5 not being as big a market as ps4+xb1 were when xv released) and the type of game that went into a different vibe and more action focus.
@J-Dubs What does it matter? Everyone knows every entry is a completely new game. If anything it should get new fans interested in the history of the franchise if they enjoy it. So, it trickles down.
So... given that FFXIV is successful i don't think it's that FF isn't popular. I think it's just the change of genre. I think many FF fans simply prefer turn based party gameplay.
I am very curious to see how such a game would perform.
Also, we can't forget that the japanese market used to be huge for final fantasy and playstation simply failed to attract in that market. Had FF been on the switch i think yes, sales would have been vastly improved. Heck, it should've released on the PS4 as well to minimize that impact.
I really don't think launching in Xbox would've made a dent. PC might help a bit, but it is very overrated how important that market is.
Are they?
Looking at console and software sales most people can't seem to tell.
1080p was never a necessity for games to be fun. Limitations lead to creativity and ingenious solutions. Relying only on the hardware to carry you is lazy and shows the problems with developers nowadays. Rather than optimise the game, they want the hardware to carry it's performance.
At the time, this was the only hunting game i managed to play. It wasn't super grindy and in a pre-monster hunter rise world the grappling hook was pretty good. But, it kind of lacked on everything else. I am not interested in revisiting this one.
@Yagami Switch games exist, don't they? The best games, the most creative games were made when limitations existed. I am sure developers can cope. We got more than enough power already.
It's insane to me how a country with 125m people changed. Ps5 sold to only 6m of those people. The switch sold to 25m which is far more impressive, but still only 1/5th of the population.
My thoughts are that they should've thought more closely on how to keep costs down. Covid really did a number on this, but at this point it's companies greed and i think the cure is to not buy.
I remember the days when manufacturers took a loss on the console to recoup on game sales. The infinite pursuit of growth will hit a wall. Games already got their prices raised too and we have been changing to digital where physical disc, box and retail have been eliminated It's just too much damn greed and i am well sick of it.
I won't discount Nintendo, is what i'll say.
This move literally throws people in the way of the switch 2. As the graphical difference becomes less noticeable, average joe won't be able to distinguish it and porting will be more realistic.
They are pissing everyone off with this. Players with the insane pricing and offer and retailers with their own shop.
It's been a while since i saw Sony this greedy (ps3 reveal days) and it's not good to see it.
But, it's a general trend of the market and will have it's own consequences.
For me, it doesn't make sense why it's more expensive than the ps5, 4 years later and without disc drive. Yeah there is a 2TB SSD, but most of us already for a memory expansion which could easily be carried over. I didn't need more space on the SSD if it's just jacking up the price. This is what the 3rd party memory is for.
@Rafie I asked how much tax you're paying over the 700 dollars. I know how things work here, i don't need you to explain it.
I know... you are dodging the question cause tax doesn't explain the price difference. Your tax is about 6%. So, it's about 742 dollars. Ours is about 20%. So, it's 750 euros. Applied the prices we are still being awfully overcharged.
@Rafie I didn't know you had to pay more on top of that price, no. How much is it?
Also, yes, i know the euro is worth more, that is why the adjusted number should be lower, not bigger. 700 dollars are 625 euros.
The insult to injury is that its 800 euros here. The equivalent of 880 dollars. Like wtf?! Why do we have to pay 180 dollars extra? Just not gonna happen.
I am gonna keep my money for the switch 2 instead.
Oh no! The stock!
These are rich people getting inconvenienced.
Anyways... the problem is the greed. That was what made their games suck to begin with. Guillemot is getting crucified for giving them what they wanted.
Lol you woke up looking for a fight. 🤣
Like seriously... do you think you'd forget your childhood friends by the time you became a teen? I will never forget that awful ruined basketball court scene. It's burned in my memory over how ridiculous it was. The GF's made them forget the people they grew up with... 6-8 years ago, roughly? That were all grouped again in same the place again and traveling together, but no one thought to say anything? Even when the surrogate mother was the villain? And then they just decide to remember it collectively? Coincidence a ton. It was baffling how it took me out of the game. That moment there sealed the game for me. Yeah, drawing magic was boring and you could miss stuff and don't for one second say it was "ahead of It's time", it was trash. You were incentivized to stockpile your magics and not use them cause they directly influenced the character stats and no one wanted to get weaker. Finally there was the dynamic levels of the mobs which made leveling not exactly rewarding.
You weren't getting stronger by leveling.
But, that basketball scene, it was the straw that broke the camel's back. The story was completely incredulous.
So, sorry, but no. I don't want to revisit that train wreck of a game. A remake, if it solves all these issues could be ok. But, why? There are better candidates in FF9 and FF6 that already are great games without the issues that FF8 had.
FF8 had the benefit of the series becoming a train wreck after FFX. Especially the XIII trilogy which made FF8 look like a good game by comparison. But, it is certainly nowhere near the best the series has to offer.
Playroom was a great primer, but none of it was live service.
A live service is characterised by being constantly online, which isn't the case with Astro. You can play it without internet and microtransactions, which Astro did not have.
What Playroom says is that a free demo that is well received will go great lengths into promoting a fully realised version.
Well he is both right and wrong.
I understand that the IP he created was stiffled by Sony, which in itself makes sense cause it's too similar to the more successful the last of us.
But the shade in Astro is misplaced. It might be a small team, but the game will likely be bigger than days gone. It's also an example for an industry that lost it's way with development costs.
@Decoy_Snake I would like to add legend of dragoon and rollcage to that list. Not that they ever did anything with rollcage. The creators had to crowdfund the sucessor, grip.
Got this on the switch myself, but at the price it's at, it's a great buy on any system.
I don't know why Konami shadow dropped this without any pomp and circumstance. Saved on the advertisement budget and passed it on the price, i guess?
Still a trailer announcement and some social media posts aren't exactly expensive.
I'm glad this series got the revival it deserved. I never took the plunge with the original, but i remember playing the demo and having a good time. It's just... i don't do shooters very much.
Thing is... i loved Gundam SD battle alliance. I still play it. I tried Gundam breaker 3 but did not enjoy it. The story revolved around gunpla aka toys and SD GBA actually recreated and gave twists on the anime story. Breaker isn't convincing me and i think i would go for Armored core if i wanted a customisation heavy mech game.
Maybe if they actually come up with an original gundam world i could be more interested. Kids playing with their gundam toys against each other is too beyblade for me. Ironic given that you'd expect SD to be the one aimed more at the youngest audiences.
I think the lesson will be in Astro bot. A game developed with a modest team, that doesn't need to be the worlds biggest looker and will go on to sell millions.
They need to control costs and make... let's say AAB games that can broaden to more genres than just open world and shooter. People do want more than just those two genres.
This music is reminescent of panzer dragoon saga.
It looks good. I may have to give it a go. Likely not at launch though. I'm too busy and there is Astro as well.
@Jimmer-jammer There would still be input delay. The experience will never be as good as having the hardware with you.
Games can't be buffered live video can. I am very skeptical it will ever work to a point we wouldn't feel.
Lol they can do whatever they want. I don't buy games at 70 euros already. The line is already crossed. Want to go higher? Enjoy. Not gonna change anything for me. I will just wait for a sale. 🤷♂️
@yohn777 No "bro". You are. There is no need to believe. The guys post is right up there and the article proves him right.
You are cherry picking and ignoring countless cases of failure due to the rare sucesses. You want to ignore reality, you do you.
Here, a quick Google can give you 15 recent high profile live services that tanked. https://gamingbolt.com/15-live-service-games-that-were-complete-failures
I don't care what you say indeed. We all have limited time. You can want 10 live services if you want. I don't care. You won't have time to play them all. That is reality. Sucess in one place comes at the cost of failure in another. That means the market is satured. Sorry that you uncappable to understand this obvious fact.
You can't tell me or anyone that 2 cases of sucess supercede a dozen failures. You just can't. We are done here.
I will be all over the 2D ones if they bring them over in a collection. Rebirth and destiny 2 are still stuck in japan. So is tales of innocence R (though there is a fan translation). I really like the classic 2D ones though.
A compilation of Destiny 1 and 2, Eternia, Rebirth and phantasia would be sweet.
@yohn777 That's the thing. You and others didn't understand what he said. That was not what he said.
If you check the post he points out how companies are spending money on games people don't want. Notice that is different from saying the games are bad or that they don't want the live services they are already playing.
He is saying the market is saturated as i pointed out to you and it's a waste of money to be betting on this throw it to the wall until it sticks approach because players are already invested on the games they are playing and it's very difficult to compete with them.
You are quite rude btw. If you aren't willing to defend your position and will just get defensive maybe don't post? There will be debate on comment sections.
Comments 2,046
Re: Concord Dev Could Close After Director of PS5, PC Disaster Steps Down
But it's a multiplayer live service. Certainly it prints money. ¯(ツ)/¯
Re: Tetsuya Nomura Considers Retirement, and How to End Kingdom Hearts
He still has some years. I think he still has KH5 in him.
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
@Yagami On PC it's always been "achievable" cause it's a fluid platform. It just depends on how much money you want to pour into it.
And you will see that next gen we will be looking to achieve 8k 60fps and many games will still run at 4k 30 fps. It just keeps happening. The cycle has been repeating for several gens. Even on PS5 Pro, i doubt we will see all games 4k 60fps. 1080p? Even that i am unsure of cause it requires optimization that devs/publishers aren't willing to do.
I mean i have been saying that 60fps is the best way to play games and all games should aim for it. It is responsive and it feels great to play. I said so cause it should have been the norm since the PS3/360 era and we have been repeating this cycle where it isn't.
As someone who has made the argument that games should be 60fps and had to put up with things like "30fps is more cinematic. Films are 24 fps", i know what you are arguing as i have done the same for a long time. But i simply came to the conclusion from seeing 60fps games in all these platforms that it is achievable if the game is built with it in mind. Fixing it in post with hardware is lazy and keep kicking the goal to the next gen and the next gen, etc. It's time to realize the hardware is capable of it. We don't need to wait for the next piece of hardware. It just requires the will to plan for it. Unfortunately, they care more about fidelity and looking pretty in screenshots. It is what it is.
Re: Jaw-Dropping 30th Anniversary PS5 Pro Console and Accessories Will Bankrupt You
Should look like this by default.
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
@Yagami Strawmaning cause you are keeping resolution and fps together and maybe you didn't notice, but i did not say i don't want 60fps. I only pointed the finger at resolution and unnecessary graphics techniques.
The fact of the matter is the switch is highly successful. I don't need to imagine. I know it. I have fought for 60fps far longer than you have. Which is why i know it. The majority of people don't care.
Yes, you need to feel and we don't need ever better hardware for it. 60fps games have been here for many gens. Heck i remember gamecube games at 60fps. Here we are, several gens later, still fighting the battle. I already explained why. The capability for 60fps has always been here. We have always been "on the cusp". The goal just kept shifting. Devs just don't prioritise it, no matter how much new hardware you buy.
60fps is achievable now. It just needs games to be built with it in mind. They aren't, and that is the issue.
Re: Dragon Age: Inquisition Massively Oversold Projections, Remains BioWare's Biggest Game
I had never heard the claim. The problems with inquisition were gameplay ones.
Also, all it's sequels live in the shadow of origins.
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
@Yagami Stop strawmaning. I didn't say anything about fps.
As for resolution, yes, i don't think it matters much. We have been sold ever bigger TV's to be able to see a difference.
Honestly, many people can't tell the difference between 30 and 60fps even.
Let's be honest,we are now at 4k 60fps. It never stops cause "devs" care more about "fidelity" than fps. While they keep prioritising fidelity instead of optimisation, 60 fps will never be the norm and they will keep taking your money with the promise.
So, no. I am perfectly happy with the tech we already got and i want to see more games and optimisations. Not getting pitched the dream that never comes through more hardware, yet again. I've done this dance enough times to tell that 60fps as norm will never come as they will keep adding cpu/gpu draining techniques and resolution with the smallest of gains to keep selling you the dream. It's always the next one.
Re: PS5 Exclusives Final Fantasy 16, Final Fantasy 7 Rebirth Failed to Meet Expectations
@J-Dubs Nonsense. That is a non issue. If you were right the series would've seen progressively lower sales. Yet, XIV and XV are commercial sucesses. You gonna say it was the +1 that made the difference? I think not.
The problems are of a different nature. They are the size of the market (ps5 not being as big a market as ps4+xb1 were when xv released) and the type of game that went into a different vibe and more action focus.
Re: PS5 Exclusives Final Fantasy 16, Final Fantasy 7 Rebirth Failed to Meet Expectations
@J-Dubs What does it matter? Everyone knows every entry is a completely new game. If anything it should get new fans interested in the history of the franchise if they enjoy it. So, it trickles down.
Re: PS5 Exclusives Final Fantasy 16, Final Fantasy 7 Rebirth Failed to Meet Expectations
So... given that FFXIV is successful i don't think it's that FF isn't popular. I think it's just the change of genre. I think many FF fans simply prefer turn based party gameplay.
I am very curious to see how such a game would perform.
Also, we can't forget that the japanese market used to be huge for final fantasy and playstation simply failed to attract in that market. Had FF been on the switch i think yes, sales would have been vastly improved. Heck, it should've released on the PS4 as well to minimize that impact.
I really don't think launching in Xbox would've made a dent. PC might help a bit, but it is very overrated how important that market is.
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
@Yagami
Are they?
Looking at console and software sales most people can't seem to tell.
1080p was never a necessity for games to be fun. Limitations lead to creativity and ingenious solutions. Relying only on the hardware to carry you is lazy and shows the problems with developers nowadays. Rather than optimise the game, they want the hardware to carry it's performance.
Re: Stone-Cold PS Vita Classic Returns in Freedom Wars Remastered PS5, PS4
At the time, this was the only hunting game i managed to play. It wasn't super grindy and in a pre-monster hunter rise world the grappling hook was pretty good.
But, it kind of lacked on everything else.
I am not interested in revisiting this one.
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
@Yagami Switch games exist, don't they? The best games, the most creative games were made when limitations existed.
I am sure developers can cope. We got more than enough power already.
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
@breakneck Dude... the message was to Sony, not push square.
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
How about more games and less hardware?
Re: Feature: PS5 Pro's Been Clowned on By the Entire Internet, and the Memes Will Make You Laugh
@PsBoxSwitchOwner They literally had to zoom in the image. 😂
Re: Japan Sales Charts: Astro Bot Barely Registers at Retail, PS5 Numbers Plummet After Price Hike
It's insane to me how a country with 125m people changed.
Ps5 sold to only 6m of those people.
The switch sold to 25m which is far more impressive, but still only 1/5th of the population.
Re: 'It Makes Sense Why the PS5 Pro Price Is So High,' Say Tech Experts
My thoughts are that they should've thought more closely on how to keep costs down.
Covid really did a number on this, but at this point it's companies greed and i think the cure is to not buy.
I remember the days when manufacturers took a loss on the console to recoup on game sales. The infinite pursuit of growth will hit a wall. Games already got their prices raised too and we have been changing to digital where physical disc, box and retail have been eliminated
It's just too much damn greed and i am well sick of it.
Re: Lack of Competition from Xbox Partly Why PS5 Pro Is $700, Says Analyst
I won't discount Nintendo, is what i'll say.
This move literally throws people in the way of the switch 2. As the graphical difference becomes less noticeable, average joe won't be able to distinguish it and porting will be more realistic.
Re: PS5 Pro Pre-Orders Will Be Exclusive to PS Direct for Two Weeks
They are pissing everyone off with this. Players with the insane pricing and offer and retailers with their own shop.
It's been a while since i saw Sony this greedy (ps3 reveal days) and it's not good to see it.
But, it's a general trend of the market and will have it's own consequences.
Re: PS5 Players Choose Performance Mode 75% of the Time
Yeah... i don't want the choice removed.
Re: Poll: Would You Buy PS5 Pro If It Was Cheaper?
For me, it doesn't make sense why it's more expensive than the ps5, 4 years later and without disc drive. Yeah there is a 2TB SSD, but most of us already for a memory expansion which could easily be carried over. I didn't need more space on the SSD if it's just jacking up the price. This is what the 3rd party memory is for.
Re: Talking Point: Is PS5 Pro Way Too Expensive?
@Rafie The price is for all the EU. It doesn't change by country.
Re: Talking Point: Is PS5 Pro Way Too Expensive?
@Rafie I asked how much tax you're paying over the 700 dollars. I know how things work here, i don't need you to explain it.
I know... you are dodging the question cause tax doesn't explain the price difference. Your tax is about 6%. So, it's about 742 dollars. Ours is about 20%. So, it's 750 euros. Applied the prices we are still being awfully overcharged.
Re: Talking Point: Is PS5 Pro Way Too Expensive?
@Rafie I didn't know you had to pay more on top of that price, no. How much is it?
Also, yes, i know the euro is worth more, that is why the adjusted number should be lower, not bigger. 700 dollars are 625 euros.
Re: Despite Price Point, Analyst Firm Expects PS5 Pro to Sell Like PS4 Pro
I very much doubt that.
Re: Talking Point: Is PS5 Pro Way Too Expensive?
The insult to injury is that its 800 euros here. The equivalent of 880 dollars. Like wtf?! Why do we have to pay 180 dollars extra? Just not gonna happen.
I am gonna keep my money for the switch 2 instead.
Re: Ubisoft Investor Calls for Company to Go Private, and CEO Yves Guillemot to Be Replaced
Oh no! The stock!
These are rich people getting inconvenienced.
Anyways... the problem is the greed. That was what made their games suck to begin with. Guillemot is getting crucified for giving them what they wanted.
Re: 25 Years Ago, Square Released the Best Final Fantasy Game
Lol you woke up looking for a fight. 🤣
Like seriously... do you think you'd forget your childhood friends by the time you became a teen? I will never forget that awful ruined basketball court scene. It's burned in my memory over how ridiculous it was. The GF's made them forget the people they grew up with... 6-8 years ago, roughly? That were all grouped again in same the place again and traveling together, but no one thought to say anything? Even when the surrogate mother was the villain? And then they just decide to remember it collectively? Coincidence a ton. It was baffling how it took me out of the game. That moment there sealed the game for me. Yeah, drawing magic was boring and you could miss stuff and don't for one second say it was "ahead of It's time", it was trash. You were incentivized to stockpile your magics and not use them cause they directly influenced the character stats and no one wanted to get weaker. Finally there was the dynamic levels of the mobs which made leveling not exactly rewarding.
You weren't getting stronger by leveling.
But, that basketball scene, it was the straw that broke the camel's back. The story was completely incredulous.
So, sorry, but no. I don't want to revisit that train wreck of a game. A remake, if it solves all these issues could be ok. But, why? There are better candidates in FF9 and FF6 that already are great games without the issues that FF8 had.
FF8 had the benefit of the series becoming a train wreck after FFX. Especially the XIII trilogy which made FF8 look like a good game by comparison. But, it is certainly nowhere near the best the series has to offer.
Re: Poll: What Review Score Would You Give Star Wars Outlaws?
Review score of: Didn't buy it. 😆
Re: Sony: It's Massively Important PS Studios Develops Games in Various Genres
I hear it, but i don't believe him.
I am gonna need some actual projects getting announced.
Re: Soapbox: Astro's Playroom PS5 Did Live Service and You Didn't Even Notice
Playroom was a great primer, but none of it was live service.
A live service is characterised by being constantly online, which isn't the case with Astro. You can play it without internet and microtransactions, which Astro did not have.
What Playroom says is that a free demo that is well received will go great lengths into promoting a fully realised version.
Re: Days Gone Director Roasts 'Small Game' Astro Bot PS5 for Deacon St John Cameo
Well he is both right and wrong.
I understand that the IP he created was stiffled by Sony, which in itself makes sense cause it's too similar to the more successful the last of us.
But the shade in Astro is misplaced. It might be a small team, but the game will likely be bigger than days gone. It's also an example for an industry that lost it's way with development costs.
Re: Sony Execs Seem to Think the Company Doesn't Have Enough Original IP
@Decoy_Snake I would like to add legend of dragoon and rollcage to that list.
Not that they ever did anything with rollcage. The creators had to crowdfund the sucessor, grip.
Re: Mini Review: Castlevania Dominus Collection (PS5) - A Fantastic Bundle of DS Classics
Got this on the switch myself, but at the price it's at, it's a great buy on any system.
I don't know why Konami shadow dropped this without any pomp and circumstance. Saved on the advertisement budget and passed it on the price, i guess?
Still a trailer announcement and some social media posts aren't exactly expensive.
Thankfully the game speaks for itself.
Re: Space Marine 2 Already Struggling With PS5 Server Woes, Days Before Its Full Release
A good problem to have. Hopefully gets addressed fast though.
Re: Warhammer 40,000: Space Marine 2 (PS5) - Grimdark Shooter Is an Instant Co-Op Classic
I'm glad this series got the revival it deserved.
I never took the plunge with the original, but i remember playing the demo and having a good time.
It's just... i don't do shooters very much.
Re: Mini Review: Gundam Breaker 4 (PS5) - An Impressively Addictive Return to Form
Here is the tough question: This or armored core?
Thing is... i loved Gundam SD battle alliance. I still play it. I tried Gundam breaker 3 but did not enjoy it. The story revolved around gunpla aka toys and SD GBA actually recreated and gave twists on the anime story. Breaker isn't convincing me and i think i would go for Armored core if i wanted a customisation heavy mech game.
Maybe if they actually come up with an original gundam world i could be more interested. Kids playing with their gundam toys against each other is too beyblade for me. Ironic given that you'd expect SD to be the one aimed more at the youngest audiences.
Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself
I think the lesson will be in Astro bot. A game developed with a modest team, that doesn't need to be the worlds biggest looker and will go on to sell millions.
They need to control costs and make... let's say AAB games that can broaden to more genres than just open world and shooter. People do want more than just those two genres.
Re: Sony Flop Concord Axed Two Weeks After PS5, PC Release
I remember that unveil reveal on how they promised support for a long time. I lol'ed back then and i lol'ed now.
Re: Suicide Squad Studio Hit with Layoffs After Poor Sales
What a shock. I didn't predict this at all.
They are lucky if they aren't outright shut down.
Re: United Kingdom of Euchronia Calls as Metaphor: ReFantazio Draws Near
This music is reminescent of panzer dragoon saga.
It looks good. I may have to give it a go. Likely not at launch though. I'm too busy and there is Astro as well.
Re: Concord Devs Maintain Radio Silence, Which Isn't Helping Matters
A week? That's nothing.
They are all getting fired and the studio closed. That's how these things go.
Re: Legendary Devil May Cry, Dragon's Dogma Director Hideaki Itsuno Leaves Capcom After 30 Years
I can't see how it may be a step up.
I wonder if DD2 underperformed relative to expectations...
Re: Failing Manufacturers Are Pushing the Narrative That Consoles Are Dying, Says Ex-Xbox Exec
@Jimmer-jammer There would still be input delay. The experience will never be as good as having the hardware with you.
Games can't be buffered live video can. I am very skeptical it will ever work to a point we wouldn't feel.
Re: How Much Would You Pay for Your PS5 Games? Dev Says Industry Is Waiting for GTA 6 to Hike Prices
Lol they can do whatever they want. I don't buy games at 70 euros already. The line is already crossed. Want to go higher? Enjoy. Not gonna change anything for me. I will just wait for a sale. 🤷♂️
Re: Online RPG Blue Protocol Shutting Down, Western Release Cancelled
@yohn777 No "bro". You are. There is no need to believe. The guys post is right up there and the article proves him right.
You are cherry picking and ignoring countless cases of failure due to the rare sucesses. You want to ignore reality, you do you.
Here, a quick Google can give you 15 recent high profile live services that tanked. https://gamingbolt.com/15-live-service-games-that-were-complete-failures
I don't care what you say indeed. We all have limited time. You can want 10 live services if you want. I don't care. You won't have time to play them all. That is reality. Sucess in one place comes at the cost of failure in another. That means the market is satured. Sorry that you uncappable to understand this obvious fact.
You can't tell me or anyone that 2 cases of sucess supercede a dozen failures. You just can't. We are done here.
Re: More Tales Announcements Incoming for Series' 30th Anniversary
I will be all over the 2D ones if they bring them over in a collection. Rebirth and destiny 2 are still stuck in japan. So is tales of innocence R (though there is a fan translation).
I really like the classic 2D ones though.
A compilation of Destiny 1 and 2, Eternia, Rebirth and phantasia would be sweet.
Re: Online RPG Blue Protocol Shutting Down, Western Release Cancelled
@yohn777 That's the thing. You and others didn't understand what he said. That was not what he said.
If you check the post he points out how companies are spending money on games people don't want. Notice that is different from saying the games are bad or that they don't want the live services they are already playing.
He is saying the market is saturated as i pointed out to you and it's a waste of money to be betting on this throw it to the wall until it sticks approach because players are already invested on the games they are playing and it's very difficult to compete with them.
You are quite rude btw. If you aren't willing to defend your position and will just get defensive maybe don't post? There will be debate on comment sections.
Re: The Witcher 4 Close to Full Production, Next Cyberpunk Progressing as Planned
Well... that means it's still 4 years off.